1
0
Fork 0

Various final tweaks for the 0.9.4.pre1 release.

This commit is contained in:
curt 2004-03-22 20:19:18 +00:00
parent ba840da288
commit bcc42cbe4c
5 changed files with 196 additions and 508 deletions

View file

@ -2393,6 +2393,36 @@ SOURCE=.\src\FDM\JSBSim\FGRotation.h
# End Source File
# Begin Source File
SOURCE=.\src\FDM\JSBSim\FGRotor.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_JSBSim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_JSBSim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\JSBSim\FGRotor.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_JSBSim"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_JSBSim"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\JSBSim\FGRocket.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4235,6 +4265,36 @@ SOURCE=.\src\FDM\UIUCModel\uiuc_alh_ap.h
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_auto_pilot.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_UIUCModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_UIUCModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_auto_pilot.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_UIUCModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_UIUCModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_betaprobe.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -4745,6 +4805,36 @@ SOURCE=.\src\FDM\UIUCModel\uiuc_getwind.h
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_hh_ap.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_UIUCModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_UIUCModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_hh_ap.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_UIUCModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_UIUCModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_ice.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -6155,6 +6245,36 @@ SOURCE=.\src\FDM\UIUCModel\uiuc_parsefile.h
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_rah_ap.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_UIUCModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_UIUCModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_rah_ap.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_UIUCModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_UIUCModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\FDM\UIUCModel\uiuc_recorder.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
@ -8663,6 +8783,66 @@ SOURCE=.\src\AIModel\AIBallistic.cxx
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\AIModel\AIStorm.hxx
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_AIModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_AIModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\AIModel\AIStorm.cxx
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_AIModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_AIModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\AIModel\AIThermal.hxx
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_AIModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_AIModel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\AIModel\AIThermal.cxx
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_AIModel"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_AIModel"
!ENDIF
# End Source File
# End Group
# Begin Group "Lib_MultiPlayer"
@ -10259,505 +10439,6 @@ SOURCE=.\src\Time\tmp.hxx
!ENDIF
# End Source File
# End Group
# Begin Group "Lib_WeatherCM"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\src\WeatherCM\FGAirPressureItem.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGAirPressureItem.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGCloud.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGCloudItem.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGCloudItem.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGLocalWeatherDatabase.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGLocalWeatherDatabase.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGPhysicalProperties.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGPhysicalProperties.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGPhysicalProperties_bind.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGPhysicalProperty.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGPhysicalProperty.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGSnowRain.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGTemperatureItem.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGTemperatureItem.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGThunderstorm.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGThunderstorm.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGTurbulenceItem.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGTurbulenceItem.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGVaporPressureItem.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGVaporPressureItem.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWeatherDefs.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWeatherFeature.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWeatherUtils.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWeatherParse.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWeatherParse.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWeatherVectorWrap.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWindItem.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\FGWindItem.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\linintp2.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\linintp2.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\sphrintp.cpp
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\src\WeatherCM\sphrintp.h
!IF "$(CFG)" == "FlightGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_WeatherCM"
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_WeatherCM"
!ENDIF
# End Source File
# End Group
# Begin Source File

10
NEWS
View file

@ -1,5 +1,5 @@
New in 0.9.4
* March 16, 2004
New in 0.9.4.pre1
* March 22, 2004
* Impliment SimGear's (aka Andy's) Nasal scripting language in
FlightGear and integrate with the FG property system.
@ -40,6 +40,12 @@ New in 0.9.4
* Added a number of basic 3d instruments to the instrument library
that could be reused used for any general aviation cockpit.
* Clean up much of the extraneous alias system entries for aircraft.
Generally this means that if there is only one version of an
aircraft, there is only one entry and no aliases. If there are
multiple versions of an aircraft, we may still have an alias to
point to the prefered or default version.
* Added RedHat packaging files.
* Added some perl script utility functions which are useful when
writing remote perl scripts that interact with a running copy of

View file

@ -10,7 +10,7 @@ dnl Require at least automake 2.52
AC_PREREQ(2.52)
dnl Initialize the automake stuff
AM_INIT_AUTOMAKE(FlightGear, 0.9.4)
AM_INIT_AUTOMAKE(FlightGear, 0.9.4.pre1)
dnl Checks for programs.
AC_PROG_MAKE_SET
@ -320,11 +320,11 @@ if test "x$ac_cv_header_plib_ul_h" != "xyes"; then
exit
fi
AC_MSG_CHECKING([for plib 1.6.0 or newer])
AC_MSG_CHECKING([for plib 1.7.0 or newer])
AC_TRY_RUN([
#include <plib/ul.h>
#define MIN_PLIB_VERSION 160
#define MIN_PLIB_VERSION 170
int main() {
int major, minor, micro;
@ -339,7 +339,7 @@ int main() {
],
AC_MSG_RESULT(yes),
[AC_MSG_RESULT(wrong version);
AC_MSG_ERROR([Install plib 1.6.0 or later first...])],
AC_MSG_ERROR([Install plib 1.8.0 or later first...])],
AC_MSG_RESULT(yes)
)

View file

@ -33,6 +33,7 @@ libJSBSim_a_SOURCES = \
FGPropulsion.cpp FGPropulsion.h \
FGPosition.cpp FGPosition.h \
FGRotation.cpp FGRotation.h \
FGRotor.cpp FGRotor.h \
FGRocket.cpp FGRocket.h \
FGScript.cpp FGScript.h \
FGState.cpp FGState.h \

View file

@ -1,7 +1,7 @@
noinst_PROGRAMS = 3dconvert animassist
noinst_PROGRAMS = threedconvert animassist
3dconvert_SOURCES = 3dconvert.cxx
3dconvert_LDADD = -lplibssg -lplibsg -lplibul $(opengl_LIBS) $(audio_LIBS)
threedconvert_SOURCES = 3dconvert.cxx
threedconvert_LDADD = -lplibssg -lplibsg -lplibul $(opengl_LIBS) $(audio_LIBS)
animassist_SOURCES = animassist.c
animassist_LDADD = $(base_LIBS)