Sync with latest JSBSim.
This commit is contained in:
parent
a69e2cc976
commit
bc391fb54e
6 changed files with 241 additions and 228 deletions
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@ -133,28 +133,28 @@ bool FGAircraft::Load(FGConfigFile* AC_cfg)
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{
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{
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string token;
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string token;
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ReadPrologue(AC_cfg);
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if (!ReadPrologue(AC_cfg)) return false;
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while ((AC_cfg->GetNextConfigLine() != string("EOF")) &&
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while ((AC_cfg->GetNextConfigLine() != string("EOF")) &&
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(token = AC_cfg->GetValue()) != string("/FDM_CONFIG")) {
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(token = AC_cfg->GetValue()) != string("/FDM_CONFIG")) {
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if (token == "METRICS") {
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if (token == "METRICS") {
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Metrics" << fgdef << endl;
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Metrics" << fgdef << endl;
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ReadMetrics(AC_cfg);
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if (!ReadMetrics(AC_cfg)) return false;
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} else if (token == "AERODYNAMICS") {
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} else if (token == "AERODYNAMICS") {
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Aerodynamics" << fgdef << endl;
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Aerodynamics" << fgdef << endl;
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ReadAerodynamics(AC_cfg);
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if (!ReadAerodynamics(AC_cfg)) return false;
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} else if (token == "UNDERCARRIAGE") {
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} else if (token == "UNDERCARRIAGE") {
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Landing Gear" << fgdef << endl;
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Landing Gear" << fgdef << endl;
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ReadUndercarriage(AC_cfg);
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if (!ReadUndercarriage(AC_cfg)) return false;
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} else if (token == "PROPULSION") {
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} else if (token == "PROPULSION") {
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Propulsion" << fgdef << endl;
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Propulsion" << fgdef << endl;
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ReadPropulsion(AC_cfg);
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if (!ReadPropulsion(AC_cfg)) return false;
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} else if (token == "FLIGHT_CONTROL") {
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} else if (token == "FLIGHT_CONTROL") {
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Flight Control" << fgdef << endl;
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Flight Control" << fgdef << endl;
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ReadFlightControls(AC_cfg);
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if (!ReadFlightControls(AC_cfg)) return false;
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} else if (token == "OUTPUT") {
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} else if (token == "OUTPUT") {
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Output directives" << fgdef << endl;
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if (debug_lvl > 0) cout << fgcyan << "\n Reading Output directives" << fgdef << endl;
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ReadOutput(AC_cfg);
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if (!ReadOutput(AC_cfg)) return false;
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}
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}
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}
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}
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@ -207,7 +207,7 @@ float FGAircraft::GetNlf(void)
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGAircraft::ReadPrologue(FGConfigFile* AC_cfg)
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bool FGAircraft::ReadPrologue(FGConfigFile* AC_cfg)
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{
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{
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string token = AC_cfg->GetValue();
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string token = AC_cfg->GetValue();
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string scratch;
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string scratch;
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@ -226,12 +226,14 @@ void FGAircraft::ReadPrologue(FGConfigFile* AC_cfg)
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" RESULTS WILL BE UNPREDICTABLE !!" << endl;
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" RESULTS WILL BE UNPREDICTABLE !!" << endl;
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cerr << "Current version needed is: " << needed_cfg_version << endl;
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cerr << "Current version needed is: " << needed_cfg_version << endl;
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cerr << " You have version: " << CFGVersion << endl << fgdef << endl;
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cerr << " You have version: " << CFGVersion << endl << fgdef << endl;
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return false;
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}
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}
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGAircraft::ReadMetrics(FGConfigFile* AC_cfg)
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bool FGAircraft::ReadMetrics(FGConfigFile* AC_cfg)
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{
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{
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string token = "";
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string token = "";
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string parameter;
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string parameter;
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@ -317,52 +319,62 @@ void FGAircraft::ReadMetrics(FGConfigFile* AC_cfg)
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vbarv = VTailArm*VTailArea / (cbar*WingArea);
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vbarv = VTailArm*VTailArea / (cbar*WingArea);
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}
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}
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}
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}
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGAircraft::ReadPropulsion(FGConfigFile* AC_cfg)
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bool FGAircraft::ReadPropulsion(FGConfigFile* AC_cfg)
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{
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{
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if (!Propulsion->Load(AC_cfg)) {
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if (!Propulsion->Load(AC_cfg)) {
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cerr << "Propulsion not successfully loaded" << endl;
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cerr << " Propulsion not successfully loaded" << endl;
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return false;
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}
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}
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGAircraft::ReadFlightControls(FGConfigFile* AC_cfg)
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bool FGAircraft::ReadFlightControls(FGConfigFile* AC_cfg)
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{
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{
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if (!FCS->Load(AC_cfg)) {
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if (!FCS->Load(AC_cfg)) {
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cerr << "Flight Controls not successfully loaded" << endl;
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cerr << " Flight Controls not successfully loaded" << endl;
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return false;
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}
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}
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGAircraft::ReadAerodynamics(FGConfigFile* AC_cfg)
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bool FGAircraft::ReadAerodynamics(FGConfigFile* AC_cfg)
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{
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{
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if (!Aerodynamics->Load(AC_cfg)) {
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if (!Aerodynamics->Load(AC_cfg)) {
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cerr << "Aerodynamics not successfully loaded" << endl;
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cerr << " Aerodynamics not successfully loaded" << endl;
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return false;
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}
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}
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGAircraft::ReadUndercarriage(FGConfigFile* AC_cfg)
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bool FGAircraft::ReadUndercarriage(FGConfigFile* AC_cfg)
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{
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{
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if (!GroundReactions->Load(AC_cfg)) {
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if (!GroundReactions->Load(AC_cfg)) {
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cerr << "Ground Reactions not successfully loaded" << endl;
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cerr << " Ground Reactions not successfully loaded" << endl;
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return false;
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}
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}
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGAircraft::ReadOutput(FGConfigFile* AC_cfg)
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bool FGAircraft::ReadOutput(FGConfigFile* AC_cfg)
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{
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{
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if (!Output->Load(AC_cfg)) {
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if (!Output->Load(AC_cfg)) {
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cerr << "Output not successfully loaded" << endl;
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cerr << " Output not successfully loaded" << endl;
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return false;
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}
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}
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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@ -225,13 +225,13 @@ private:
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string CFGVersion;
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string CFGVersion;
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string AircraftName;
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string AircraftName;
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void ReadMetrics(FGConfigFile*);
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bool ReadMetrics(FGConfigFile*);
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void ReadPropulsion(FGConfigFile*);
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bool ReadPropulsion(FGConfigFile*);
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void ReadFlightControls(FGConfigFile*);
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bool ReadFlightControls(FGConfigFile*);
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void ReadAerodynamics(FGConfigFile*);
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bool ReadAerodynamics(FGConfigFile*);
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void ReadUndercarriage(FGConfigFile*);
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bool ReadUndercarriage(FGConfigFile*);
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void ReadPrologue(FGConfigFile*);
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bool ReadPrologue(FGConfigFile*);
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void ReadOutput(FGConfigFile*);
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bool ReadOutput(FGConfigFile*);
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void Debug(void);
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void Debug(void);
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};
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};
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@ -395,13 +395,13 @@ bool FGFDMExec::LoadModel(string APath, string EPath, string model)
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if (result) {
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if (result) {
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modelLoaded = true;
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modelLoaded = true;
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if (debug_lvl > 0) cout << "\n\nJSBSim startup complete\n\n";
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} else {
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} else {
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cerr << fgred
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cerr << fgred
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<< "FGFDMExec: Failed to load aircraft and/or engine model"
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<< " FGFDMExec: Failed to load aircraft and/or engine model"
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<< fgdef << endl;
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<< fgdef << endl;
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}
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}
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if (debug_lvl > 0) cout << "\n\nJSBSim startup complete\n\n";
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return result;
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return result;
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}
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}
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@ -64,7 +64,7 @@ const double FGJSBBase::ktstofps = 1.68781;
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const double FGJSBBase::inchtoft = 0.08333333;
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const double FGJSBBase::inchtoft = 0.08333333;
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const double FGJSBBase::Reng = 1716.0;
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const double FGJSBBase::Reng = 1716.0;
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const double FGJSBBase::SHRatio = 1.40;
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const double FGJSBBase::SHRatio = 1.40;
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const string FGJSBBase::needed_cfg_version = "1.55";
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const string FGJSBBase::needed_cfg_version = "1.56";
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const string FGJSBBase::JSBSim_version = "0.9.1";
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const string FGJSBBase::JSBSim_version = "0.9.1";
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queue <FGJSBBase::Message*> FGJSBBase::Messages;
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queue <FGJSBBase::Message*> FGJSBBase::Messages;
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@ -226,7 +226,9 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
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} else if (engType == "FG_TURBOPROP") {
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} else if (engType == "FG_TURBOPROP") {
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Engines.push_back(new FGTurboProp(FDMExec, &Eng_cfg));
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Engines.push_back(new FGTurboProp(FDMExec, &Eng_cfg));
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} else {
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} else {
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cerr << " Unrecognized engine type: " << engType << " found in config file.\n";
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cerr << fgred << " Unrecognized engine type: " << underon << engType
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<< underoff << " found in config file." << fgdef << endl;
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return false;
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}
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}
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AC_cfg->GetNextConfigLine();
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AC_cfg->GetNextConfigLine();
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@ -259,8 +261,8 @@ bool FGPropulsion::Load(FGConfigFile* AC_cfg)
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} else {
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} else {
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cerr << "Could not read engine config file: " << fullpath
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cerr << fgred << "\n Could not read engine config file: " << underon <<
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+ engineFileName + ".xml" << endl;
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fullpath + engineFileName + ".xml" << underoff << fgdef << endl;
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return false;
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return false;
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}
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}
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@ -346,19 +348,20 @@ string FGPropulsion::GetPropulsionStrings(void)
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{
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{
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string PropulsionStrings = "";
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string PropulsionStrings = "";
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bool firstime = true;
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bool firstime = true;
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char buffer[5];
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for (unsigned int i=0;i<Engines.size();i++) {
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for (unsigned int i=0;i<Engines.size();i++) {
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if (!firstime) {
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if (firstime) firstime = false;
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PropulsionStrings += ", ";
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else PropulsionStrings += ", ";
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firstime = false;
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}
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sprintf(buffer, "%d", i);
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switch(Engines[i]->GetType()) {
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switch(Engines[i]->GetType()) {
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case FGEngine::etPiston:
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case FGEngine::etPiston:
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PropulsionStrings += (Engines[i]->GetName() + "_PwrAvail");
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PropulsionStrings += (Engines[i]->GetName() + "_PwrAvail[" + buffer + "]");
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break;
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break;
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case FGEngine::etRocket:
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case FGEngine::etRocket:
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PropulsionStrings += (Engines[i]->GetName() + "_ChamberPress");
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PropulsionStrings += (Engines[i]->GetName() + "_ChamberPress[" + buffer + "]");
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break;
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break;
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case FGEngine::etTurboJet:
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case FGEngine::etTurboJet:
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case FGEngine::etTurboProp:
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case FGEngine::etTurboProp:
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@ -373,14 +376,14 @@ string FGPropulsion::GetPropulsionStrings(void)
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switch(Thrusters[i]->GetType()) {
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switch(Thrusters[i]->GetType()) {
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case FGThruster::ttNozzle:
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case FGThruster::ttNozzle:
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PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust");
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PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust[" + buffer + "]");
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break;
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break;
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case FGThruster::ttRotor:
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case FGThruster::ttRotor:
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break;
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break;
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case FGThruster::ttPropeller:
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case FGThruster::ttPropeller:
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PropulsionStrings += (Thrusters[i]->GetName() + "_Torque, ");
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PropulsionStrings += (Thrusters[i]->GetName() + "_Torque[" + buffer + "], ");
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PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust, ");
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PropulsionStrings += (Thrusters[i]->GetName() + "_Thrust[" + buffer + "], ");
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PropulsionStrings += (Thrusters[i]->GetName() + "_RPM");
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PropulsionStrings += (Thrusters[i]->GetName() + "_RPM[" + buffer + "]");
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break;
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break;
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default:
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default:
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PropulsionStrings += "INVALID THRUSTER TYPE";
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PropulsionStrings += "INVALID THRUSTER TYPE";
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@ -400,10 +403,8 @@ string FGPropulsion::GetPropulsionValues(void)
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bool firstime = true;
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bool firstime = true;
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for (unsigned int i=0;i<Engines.size();i++) {
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for (unsigned int i=0;i<Engines.size();i++) {
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if (!firstime) {
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if (firstime) firstime = false;
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PropulsionValues += ", ";
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else PropulsionValues += ", ";
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firstime = false;
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}
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switch(Engines[i]->GetType()) {
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switch(Engines[i]->GetType()) {
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case FGEngine::etPiston:
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case FGEngine::etPiston:
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@ -1,182 +1,182 @@
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Module: JSBSim.cpp
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Module: JSBSim.cpp
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Author: Jon S. Berndt
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Author: Jon S. Berndt
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Date started: 08/17/99
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Date started: 08/17/99
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Purpose: Standalone version of JSBSim.
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Purpose: Standalone version of JSBSim.
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Called by: The USER.
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Called by: The USER.
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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details.
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You should have received a copy of the GNU General Public License along with
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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This class Handles calling JSBSim standalone. It is set up for compilation under
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This class Handles calling JSBSim standalone. It is set up for compilation under
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Borland C+Builder or other compiler.
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Borland C+Builder or other compiler.
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HISTORY
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HISTORY
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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08/17/99 JSB Created
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08/17/99 JSB Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include "FGFDMExec.h"
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#include "FGFDMExec.h"
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#include "FGRotation.h"
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#include "FGRotation.h"
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#include "FGAtmosphere.h"
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#include "FGAtmosphere.h"
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#include "FGState.h"
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#include "FGState.h"
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#include "FGFCS.h"
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#include "FGFCS.h"
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#include "FGAircraft.h"
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#include "FGAircraft.h"
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#include "FGTranslation.h"
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#include "FGTranslation.h"
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#include "FGPosition.h"
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#include "FGPosition.h"
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#include "FGAuxiliary.h"
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#include "FGAuxiliary.h"
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#include "FGOutput.h"
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#include "FGOutput.h"
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#include "FGConfigFile.h"
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#include "FGConfigFile.h"
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#ifdef FGFS
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#ifdef FGFS
|
||||||
#include <simgear/compiler.h>
|
#include <simgear/compiler.h>
|
||||||
#include STL_IOSTREAM
|
#include STL_IOSTREAM
|
||||||
# ifdef SG_HAVE_STD_INCLUDES
|
# ifdef SG_HAVE_STD_INCLUDES
|
||||||
# include <ctime>
|
# include <ctime>
|
||||||
# else
|
# else
|
||||||
# include <time.h>
|
# include <time.h>
|
||||||
# endif
|
# endif
|
||||||
#else
|
#else
|
||||||
# if defined(sgi) && !defined(__GNUC__)
|
# if defined(sgi) && !defined(__GNUC__)
|
||||||
# include <iostream.h>
|
# include <iostream.h>
|
||||||
# include <time.h>
|
# include <time.h>
|
||||||
# else
|
# else
|
||||||
# include <iostream>
|
# include <iostream>
|
||||||
# include <ctime>
|
# include <ctime>
|
||||||
# endif
|
# endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
GLOBAL DATA
|
GLOBAL DATA
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
static const char *IdSrc = "$Id$";
|
static const char *IdSrc = "$Id$";
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
|
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
DOCUMENTATION
|
DOCUMENTATION
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
/** Standalone JSBSim main program
|
/** Standalone JSBSim main program
|
||||||
This is the wrapper program used to instantiate the JSBSim system and control
|
This is the wrapper program used to instantiate the JSBSim system and control
|
||||||
it. Use this program to build a version of JSBSim that can be run from the
|
it. Use this program to build a version of JSBSim that can be run from the
|
||||||
command line. To get any use out of this, you will have to create a script
|
command line. To get any use out of this, you will have to create a script
|
||||||
to run a test case and specify what kind of output you would like.
|
to run a test case and specify what kind of output you would like.
|
||||||
@author Jon S. Berndt
|
@author Jon S. Berndt
|
||||||
@version $Id$
|
@version $Id$
|
||||||
@see -
|
@see -
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
IMPLEMENTATION
|
IMPLEMENTATION
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
{
|
{
|
||||||
FGFDMExec* FDMExec;
|
FGFDMExec* FDMExec;
|
||||||
float cmd = 0.0;
|
float cmd = 0.0;
|
||||||
bool result = false;
|
bool result = false;
|
||||||
bool scripted = false;
|
bool scripted = false;
|
||||||
|
|
||||||
if (argc == 2) {
|
if (argc == 2) {
|
||||||
FGConfigFile testFile(argv[1]);
|
FGConfigFile testFile(argv[1]);
|
||||||
|
|
||||||
if (!testFile.IsOpen()) {
|
if (!testFile.IsOpen()) {
|
||||||
cout << "Script file not opened" << endl;
|
cout << "Script file not opened" << endl;
|
||||||
exit(-1);
|
exit(-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
testFile.GetNextConfigLine();
|
testFile.GetNextConfigLine();
|
||||||
if (testFile.GetValue("runscript").length() <= 0) {
|
if (testFile.GetValue("runscript").length() <= 0) {
|
||||||
cout << "File: " << argv[1] << " is not a script file" << endl;
|
cout << "File: " << argv[1] << " is not a script file" << endl;
|
||||||
exit(-1);
|
exit(-1);
|
||||||
}
|
}
|
||||||
scripted = true;
|
scripted = true;
|
||||||
} else if (argc != 3) {
|
} else if (argc != 3) {
|
||||||
cout << endl
|
cout << endl
|
||||||
<< " You must enter the name of a registered aircraft and reset point:"
|
<< " You must enter the name of a registered aircraft and reset point:"
|
||||||
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
|
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
|
||||||
cout << endl << " Alternatively, you may specify only the name of a script file:"
|
cout << endl << " Alternatively, you may specify only the name of a script file:"
|
||||||
<< endl << endl << " FDM <script file>" << endl << endl;
|
<< endl << endl << " FDM <script file>" << endl << endl;
|
||||||
exit(0);
|
exit(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
FDMExec = new FGFDMExec();
|
FDMExec = new FGFDMExec();
|
||||||
|
|
||||||
if (scripted) { // form jsbsim <scriptfile>
|
if (scripted) { // form jsbsim <scriptfile>
|
||||||
result = FDMExec->LoadScript(argv[1]);
|
result = FDMExec->LoadScript(argv[1]);
|
||||||
if (!result) {
|
if (!result) {
|
||||||
cerr << "Script file " << argv[1] << " was not successfully loaded" << endl;
|
cerr << "Script file " << argv[1] << " was not successfully loaded" << endl;
|
||||||
exit(-1);
|
exit(-1);
|
||||||
}
|
}
|
||||||
} else { // form jsbsim <acname> <resetfile>
|
} else { // form jsbsim <acname> <resetfile>
|
||||||
if ( ! FDMExec->LoadModel("aircraft", "engine", string(argv[1]))) {
|
if ( ! FDMExec->LoadModel("aircraft", "engine", string(argv[1]))) {
|
||||||
cerr << "JSBSim could not be started" << endl;
|
cerr << " JSBSim could not be started" << endl << endl;
|
||||||
exit(-1);
|
exit(-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
FGInitialCondition IC(FDMExec);
|
FGInitialCondition IC(FDMExec);
|
||||||
if ( ! IC.Load("aircraft",string(argv[1]),string(argv[2]))) {
|
if ( ! IC.Load("aircraft",string(argv[1]),string(argv[2]))) {
|
||||||
cerr << "Initialization unsuccessful" << endl;
|
cerr << "Initialization unsuccessful" << endl;
|
||||||
exit(-1);
|
exit(-1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
FGJSBBase::Message* msg;
|
FGJSBBase::Message* msg;
|
||||||
while (FDMExec->Run()) {
|
while (FDMExec->Run()) {
|
||||||
while (FDMExec->ReadMessage()) {
|
while (FDMExec->ReadMessage()) {
|
||||||
msg = FDMExec->ProcessMessage();
|
msg = FDMExec->ProcessMessage();
|
||||||
switch (msg->type) {
|
switch (msg->type) {
|
||||||
case FGJSBBase::Message::eText:
|
case FGJSBBase::Message::eText:
|
||||||
cout << msg->messageId << ": " << msg->text << endl;
|
cout << msg->messageId << ": " << msg->text << endl;
|
||||||
break;
|
break;
|
||||||
case FGJSBBase::Message::eBool:
|
case FGJSBBase::Message::eBool:
|
||||||
cout << msg->messageId << ": " << msg->text << " " << msg->bVal << endl;
|
cout << msg->messageId << ": " << msg->text << " " << msg->bVal << endl;
|
||||||
break;
|
break;
|
||||||
case FGJSBBase::Message::eInteger:
|
case FGJSBBase::Message::eInteger:
|
||||||
cout << msg->messageId << ": " << msg->text << " " << msg->iVal << endl;
|
cout << msg->messageId << ": " << msg->text << " " << msg->iVal << endl;
|
||||||
break;
|
break;
|
||||||
case FGJSBBase::Message::eDouble:
|
case FGJSBBase::Message::eDouble:
|
||||||
cout << msg->messageId << ": " << msg->text << " " << msg->dVal << endl;
|
cout << msg->messageId << ": " << msg->text << " " << msg->dVal << endl;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
cerr << "Unrecognized message type." << endl;
|
cerr << "Unrecognized message type." << endl;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
delete FDMExec;
|
delete FDMExec;
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue