White space tweak ...
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1 changed files with 2 additions and 2 deletions
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@ -380,8 +380,8 @@ void TriUserData::fill_in_triangle ()
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// place an object each unit of area
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while ( num > 1.0 ) {
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add_object_to_triangle(object);
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num -= 1.0;
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add_object_to_triangle(object);
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num -= 1.0;
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}
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// for partial units of area, use a zombie door method to
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// create the proper random chance of an object being created
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