diff --git a/projects/VC8/FlightGearLib.vcproj b/projects/VC8/FlightGearLib.vcproj
index d2ee91060..51b010a13 100644
--- a/projects/VC8/FlightGearLib.vcproj
+++ b/projects/VC8/FlightGearLib.vcproj
@@ -1811,6 +1811,10 @@
+
+
+
+
+
+
+
+
>::iterator iter;
- for (iter = player->samples.begin(); iter != player->samples.end(); iter++)
- {
- SGSoundSample *sample = (*iter).second;
-
- sample->set_pitch(pitch);
- }
-
- if (player->voice)
- player->voice->volume_changed();
-}
-
-FGVoicePlayer::Voice::~Voice ()
-{
- for (iter = elements.begin(); iter != elements.end(); iter++)
- delete *iter; // we owned the element
- elements.clear();
-}
-
-void
-FGVoicePlayer::Voice::play ()
-{
- iter = elements.begin();
- element = *iter;
-
- element->play(get_volume());
-}
-
-void
-FGVoicePlayer::Voice::stop (bool now)
-{
- if (element)
- {
- if (now || element->silence)
- {
- element->stop();
- element = NULL;
- }
- else
- iter = elements.end() - 1; // stop after the current element finishes
- }
-}
-
-void
-FGVoicePlayer::Voice::set_volume (float _volume)
-{
- volume = _volume;
- volume_changed();
-}
-
-void
-FGVoicePlayer::Voice::volume_changed ()
-{
- if (element)
- element->set_volume(get_volume());
-}
-
-void
-FGVoicePlayer::Voice::update ()
-{
- if (element)
- {
- if (! element->is_playing())
- {
- if (++iter == elements.end())
- element = NULL;
- else
- {
- element = *iter;
- element->play(get_volume());
- }
- }
- }
-}
-
-FGVoicePlayer::~FGVoicePlayer ()
-{
- vector::iterator iter1;
- for (iter1 = _voices.begin(); iter1 != _voices.end(); iter1++)
- delete *iter1;
- _voices.clear();
- samples.clear();
-}
-
-void
-FGVoicePlayer::bind (SGPropertyNode *node, const char* default_dir_prefix)
-{
- dir_prefix = node->getStringValue("voice/file-prefix", default_dir_prefix);
- speaker.bind(node);
-}
-
-void
-FGVoicePlayer::init ()
-{
- SGSoundMgr *smgr = globals->get_soundmgr();
- _sgr = smgr->find("avionics", true);
- _sgr->tie_to_listener();
- speaker.update_configuration();
-}
-
-void
-FGVoicePlayer::pause()
-{
- if (paused)
- return;
-
- paused = true;
- if (voice)
- {
- voice->stop(true);
- }
-}
-
-void
-FGVoicePlayer::resume()
-{
- if (!paused)
- return;
- paused = false;
- if (voice)
- {
- voice->play();
- }
-}
-
-SGSoundSample *
-FGVoicePlayer::get_sample (const char *name)
-{
- string refname;
- refname = dev_name + "/" + dir_prefix + name;
-
- SGSoundSample *sample = _sgr->find(refname);
- if (! sample)
- {
- string filename = dir_prefix + string(name) + ".wav";
- try
- {
- sample = new SGSoundSample(filename.c_str(), SGPath());
- }
- catch (const sg_exception &e)
- {
- SG_LOG(SG_INSTR, SG_ALERT, "Error loading sound sample \"" + filename + "\": " + e.getFormattedMessage());
- exit(1);
- }
-
- _sgr->add(sample, refname);
- samples[refname] = sample;
- }
-
- return sample;
-}
-
-void
-FGVoicePlayer::play (Voice *_voice, unsigned int flags)
-{
- if (!_voice)
- return;
- if (test_bits(flags, PLAY_NOW) || ! voice ||
- (voice->element && voice->element->silence))
- {
- if (voice)
- voice->stop(true);
-
- voice = _voice;
- looped = test_bits(flags, PLAY_LOOPED);
-
- next_voice = NULL;
- next_looped = false;
-
- if (!paused)
- voice->play();
- }
- else
- {
- next_voice = _voice;
- next_looped = test_bits(flags, PLAY_LOOPED);
- }
-}
-
-void
-FGVoicePlayer::stop (unsigned int flags)
-{
- if (voice)
- {
- voice->stop(test_bits(flags, STOP_NOW));
- if (voice->element)
- looped = false;
- else
- voice = NULL;
- next_voice = NULL;
- }
-}
-
-void
-FGVoicePlayer::set_volume (float _volume)
-{
- volume = _volume;
- if (voice)
- voice->volume_changed();
-}
-
-void
-FGVoicePlayer::update ()
-{
- if (voice)
- {
- voice->update();
-
- if (next_voice)
- {
- if (! voice->element || voice->element->silence)
- {
- voice = next_voice;
- looped = next_looped;
-
- next_voice = NULL;
- next_looped = false;
-
- voice->play();
- }
- }
- else
- {
- if (! voice->element)
- {
- if (looped)
- voice->play();
- else
- voice = NULL;
- }
- }
- }
-}
-
///////////////////////////////////////////////////////////////////////////////
// MK_VIII::VoicePlayer ///////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/Instrumentation/mk_viii.hxx b/src/Instrumentation/mk_viii.hxx
index 3dbd9ce04..b761ae2a9 100644
--- a/src/Instrumentation/mk_viii.hxx
+++ b/src/Instrumentation/mk_viii.hxx
@@ -30,7 +30,6 @@
#include
#include
-#include
#include
using std::vector;
using std::deque;
@@ -41,298 +40,13 @@ class SGSampleGroup;
#include
#include
#include
+#include
#ifdef _MSC_VER
# pragma warning( push )
# pragma warning( disable: 4355 )
#endif
-/////////////////////////////////////////////////////////////////////////////
-// FGVoicePlayer /////////////////////////////////////////////////////
-/////////////////////////////////////////////////////////////////////////////
-
-class FGVoicePlayer
-{
-public:
-
- /////////////////////////////////////////////////////////////////////////////
- // MK::RawValueMethodsData /////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////
-
- template
- class RawValueMethodsData : public SGRawValue
- {
- public:
- typedef VT (C::*getter_t) (DT) const;
- typedef void (C::*setter_t) (DT, VT);
-
- RawValueMethodsData (C &obj, DT data, getter_t getter = 0, setter_t setter = 0)
- : _obj(obj), _data(data), _getter(getter), _setter(setter) {}
-
- virtual VT getValue () const
- {
- if (_getter)
- return (_obj.*_getter)(_data);
- else
- return SGRawValue::DefaultValue();
- }
- virtual bool setValue (VT value)
- {
- if (_setter)
- {
- (_obj.*_setter)(_data, value);
- return true;
- }
- else
- return false;
- }
- virtual SGRawValue *clone () const
- {
- return new RawValueMethodsData(_obj, _data, _getter, _setter);
- }
-
- private:
- C &_obj;
- DT _data;
- getter_t _getter;
- setter_t _setter;
- };
-
- class PropertiesHandler : public simgear::TiedPropertyList
- {
- public:
-
- template
- inline void tie (SGPropertyNode *node, const SGRawValue &raw_value)
- {
- Tie(node,raw_value);
- }
-
- template
- inline void tie (SGPropertyNode *node,
- const char *relative_path,
- const SGRawValue &raw_value)
- {
- Tie(node->getNode(relative_path, true),raw_value);
- }
-
- PropertiesHandler() {};
-
- void unbind () {Untie();}
- };
-
- ///////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer::Voice ////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////
-
- class Voice
- {
- public:
-
- /////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer::Voice::Element ////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////
-
- class Element
- {
- public:
- bool silence;
-
- virtual inline void play (float volume) {}
- virtual inline void stop () {}
- virtual bool is_playing () = 0;
- virtual inline void set_volume (float volume) {}
- };
-
- /////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer::Voice::SampleElement ///////////////////////////
- /////////////////////////////////////////////////////////////////////////
-
- class SampleElement : public Element
- {
- SGSharedPtr _sample;
- float _volume;
-
- public:
- inline SampleElement (SGSharedPtr sample, float volume = 1.0)
- : _sample(sample), _volume(volume) { silence = false; }
-
- virtual inline void play (float volume) { if (_sample && (volume > 0.05)) { set_volume(volume); _sample->play_once(); } }
- virtual inline void stop () { if (_sample) _sample->stop(); }
- virtual inline bool is_playing () { return _sample ? _sample->is_playing() : false; }
- virtual inline void set_volume (float volume) { if (_sample) _sample->set_volume(volume * _volume); }
- };
-
- /////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer::Voice::SilenceElement //////////////////////////
- /////////////////////////////////////////////////////////////////////////
-
- class SilenceElement : public Element
- {
- double _duration;
- double start_time;
-
- public:
- inline SilenceElement (double duration)
- : _duration(duration) { silence = true; }
-
- virtual inline void play (float volume) { start_time = globals->get_sim_time_sec(); }
- virtual inline bool is_playing () { return globals->get_sim_time_sec() - start_time < _duration; }
- };
-
- /////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer::Voice (continued) //////////////////////////////
- /////////////////////////////////////////////////////////////////////////
-
- Element *element;
-
- inline Voice (FGVoicePlayer *_player)
- : element(NULL), player(_player), volume(1.0) {}
-
- ~Voice ();
-
- inline void append (Element *_element) { elements.push_back(_element); }
-
- void play ();
- void stop (bool now);
- void set_volume (float _volume);
- void volume_changed ();
- void update ();
-
- private:
- FGVoicePlayer *player;
-
- float volume;
-
- vector elements;
- vector::iterator iter;
-
- inline float get_volume () const { return player->volume * player->speaker.volume * volume; }
- };
-
- ///////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer (continued) ///////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////
-
- struct
- {
- float volume;
- } conf;
-
- float volume;
-
- Voice *voice;
- Voice *next_voice;
- bool paused;
- string dev_name;
- string dir_prefix;
-
- inline FGVoicePlayer (PropertiesHandler* properties_handler, string _dev_name)
- : volume(1.0), voice(NULL), next_voice(NULL), paused(false),
- dev_name(_dev_name), dir_prefix(""),
- speaker(this,properties_handler) {}
-
- ~FGVoicePlayer ();
-
- void init ();
- void pause();
- void resume();
- bool is_playing() { return (voice!=NULL);}
-
- enum
- {
- PLAY_NOW = 1 << 0,
- PLAY_LOOPED = 1 << 1
- };
- void play (Voice *_voice, unsigned int flags = 0);
-
- enum
- {
- STOP_NOW = 1 << 0
- };
- void stop (unsigned int flags = 0);
-
- void set_volume (float _volume);
- void update ();
-
- void bind (SGPropertyNode *node, const char* default_dir_prefix);
-
-public:
-
- ///////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer::Speaker //////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////
-
- class Speaker
- {
- FGVoicePlayer *player;
- PropertiesHandler* properties_handler;
-
- double pitch;
-
- template
- inline void tie (SGPropertyNode *node, const char *name, T *ptr)
- {
- properties_handler->tie
- (node, (string("speaker/") + name).c_str(),
- RawValueMethodsData
- (*this, ptr,
- &FGVoicePlayer::Speaker::get_property,
- &FGVoicePlayer::Speaker::set_property));
- }
-
- public:
- template
- inline void set_property (T *ptr, T value) { *ptr = value; update_configuration(); }
-
- template
- inline T get_property (T *ptr) const { return *ptr; }
-
- float volume;
-
- inline Speaker (FGVoicePlayer *_player,PropertiesHandler* _properties_handler)
- : player(_player),
- properties_handler(_properties_handler),
- pitch(1),
- volume(1)
- {
- }
-
- void bind (SGPropertyNode *node);
- void update_configuration ();
- };
-
-protected:
- ///////////////////////////////////////////////////////////////////////////
- // FGVoicePlayer (continued) ///////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////
-
- SGSharedPtr _sgr;
- Speaker speaker;
-
- map< string, SGSharedPtr > samples;
- vector _voices;
-
- bool looped;
- bool next_looped;
-
- SGSoundSample *get_sample (const char *name);
-
- inline void append (Voice *voice, Voice::Element *element) { voice->append(element); }
- inline void append (Voice *voice, const char *sample_name) { voice->append(new Voice::SampleElement(get_sample(sample_name))); }
- inline void append (Voice *voice, double silence) { voice->append(new Voice::SilenceElement(silence)); }
-
- inline void make_voice (Voice **voice) { *voice = new Voice(this); _voices.push_back(*voice); }
-
- template
- inline void make_voice (Voice **voice, T1 e1) { make_voice(voice); append(*voice, e1); }
- template
- inline void make_voice (Voice **voice, T1 e1, T2 e2) { make_voice(voice, e1); append(*voice, e2); }
- template
- inline void make_voice (Voice **voice, T1 e1, T2 e2, T3 e3) { make_voice(voice, e1, e2); append(*voice, e3); }
- template
- inline void make_voice (Voice **voice, T1 e1, T2 e2, T3 e3, T4 e4) { make_voice(voice, e1, e2, e3); append(*voice, e4); }
-};
///////////////////////////////////////////////////////////////////////////////
// MK_VIII ////////////////////////////////////////////////////////////////////
diff --git a/src/Instrumentation/tcas.cxx b/src/Instrumentation/tcas.cxx
index dbab3164d..f6b84862d 100644
--- a/src/Instrumentation/tcas.cxx
+++ b/src/Instrumentation/tcas.cxx
@@ -100,8 +100,6 @@
#include
#include
#include
-#include
-#include
#include
#include
@@ -115,7 +113,6 @@ using std::string;
#include
#include
-#include
#include "instrument_mgr.hxx"
#include "tcas.hxx"
diff --git a/src/Instrumentation/tcas.hxx b/src/Instrumentation/tcas.hxx
index 2288a7dbe..952297fd0 100644
--- a/src/Instrumentation/tcas.hxx
+++ b/src/Instrumentation/tcas.hxx
@@ -28,9 +28,8 @@
#include