Add support for contrast.
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1 changed files with 2 additions and 1 deletions
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@ -6,6 +6,7 @@
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <GL/gl.h>
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#include <simgear/screen/texture.hxx>
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@ -92,7 +93,7 @@ int main (int argc, char **argv)
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memcpy(normalmap_file+i, "_n.rgb\0", 7);
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}
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texture.make_normalmap();
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texture.make_normalmap(brightness, contrast);
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texture.write_texture(normalmap_file);
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free( normalmap_file );
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