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Merge branch 'maint' into next

This commit is contained in:
Tim Moore 2009-01-14 11:42:26 +01:00
commit b8724644c6
4 changed files with 33 additions and 24 deletions

View file

@ -118,33 +118,39 @@ _setup_tables ()
// Implementation of FGEnvironment.
////////////////////////////////////////////////////////////////////////
FGEnvironment::FGEnvironment()
: elevation_ft(0),
visibility_m(32000),
temperature_sea_level_degc(15),
temperature_degc(15),
dewpoint_sea_level_degc(5), // guess
dewpoint_degc(5),
pressure_sea_level_inhg(29.92),
pressure_inhg(29.92),
turbulence_magnitude_norm(0),
turbulence_rate_hz(1),
wind_from_heading_deg(0),
wind_speed_kt(0),
wind_from_north_fps(0),
wind_from_east_fps(0),
wind_from_down_fps(0),
altitude_half_to_sun_m(1000),
altitude_tropo_top_m(10000)
void FGEnvironment::_init()
{
_setup_tables();
_recalc_density();
_recalc_relative_humidity();
elevation_ft = 0;
visibility_m = 32000;
temperature_sea_level_degc = 15;
temperature_degc = 15;
dewpoint_sea_level_degc = 5; // guess
dewpoint_degc = 5;
pressure_sea_level_inhg = 29.92;
pressure_inhg = 29.92;
turbulence_magnitude_norm = 0;
turbulence_rate_hz = 1;
wind_from_heading_deg = 0;
wind_speed_kt = 0;
wind_from_north_fps = 0;
wind_from_east_fps = 0;
wind_from_down_fps = 0;
altitude_half_to_sun_m = 1000;
altitude_tropo_top_m = 10000;
_setup_tables();
_recalc_density();
_recalc_relative_humidity();
}
FGEnvironment::FGEnvironment()
{
_init();
}
FGEnvironment::FGEnvironment (const FGEnvironment &env)
{
FGEnvironment();
_init();
copy(env);
}

View file

@ -98,7 +98,7 @@ public:
virtual void set_altitude_tropo_top_m (double alt);
private:
void _init();
void _recalc_hdgspd ();
void _recalc_ne ();

View file

@ -51,6 +51,7 @@ FGClouds::FGClouds(FGEnvironmentCtrl * controller) :
station_elevation_ft(0.0),
_controller( controller ),
snd_lightning(NULL),
clouds_3d_enabled(false),
last_scenario( "unset" ),
last_env_config( new SGPropertyNode() ),
last_env_clouds( new SGPropertyNode() )

View file

@ -540,7 +540,9 @@ void HUD::Ladder::draw(void)
// draw numbers
std::ostringstream str;
str << i;
const char *num = str.str().c_str();
// must keep this string, otherwise it will free the c_str!
string num_str = str.str();
const char *num = num_str.c_str();
int valign = numoffs.y > 0 ? BOTTOM : numoffs.y < 0 ? TOP : VCENTER;
draw_text(lo.x - numoffs.x, lo.y + numoffs.y, num,
valign | (numoffs.x == 0 ? CENTER : numoffs.x > 0 ? RIGHT : LEFT));