Debugging output tweaks.
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2 changed files with 13 additions and 7 deletions
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@ -75,8 +75,6 @@ int fgSceneryInit( void ) {
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return(0);
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}
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/* xglTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, height, width, 0,
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GL_LUMINANCE, GL_UNSIGNED_BYTE, texbuf); */
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xglTexImage2D(GL_TEXTURE_2D, 0, 3, height, width, 0,
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GL_RGB, GL_UNSIGNED_BYTE, texbuf);
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@ -114,9 +112,12 @@ void fgSceneryRender( void ) {
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/* $Log$
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/* Revision 1.36 1998/03/14 00:30:50 curt
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/* Beginning initial terrain texturing experiments.
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/* Revision 1.37 1998/03/23 21:23:05 curt
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/* Debugging output tweaks.
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/*
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* Revision 1.36 1998/03/14 00:30:50 curt
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* Beginning initial terrain texturing experiments.
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*
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* Revision 1.35 1998/01/31 00:43:26 curt
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* Added MetroWorks patches from Carmen Volpe.
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*
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@ -193,7 +193,9 @@ void fgTileMgrRender( void ) {
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index = fgTileCacheExists(&p);
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fgTileCacheEntryInfo(index, &display_list, &scenery.next_center );
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printf("Current bucket = %d %d %d %d\n", p.lon, p.lat, p.x, p.y );
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printf("Pos = (%.2f, %.2f) Current bucket = %d %d %d %d Index = %ld\n",
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FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG,
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p.lon, p.lat, p.x, p.y, fgBucketGenIndex(&p) );
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for ( i = 0; i < FG_LOCAL_X_Y; i++ ) {
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index = tiles[i];
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@ -215,9 +217,12 @@ void fgTileMgrRender( void ) {
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/* $Log$
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/* Revision 1.20 1998/03/14 00:30:51 curt
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/* Beginning initial terrain texturing experiments.
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/* Revision 1.21 1998/03/23 21:23:05 curt
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/* Debugging output tweaks.
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/*
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* Revision 1.20 1998/03/14 00:30:51 curt
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* Beginning initial terrain texturing experiments.
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*
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* Revision 1.19 1998/02/20 00:16:25 curt
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* Thursday's tweaks.
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*
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