This is the looping fix.
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@ -219,7 +219,7 @@ void FGEngine::ConsumeFuel(void)
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}
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}
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// check if we were not able to burn all the fuel we needed to at this priority level
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// check if we were not able to burn all the fuel we needed to at this priority level
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if (FuelToBurn > 0.001) {
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if (FuelToBurn > 0.0) {
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CurrentPriority++;
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CurrentPriority++;
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TanksWithFuel = 0;
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TanksWithFuel = 0;
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FeedList.clear();
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FeedList.clear();
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