From b70055a9a2424036528a78ad2e8395b4cd98d427 Mon Sep 17 00:00:00 2001 From: ThorstenB Date: Wed, 25 Jan 2012 17:37:14 +0100 Subject: [PATCH] fgpanel: use same default fgdata path as fgfs Use location configured at compile-time (Linux) or use run-time check (Mac) (copied from fgfs/options.cxx). --- utils/fgpanel/FGPanelApplication.cxx | 48 ++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) diff --git a/utils/fgpanel/FGPanelApplication.cxx b/utils/fgpanel/FGPanelApplication.cxx index 568d171b1..3806f071e 100644 --- a/utils/fgpanel/FGPanelApplication.cxx +++ b/utils/fgpanel/FGPanelApplication.cxx @@ -25,6 +25,10 @@ #include #endif +#ifdef __APPLE__ +# include +#endif + #include "FGGLApplication.hxx" #include "FGPanelApplication.hxx" #if defined (SG_MAC) @@ -64,6 +68,48 @@ inline static string ParseArgs( int argc, char ** argv, const char * token ) return ParseArgs( argc, argv, s ); } + +// define default location of fgdata (use the same as for fgfs) +#if defined(__CYGWIN__) +inline static string platformDefaultRoot() +{ + return "../data"; +} + +#elif defined(_WIN32) +inline static string platformDefaultRoot() +{ + return "..\\data"; +} +#elif defined(__APPLE__) +inline static string platformDefaultRoot() +{ + /* + The following code looks for the base package inside the application + bundle, in the standard Contents/Resources location. + */ + CFURLRef resourcesUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle()); + + // look for a 'data' subdir + CFURLRef dataDir = CFURLCreateCopyAppendingPathComponent(NULL, resourcesUrl, CFSTR("data"), true); + + // now convert down to a path, and the a c-string + CFStringRef path = CFURLCopyFileSystemPath(dataDir, kCFURLPOSIXPathStyle); + string root = CFStringGetCStringPtr(path, CFStringGetSystemEncoding()); + + CFRelease(resourcesUrl); + CFRelease(dataDir); + CFRelease(path); + + return root; +} +#else +inline static string platformDefaultRoot() +{ + return PKGLIBDIR; +} +#endif + #include "FGPNGTextureLoader.hxx" #include "FGRGBTextureLoader.hxx" static FGPNGTextureLoader pngTextureLoader; @@ -76,6 +122,8 @@ FGPanelApplication::FGPanelApplication( int argc, char ** argv ) : FGCroppedTexture::registerTextureLoader( "png", &pngTextureLoader ); FGCroppedTexture::registerTextureLoader( "rgb", &rgbTextureLoader ); + ApplicationProperties::root = platformDefaultRoot(); + string panelFilename; string fgRoot;