Merge branch 'next' of http://git.gitorious.org/fg/flightgear into next
This commit is contained in:
commit
b689e9dee7
34 changed files with 1950 additions and 2251 deletions
|
@ -116,11 +116,12 @@ if(${SIMGEAR_LIBRARIES} STREQUAL "SIMGEAR_LIBRARIES-NOTFOUND")
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||||||
# linked in, and hence ability to link when using a traditional
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# linked in, and hence ability to link when using a traditional
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||||||
# linker such as GNU ld on Linux
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# linker such as GNU ld on Linux
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||||||
set(comps
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set(comps
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||||||
ephemeris
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ephem
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environment
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environment
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nasal
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nasal
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sky
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sky
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material tgdb
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material
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tgdb
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model
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model
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screen
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screen
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bucket
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bucket
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||||||
|
|
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@ -19,7 +19,17 @@ if(HAVE_APR_CONFIG)
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string(STRIP ${RAW_APR_LIBS} APR_LIBS)
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string(STRIP ${RAW_APR_LIBS} APR_LIBS)
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||||||
|
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||||||
else(HAVE_APR_CONFIG)
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else(HAVE_APR_CONFIG)
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message(STATUS "apr-1-config not found, implement manual search for APR")
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FIND_LIBRARY(APR_LIBS
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NAMES libapr-1 apr-1
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HINTS
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||||||
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PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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/usr
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/opt
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)
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endif(HAVE_APR_CONFIG)
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endif(HAVE_APR_CONFIG)
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||||||
|
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||||||
find_path(LIBSVN_INCLUDE_DIR svn_client.h
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find_path(LIBSVN_INCLUDE_DIR svn_client.h
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@ -32,17 +42,49 @@ find_path(LIBSVN_INCLUDE_DIR svn_client.h
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/opt
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/opt
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)
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)
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|
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||||||
check_library_exists(svn_client-1 svn_client_checkout "" HAVE_LIB_SVNCLIENT)
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FIND_LIBRARY(SVNCLIENT_LIBRARY
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check_library_exists(svn_subr-1 svn_cmdline_init "" HAVE_LIB_SVNSUBR)
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NAMES libsvn_client-1 svn_client-1
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check_library_exists(svn_ra-1 svn_ra_initialize "" HAVE_LIB_SVNRA)
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HINTS
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PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
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||||||
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PATHS
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||||||
|
~/Library/Frameworks
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|
/Library/Frameworks
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|
/usr/local
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/usr
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||||||
|
/opt
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||||||
|
)
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||||||
|
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||||||
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FIND_LIBRARY(SVNSUBR_LIBRARY
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NAMES libsvn_subr-1 svn_subr-1
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|
HINTS
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||||||
|
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
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||||||
|
PATHS
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||||||
|
~/Library/Frameworks
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||||||
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/Library/Frameworks
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|
/usr/local
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/usr
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||||||
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/opt
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||||||
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)
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|
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||||||
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FIND_LIBRARY(SVNRA_LIBRARY
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NAMES libsvn_ra-1 svn_ra-1
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|
HINTS
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||||||
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PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
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||||||
|
PATHS
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||||||
|
~/Library/Frameworks
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||||||
|
/Library/Frameworks
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||||||
|
/usr/local
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||||||
|
/usr
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||||||
|
/opt
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||||||
|
)
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|
|
||||||
include(FindPackageHandleStandardArgs)
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include(FindPackageHandleStandardArgs)
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||||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LIBSVN DEFAULT_MSG
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(LIBSVN DEFAULT_MSG
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||||||
HAVE_LIB_SVNSUBR
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SVNSUBR_LIBRARY
|
||||||
HAVE_LIB_SVNCLIENT
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SVNCLIENT_LIBRARY
|
||||||
HAVE_LIB_SVNRA
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SVNRA_LIBRARY
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||||||
LIBSVN_INCLUDE_DIR)
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LIBSVN_INCLUDE_DIR)
|
||||||
|
|
||||||
if(LIBSVN_FOUND)
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if(LIBSVN_FOUND)
|
||||||
set(LIBSVN_LIBRARIES "svn_client-1" "svn_subr-1" "svn_ra-1" ${APR_LIBS})
|
set(LIBSVN_LIBRARIES ${SVNCLIENT_LIBRARY} ${SVNSUBR_LIBRARY} ${SVNRA_LIBRARY} ${APR_LIBS})
|
||||||
endif(LIBSVN_FOUND)
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endif(LIBSVN_FOUND)
|
||||||
|
|
|
@ -271,9 +271,11 @@ if test "x$with_rti13" != "xno"; then
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if test "x$simgear_hla" = "xyes" ; then
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if test "x$simgear_hla" = "xyes" ; then
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AC_MSG_CHECKING([for hla libraries])
|
AC_MSG_CHECKING([for hla libraries])
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||||||
saved_LIBS="$LIBS"
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saved_LIBS="$LIBS"
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||||||
|
saved_LDFLAGS="$LDFLAGS"
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||||||
for rti13libs in "-lRTI-NG -lFedTime" "-lRTI-NGd -lFedTimed" ; do
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for rti13libs in "-lRTI-NG -lFedTime" "-lRTI-NGd -lFedTimed" ; do
|
||||||
if test "x$hla_libs" = "x" ; then
|
if test "x$hla_libs" = "x" ; then
|
||||||
LIBS="-lsghla13 -lsghla -lsgxml -lsgstructure -lsgmath -lsgdebug -lsgtiming $rti13libs -lrt $saved_LIBS"
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LIBS="-lsghla13 -lsghla -lsgxml -lsgstructure -lsgmath -lsgdebug -lsgtiming $rti13libs -lrt $saved_LIBS"
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||||||
|
LDFLAGS="$HLA_LDFLAGS $saved_LDFLAGS"
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||||||
AC_TRY_LINK([
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AC_TRY_LINK([
|
||||||
#include <simgear/hla/HLA13Federate.hxx>
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#include <simgear/hla/HLA13Federate.hxx>
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||||||
],[
|
],[
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||||||
|
@ -282,6 +284,7 @@ if test "x$with_rti13" != "xno"; then
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fi
|
fi
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||||||
done
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done
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LIBS="$saved_LIBS"
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LIBS="$saved_LIBS"
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|
LDFLAGS="$saved_LDFLAGS"
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||||||
AC_MSG_RESULT($hla_libs)
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AC_MSG_RESULT($hla_libs)
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||||||
fi
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fi
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||||||
AC_LANG_POP()
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AC_LANG_POP()
|
||||||
|
|
|
@ -354,11 +354,6 @@ flightgear::WayptRef FGRouteMgr::removeWayptAtIndex(int aIndex)
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SG_LOG(SG_AUTOPILOT, SG_WARN, "removeWayptAtIndex with invalid index:" << aIndex);
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SG_LOG(SG_AUTOPILOT, SG_WARN, "removeWayptAtIndex with invalid index:" << aIndex);
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||||||
return NULL;
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return NULL;
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||||||
}
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}
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||||||
|
|
||||||
if (_currentIndex > index) {
|
|
||||||
--_currentIndex; // shift current index down if necessary
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|
||||||
}
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|
||||||
|
|
||||||
WayptVec::iterator it = _route.begin();
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WayptVec::iterator it = _route.begin();
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it += index;
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it += index;
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||||||
|
|
||||||
|
@ -366,6 +361,15 @@ flightgear::WayptRef FGRouteMgr::removeWayptAtIndex(int aIndex)
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_route.erase(it);
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_route.erase(it);
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||||||
|
|
||||||
update_mirror();
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update_mirror();
|
||||||
|
|
||||||
|
if (_currentIndex == index) {
|
||||||
|
currentWaypointChanged(); // current waypoint was removed
|
||||||
|
}
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||||||
|
else
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||||||
|
if (_currentIndex > index) {
|
||||||
|
--_currentIndex; // shift current index down if necessary
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||||||
|
}
|
||||||
|
|
||||||
_edited->fireValueChanged();
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_edited->fireValueChanged();
|
||||||
checkFinished();
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checkFinished();
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||||||
|
|
||||||
|
@ -682,7 +686,7 @@ void FGRouteMgr::insertWayptAtIndex(Waypt* aWpt, int aIndex)
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||||||
WayptVec::iterator it = _route.begin();
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WayptVec::iterator it = _route.begin();
|
||||||
it += index;
|
it += index;
|
||||||
|
|
||||||
if (_currentIndex > index) {
|
if (_currentIndex >= index) {
|
||||||
++_currentIndex;
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++_currentIndex;
|
||||||
}
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}
|
||||||
|
|
||||||
|
|
|
@ -194,18 +194,18 @@ public:
|
||||||
|
|
||||||
class MetarLoadRequest {
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class MetarLoadRequest {
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||||||
public:
|
public:
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||||||
MetarLoadRequest( const string & stationId ) {
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MetarLoadRequest( const string & stationId ) :
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_stationId = stationId;
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_stationId(stationId),
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||||||
_proxyHost = fgGetNode("/sim/presets/proxy/host", true)->getStringValue();
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_proxyHost(fgGetNode("/sim/presets/proxy/host", true)->getStringValue()),
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_proxyPort = fgGetNode("/sim/presets/proxy/port", true)->getStringValue();
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_proxyPort(fgGetNode("/sim/presets/proxy/port", true)->getStringValue()),
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||||||
_proxyAuth = fgGetNode("/sim/presets/proxy/authentication", true)->getStringValue();
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_proxyAuth(fgGetNode("/sim/presets/proxy/authentication", true)->getStringValue())
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||||||
}
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{}
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||||||
MetarLoadRequest( const MetarLoadRequest & other ) {
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MetarLoadRequest( const MetarLoadRequest & other ) :
|
||||||
_stationId = other._stationId;
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_stationId(other._stationId),
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||||||
_proxyHost = other._proxyAuth;
|
_proxyHost(other._proxyAuth),
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||||||
_proxyPort = other._proxyPort;
|
_proxyPort(other._proxyPort),
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_proxyAuth = other._proxyAuth;
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_proxyAuth(other._proxyAuth)
|
||||||
}
|
{}
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||||||
string _stationId;
|
string _stationId;
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||||||
string _proxyHost;
|
string _proxyHost;
|
||||||
string _proxyPort;
|
string _proxyPort;
|
||||||
|
|
|
@ -7,7 +7,7 @@ using simgear::PropertyList;
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class TiedPropertyList : PropertyList {
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class TiedPropertyList : PropertyList {
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||||||
public:
|
public:
|
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TiedPropertyList() {}
|
TiedPropertyList() {}
|
||||||
TiedPropertyList( SGPropertyNode_ptr root ) { _root = root; }
|
TiedPropertyList( SGPropertyNode_ptr root ) : _root(root) {}
|
||||||
|
|
||||||
void setRoot( SGPropertyNode_ptr root ) { _root = root; }
|
void setRoot( SGPropertyNode_ptr root ) { _root = root; }
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SGPropertyNode_ptr getRoot() const { return _root; }
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SGPropertyNode_ptr getRoot() const { return _root; }
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||||||
|
|
|
@ -71,7 +71,7 @@ using namespace std;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.83 2010/11/07 13:30:54 jberndt Exp $";
|
static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.84 2011/01/16 16:26:14 bcoconni Exp $";
|
||||||
static const char *IdHdr = ID_FDMEXEC;
|
static const char *IdHdr = ID_FDMEXEC;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -700,7 +700,7 @@ bool FGFDMExec::LoadModel(const string& model, bool addModelToPath)
|
||||||
FCS->LateBind();
|
FCS->LateBind();
|
||||||
} catch (string prop) {
|
} catch (string prop) {
|
||||||
cerr << endl << fgred << " Could not late bind property " << prop
|
cerr << endl << fgred << " Could not late bind property " << prop
|
||||||
<< ". Aborting." << endl;
|
<< ". Aborting." << reset << endl;
|
||||||
result = false;
|
result = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -144,8 +144,6 @@ FGJSBsim::FGJSBsim( double dt )
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
resetPropertyState();
|
|
||||||
|
|
||||||
fdmex = new FGFDMExec( (FGPropertyManager*)globals->get_props() );
|
fdmex = new FGFDMExec( (FGPropertyManager*)globals->get_props() );
|
||||||
|
|
||||||
// Register ground callback.
|
// Register ground callback.
|
||||||
|
@ -1413,22 +1411,3 @@ void FGJSBsim::update_external_forces(double t_off)
|
||||||
fgSetDouble("/fdm/jsbsim/systems/hook/tailhook-pos-deg", fi);
|
fgSetDouble("/fdm/jsbsim/systems/hook/tailhook-pos-deg", fi);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void FGJSBsim::resetPropertyState()
|
|
||||||
{
|
|
||||||
// this code works-around bug #222:
|
|
||||||
// http://code.google.com/p/flightgear-bugs/issues/detail?id=222
|
|
||||||
// for whatever reason, having an existing value for the WOW
|
|
||||||
// property causes the NaNs. Should that be fixed, this code can die
|
|
||||||
SGPropertyNode* gear = fgGetNode("/fdm/jsbsim/gear", false);
|
|
||||||
if (!gear) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int index = 0;
|
|
||||||
SGPropertyNode* unitNode = NULL;
|
|
||||||
for (; (unitNode = gear->getChild("unit", index)) != NULL; ++index) {
|
|
||||||
unitNode->removeChild("WOW", 0, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
|
@ -284,7 +284,6 @@ private:
|
||||||
|
|
||||||
void update_external_forces(double t_off);
|
void update_external_forces(double t_off);
|
||||||
|
|
||||||
void resetPropertyState();
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -47,16 +47,14 @@ SENTRY
|
||||||
INCLUDES
|
INCLUDES
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#include "FGFDMExec.h"
|
|
||||||
#include "FGJSBBase.h"
|
|
||||||
#include "math/FGColumnVector3.h"
|
|
||||||
#include "input_output/FGXMLFileRead.h"
|
#include "input_output/FGXMLFileRead.h"
|
||||||
|
#include "math/FGLocation.h"
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#define ID_INITIALCONDITION "$Id: FGInitialCondition.h,v 1.22 2010/11/20 16:38:43 bcoconni Exp $"
|
#define ID_INITIALCONDITION "$Id: FGInitialCondition.h,v 1.26 2011/01/16 16:10:59 bcoconni Exp $"
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
FORWARD DECLARATIONS
|
FORWARD DECLARATIONS
|
||||||
|
@ -64,8 +62,11 @@ FORWARD DECLARATIONS
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
|
class FGFDMExec;
|
||||||
|
class FGMatrix33;
|
||||||
|
class FGColumnVector3;
|
||||||
|
|
||||||
typedef enum { setvt, setvc, setve, setmach, setuvw, setned, setvg } speedset;
|
typedef enum { setvt, setvc, setve, setmach, setuvw, setned, setvg } speedset;
|
||||||
typedef enum { setwned, setwmd, setwhc } windset;
|
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
CLASS DOCUMENTATION
|
CLASS DOCUMENTATION
|
||||||
|
@ -83,17 +84,27 @@ CLASS DOCUMENTATION
|
||||||
With a valid object of FGFDMExec and an aircraft model loaded:
|
With a valid object of FGFDMExec and an aircraft model loaded:
|
||||||
|
|
||||||
@code
|
@code
|
||||||
FGInitialCondition fgic=new FGInitialCondition(FDMExec);
|
FGInitialCondition* fgic = FDMExec->GetIC();
|
||||||
fgic->SetVcalibratedKtsIC()
|
|
||||||
fgic->SetAltitudeAGLFtIC();
|
// Reset the initial conditions and set VCAS and altitude
|
||||||
|
fgic->InitializeIC();
|
||||||
|
fgic->SetVcalibratedKtsIC(vcas);
|
||||||
|
fgic->SetAltitudeAGLFtIC(altitude);
|
||||||
|
|
||||||
// directly into Run
|
// directly into Run
|
||||||
FDMExec->GetState()->Initialize(fgic)
|
FDMExec->GetPropagate()->SetInitialState(fgic);
|
||||||
delete fgic;
|
delete fgic;
|
||||||
FDMExec->Run()
|
FDMExec->Run();
|
||||||
|
|
||||||
//or to loop the sim w/o integrating
|
//or to loop the sim w/o integrating
|
||||||
FDMExec->RunIC(fgic)
|
FDMExec->RunIC();
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
Alternatively, you can load initial conditions from an XML file:
|
||||||
|
|
||||||
|
@code
|
||||||
|
FGInitialCondition* fgic = FDMExec->GetIC();
|
||||||
|
fgic->Load(IC_file);
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
<h3>Speed</h3>
|
<h3>Speed</h3>
|
||||||
|
@ -202,7 +213,7 @@ CLASS DOCUMENTATION
|
||||||
@property ic/r-rad_sec (read/write) Yaw rate initial condition in radians/second
|
@property ic/r-rad_sec (read/write) Yaw rate initial condition in radians/second
|
||||||
|
|
||||||
@author Tony Peden
|
@author Tony Peden
|
||||||
@version "$Id: FGInitialCondition.h,v 1.22 2010/11/20 16:38:43 bcoconni Exp $"
|
@version "$Id: FGInitialCondition.h,v 1.26 2011/01/16 16:10:59 bcoconni Exp $"
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -227,11 +238,11 @@ public:
|
||||||
|
|
||||||
/** Set true airspeed initial condition in knots.
|
/** Set true airspeed initial condition in knots.
|
||||||
@param vt True airspeed in knots */
|
@param vt True airspeed in knots */
|
||||||
inline void SetVtrueKtsIC(double vt) { SetVtrueFpsIC(vt*ktstofps); }
|
void SetVtrueKtsIC(double vtrue) { SetVtrueFpsIC(vtrue*ktstofps); }
|
||||||
|
|
||||||
/** Set ground speed initial condition in knots.
|
/** Set ground speed initial condition in knots.
|
||||||
@param vg Ground speed in knots */
|
@param vg Ground speed in knots */
|
||||||
inline void SetVgroundKtsIC(double vg) { SetVgroundFpsIC(vg*ktstofps); }
|
void SetVgroundKtsIC(double vg) { SetVgroundFpsIC(vg*ktstofps); }
|
||||||
|
|
||||||
/** Set mach initial condition.
|
/** Set mach initial condition.
|
||||||
@param mach Mach number */
|
@param mach Mach number */
|
||||||
|
@ -239,15 +250,15 @@ public:
|
||||||
|
|
||||||
/** Sets angle of attack initial condition in degrees.
|
/** Sets angle of attack initial condition in degrees.
|
||||||
@param a Alpha in degrees */
|
@param a Alpha in degrees */
|
||||||
inline void SetAlphaDegIC(double a) { SetAlphaRadIC(a*degtorad); }
|
void SetAlphaDegIC(double a) { SetAlphaRadIC(a*degtorad); }
|
||||||
|
|
||||||
/** Sets angle of sideslip initial condition in degrees.
|
/** Sets angle of sideslip initial condition in degrees.
|
||||||
@param B Beta in degrees */
|
@param B Beta in degrees */
|
||||||
inline void SetBetaDegIC(double B) { SetBetaRadIC(B*degtorad);}
|
void SetBetaDegIC(double b) { SetBetaRadIC(b*degtorad);}
|
||||||
|
|
||||||
/** Sets pitch angle initial condition in degrees.
|
/** Sets pitch angle initial condition in degrees.
|
||||||
@param theta Theta (pitch) angle in degrees */
|
@param theta Theta (pitch) angle in degrees */
|
||||||
inline void SetThetaDegIC(double theta) { SetThetaRadIC(theta*degtorad); }
|
void SetThetaDegIC(double theta) { SetThetaRadIC(theta*degtorad); }
|
||||||
|
|
||||||
/** Resets the IC data structure to new values
|
/** Resets the IC data structure to new values
|
||||||
@param u, v, w, ... **/
|
@param u, v, w, ... **/
|
||||||
|
@ -258,19 +269,20 @@ public:
|
||||||
|
|
||||||
/** Sets the roll angle initial condition in degrees.
|
/** Sets the roll angle initial condition in degrees.
|
||||||
@param phi roll angle in degrees */
|
@param phi roll angle in degrees */
|
||||||
inline void SetPhiDegIC(double phi) { SetPhiRadIC(phi*degtorad);}
|
void SetPhiDegIC(double phi) { SetPhiRadIC(phi*degtorad);}
|
||||||
|
|
||||||
/** Sets the heading angle initial condition in degrees.
|
/** Sets the heading angle initial condition in degrees.
|
||||||
@param psi Heading angle in degrees */
|
@param psi Heading angle in degrees */
|
||||||
inline void SetPsiDegIC(double psi){ SetPsiRadIC(psi*degtorad); }
|
void SetPsiDegIC(double psi){ SetPsiRadIC(psi*degtorad); }
|
||||||
|
|
||||||
/** Sets the climb rate initial condition in feet/minute.
|
/** Sets the climb rate initial condition in feet/minute.
|
||||||
@param roc Rate of Climb in feet/minute */
|
@param roc Rate of Climb in feet/minute */
|
||||||
void SetClimbRateFpmIC(double roc);
|
void SetClimbRateFpmIC(double roc) { SetClimbRateFpsIC(roc/60.0); }
|
||||||
|
|
||||||
/** Sets the flight path angle initial condition in degrees.
|
/** Sets the flight path angle initial condition in degrees.
|
||||||
@param gamma Flight path angle in degrees */
|
@param gamma Flight path angle in degrees */
|
||||||
inline void SetFlightPathAngleDegIC(double gamma) { SetFlightPathAngleRadIC(gamma*degtorad); }
|
void SetFlightPathAngleDegIC(double gamma)
|
||||||
|
{ SetClimbRateFpsIC(vt*sin(gamma*degtorad)); }
|
||||||
|
|
||||||
/** Sets the altitude above sea level initial condition in feet.
|
/** Sets the altitude above sea level initial condition in feet.
|
||||||
@param altitudeASL Altitude above sea level in feet */
|
@param altitudeASL Altitude above sea level in feet */
|
||||||
|
@ -278,95 +290,98 @@ public:
|
||||||
|
|
||||||
/** Sets the initial Altitude above ground level.
|
/** Sets the initial Altitude above ground level.
|
||||||
@param agl Altitude above ground level in feet */
|
@param agl Altitude above ground level in feet */
|
||||||
void SetAltitudeAGLFtIC(double agl);
|
void SetAltitudeAGLFtIC(double agl)
|
||||||
|
{ SetAltitudeASLFtIC(terrain_elevation + agl); }
|
||||||
|
|
||||||
/** Sets the initial sea level radius from planet center
|
/** Sets the initial sea level radius from planet center
|
||||||
@param sl_rad sea level radius in feet */
|
@param sl_rad sea level radius in feet */
|
||||||
void SetSeaLevelRadiusFtIC(double sl_rad);
|
void SetSeaLevelRadiusFtIC(double sl_rad) { sea_level_radius = sl_rad; }
|
||||||
|
|
||||||
/** Sets the initial terrain elevation.
|
/** Sets the initial terrain elevation.
|
||||||
@param elev Initial terrain elevation in feet */
|
@param elev Initial terrain elevation in feet */
|
||||||
void SetTerrainElevationFtIC(double elev);
|
void SetTerrainElevationFtIC(double elev) { terrain_elevation = elev; }
|
||||||
|
|
||||||
/** Sets the initial latitude.
|
/** Sets the initial latitude.
|
||||||
@param lat Initial latitude in degrees */
|
@param lat Initial latitude in degrees */
|
||||||
inline void SetLatitudeDegIC(double lat) { latitude=lat*degtorad; }
|
void SetLatitudeDegIC(double lat) { position.SetLatitude(lat*degtorad); }
|
||||||
|
|
||||||
/** Sets the initial longitude.
|
/** Sets the initial longitude.
|
||||||
@param lon Initial longitude in degrees */
|
@param lon Initial longitude in degrees */
|
||||||
inline void SetLongitudeDegIC(double lon) { longitude=lon*degtorad; }
|
void SetLongitudeDegIC(double lon) { position.SetLongitude(lon*degtorad); }
|
||||||
|
|
||||||
/** Gets the initial calibrated airspeed.
|
/** Gets the initial calibrated airspeed.
|
||||||
@return Initial calibrated airspeed in knots */
|
@return Initial calibrated airspeed in knots */
|
||||||
inline double GetVcalibratedKtsIC(void) const { return vc*fpstokts; }
|
double GetVcalibratedKtsIC(void) const;
|
||||||
|
|
||||||
/** Gets the initial equivalent airspeed.
|
/** Gets the initial equivalent airspeed.
|
||||||
@return Initial equivalent airspeed in knots */
|
@return Initial equivalent airspeed in knots */
|
||||||
inline double GetVequivalentKtsIC(void) const { return ve*fpstokts; }
|
double GetVequivalentKtsIC(void) const;
|
||||||
|
|
||||||
/** Gets the initial ground speed.
|
/** Gets the initial ground speed.
|
||||||
@return Initial ground speed in knots */
|
@return Initial ground speed in knots */
|
||||||
inline double GetVgroundKtsIC(void) const { return vg*fpstokts; }
|
double GetVgroundKtsIC(void) const { return GetVgroundFpsIC() * fpstokts; }
|
||||||
|
|
||||||
/** Gets the initial true velocity.
|
/** Gets the initial true velocity.
|
||||||
@return Initial true airspeed in knots. */
|
@return Initial true airspeed in knots. */
|
||||||
inline double GetVtrueKtsIC(void) const { return vt*fpstokts; }
|
double GetVtrueKtsIC(void) const { return vt*fpstokts; }
|
||||||
|
|
||||||
/** Gets the initial mach.
|
/** Gets the initial mach.
|
||||||
@return Initial mach number */
|
@return Initial mach number */
|
||||||
inline double GetMachIC(void) const { return mach; }
|
double GetMachIC(void) const;
|
||||||
|
|
||||||
/** Gets the initial climb rate.
|
/** Gets the initial climb rate.
|
||||||
@return Initial climb rate in feet/minute */
|
@return Initial climb rate in feet/minute */
|
||||||
inline double GetClimbRateFpmIC(void) const { return hdot*60; }
|
double GetClimbRateFpmIC(void) const
|
||||||
|
{ return GetClimbRateFpsIC()*60; }
|
||||||
|
|
||||||
/** Gets the initial flight path angle.
|
/** Gets the initial flight path angle.
|
||||||
@return Initial flight path angle in degrees */
|
@return Initial flight path angle in degrees */
|
||||||
inline double GetFlightPathAngleDegIC(void)const { return gamma*radtodeg; }
|
double GetFlightPathAngleDegIC(void) const
|
||||||
|
{ return GetFlightPathAngleRadIC()*radtodeg; }
|
||||||
|
|
||||||
/** Gets the initial angle of attack.
|
/** Gets the initial angle of attack.
|
||||||
@return Initial alpha in degrees */
|
@return Initial alpha in degrees */
|
||||||
inline double GetAlphaDegIC(void) const { return alpha*radtodeg; }
|
double GetAlphaDegIC(void) const { return alpha*radtodeg; }
|
||||||
|
|
||||||
/** Gets the initial sideslip angle.
|
/** Gets the initial sideslip angle.
|
||||||
@return Initial beta in degrees */
|
@return Initial beta in degrees */
|
||||||
inline double GetBetaDegIC(void) const { return beta*radtodeg; }
|
double GetBetaDegIC(void) const { return beta*radtodeg; }
|
||||||
|
|
||||||
/** Gets the initial pitch angle.
|
/** Gets the initial pitch angle.
|
||||||
@return Initial pitch angle in degrees */
|
@return Initial pitch angle in degrees */
|
||||||
inline double GetThetaDegIC(void) const { return theta*radtodeg; }
|
double GetThetaDegIC(void) const { return theta*radtodeg; }
|
||||||
|
|
||||||
/** Gets the initial roll angle.
|
/** Gets the initial roll angle.
|
||||||
@return Initial phi in degrees */
|
@return Initial phi in degrees */
|
||||||
inline double GetPhiDegIC(void) const { return phi*radtodeg; }
|
double GetPhiDegIC(void) const { return phi*radtodeg; }
|
||||||
|
|
||||||
/** Gets the initial heading angle.
|
/** Gets the initial heading angle.
|
||||||
@return Initial psi in degrees */
|
@return Initial psi in degrees */
|
||||||
inline double GetPsiDegIC(void) const { return psi*radtodeg; }
|
double GetPsiDegIC(void) const { return psi*radtodeg; }
|
||||||
|
|
||||||
/** Gets the initial latitude.
|
/** Gets the initial latitude.
|
||||||
@return Initial geocentric latitude in degrees */
|
@return Initial geocentric latitude in degrees */
|
||||||
inline double GetLatitudeDegIC(void) const { return latitude*radtodeg; }
|
double GetLatitudeDegIC(void) const { return position.GetLatitudeDeg(); }
|
||||||
|
|
||||||
/** Gets the initial longitude.
|
/** Gets the initial longitude.
|
||||||
@return Initial longitude in degrees */
|
@return Initial longitude in degrees */
|
||||||
inline double GetLongitudeDegIC(void) const { return longitude*radtodeg; }
|
double GetLongitudeDegIC(void) const { return position.GetLongitudeDeg(); }
|
||||||
|
|
||||||
/** Gets the initial altitude above sea level.
|
/** Gets the initial altitude above sea level.
|
||||||
@return Initial altitude in feet. */
|
@return Initial altitude in feet. */
|
||||||
inline double GetAltitudeASLFtIC(void) const { return altitudeASL; }
|
double GetAltitudeASLFtIC(void) const { return position.GetRadius() - sea_level_radius; }
|
||||||
|
|
||||||
/** Gets the initial altitude above ground level.
|
/** Gets the initial altitude above ground level.
|
||||||
@return Initial altitude AGL in feet */
|
@return Initial altitude AGL in feet */
|
||||||
inline double GetAltitudeAGLFtIC(void) const { return altitudeASL - terrain_elevation; }
|
double GetAltitudeAGLFtIC(void) const { return position.GetRadius() - sea_level_radius - terrain_elevation; }
|
||||||
|
|
||||||
/** Gets the initial sea level radius.
|
/** Gets the initial sea level radius.
|
||||||
@return Initial sea level radius */
|
@return Initial sea level radius */
|
||||||
inline double GetSeaLevelRadiusFtIC(void) const { return sea_level_radius; }
|
double GetSeaLevelRadiusFtIC(void) const { return sea_level_radius; }
|
||||||
|
|
||||||
/** Gets the initial terrain elevation.
|
/** Gets the initial terrain elevation.
|
||||||
@return Initial terrain elevation in feet */
|
@return Initial terrain elevation in feet */
|
||||||
inline double GetTerrainElevationFtIC(void) const { return terrain_elevation; }
|
double GetTerrainElevationFtIC(void) const { return terrain_elevation; }
|
||||||
|
|
||||||
/** Sets the initial ground speed.
|
/** Sets the initial ground speed.
|
||||||
@param vg Initial ground speed in feet/second */
|
@param vg Initial ground speed in feet/second */
|
||||||
|
@ -378,27 +393,27 @@ public:
|
||||||
|
|
||||||
/** Sets the initial body axis X velocity.
|
/** Sets the initial body axis X velocity.
|
||||||
@param ubody Initial X velocity in feet/second */
|
@param ubody Initial X velocity in feet/second */
|
||||||
void SetUBodyFpsIC(double ubody);
|
void SetUBodyFpsIC(double ubody) { SetBodyVelFpsIC(eU, ubody); }
|
||||||
|
|
||||||
/** Sets the initial body axis Y velocity.
|
/** Sets the initial body axis Y velocity.
|
||||||
@param vbody Initial Y velocity in feet/second */
|
@param vbody Initial Y velocity in feet/second */
|
||||||
void SetVBodyFpsIC(double vbody);
|
void SetVBodyFpsIC(double vbody) { SetBodyVelFpsIC(eV, vbody); }
|
||||||
|
|
||||||
/** Sets the initial body axis Z velocity.
|
/** Sets the initial body axis Z velocity.
|
||||||
@param wbody Initial Z velocity in feet/second */
|
@param wbody Initial Z velocity in feet/second */
|
||||||
void SetWBodyFpsIC(double wbody);
|
void SetWBodyFpsIC(double wbody) { SetBodyVelFpsIC(eW, wbody); }
|
||||||
|
|
||||||
/** Sets the initial local axis north velocity.
|
/** Sets the initial local axis north velocity.
|
||||||
@param vn Initial north velocity in feet/second */
|
@param vn Initial north velocity in feet/second */
|
||||||
void SetVNorthFpsIC(double vn);
|
void SetVNorthFpsIC(double vn) { SetNEDVelFpsIC(eU, vn); }
|
||||||
|
|
||||||
/** Sets the initial local axis east velocity.
|
/** Sets the initial local axis east velocity.
|
||||||
@param ve Initial east velocity in feet/second */
|
@param ve Initial east velocity in feet/second */
|
||||||
void SetVEastFpsIC(double ve);
|
void SetVEastFpsIC(double ve) { SetNEDVelFpsIC(eV, ve); }
|
||||||
|
|
||||||
/** Sets the initial local axis down velocity.
|
/** Sets the initial local axis down velocity.
|
||||||
@param vd Initial down velocity in feet/second */
|
@param vd Initial down velocity in feet/second */
|
||||||
void SetVDownFpsIC(double vd);
|
void SetVDownFpsIC(double vd) { SetNEDVelFpsIC(eW, vd); }
|
||||||
|
|
||||||
/** Sets the initial roll rate.
|
/** Sets the initial roll rate.
|
||||||
@param P Initial roll rate in radians/second */
|
@param P Initial roll rate in radians/second */
|
||||||
|
@ -444,39 +459,39 @@ public:
|
||||||
|
|
||||||
/** Gets the initial ground velocity.
|
/** Gets the initial ground velocity.
|
||||||
@return Initial ground velocity in feet/second */
|
@return Initial ground velocity in feet/second */
|
||||||
inline double GetVgroundFpsIC(void) const { return vg; }
|
double GetVgroundFpsIC(void) const { return vUVW_NED.Magnitude(eU, eV); }
|
||||||
|
|
||||||
/** Gets the initial true velocity.
|
/** Gets the initial true velocity.
|
||||||
@return Initial true velocity in feet/second */
|
@return Initial true velocity in feet/second */
|
||||||
inline double GetVtrueFpsIC(void) const { return vt; }
|
double GetVtrueFpsIC(void) const { return vt; }
|
||||||
|
|
||||||
/** Gets the initial body axis X wind velocity.
|
/** Gets the initial body axis X wind velocity.
|
||||||
@return Initial body axis X wind velocity in feet/second */
|
@return Initial body axis X wind velocity in feet/second */
|
||||||
inline double GetWindUFpsIC(void) const { return uw; }
|
double GetWindUFpsIC(void) const { return GetBodyWindFpsIC(eU); }
|
||||||
|
|
||||||
/** Gets the initial body axis Y wind velocity.
|
/** Gets the initial body axis Y wind velocity.
|
||||||
@return Initial body axis Y wind velocity in feet/second */
|
@return Initial body axis Y wind velocity in feet/second */
|
||||||
inline double GetWindVFpsIC(void) const { return vw; }
|
double GetWindVFpsIC(void) const { return GetBodyWindFpsIC(eV); }
|
||||||
|
|
||||||
/** Gets the initial body axis Z wind velocity.
|
/** Gets the initial body axis Z wind velocity.
|
||||||
@return Initial body axis Z wind velocity in feet/second */
|
@return Initial body axis Z wind velocity in feet/second */
|
||||||
inline double GetWindWFpsIC(void) const { return ww; }
|
double GetWindWFpsIC(void) const { return GetBodyWindFpsIC(eW); }
|
||||||
|
|
||||||
/** Gets the initial wind velocity in local frame.
|
/** Gets the initial wind velocity in local frame.
|
||||||
@return Initial wind velocity toward north in feet/second */
|
@return Initial wind velocity toward north in feet/second */
|
||||||
inline double GetWindNFpsIC(void) const { return wnorth; }
|
double GetWindNFpsIC(void) const { return GetNEDWindFpsIC(eX); }
|
||||||
|
|
||||||
/** Gets the initial wind velocity in local frame.
|
/** Gets the initial wind velocity in local frame.
|
||||||
@return Initial wind velocity eastwards in feet/second */
|
@return Initial wind velocity eastwards in feet/second */
|
||||||
inline double GetWindEFpsIC(void) const { return weast; }
|
double GetWindEFpsIC(void) const { return GetNEDWindFpsIC(eY); }
|
||||||
|
|
||||||
/** Gets the initial wind velocity in local frame.
|
/** Gets the initial wind velocity in local frame.
|
||||||
@return Initial wind velocity downwards in feet/second */
|
@return Initial wind velocity downwards in feet/second */
|
||||||
inline double GetWindDFpsIC(void) const { return wdown; }
|
double GetWindDFpsIC(void) const { return GetNEDWindFpsIC(eZ); }
|
||||||
|
|
||||||
/** Gets the initial total wind velocity in feet/sec.
|
/** Gets the initial total wind velocity in feet/sec.
|
||||||
@return Initial wind velocity in feet/second */
|
@return Initial wind velocity in feet/second */
|
||||||
inline double GetWindFpsIC(void) const { return sqrt(wnorth*wnorth + weast*weast); }
|
double GetWindFpsIC(void) const;
|
||||||
|
|
||||||
/** Gets the initial wind direction.
|
/** Gets the initial wind direction.
|
||||||
@return Initial wind direction in feet/second */
|
@return Initial wind direction in feet/second */
|
||||||
|
@ -484,31 +499,35 @@ public:
|
||||||
|
|
||||||
/** Gets the initial climb rate.
|
/** Gets the initial climb rate.
|
||||||
@return Initial rate of climb in feet/second */
|
@return Initial rate of climb in feet/second */
|
||||||
inline double GetClimbRateFpsIC(void) const { return hdot; }
|
double GetClimbRateFpsIC(void) const
|
||||||
|
{
|
||||||
|
FGColumnVector3 _vt_NED = Tb2l * Tw2b * FGColumnVector3(vt, 0., 0.);
|
||||||
|
return _vt_NED(eW);
|
||||||
|
}
|
||||||
|
|
||||||
/** Gets the initial body axis X velocity.
|
/** Gets the initial body axis X velocity.
|
||||||
@return Initial body axis X velocity in feet/second. */
|
@return Initial body axis X velocity in feet/second. */
|
||||||
double GetUBodyFpsIC(void) const;
|
double GetUBodyFpsIC(void) const { return GetBodyVelFpsIC(eU); }
|
||||||
|
|
||||||
/** Gets the initial body axis Y velocity.
|
/** Gets the initial body axis Y velocity.
|
||||||
@return Initial body axis Y velocity in feet/second. */
|
@return Initial body axis Y velocity in feet/second. */
|
||||||
double GetVBodyFpsIC(void) const;
|
double GetVBodyFpsIC(void) const { return GetBodyVelFpsIC(eV); }
|
||||||
|
|
||||||
/** Gets the initial body axis Z velocity.
|
/** Gets the initial body axis Z velocity.
|
||||||
@return Initial body axis Z velocity in feet/second. */
|
@return Initial body axis Z velocity in feet/second. */
|
||||||
double GetWBodyFpsIC(void) const;
|
double GetWBodyFpsIC(void) const { return GetBodyVelFpsIC(eW); }
|
||||||
|
|
||||||
/** Gets the initial local frame X (North) velocity.
|
/** Gets the initial local frame X (North) velocity.
|
||||||
@return Initial local frame X (North) axis velocity in feet/second. */
|
@return Initial local frame X (North) axis velocity in feet/second. */
|
||||||
double GetVNorthFpsIC(void) const {return vnorth;};
|
double GetVNorthFpsIC(void) const { return vUVW_NED(eU); }
|
||||||
|
|
||||||
/** Gets the initial local frame Y (East) velocity.
|
/** Gets the initial local frame Y (East) velocity.
|
||||||
@return Initial local frame Y (East) axis velocity in feet/second. */
|
@return Initial local frame Y (East) axis velocity in feet/second. */
|
||||||
double GetVEastFpsIC(void) const {return veast;};
|
double GetVEastFpsIC(void) const { return vUVW_NED(eV); }
|
||||||
|
|
||||||
/** Gets the initial local frame Z (Down) velocity.
|
/** Gets the initial local frame Z (Down) velocity.
|
||||||
@return Initial local frame Z (Down) axis velocity in feet/second. */
|
@return Initial local frame Z (Down) axis velocity in feet/second. */
|
||||||
double GetVDownFpsIC(void) const {return vdown;};
|
double GetVDownFpsIC(void) const { return vUVW_NED(eW); }
|
||||||
|
|
||||||
/** Gets the initial body axis roll rate.
|
/** Gets the initial body axis roll rate.
|
||||||
@return Initial body axis roll rate in radians/second */
|
@return Initial body axis roll rate in radians/second */
|
||||||
|
@ -524,7 +543,8 @@ public:
|
||||||
|
|
||||||
/** Sets the initial flight path angle.
|
/** Sets the initial flight path angle.
|
||||||
@param gamma Initial flight path angle in radians */
|
@param gamma Initial flight path angle in radians */
|
||||||
void SetFlightPathAngleRadIC(double gamma);
|
void SetFlightPathAngleRadIC(double gamma)
|
||||||
|
{ SetClimbRateFpsIC(vt*sin(gamma)); }
|
||||||
|
|
||||||
/** Sets the initial angle of attack.
|
/** Sets the initial angle of attack.
|
||||||
@param alpha Initial angle of attack in radians */
|
@param alpha Initial angle of attack in radians */
|
||||||
|
@ -548,59 +568,57 @@ public:
|
||||||
|
|
||||||
/** Sets the initial latitude.
|
/** Sets the initial latitude.
|
||||||
@param lat Initial latitude in radians */
|
@param lat Initial latitude in radians */
|
||||||
inline void SetLatitudeRadIC(double lat) { latitude=lat; }
|
void SetLatitudeRadIC(double lat) { position.SetLatitude(lat); }
|
||||||
|
|
||||||
/** Sets the initial longitude.
|
/** Sets the initial longitude.
|
||||||
@param lon Initial longitude in radians */
|
@param lon Initial longitude in radians */
|
||||||
inline void SetLongitudeRadIC(double lon) { longitude=lon; }
|
void SetLongitudeRadIC(double lon) { position.SetLongitude(lon); }
|
||||||
|
|
||||||
/** Sets the target normal load factor.
|
/** Sets the target normal load factor.
|
||||||
@param nlf Normal load factor*/
|
@param nlf Normal load factor*/
|
||||||
inline void SetTargetNlfIC(double nlf) { targetNlfIC=nlf; }
|
void SetTargetNlfIC(double nlf) { targetNlfIC=nlf; }
|
||||||
|
|
||||||
/** Gets the initial flight path angle.
|
/** Gets the initial flight path angle.
|
||||||
|
If total velocity is zero, this function returns zero.
|
||||||
@return Initial flight path angle in radians */
|
@return Initial flight path angle in radians */
|
||||||
inline double GetFlightPathAngleRadIC(void) const { return gamma; }
|
double GetFlightPathAngleRadIC(void) const
|
||||||
|
{ return (vt == 0.0)?0.0:asin(GetClimbRateFpsIC() / vt); }
|
||||||
|
|
||||||
/** Gets the initial angle of attack.
|
/** Gets the initial angle of attack.
|
||||||
@return Initial alpha in radians */
|
@return Initial alpha in radians */
|
||||||
inline double GetAlphaRadIC(void) const { return alpha; }
|
double GetAlphaRadIC(void) const { return alpha; }
|
||||||
|
|
||||||
/** Gets the initial angle of sideslip.
|
/** Gets the initial angle of sideslip.
|
||||||
@return Initial sideslip angle in radians */
|
@return Initial sideslip angle in radians */
|
||||||
inline double GetBetaRadIC(void) const { return beta; }
|
double GetBetaRadIC(void) const { return beta; }
|
||||||
|
|
||||||
/** Gets the initial roll angle.
|
/** Gets the initial roll angle.
|
||||||
@return Initial roll angle in radians */
|
@return Initial roll angle in radians */
|
||||||
inline double GetPhiRadIC(void) const { return phi; }
|
double GetPhiRadIC(void) const { return phi; }
|
||||||
|
|
||||||
/** Gets the initial latitude.
|
/** Gets the initial latitude.
|
||||||
@return Initial latitude in radians */
|
@return Initial latitude in radians */
|
||||||
inline double GetLatitudeRadIC(void) const { return latitude; }
|
double GetLatitudeRadIC(void) const { return position.GetLatitude(); }
|
||||||
|
|
||||||
/** Gets the initial longitude.
|
/** Gets the initial longitude.
|
||||||
@return Initial longitude in radians */
|
@return Initial longitude in radians */
|
||||||
inline double GetLongitudeRadIC(void) const { return longitude; }
|
double GetLongitudeRadIC(void) const { return position.GetLongitude(); }
|
||||||
|
|
||||||
/** Gets the initial pitch angle.
|
/** Gets the initial pitch angle.
|
||||||
@return Initial pitch angle in radians */
|
@return Initial pitch angle in radians */
|
||||||
inline double GetThetaRadIC(void) const { return theta; }
|
double GetThetaRadIC(void) const { return theta; }
|
||||||
|
|
||||||
/** Gets the initial heading angle.
|
/** Gets the initial heading angle.
|
||||||
@return Initial heading angle in radians */
|
@return Initial heading angle in radians */
|
||||||
inline double GetPsiRadIC(void) const { return psi; }
|
double GetPsiRadIC(void) const { return psi; }
|
||||||
|
|
||||||
/** Gets the initial speedset.
|
/** Gets the initial speedset.
|
||||||
@return Initial speedset */
|
@return Initial speedset */
|
||||||
inline speedset GetSpeedSet(void) { return lastSpeedSet; }
|
speedset GetSpeedSet(void) const { return lastSpeedSet; }
|
||||||
|
|
||||||
/** Gets the initial windset.
|
|
||||||
@return Initial windset */
|
|
||||||
inline windset GetWindSet(void) { return lastWindSet; }
|
|
||||||
|
|
||||||
/** Gets the target normal load factor set from IC.
|
/** Gets the target normal load factor set from IC.
|
||||||
@return target normal load factor set from IC*/
|
@return target normal load factor set from IC*/
|
||||||
inline double GetTargetNlfIC(void) { return targetNlfIC; }
|
double GetTargetNlfIC(void) const { return targetNlfIC; }
|
||||||
|
|
||||||
/** Loads the initial conditions.
|
/** Loads the initial conditions.
|
||||||
@param rstname The name of an initial conditions file
|
@param rstname The name of an initial conditions file
|
||||||
|
@ -610,39 +628,26 @@ public:
|
||||||
|
|
||||||
/** Get init-file name
|
/** Get init-file name
|
||||||
*/
|
*/
|
||||||
string GetInitFile(void) {return init_file_name;}
|
string GetInitFile(void) const {return init_file_name;}
|
||||||
/** Set init-file name
|
/** Set init-file name
|
||||||
*/
|
*/
|
||||||
void SetInitFile(string f) { init_file_name = f;}
|
void SetInitFile(string f) { init_file_name = f;}
|
||||||
void WriteStateFile(int num);
|
void WriteStateFile(int num);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
double vt,vc,ve,vg;
|
FGColumnVector3 vUVW_NED;
|
||||||
double mach;
|
FGLocation position;
|
||||||
double altitudeASL,hdot;
|
double vt;
|
||||||
double latitude,longitude;
|
|
||||||
double u,v,w;
|
|
||||||
double p,q,r;
|
double p,q,r;
|
||||||
double uw,vw,ww;
|
|
||||||
double vnorth,veast,vdown;
|
|
||||||
double wnorth,weast,wdown;
|
|
||||||
double whead, wcross, wdir, wmag;
|
|
||||||
double sea_level_radius;
|
double sea_level_radius;
|
||||||
double terrain_elevation;
|
double terrain_elevation;
|
||||||
double radius_to_vehicle;
|
|
||||||
double targetNlfIC;
|
double targetNlfIC;
|
||||||
|
|
||||||
double alpha, beta, theta, phi, psi, gamma;
|
FGMatrix33 Tw2b, Tb2w;
|
||||||
double salpha,sbeta,stheta,sphi,spsi,sgamma;
|
FGMatrix33 Tl2b, Tb2l;
|
||||||
double calpha,cbeta,ctheta,cphi,cpsi,cgamma;
|
double alpha, beta, theta, phi, psi;
|
||||||
|
|
||||||
double xlo, xhi,xmin,xmax;
|
|
||||||
|
|
||||||
typedef double (FGInitialCondition::*fp)(double x);
|
|
||||||
fp sfunc;
|
|
||||||
|
|
||||||
speedset lastSpeedSet;
|
speedset lastSpeedSet;
|
||||||
windset lastWindSet;
|
|
||||||
|
|
||||||
FGFDMExec *fdmex;
|
FGFDMExec *fdmex;
|
||||||
FGPropertyManager *PropertyManager;
|
FGPropertyManager *PropertyManager;
|
||||||
|
@ -651,20 +656,16 @@ private:
|
||||||
bool Load_v2(void);
|
bool Load_v2(void);
|
||||||
|
|
||||||
bool Constructing;
|
bool Constructing;
|
||||||
bool getAlpha(void);
|
|
||||||
bool getTheta(void);
|
|
||||||
bool getMachFromVcas(double *Mach,double vcas);
|
|
||||||
|
|
||||||
double GammaEqOfTheta(double Theta);
|
|
||||||
void InitializeIC(void);
|
void InitializeIC(void);
|
||||||
double GammaEqOfAlpha(double Alpha);
|
void SetBodyVelFpsIC(int idx, double vel);
|
||||||
double calcVcas(double Mach);
|
void SetNEDVelFpsIC(int idx, double vel);
|
||||||
void calcUVWfromNED(void);
|
double GetBodyWindFpsIC(int idx) const;
|
||||||
void calcWindUVW(void);
|
double GetNEDWindFpsIC(int idx) const;
|
||||||
void calcAeroEuler(void);
|
double GetBodyVelFpsIC(int idx) const;
|
||||||
|
double getMachFromVcas(double vcas);
|
||||||
bool findInterval(double x,double guess);
|
double calcVcas(double Mach) const;
|
||||||
bool solve(double *y, double x);
|
void calcAeroAngles(const FGColumnVector3& _vt_BODY);
|
||||||
void bind(void);
|
void bind(void);
|
||||||
void Debug(int from);
|
void Debug(int from);
|
||||||
|
|
||||||
|
|
|
@ -54,7 +54,7 @@ using namespace std;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGScript.cpp,v 1.42 2010/11/24 12:58:39 jberndt Exp $";
|
static const char *IdSrc = "$Id: FGScript.cpp,v 1.43 2011/01/16 15:27:34 jberndt Exp $";
|
||||||
static const char *IdHdr = ID_FGSCRIPT;
|
static const char *IdHdr = ID_FGSCRIPT;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -266,8 +266,9 @@ bool FGScript::LoadScript(string script, double deltaT)
|
||||||
} else {
|
} else {
|
||||||
cout << endl << fgred << " Could not find the property named "
|
cout << endl << fgred << " Could not find the property named "
|
||||||
<< notifyPropertyName << " in script" << endl << " \""
|
<< notifyPropertyName << " in script" << endl << " \""
|
||||||
<< ScriptName << "\". This unknown property will not be "
|
<< ScriptName << "\". Execution is aborted. Please recheck "
|
||||||
<< "echoed for notification." << reset << endl;
|
<< "your input files and scripts." << reset << endl;
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
notify_property_element = notify_element->FindNextElement("property");
|
notify_property_element = notify_element->FindNextElement("property");
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,7 +47,7 @@ using namespace std;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGColumnVector3.cpp,v 1.13 2010/08/08 00:19:21 jberndt Exp $";
|
static const char *IdSrc = "$Id: FGColumnVector3.cpp,v 1.14 2010/12/07 12:57:14 jberndt Exp $";
|
||||||
static const char *IdHdr = ID_COLUMNVECTOR3;
|
static const char *IdHdr = ID_COLUMNVECTOR3;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -125,47 +125,11 @@ FGColumnVector3& FGColumnVector3::Normalize(void)
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
// The bitmasked value choices are as follows:
|
|
||||||
// unset: In this case (the default) JSBSim would only print
|
|
||||||
// out the normally expected messages, essentially echoing
|
|
||||||
// the config files as they are read. If the environment
|
|
||||||
// variable is not set, debug_lvl is set to 1 internally
|
|
||||||
// 0: This requests JSBSim not to output any messages
|
|
||||||
// whatsoever.
|
|
||||||
// 1: This value explicity requests the normal JSBSim
|
|
||||||
// startup messages
|
|
||||||
// 2: This value asks for a message to be printed out when
|
|
||||||
// a class is instantiated
|
|
||||||
// 4: When this value is set, a message is displayed when a
|
|
||||||
// FGModel object executes its Run() method
|
|
||||||
// 8: When this value is set, various runtime state variables
|
|
||||||
// are printed out periodically
|
|
||||||
// 16: When set various parameters are sanity checked and
|
|
||||||
// a message is printed out when they go out of bounds
|
|
||||||
|
|
||||||
void FGColumnVector3::Debug(int from)
|
double FGColumnVector3::Magnitude(const int idx1, const int idx2) const {
|
||||||
{
|
return sqrt( data[idx1-1]*data[idx1-1] + data[idx2-1]*data[idx2-1] );
|
||||||
if (debug_lvl <= 0) return;
|
|
||||||
|
|
||||||
if (debug_lvl & 1) { // Standard console startup message output
|
|
||||||
}
|
|
||||||
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
|
|
||||||
if (from == 0) cout << "Instantiated: FGColumnVector3" << endl;
|
|
||||||
if (from == 1) cout << "Destroyed: FGColumnVector3" << endl;
|
|
||||||
}
|
|
||||||
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
|
||||||
}
|
|
||||||
if (debug_lvl & 8 ) { // Runtime state variables
|
|
||||||
}
|
|
||||||
if (debug_lvl & 16) { // Sanity checking
|
|
||||||
}
|
|
||||||
if (debug_lvl & 64) {
|
|
||||||
if (from == 0) { // Constructor
|
|
||||||
cout << IdSrc << endl;
|
|
||||||
cout << IdHdr << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
} // namespace JSBSim
|
} // namespace JSBSim
|
||||||
|
|
|
@ -41,13 +41,12 @@ INCLUDES
|
||||||
|
|
||||||
#include <iosfwd>
|
#include <iosfwd>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "FGJSBBase.h"
|
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#define ID_COLUMNVECTOR3 "$Id: FGColumnVector3.h,v 1.12 2010/06/30 03:13:40 jberndt Exp $"
|
#define ID_COLUMNVECTOR3 "$Id: FGColumnVector3.h,v 1.16 2010/12/07 12:57:14 jberndt Exp $"
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
FORWARD DECLARATIONS
|
FORWARD DECLARATIONS
|
||||||
|
@ -61,14 +60,14 @@ CLASS DOCUMENTATION
|
||||||
|
|
||||||
/** This class implements a 3 element column vector.
|
/** This class implements a 3 element column vector.
|
||||||
@author Jon S. Berndt, Tony Peden, et. al.
|
@author Jon S. Berndt, Tony Peden, et. al.
|
||||||
@version $Id: FGColumnVector3.h,v 1.12 2010/06/30 03:13:40 jberndt Exp $
|
@version $Id: FGColumnVector3.h,v 1.16 2010/12/07 12:57:14 jberndt Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
CLASS DECLARATION
|
CLASS DECLARATION
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
class FGColumnVector3 : public FGJSBBase
|
class FGColumnVector3
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/** Default initializer.
|
/** Default initializer.
|
||||||
|
@ -80,11 +79,10 @@ public:
|
||||||
@param Y value of the y-conponent.
|
@param Y value of the y-conponent.
|
||||||
@param Z value of the z-conponent.
|
@param Z value of the z-conponent.
|
||||||
Create a vector from the doubles given in the arguments. */
|
Create a vector from the doubles given in the arguments. */
|
||||||
FGColumnVector3(double X, double Y, double Z) {
|
FGColumnVector3(const double X, const double Y, const double Z) {
|
||||||
data[0] = X;
|
data[0] = X;
|
||||||
data[1] = Y;
|
data[1] = Y;
|
||||||
data[2] = Z;
|
data[2] = Z;
|
||||||
// Debug(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Copy constructor.
|
/** Copy constructor.
|
||||||
|
@ -94,25 +92,24 @@ public:
|
||||||
data[0] = v.data[0];
|
data[0] = v.data[0];
|
||||||
data[1] = v.data[1];
|
data[1] = v.data[1];
|
||||||
data[2] = v.data[2];
|
data[2] = v.data[2];
|
||||||
// Debug(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Destructor.
|
/// Destructor.
|
||||||
~FGColumnVector3(void) { /* Debug(1); */ }
|
~FGColumnVector3(void) { }
|
||||||
|
|
||||||
/** Read access the entries of the vector.
|
/** Read access the entries of the vector.
|
||||||
@param idx the component index.
|
@param idx the component index.
|
||||||
Return the value of the matrix entry at the given index.
|
Return the value of the matrix entry at the given index.
|
||||||
Indices are counted starting with 1.
|
Indices are counted starting with 1.
|
||||||
Note that the index given in the argument is unchecked. */
|
Note that the index given in the argument is unchecked. */
|
||||||
double operator()(unsigned int idx) const { return data[idx-1]; }
|
double operator()(const unsigned int idx) const { return data[idx-1]; }
|
||||||
|
|
||||||
/** Write access the entries of the vector.
|
/** Write access the entries of the vector.
|
||||||
@param idx the component index.
|
@param idx the component index.
|
||||||
Return a reference to the vector entry at the given index.
|
Return a reference to the vector entry at the given index.
|
||||||
Indices are counted starting with 1.
|
Indices are counted starting with 1.
|
||||||
Note that the index given in the argument is unchecked. */
|
Note that the index given in the argument is unchecked. */
|
||||||
double& operator()(unsigned int idx) { return data[idx-1]; }
|
double& operator()(const unsigned int idx) { return data[idx-1]; }
|
||||||
|
|
||||||
/** Read access the entries of the vector.
|
/** Read access the entries of the vector.
|
||||||
@param idx the component index.
|
@param idx the component index.
|
||||||
|
@ -122,7 +119,7 @@ public:
|
||||||
operator()(unsigned int idx) const</tt> function. It is
|
operator()(unsigned int idx) const</tt> function. It is
|
||||||
used internally to access the elements in a more convenient way.
|
used internally to access the elements in a more convenient way.
|
||||||
Note that the index given in the argument is unchecked. */
|
Note that the index given in the argument is unchecked. */
|
||||||
double Entry(unsigned int idx) const { return data[idx-1]; }
|
double Entry(const unsigned int idx) const { return data[idx-1]; }
|
||||||
|
|
||||||
/** Write access the entries of the vector.
|
/** Write access the entries of the vector.
|
||||||
@param idx the component index.
|
@param idx the component index.
|
||||||
|
@ -132,7 +129,7 @@ public:
|
||||||
operator()(unsigned int idx)</tt> function. It is
|
operator()(unsigned int idx)</tt> function. It is
|
||||||
used internally to access the elements in a more convenient way.
|
used internally to access the elements in a more convenient way.
|
||||||
Note that the index given in the argument is unchecked. */
|
Note that the index given in the argument is unchecked. */
|
||||||
double& Entry(unsigned int idx) { return data[idx-1]; }
|
double& Entry(const unsigned int idx) { return data[idx-1]; }
|
||||||
|
|
||||||
/** Prints the contents of the vector
|
/** Prints the contents of the vector
|
||||||
@param delimeter the item separator (tab or comma)
|
@param delimeter the item separator (tab or comma)
|
||||||
|
@ -181,34 +178,34 @@ public:
|
||||||
Compute and return the cross product of the current vector with
|
Compute and return the cross product of the current vector with
|
||||||
the given argument. */
|
the given argument. */
|
||||||
FGColumnVector3 operator*(const FGColumnVector3& V) const {
|
FGColumnVector3 operator*(const FGColumnVector3& V) const {
|
||||||
return FGColumnVector3( data[1] * V(3) - data[2] * V(2),
|
return FGColumnVector3( data[1] * V.data[2] - data[2] * V.data[1],
|
||||||
data[2] * V(1) - data[0] * V(3),
|
data[2] * V.data[0] - data[0] * V.data[2],
|
||||||
data[0] * V(2) - data[1] * V(1) );
|
data[0] * V.data[1] - data[1] * V.data[0] );
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Addition operator.
|
/// Addition operator.
|
||||||
FGColumnVector3 operator+(const FGColumnVector3& B) const {
|
FGColumnVector3 operator+(const FGColumnVector3& B) const {
|
||||||
return FGColumnVector3( data[0] + B(1), data[1] + B(2), data[2] + B(3) );
|
return FGColumnVector3( data[0] + B.data[0], data[1] + B.data[1], data[2] + B.data[2] );
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Subtraction operator.
|
/// Subtraction operator.
|
||||||
FGColumnVector3 operator-(const FGColumnVector3& B) const {
|
FGColumnVector3 operator-(const FGColumnVector3& B) const {
|
||||||
return FGColumnVector3( data[0] - B(1), data[1] - B(2), data[2] - B(3) );
|
return FGColumnVector3( data[0] - B.data[0], data[1] - B.data[1], data[2] - B.data[2] );
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Subtract an other vector.
|
/// Subtract an other vector.
|
||||||
FGColumnVector3& operator-=(const FGColumnVector3 &B) {
|
FGColumnVector3& operator-=(const FGColumnVector3 &B) {
|
||||||
data[0] -= B(1);
|
data[0] -= B.data[0];
|
||||||
data[1] -= B(2);
|
data[1] -= B.data[1];
|
||||||
data[2] -= B(3);
|
data[2] -= B.data[2];
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Add an other vector.
|
/// Add an other vector.
|
||||||
FGColumnVector3& operator+=(const FGColumnVector3 &B) {
|
FGColumnVector3& operator+=(const FGColumnVector3 &B) {
|
||||||
data[0] += B(1);
|
data[0] += B.data[0];
|
||||||
data[1] += B(2);
|
data[1] += B.data[1];
|
||||||
data[2] += B(3);
|
data[2] += B.data[2];
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -224,8 +221,8 @@ public:
|
||||||
FGColumnVector3& operator/=(const double scalar);
|
FGColumnVector3& operator/=(const double scalar);
|
||||||
|
|
||||||
void InitMatrix(void) { data[0] = data[1] = data[2] = 0.0; }
|
void InitMatrix(void) { data[0] = data[1] = data[2] = 0.0; }
|
||||||
void InitMatrix(double a) { data[0] = data[1] = data[2] = a; }
|
void InitMatrix(const double a) { data[0] = data[1] = data[2] = a; }
|
||||||
void InitMatrix(double a, double b, double c) {
|
void InitMatrix(const double a, const double b, const double c) {
|
||||||
data[0]=a; data[1]=b; data[2]=c;
|
data[0]=a; data[1]=b; data[2]=c;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -236,9 +233,7 @@ public:
|
||||||
/** Length of the vector in a coordinate axis plane.
|
/** Length of the vector in a coordinate axis plane.
|
||||||
Compute and return the euclidean norm of this vector projected into
|
Compute and return the euclidean norm of this vector projected into
|
||||||
the coordinate axis plane idx1-idx2. */
|
the coordinate axis plane idx1-idx2. */
|
||||||
double Magnitude(int idx1, int idx2) const {
|
double Magnitude(const int idx1, const int idx2) const;
|
||||||
return sqrt( data[idx1-1]*data[idx1-1] + data[idx2-1]*data[idx2-1] );
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Normalize.
|
/** Normalize.
|
||||||
Normalize the vector to have the Magnitude() == 1.0. If the vector
|
Normalize the vector to have the Magnitude() == 1.0. If the vector
|
||||||
|
@ -249,19 +244,18 @@ public:
|
||||||
Compute and return the euclidean dot (or scalar) product of two vectors
|
Compute and return the euclidean dot (or scalar) product of two vectors
|
||||||
v1 and v2 */
|
v1 and v2 */
|
||||||
friend inline double DotProduct(const FGColumnVector3& v1, const FGColumnVector3& v2) {
|
friend inline double DotProduct(const FGColumnVector3& v1, const FGColumnVector3& v2) {
|
||||||
return v1(1)*v2(1) + v1(2)*v2(2) + v1(3)*v2(3);
|
return v1.data[0]*v2.data[0] + v1.data[1]*v2.data[1] + v1.data[2]*v2.data[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
double data[3];
|
double data[3];
|
||||||
|
|
||||||
void Debug(int from);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Scalar multiplication.
|
/** Scalar multiplication.
|
||||||
@param scalar scalar value to multiply with.
|
@param scalar scalar value to multiply with.
|
||||||
@param A Vector to multiply.
|
@param A Vector to multiply.
|
||||||
Multiply the Vector with a scalar value.*/
|
Multiply the Vector with a scalar value. Note: At this time, this
|
||||||
|
operator MUST be inlined, or a multiple definition link error will occur.*/
|
||||||
inline FGColumnVector3 operator*(double scalar, const FGColumnVector3& A) {
|
inline FGColumnVector3 operator*(double scalar, const FGColumnVector3& A) {
|
||||||
// use already defined operation.
|
// use already defined operation.
|
||||||
return A*scalar;
|
return A*scalar;
|
||||||
|
@ -269,8 +263,8 @@ inline FGColumnVector3 operator*(double scalar, const FGColumnVector3& A) {
|
||||||
|
|
||||||
/** Write vector to a stream.
|
/** Write vector to a stream.
|
||||||
@param os Stream to write to.
|
@param os Stream to write to.
|
||||||
@param M Matrix to write.
|
@param col vector to write.
|
||||||
Write the matrix to a stream.*/
|
Write the vector to a stream.*/
|
||||||
std::ostream& operator<<(std::ostream& os, const FGColumnVector3& col);
|
std::ostream& operator<<(std::ostream& os, const FGColumnVector3& col);
|
||||||
|
|
||||||
} // namespace JSBSim
|
} // namespace JSBSim
|
||||||
|
|
|
@ -48,7 +48,7 @@ using namespace std;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGMatrix33.cpp,v 1.10 2010/07/01 23:13:19 jberndt Exp $";
|
static const char *IdSrc = "$Id: FGMatrix33.cpp,v 1.11 2010/12/07 12:57:14 jberndt Exp $";
|
||||||
static const char *IdHdr = ID_MATRIX33;
|
static const char *IdHdr = ID_MATRIX33;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -61,8 +61,6 @@ FGMatrix33::FGMatrix33(void)
|
||||||
{
|
{
|
||||||
data[0] = data[1] = data[2] = data[3] = data[4] = data[5] =
|
data[0] = data[1] = data[2] = data[3] = data[4] = data[5] =
|
||||||
data[6] = data[7] = data[8] = 0.0;
|
data[6] = data[7] = data[8] = 0.0;
|
||||||
|
|
||||||
// Debug(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -476,49 +474,4 @@ FGColumnVector3 FGMatrix33::operator*(const FGColumnVector3& v) const
|
||||||
return FGColumnVector3( tmp1, tmp2, tmp3 );
|
return FGColumnVector3( tmp1, tmp2, tmp3 );
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
||||||
// The bitmasked value choices are as follows:
|
|
||||||
// unset: In this case (the default) JSBSim would only print
|
|
||||||
// out the normally expected messages, essentially echoing
|
|
||||||
// the config files as they are read. If the environment
|
|
||||||
// variable is not set, debug_lvl is set to 1 internally
|
|
||||||
// 0: This requests JSBSim not to output any messages
|
|
||||||
// whatsoever.
|
|
||||||
// 1: This value explicity requests the normal JSBSim
|
|
||||||
// startup messages
|
|
||||||
// 2: This value asks for a message to be printed out when
|
|
||||||
// a class is instantiated
|
|
||||||
// 4: When this value is set, a message is displayed when a
|
|
||||||
// FGModel object executes its Run() method
|
|
||||||
// 8: When this value is set, various runtime state variables
|
|
||||||
// are printed out periodically
|
|
||||||
// 16: When set various parameters are sanity checked and
|
|
||||||
// a message is printed out when they go out of bounds
|
|
||||||
|
|
||||||
void FGMatrix33::Debug(int from)
|
|
||||||
{
|
|
||||||
if (debug_lvl <= 0) return;
|
|
||||||
|
|
||||||
if (debug_lvl & 1) { // Standard console startup message output
|
|
||||||
if (from == 0) { // Constructor
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
|
|
||||||
if (from == 0) cout << "Instantiated: FGMatrix33" << endl;
|
|
||||||
if (from == 1) cout << "Destroyed: FGMatrix33" << endl;
|
|
||||||
}
|
|
||||||
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
|
||||||
}
|
|
||||||
if (debug_lvl & 8 ) { // Runtime state variables
|
|
||||||
}
|
|
||||||
if (debug_lvl & 16) { // Sanity checking
|
|
||||||
}
|
|
||||||
if (debug_lvl & 64) {
|
|
||||||
if (from == 0) { // Constructor
|
|
||||||
cout << IdSrc << endl;
|
|
||||||
cout << IdHdr << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
|
@ -44,13 +44,12 @@ INCLUDES
|
||||||
#include <iosfwd>
|
#include <iosfwd>
|
||||||
|
|
||||||
#include "FGColumnVector3.h"
|
#include "FGColumnVector3.h"
|
||||||
#include "FGJSBBase.h"
|
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#define ID_MATRIX33 "$Id: FGMatrix33.h,v 1.12 2010/08/21 17:13:47 jberndt Exp $"
|
#define ID_MATRIX33 "$Id: FGMatrix33.h,v 1.14 2010/12/07 12:57:14 jberndt Exp $"
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
FORWARD DECLARATIONS
|
FORWARD DECLARATIONS
|
||||||
|
@ -72,7 +71,7 @@ CLASS DOCUMENTATION
|
||||||
DECLARATION: MatrixException
|
DECLARATION: MatrixException
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
class MatrixException : public FGJSBBase
|
class MatrixException //: public FGJSBBase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::string Message;
|
std::string Message;
|
||||||
|
@ -90,7 +89,7 @@ CLASS DOCUMENTATION
|
||||||
DECLARATION: FGMatrix33
|
DECLARATION: FGMatrix33
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
class FGMatrix33 : public FGJSBBase
|
class FGMatrix33
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
@ -122,8 +121,6 @@ public:
|
||||||
data[6] = M.data[6];
|
data[6] = M.data[6];
|
||||||
data[7] = M.data[7];
|
data[7] = M.data[7];
|
||||||
data[8] = M.data[8];
|
data[8] = M.data[8];
|
||||||
|
|
||||||
// Debug(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Initialization by given values.
|
/** Initialization by given values.
|
||||||
|
@ -140,9 +137,10 @@ public:
|
||||||
|
|
||||||
Create a matrix from the doubles given in the arguments.
|
Create a matrix from the doubles given in the arguments.
|
||||||
*/
|
*/
|
||||||
FGMatrix33(double m11, double m12, double m13,
|
FGMatrix33(const double m11, const double m12, const double m13,
|
||||||
double m21, double m22, double m23,
|
const double m21, const double m22, const double m23,
|
||||||
double m31, double m32, double m33) {
|
const double m31, const double m32, const double m33)
|
||||||
|
{
|
||||||
data[0] = m11;
|
data[0] = m11;
|
||||||
data[1] = m21;
|
data[1] = m21;
|
||||||
data[2] = m31;
|
data[2] = m31;
|
||||||
|
@ -152,13 +150,11 @@ public:
|
||||||
data[6] = m13;
|
data[6] = m13;
|
||||||
data[7] = m23;
|
data[7] = m23;
|
||||||
data[8] = m33;
|
data[8] = m33;
|
||||||
|
|
||||||
// Debug(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Destructor.
|
/** Destructor.
|
||||||
*/
|
*/
|
||||||
~FGMatrix33(void) { /* Debug(1); */ }
|
~FGMatrix33(void) {}
|
||||||
|
|
||||||
/** Prints the contents of the matrix.
|
/** Prints the contents of the matrix.
|
||||||
@param delimeter the item separator (tab or comma)
|
@param delimeter the item separator (tab or comma)
|
||||||
|
@ -263,9 +259,10 @@ public:
|
||||||
/** Initialize the matrix.
|
/** Initialize the matrix.
|
||||||
This function initializes a matrix to user specified values.
|
This function initializes a matrix to user specified values.
|
||||||
*/
|
*/
|
||||||
void InitMatrix(double m11, double m12, double m13,
|
void InitMatrix(const double m11, const double m12, const double m13,
|
||||||
double m21, double m22, double m23,
|
const double m21, const double m22, const double m23,
|
||||||
double m31, double m32, double m33) {
|
const double m31, const double m32, const double m33)
|
||||||
|
{
|
||||||
data[0] = m11;
|
data[0] = m11;
|
||||||
data[1] = m21;
|
data[1] = m21;
|
||||||
data[2] = m31;
|
data[2] = m31;
|
||||||
|
@ -309,7 +306,8 @@ public:
|
||||||
|
|
||||||
Copy the content of the matrix given in the argument into *this.
|
Copy the content of the matrix given in the argument into *this.
|
||||||
*/
|
*/
|
||||||
FGMatrix33& operator=(const FGMatrix33& A) {
|
FGMatrix33& operator=(const FGMatrix33& A)
|
||||||
|
{
|
||||||
data[0] = A.data[0];
|
data[0] = A.data[0];
|
||||||
data[1] = A.data[1];
|
data[1] = A.data[1];
|
||||||
data[2] = A.data[2];
|
data[2] = A.data[2];
|
||||||
|
@ -434,8 +432,6 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
double data[eRows*eColumns];
|
double data[eRows*eColumns];
|
||||||
|
|
||||||
void Debug(int from);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Scalar multiplication.
|
/** Scalar multiplication.
|
||||||
|
|
|
@ -57,7 +57,7 @@ using std::endl;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGQuaternion.cpp,v 1.17 2010/11/28 13:15:26 bcoconni Exp $";
|
static const char *IdSrc = "$Id: FGQuaternion.cpp,v 1.19 2010/12/07 12:57:14 jberndt Exp $";
|
||||||
static const char *IdHdr = ID_QUATERNION;
|
static const char *IdHdr = ID_QUATERNION;
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -254,55 +254,14 @@ void FGQuaternion::ComputeDerivedUnconditional(void) const
|
||||||
mEulerCosines(ePhi) = cos(mEulerAngles(ePhi));
|
mEulerCosines(ePhi) = cos(mEulerAngles(ePhi));
|
||||||
mEulerCosines(eTht) = cos(mEulerAngles(eTht));
|
mEulerCosines(eTht) = cos(mEulerAngles(eTht));
|
||||||
mEulerCosines(ePsi) = cos(mEulerAngles(ePsi));
|
mEulerCosines(ePsi) = cos(mEulerAngles(ePsi));
|
||||||
|
|
||||||
// Debug(2);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
// The bitmasked value choices are as follows:
|
|
||||||
// unset: In this case (the default) JSBSim would only print
|
|
||||||
// out the normally expected messages, essentially echoing
|
|
||||||
// the config files as they are read. If the environment
|
|
||||||
// variable is not set, debug_lvl is set to 1 internally
|
|
||||||
// 0: This requests JSBSim not to output any messages
|
|
||||||
// whatsoever.
|
|
||||||
// 1: This value explicity requests the normal JSBSim
|
|
||||||
// startup messages
|
|
||||||
// 2: This value asks for a message to be printed out when
|
|
||||||
// a class is instantiated
|
|
||||||
// 4: When this value is set, a message is displayed when a
|
|
||||||
// FGModel object executes its Run() method
|
|
||||||
// 8: When this value is set, various runtime state variables
|
|
||||||
// are printed out periodically
|
|
||||||
// 16: When set various parameters are sanity checked and
|
|
||||||
// a message is printed out when they go out of bounds
|
|
||||||
|
|
||||||
void FGQuaternion::Debug(int from) const
|
std::ostream& operator<<(std::ostream& os, const FGQuaternion& q)
|
||||||
{
|
{
|
||||||
if (debug_lvl <= 0) return;
|
os << q(1) << " , " << q(2) << " , " << q(3) << " , " << q(4);
|
||||||
|
return os;
|
||||||
if (debug_lvl & 1) { // Standard console startup message output
|
|
||||||
}
|
|
||||||
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
|
|
||||||
if (from == 0) cout << "Instantiated: FGQuaternion" << endl;
|
|
||||||
if (from == 1) cout << "Destroyed: FGQuaternion" << endl;
|
|
||||||
}
|
|
||||||
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
|
||||||
}
|
|
||||||
if (debug_lvl & 8 ) { // Runtime state variables
|
|
||||||
}
|
|
||||||
if (debug_lvl & 16) { // Sanity checking
|
|
||||||
if (!EqualToRoundoff(Magnitude(), 1.0)) {
|
|
||||||
cout << "Quaternion magnitude differs from 1.0 !" << endl;
|
|
||||||
cout << "\tdelta from 1.0: " << std::scientific << Magnitude()-1.0 << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (debug_lvl & 64) {
|
|
||||||
if (from == 0) { // Constructor
|
|
||||||
cout << IdSrc << endl;
|
|
||||||
cout << IdHdr << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace JSBSim
|
} // namespace JSBSim
|
||||||
|
|
|
@ -47,7 +47,7 @@ SENTRY
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.18 2010/09/29 02:19:05 jberndt Exp $"
|
#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.22 2010/12/07 12:57:14 jberndt Exp $"
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
|
@ -88,7 +88,7 @@ class FGMatrix33;
|
||||||
CLASS DECLARATION
|
CLASS DECLARATION
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
class FGQuaternion : virtual FGJSBBase {
|
class FGQuaternion : public FGJSBBase {
|
||||||
public:
|
public:
|
||||||
/** Default initializer.
|
/** Default initializer.
|
||||||
Default initializer, initializes the class with the identity rotation. */
|
Default initializer, initializes the class with the identity rotation. */
|
||||||
|
@ -293,10 +293,10 @@ public:
|
||||||
@return reference to a quaternion object */
|
@return reference to a quaternion object */
|
||||||
const FGQuaternion& operator=(const FGQuaternion& q) {
|
const FGQuaternion& operator=(const FGQuaternion& q) {
|
||||||
// Copy the master values ...
|
// Copy the master values ...
|
||||||
data[0] = q(1);
|
data[0] = q.data[0];
|
||||||
data[1] = q(2);
|
data[1] = q.data[1];
|
||||||
data[2] = q(3);
|
data[2] = q.data[2];
|
||||||
data[3] = q(4);
|
data[3] = q.data[3];
|
||||||
ComputeDerived();
|
ComputeDerived();
|
||||||
// .. and copy the derived values if they are valid
|
// .. and copy the derived values if they are valid
|
||||||
mCacheValid = q.mCacheValid;
|
mCacheValid = q.mCacheValid;
|
||||||
|
@ -317,8 +317,8 @@ public:
|
||||||
@param q a quaternion reference
|
@param q a quaternion reference
|
||||||
@return true if both quaternions represent the same rotation. */
|
@return true if both quaternions represent the same rotation. */
|
||||||
bool operator==(const FGQuaternion& q) const {
|
bool operator==(const FGQuaternion& q) const {
|
||||||
return data[0] == q(1) && data[1] == q(2)
|
return data[0] == q.data[0] && data[1] == q.data[1]
|
||||||
&& data[2] == q(3) && data[3] == q(4);
|
&& data[2] == q.data[2] && data[3] == q.data[3];
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Comparison operator "!=".
|
/** Comparison operator "!=".
|
||||||
|
@ -327,10 +327,10 @@ public:
|
||||||
bool operator!=(const FGQuaternion& q) const { return ! operator==(q); }
|
bool operator!=(const FGQuaternion& q) const { return ! operator==(q); }
|
||||||
const FGQuaternion& operator+=(const FGQuaternion& q) {
|
const FGQuaternion& operator+=(const FGQuaternion& q) {
|
||||||
// Copy the master values ...
|
// Copy the master values ...
|
||||||
data[0] += q(1);
|
data[0] += q.data[0];
|
||||||
data[1] += q(2);
|
data[1] += q.data[1];
|
||||||
data[2] += q(3);
|
data[2] += q.data[2];
|
||||||
data[3] += q(4);
|
data[3] += q.data[3];
|
||||||
mCacheValid = false;
|
mCacheValid = false;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
@ -340,10 +340,10 @@ public:
|
||||||
@return a quaternion reference representing Q, where Q = Q - q. */
|
@return a quaternion reference representing Q, where Q = Q - q. */
|
||||||
const FGQuaternion& operator-=(const FGQuaternion& q) {
|
const FGQuaternion& operator-=(const FGQuaternion& q) {
|
||||||
// Copy the master values ...
|
// Copy the master values ...
|
||||||
data[0] -= q(1);
|
data[0] -= q.data[0];
|
||||||
data[1] -= q(2);
|
data[1] -= q.data[1];
|
||||||
data[2] -= q(3);
|
data[2] -= q.data[2];
|
||||||
data[3] -= q(4);
|
data[3] -= q.data[3];
|
||||||
mCacheValid = false;
|
mCacheValid = false;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
@ -371,16 +371,16 @@ public:
|
||||||
@param q a quaternion to be summed.
|
@param q a quaternion to be summed.
|
||||||
@return a quaternion representing Q, where Q = Q + q. */
|
@return a quaternion representing Q, where Q = Q + q. */
|
||||||
FGQuaternion operator+(const FGQuaternion& q) const {
|
FGQuaternion operator+(const FGQuaternion& q) const {
|
||||||
return FGQuaternion(data[0]+q(1), data[1]+q(2),
|
return FGQuaternion(data[0]+q.data[0], data[1]+q.data[1],
|
||||||
data[2]+q(3), data[3]+q(4));
|
data[2]+q.data[2], data[3]+q.data[3]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Arithmetic operator "-".
|
/** Arithmetic operator "-".
|
||||||
@param q a quaternion to be subtracted.
|
@param q a quaternion to be subtracted.
|
||||||
@return a quaternion representing Q, where Q = Q - q. */
|
@return a quaternion representing Q, where Q = Q - q. */
|
||||||
FGQuaternion operator-(const FGQuaternion& q) const {
|
FGQuaternion operator-(const FGQuaternion& q) const {
|
||||||
return FGQuaternion(data[0]-q(1), data[1]-q(2),
|
return FGQuaternion(data[0]-q.data[0], data[1]-q.data[1],
|
||||||
data[2]-q(3), data[3]-q(4));
|
data[2]-q.data[2], data[3]-q.data[3]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Arithmetic operator "*".
|
/** Arithmetic operator "*".
|
||||||
|
@ -388,10 +388,10 @@ public:
|
||||||
@param q a quaternion to be multiplied.
|
@param q a quaternion to be multiplied.
|
||||||
@return a quaternion representing Q, where Q = Q * q. */
|
@return a quaternion representing Q, where Q = Q * q. */
|
||||||
FGQuaternion operator*(const FGQuaternion& q) const {
|
FGQuaternion operator*(const FGQuaternion& q) const {
|
||||||
return FGQuaternion(data[0]*q(1)-data[1]*q(2)-data[2]*q(3)-data[3]*q(4),
|
return FGQuaternion(data[0]*q.data[0]-data[1]*q.data[1]-data[2]*q.data[2]-data[3]*q.data[3],
|
||||||
data[0]*q(2)+data[1]*q(1)+data[2]*q(4)-data[3]*q(3),
|
data[0]*q.data[1]+data[1]*q.data[0]+data[2]*q.data[3]-data[3]*q.data[2],
|
||||||
data[0]*q(3)-data[1]*q(4)+data[2]*q(1)+data[3]*q(2),
|
data[0]*q.data[2]-data[1]*q.data[3]+data[2]*q.data[0]+data[3]*q.data[1],
|
||||||
data[0]*q(4)+data[1]*q(3)-data[2]*q(2)+data[3]*q(1));
|
data[0]*q.data[3]+data[1]*q.data[2]-data[2]*q.data[1]+data[3]*q.data[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Arithmetic operator "*=".
|
/** Arithmetic operator "*=".
|
||||||
|
@ -399,10 +399,10 @@ public:
|
||||||
@param q a quaternion to be multiplied.
|
@param q a quaternion to be multiplied.
|
||||||
@return a quaternion reference representing Q, where Q = Q * q. */
|
@return a quaternion reference representing Q, where Q = Q * q. */
|
||||||
const FGQuaternion& operator*=(const FGQuaternion& q) {
|
const FGQuaternion& operator*=(const FGQuaternion& q) {
|
||||||
double q0 = data[0]*q(1)-data[1]*q(2)-data[2]*q(3)-data[3]*q(4);
|
double q0 = data[0]*q.data[0]-data[1]*q.data[1]-data[2]*q.data[2]-data[3]*q.data[3];
|
||||||
double q1 = data[0]*q(2)+data[1]*q(1)+data[2]*q(4)-data[3]*q(3);
|
double q1 = data[0]*q.data[1]+data[1]*q.data[0]+data[2]*q.data[3]-data[3]*q.data[2];
|
||||||
double q2 = data[0]*q(3)-data[1]*q(4)+data[2]*q(1)+data[3]*q(2);
|
double q2 = data[0]*q.data[2]-data[1]*q.data[3]+data[2]*q.data[0]+data[3]*q.data[1];
|
||||||
double q3 = data[0]*q(4)+data[1]*q(3)-data[2]*q(2)+data[3]*q(1);
|
double q3 = data[0]*q.data[3]+data[1]*q.data[2]-data[2]*q.data[1]+data[3]*q.data[0];
|
||||||
data[0] = q0;
|
data[0] = q0;
|
||||||
data[1] = q1;
|
data[1] = q1;
|
||||||
data[2] = q2;
|
data[2] = q2;
|
||||||
|
@ -506,8 +506,6 @@ private:
|
||||||
mutable FGColumnVector3 mEulerSines;
|
mutable FGColumnVector3 mEulerSines;
|
||||||
mutable FGColumnVector3 mEulerCosines;
|
mutable FGColumnVector3 mEulerCosines;
|
||||||
|
|
||||||
void Debug(int from) const;
|
|
||||||
|
|
||||||
void InitializeFromEulerAngles(double phi, double tht, double psi);
|
void InitializeFromEulerAngles(double phi, double tht, double psi);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -519,9 +517,15 @@ private:
|
||||||
Multiply the Vector with a scalar value.
|
Multiply the Vector with a scalar value.
|
||||||
*/
|
*/
|
||||||
inline FGQuaternion operator*(double scalar, const FGQuaternion& q) {
|
inline FGQuaternion operator*(double scalar, const FGQuaternion& q) {
|
||||||
return FGQuaternion(scalar*q(1), scalar*q(2), scalar*q(3), scalar*q(4));
|
return FGQuaternion(scalar*q.data[0], scalar*q.data[1], scalar*q.data[2], scalar*q.data[3]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Write quaternion to a stream.
|
||||||
|
@param os Stream to write to.
|
||||||
|
@param q Quaternion to write.
|
||||||
|
Write the quaternion to a stream.*/
|
||||||
|
std::ostream& operator<<(std::ostream& os, const FGQuaternion& q);
|
||||||
|
|
||||||
} // namespace JSBSim
|
} // namespace JSBSim
|
||||||
|
|
||||||
#include "FGMatrix33.h"
|
#include "FGMatrix33.h"
|
||||||
|
|
|
@ -52,7 +52,7 @@ using namespace std;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.35 2010/11/18 12:38:06 jberndt Exp $";
|
static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.36 2011/01/19 12:41:19 jberndt Exp $";
|
||||||
static const char *IdHdr = ID_AERODYNAMICS;
|
static const char *IdHdr = ID_AERODYNAMICS;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -388,23 +388,28 @@ void FGAerodynamics::DetermineAxisSystem()
|
||||||
string axis;
|
string axis;
|
||||||
while (axis_element) {
|
while (axis_element) {
|
||||||
axis = axis_element->GetAttributeValue("name");
|
axis = axis_element->GetAttributeValue("name");
|
||||||
if (axis == "LIFT" || axis == "DRAG" || axis == "SIDE") {
|
if (axis == "LIFT" || axis == "DRAG") {
|
||||||
if (axisType == atNone) axisType = atLiftDrag;
|
if (axisType == atNone) axisType = atLiftDrag;
|
||||||
else if (axisType != atLiftDrag) {
|
else if (axisType != atLiftDrag) {
|
||||||
cerr << endl << " Mixed aerodynamic axis systems have been used in the"
|
cerr << endl << " Mixed aerodynamic axis systems have been used in the"
|
||||||
<< " aircraft config file." << endl;
|
<< " aircraft config file. (LIFT DRAG)" << endl;
|
||||||
|
}
|
||||||
|
} else if (axis == "SIDE") {
|
||||||
|
if (axisType != atNone && axisType != atLiftDrag && axisType != atAxialNormal) {
|
||||||
|
cerr << endl << " Mixed aerodynamic axis systems have been used in the"
|
||||||
|
<< " aircraft config file. (SIDE)" << endl;
|
||||||
}
|
}
|
||||||
} else if (axis == "AXIAL" || axis == "NORMAL") {
|
} else if (axis == "AXIAL" || axis == "NORMAL") {
|
||||||
if (axisType == atNone) axisType = atAxialNormal;
|
if (axisType == atNone) axisType = atAxialNormal;
|
||||||
else if (axisType != atAxialNormal) {
|
else if (axisType != atAxialNormal) {
|
||||||
cerr << endl << " Mixed aerodynamic axis systems have been used in the"
|
cerr << endl << " Mixed aerodynamic axis systems have been used in the"
|
||||||
<< " aircraft config file." << endl;
|
<< " aircraft config file. (NORMAL AXIAL)" << endl;
|
||||||
}
|
}
|
||||||
} else if (axis == "X" || axis == "Y" || axis == "Z") {
|
} else if (axis == "X" || axis == "Y" || axis == "Z") {
|
||||||
if (axisType == atNone) axisType = atBodyXYZ;
|
if (axisType == atNone) axisType = atBodyXYZ;
|
||||||
else if (axisType != atBodyXYZ) {
|
else if (axisType != atBodyXYZ) {
|
||||||
cerr << endl << " Mixed aerodynamic axis systems have been used in the"
|
cerr << endl << " Mixed aerodynamic axis systems have been used in the"
|
||||||
<< " aircraft config file." << endl;
|
<< " aircraft config file. (XYZ)" << endl;
|
||||||
}
|
}
|
||||||
} else if (axis != "ROLL" && axis != "PITCH" && axis != "YAW") { // error
|
} else if (axis != "ROLL" && axis != "PITCH" && axis != "YAW") { // error
|
||||||
cerr << endl << " An unknown axis type, " << axis << " has been specified"
|
cerr << endl << " An unknown axis type, " << axis << " has been specified"
|
||||||
|
|
|
@ -53,7 +53,7 @@ using std::max;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGGasCell.cpp,v 1.12 2009/10/24 22:59:30 jberndt Exp $";
|
static const char *IdSrc = "$Id: FGGasCell.cpp,v 1.13 2010/12/29 22:39:25 andgi Exp $";
|
||||||
static const char *IdHdr = ID_GASCELL;
|
static const char *IdHdr = ID_GASCELL;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -206,20 +206,20 @@ FGGasCell::FGGasCell(FGFDMExec* exec, Element* el, int num) : FGForce(exec)
|
||||||
base_property_name = CreateIndexedPropertyName("buoyant_forces/gas-cell", CellNum);
|
base_property_name = CreateIndexedPropertyName("buoyant_forces/gas-cell", CellNum);
|
||||||
|
|
||||||
property_name = base_property_name + "/max_volume-ft3";
|
property_name = base_property_name + "/max_volume-ft3";
|
||||||
PropertyManager->Tie( property_name.c_str(), &MaxVolume );
|
PropertyManager->Tie( property_name.c_str(), &MaxVolume, false );
|
||||||
PropertyManager->SetWritable( property_name, false );
|
PropertyManager->SetWritable( property_name, false );
|
||||||
property_name = base_property_name + "/temp-R";
|
property_name = base_property_name + "/temp-R";
|
||||||
PropertyManager->Tie( property_name.c_str(), &Temperature );
|
PropertyManager->Tie( property_name.c_str(), &Temperature, false );
|
||||||
property_name = base_property_name + "/pressure-psf";
|
property_name = base_property_name + "/pressure-psf";
|
||||||
PropertyManager->Tie( property_name.c_str(), &Pressure );
|
PropertyManager->Tie( property_name.c_str(), &Pressure, false );
|
||||||
property_name = base_property_name + "/volume-ft3";
|
property_name = base_property_name + "/volume-ft3";
|
||||||
PropertyManager->Tie( property_name.c_str(), &Volume );
|
PropertyManager->Tie( property_name.c_str(), &Volume, false );
|
||||||
property_name = base_property_name + "/buoyancy-lbs";
|
property_name = base_property_name + "/buoyancy-lbs";
|
||||||
PropertyManager->Tie( property_name.c_str(), &Buoyancy );
|
PropertyManager->Tie( property_name.c_str(), &Buoyancy, false );
|
||||||
property_name = base_property_name + "/contents-mol";
|
property_name = base_property_name + "/contents-mol";
|
||||||
PropertyManager->Tie( property_name.c_str(), &Contents );
|
PropertyManager->Tie( property_name.c_str(), &Contents, false );
|
||||||
property_name = base_property_name + "/valve_open";
|
property_name = base_property_name + "/valve_open";
|
||||||
PropertyManager->Tie( property_name.c_str(), &ValveOpen );
|
PropertyManager->Tie( property_name.c_str(), &ValveOpen, false );
|
||||||
|
|
||||||
Debug(0);
|
Debug(0);
|
||||||
|
|
||||||
|
@ -646,23 +646,23 @@ FGBallonet::FGBallonet(FGFDMExec* exec, Element* el, int num, FGGasCell* parent)
|
||||||
base_property_name = CreateIndexedPropertyName(base_property_name + "/ballonet", CellNum);
|
base_property_name = CreateIndexedPropertyName(base_property_name + "/ballonet", CellNum);
|
||||||
|
|
||||||
property_name = base_property_name + "/max_volume-ft3";
|
property_name = base_property_name + "/max_volume-ft3";
|
||||||
PropertyManager->Tie( property_name, &MaxVolume );
|
PropertyManager->Tie( property_name, &MaxVolume, false );
|
||||||
PropertyManager->SetWritable( property_name, false );
|
PropertyManager->SetWritable( property_name, false );
|
||||||
|
|
||||||
property_name = base_property_name + "/temp-R";
|
property_name = base_property_name + "/temp-R";
|
||||||
PropertyManager->Tie( property_name, &Temperature );
|
PropertyManager->Tie( property_name, &Temperature, false );
|
||||||
|
|
||||||
property_name = base_property_name + "/pressure-psf";
|
property_name = base_property_name + "/pressure-psf";
|
||||||
PropertyManager->Tie( property_name, &Pressure );
|
PropertyManager->Tie( property_name, &Pressure, false );
|
||||||
|
|
||||||
property_name = base_property_name + "/volume-ft3";
|
property_name = base_property_name + "/volume-ft3";
|
||||||
PropertyManager->Tie( property_name, &Volume );
|
PropertyManager->Tie( property_name, &Volume, false );
|
||||||
|
|
||||||
property_name = base_property_name + "/contents-mol";
|
property_name = base_property_name + "/contents-mol";
|
||||||
PropertyManager->Tie( property_name, &Contents );
|
PropertyManager->Tie( property_name, &Contents, false );
|
||||||
|
|
||||||
property_name = base_property_name + "/valve_open";
|
property_name = base_property_name + "/valve_open";
|
||||||
PropertyManager->Tie( property_name, &ValveOpen );
|
PropertyManager->Tie( property_name, &ValveOpen, false );
|
||||||
|
|
||||||
Debug(0);
|
Debug(0);
|
||||||
|
|
||||||
|
|
|
@ -71,7 +71,7 @@ using namespace std;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.74 2010/11/28 13:02:43 bcoconni Exp $";
|
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.76 2011/01/16 16:10:59 bcoconni Exp $";
|
||||||
static const char *IdHdr = ID_PROPAGATE;
|
static const char *IdHdr = ID_PROPAGATE;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -157,8 +157,8 @@ void FGPropagate::SetInitialState(const FGInitialCondition *FGIC)
|
||||||
|
|
||||||
VState.vLocation.SetEarthPositionAngle(FDMExec->GetInertial()->GetEarthPositionAngle());
|
VState.vLocation.SetEarthPositionAngle(FDMExec->GetInertial()->GetEarthPositionAngle());
|
||||||
|
|
||||||
Ti2ec = GetTi2ec(); // ECI to ECEF transform
|
Ti2ec = VState.vLocation.GetTi2ec(); // ECI to ECEF transform
|
||||||
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
||||||
|
|
||||||
VState.vInertialPosition = Tec2i * VState.vLocation;
|
VState.vInertialPosition = Tec2i * VState.vLocation;
|
||||||
|
|
||||||
|
@ -260,8 +260,8 @@ bool FGPropagate::Run(void)
|
||||||
VState.vLocation.SetEarthPositionAngle(FDMExec->GetInertial()->GetEarthPositionAngle());
|
VState.vLocation.SetEarthPositionAngle(FDMExec->GetInertial()->GetEarthPositionAngle());
|
||||||
|
|
||||||
// 2. Update the Ti2ec and Tec2i transforms from the updated EPA
|
// 2. Update the Ti2ec and Tec2i transforms from the updated EPA
|
||||||
Ti2ec = GetTi2ec(); // ECI to ECEF transform
|
Ti2ec = VState.vLocation.GetTi2ec(); // ECI to ECEF transform
|
||||||
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
||||||
|
|
||||||
// 3. Update the location from the updated Ti2ec and inertial position
|
// 3. Update the location from the updated Ti2ec and inertial position
|
||||||
VState.vLocation = Ti2ec*VState.vInertialPosition;
|
VState.vLocation = Ti2ec*VState.vInertialPosition;
|
||||||
|
@ -561,7 +561,7 @@ void FGPropagate::ResolveFrictionForces(double dt)
|
||||||
|
|
||||||
// Prepare the linear system for the Gauss-Seidel algorithm :
|
// Prepare the linear system for the Gauss-Seidel algorithm :
|
||||||
// 1. Compute the right hand side member 'rhs'
|
// 1. Compute the right hand side member 'rhs'
|
||||||
// 2. Divide every line of 'a' and 'lhs' by a[i,i]. This is in order to save
|
// 2. Divide every line of 'a' and 'rhs' by a[i,i]. This is in order to save
|
||||||
// a division computation at each iteration of Gauss-Seidel.
|
// a division computation at each iteration of Gauss-Seidel.
|
||||||
for (int i=0; i < n; i++) {
|
for (int i=0; i < n; i++) {
|
||||||
double d = 1.0 / a[i*n+i];
|
double d = 1.0 / a[i*n+i];
|
||||||
|
@ -619,22 +619,22 @@ void FGPropagate::ResolveFrictionForces(double dt)
|
||||||
|
|
||||||
void FGPropagate::UpdateLocationMatrices(void)
|
void FGPropagate::UpdateLocationMatrices(void)
|
||||||
{
|
{
|
||||||
Tl2ec = GetTl2ec(); // local to ECEF transform
|
Tl2ec = VState.vLocation.GetTl2ec(); // local to ECEF transform
|
||||||
Tec2l = Tl2ec.Transposed(); // ECEF to local frame transform
|
Tec2l = Tl2ec.Transposed(); // ECEF to local frame transform
|
||||||
Ti2l = GetTi2l();
|
Ti2l = VState.vLocation.GetTi2l(); // ECI to local frame transform
|
||||||
Tl2i = Ti2l.Transposed();
|
Tl2i = Ti2l.Transposed(); // local to ECI transform
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
void FGPropagate::UpdateBodyMatrices(void)
|
void FGPropagate::UpdateBodyMatrices(void)
|
||||||
{
|
{
|
||||||
Ti2b = GetTi2b(); // ECI to body frame transform
|
Ti2b = VState.qAttitudeECI.GetT(); // ECI to body frame transform
|
||||||
Tb2i = Ti2b.Transposed(); // body to ECI frame transform
|
Tb2i = Ti2b.Transposed(); // body to ECI frame transform
|
||||||
Tl2b = Ti2b*Tl2i; // local to body frame transform
|
Tl2b = Ti2b*Tl2i; // local to body frame transform
|
||||||
Tb2l = Tl2b.Transposed(); // body to local frame transform
|
Tb2l = Tl2b.Transposed(); // body to local frame transform
|
||||||
Tec2b = Tl2b * Tec2l; // ECEF to body frame transform
|
Tec2b = Tl2b * Tec2l; // ECEF to body frame transform
|
||||||
Tb2ec = Tec2b.Transposed(); // body to ECEF frame tranform
|
Tb2ec = Tec2b.Transposed(); // body to ECEF frame tranform
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -651,7 +651,7 @@ void FGPropagate::SetInertialOrientation(FGQuaternion Qi) {
|
||||||
void FGPropagate::SetInertialVelocity(FGColumnVector3 Vi) {
|
void FGPropagate::SetInertialVelocity(FGColumnVector3 Vi) {
|
||||||
VState.vInertialVelocity = Vi;
|
VState.vInertialVelocity = Vi;
|
||||||
CalculateUVW();
|
CalculateUVW();
|
||||||
vVel = GetTb2l() * VState.vUVW;
|
vVel = Tb2l * VState.vUVW;
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -715,36 +715,6 @@ double FGPropagate::GetTerrainElevation(void) const
|
||||||
return FDMExec->GetGroundCallback()->GetTerrainGeoCentRadius()-SeaLevelRadius;
|
return FDMExec->GetGroundCallback()->GetTerrainGeoCentRadius()-SeaLevelRadius;
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
||||||
//Todo: when should this be called - when should the new EPA be used to
|
|
||||||
// calculate the transformation matrix, so that the matrix is not a step
|
|
||||||
// ahead of the sim and the associated calculations?
|
|
||||||
const FGMatrix33& FGPropagate::GetTi2ec(void)
|
|
||||||
{
|
|
||||||
return VState.vLocation.GetTi2ec();
|
|
||||||
}
|
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
||||||
|
|
||||||
const FGMatrix33& FGPropagate::GetTec2i(void)
|
|
||||||
{
|
|
||||||
return VState.vLocation.GetTec2i();
|
|
||||||
}
|
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
||||||
|
|
||||||
void FGPropagate::SetAltitudeASL(double altASL)
|
|
||||||
{
|
|
||||||
VState.vLocation.SetRadius( altASL + SeaLevelRadius );
|
|
||||||
}
|
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
||||||
|
|
||||||
double FGPropagate::GetLocalTerrainRadius(void) const
|
|
||||||
{
|
|
||||||
return LocalTerrainRadius;
|
|
||||||
}
|
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
double FGPropagate::GetDistanceAGL(void) const
|
double FGPropagate::GetDistanceAGL(void) const
|
||||||
|
@ -754,9 +724,48 @@ double FGPropagate::GetDistanceAGL(void) const
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
void FGPropagate::SetDistanceAGL(double tt)
|
void FGPropagate::SetVState(const VehicleState& vstate)
|
||||||
{
|
{
|
||||||
VState.vLocation.SetRadius( tt + LocalTerrainRadius );
|
VState.vLocation = vstate.vLocation;
|
||||||
|
VState.vLocation.SetEarthPositionAngle(FDMExec->GetInertial()->GetEarthPositionAngle());
|
||||||
|
Ti2ec = VState.vLocation.GetTi2ec(); // useless ?
|
||||||
|
Tec2i = Ti2ec.Transposed();
|
||||||
|
UpdateLocationMatrices();
|
||||||
|
SetInertialOrientation(vstate.qAttitudeECI);
|
||||||
|
RecomputeLocalTerrainRadius();
|
||||||
|
VehicleRadius = GetRadius();
|
||||||
|
VState.vUVW = vstate.vUVW;
|
||||||
|
vVel = Tb2l * VState.vUVW;
|
||||||
|
VState.vPQR = vstate.vPQR;
|
||||||
|
VState.vPQRi = VState.vPQR + Ti2b * vOmegaEarth;
|
||||||
|
VState.vPQRi_i = Tb2i * VState.vPQRi;
|
||||||
|
VState.vInertialPosition = vstate.vInertialPosition;
|
||||||
|
|
||||||
|
InitializeDerivatives();
|
||||||
|
}
|
||||||
|
|
||||||
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
void FGPropagate::UpdateVehicleState(void)
|
||||||
|
{
|
||||||
|
RecomputeLocalTerrainRadius();
|
||||||
|
VehicleRadius = GetRadius();
|
||||||
|
VState.vInertialPosition = Tec2i * VState.vLocation;
|
||||||
|
UpdateLocationMatrices();
|
||||||
|
UpdateBodyMatrices();
|
||||||
|
vVel = Tb2l * VState.vUVW;
|
||||||
|
VState.qAttitudeLocal = Tl2b.GetQuaternion();
|
||||||
|
}
|
||||||
|
|
||||||
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
void FGPropagate::SetLocation(const FGLocation& l)
|
||||||
|
{
|
||||||
|
VState.vLocation = l;
|
||||||
|
VState.vLocation.SetEarthPositionAngle(FDMExec->GetInertial()->GetEarthPositionAngle());
|
||||||
|
Ti2ec = VState.vLocation.GetTi2ec(); // useless ?
|
||||||
|
Tec2i = Ti2ec.Transposed();
|
||||||
|
UpdateVehicleState();
|
||||||
}
|
}
|
||||||
|
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -784,7 +793,7 @@ void FGPropagate::DumpState(void)
|
||||||
cout << endl << " " << underon
|
cout << endl << " " << underon
|
||||||
<< "Velocity" << underoff << endl;
|
<< "Velocity" << underoff << endl;
|
||||||
cout << " ECI: " << VState.vInertialVelocity.Dump(", ") << " (x,y,z in ft/s)" << endl;
|
cout << " ECI: " << VState.vInertialVelocity.Dump(", ") << " (x,y,z in ft/s)" << endl;
|
||||||
cout << " ECEF: " << (GetTb2ec() * VState.vUVW).Dump(", ") << " (x,y,z in ft/s)" << endl;
|
cout << " ECEF: " << (Tb2ec * VState.vUVW).Dump(", ") << " (x,y,z in ft/s)" << endl;
|
||||||
cout << " Local: " << GetVel() << " (n,e,d in ft/sec)" << endl;
|
cout << " Local: " << GetVel() << " (n,e,d in ft/sec)" << endl;
|
||||||
cout << " Body: " << GetUVW() << " (u,v,w in ft/sec)" << endl;
|
cout << " Body: " << GetUVW() << " (u,v,w in ft/sec)" << endl;
|
||||||
|
|
||||||
|
|
|
@ -49,7 +49,7 @@ INCLUDES
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.53 2010/11/28 13:02:43 bcoconni Exp $"
|
#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.55 2011/01/16 16:10:59 bcoconni Exp $"
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
FORWARD DECLARATIONS
|
FORWARD DECLARATIONS
|
||||||
|
@ -102,7 +102,7 @@ CLASS DOCUMENTATION
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
@author Jon S. Berndt, Mathias Froehlich
|
@author Jon S. Berndt, Mathias Froehlich
|
||||||
@version $Id: FGPropagate.h,v 1.53 2010/11/28 13:02:43 bcoconni Exp $
|
@version $Id: FGPropagate.h,v 1.55 2011/01/16 16:10:59 bcoconni Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -441,7 +441,7 @@ public:
|
||||||
units feet
|
units feet
|
||||||
@return distance of the local terrain from the center of the earth.
|
@return distance of the local terrain from the center of the earth.
|
||||||
*/
|
*/
|
||||||
double GetLocalTerrainRadius(void) const;
|
double GetLocalTerrainRadius(void) const { return LocalTerrainRadius; }
|
||||||
|
|
||||||
double GetSeaLevelRadius(void) const { return SeaLevelRadius; }
|
double GetSeaLevelRadius(void) const { return SeaLevelRadius; }
|
||||||
double GetTerrainElevation(void) const;
|
double GetTerrainElevation(void) const;
|
||||||
|
@ -466,13 +466,13 @@ public:
|
||||||
The quaternion class, being the means by which the orientation of the
|
The quaternion class, being the means by which the orientation of the
|
||||||
vehicle is stored, manages the local-to-body transformation matrix.
|
vehicle is stored, manages the local-to-body transformation matrix.
|
||||||
@return a reference to the local-to-body transformation matrix. */
|
@return a reference to the local-to-body transformation matrix. */
|
||||||
const FGMatrix33& GetTl2b(void) const { return VState.qAttitudeLocal.GetT(); }
|
const FGMatrix33& GetTl2b(void) const { return Tl2b; }
|
||||||
|
|
||||||
/** Retrieves the body-to-local transformation matrix.
|
/** Retrieves the body-to-local transformation matrix.
|
||||||
The quaternion class, being the means by which the orientation of the
|
The quaternion class, being the means by which the orientation of the
|
||||||
vehicle is stored, manages the body-to-local transformation matrix.
|
vehicle is stored, manages the body-to-local transformation matrix.
|
||||||
@return a reference to the body-to-local matrix. */
|
@return a reference to the body-to-local matrix. */
|
||||||
const FGMatrix33& GetTb2l(void) const { return VState.qAttitudeLocal.GetTInv(); }
|
const FGMatrix33& GetTb2l(void) const { return Tb2l; }
|
||||||
|
|
||||||
/** Retrieves the ECEF-to-body transformation matrix.
|
/** Retrieves the ECEF-to-body transformation matrix.
|
||||||
@return a reference to the ECEF-to-body transformation matrix. */
|
@return a reference to the ECEF-to-body transformation matrix. */
|
||||||
|
@ -484,55 +484,43 @@ public:
|
||||||
|
|
||||||
/** Retrieves the ECI-to-body transformation matrix.
|
/** Retrieves the ECI-to-body transformation matrix.
|
||||||
@return a reference to the ECI-to-body transformation matrix. */
|
@return a reference to the ECI-to-body transformation matrix. */
|
||||||
const FGMatrix33& GetTi2b(void) const { return VState.qAttitudeECI.GetT(); }
|
const FGMatrix33& GetTi2b(void) const { return Ti2b; }
|
||||||
|
|
||||||
/** Retrieves the body-to-ECI transformation matrix.
|
/** Retrieves the body-to-ECI transformation matrix.
|
||||||
@return a reference to the body-to-ECI matrix. */
|
@return a reference to the body-to-ECI matrix. */
|
||||||
const FGMatrix33& GetTb2i(void) const { return VState.qAttitudeECI.GetTInv(); }
|
const FGMatrix33& GetTb2i(void) const { return Tb2i; }
|
||||||
|
|
||||||
/** Retrieves the ECEF-to-ECI transformation matrix.
|
/** Retrieves the ECEF-to-ECI transformation matrix.
|
||||||
@return a reference to the ECEF-to-ECI transformation matrix. */
|
@return a reference to the ECEF-to-ECI transformation matrix. */
|
||||||
const FGMatrix33& GetTec2i(void);
|
const FGMatrix33& GetTec2i(void) const { return Tec2i; }
|
||||||
|
|
||||||
/** Retrieves the ECI-to-ECEF transformation matrix.
|
/** Retrieves the ECI-to-ECEF transformation matrix.
|
||||||
@return a reference to the ECI-to-ECEF matrix. */
|
@return a reference to the ECI-to-ECEF matrix. */
|
||||||
const FGMatrix33& GetTi2ec(void);
|
const FGMatrix33& GetTi2ec(void) const { return Ti2ec; }
|
||||||
|
|
||||||
/** Retrieves the ECEF-to-local transformation matrix.
|
/** Retrieves the ECEF-to-local transformation matrix.
|
||||||
Retrieves the ECEF-to-local transformation matrix. Note that the so-called
|
Retrieves the ECEF-to-local transformation matrix. Note that the so-called
|
||||||
local from is also know as the NED frame (for North, East, Down).
|
local from is also know as the NED frame (for North, East, Down).
|
||||||
@return a reference to the ECEF-to-local matrix. */
|
@return a reference to the ECEF-to-local matrix. */
|
||||||
const FGMatrix33& GetTec2l(void) const { return VState.vLocation.GetTec2l(); }
|
const FGMatrix33& GetTec2l(void) const { return Tec2l; }
|
||||||
|
|
||||||
/** Retrieves the local-to-ECEF transformation matrix.
|
/** Retrieves the local-to-ECEF transformation matrix.
|
||||||
Retrieves the local-to-ECEF transformation matrix. Note that the so-called
|
Retrieves the local-to-ECEF transformation matrix. Note that the so-called
|
||||||
local from is also know as the NED frame (for North, East, Down).
|
local from is also know as the NED frame (for North, East, Down).
|
||||||
@return a reference to the local-to-ECEF matrix. */
|
@return a reference to the local-to-ECEF matrix. */
|
||||||
const FGMatrix33& GetTl2ec(void) const { return VState.vLocation.GetTl2ec(); }
|
const FGMatrix33& GetTl2ec(void) const { return Tl2ec; }
|
||||||
|
|
||||||
/** Retrieves the local-to-inertial transformation matrix.
|
/** Retrieves the local-to-inertial transformation matrix.
|
||||||
@return a reference to the local-to-inertial transformation matrix. */
|
@return a reference to the local-to-inertial transformation matrix. */
|
||||||
const FGMatrix33& GetTl2i(void) { return VState.vLocation.GetTl2i(); }
|
const FGMatrix33& GetTl2i(void) const { return Tl2i; }
|
||||||
|
|
||||||
/** Retrieves the inertial-to-local transformation matrix.
|
/** Retrieves the inertial-to-local transformation matrix.
|
||||||
@return a reference to the inertial-to-local matrix. */
|
@return a reference to the inertial-to-local matrix. */
|
||||||
const FGMatrix33& GetTi2l(void) { return VState.vLocation.GetTi2l(); }
|
const FGMatrix33& GetTi2l(void) const { return Ti2l; }
|
||||||
|
|
||||||
VehicleState* GetVState(void) { return &VState; }
|
const VehicleState& GetVState(void) const { return VState; }
|
||||||
|
|
||||||
void SetVState(VehicleState* vstate) {
|
void SetVState(const VehicleState& vstate);
|
||||||
VState.vLocation = vstate->vLocation;
|
|
||||||
UpdateLocationMatrices();
|
|
||||||
SetInertialOrientation(vstate->qAttitudeECI);
|
|
||||||
VehicleRadius = GetRadius();
|
|
||||||
VState.vUVW = vstate->vUVW;
|
|
||||||
vVel = GetTb2l() * VState.vUVW;
|
|
||||||
VState.vPQR = vstate->vPQR;
|
|
||||||
VState.vPQRi = VState.vPQR + Ti2b * vOmegaEarth;
|
|
||||||
VState.vInertialPosition = vstate->vInertialPosition;
|
|
||||||
|
|
||||||
InitializeDerivatives();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InitializeDerivatives(void);
|
void InitializeDerivatives(void);
|
||||||
|
|
||||||
|
@ -554,50 +542,46 @@ public:
|
||||||
|
|
||||||
// SET functions
|
// SET functions
|
||||||
|
|
||||||
void SetLongitude(double lon) {
|
void SetLongitude(double lon)
|
||||||
VState.vLocation.SetLongitude(lon);
|
{
|
||||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
VState.vLocation.SetLongitude(lon);
|
||||||
UpdateLocationMatrices();
|
UpdateVehicleState();
|
||||||
}
|
}
|
||||||
void SetLongitudeDeg(double lon) { SetLongitude(lon*degtorad); }
|
void SetLongitudeDeg(double lon) { SetLongitude(lon*degtorad); }
|
||||||
void SetLatitude(double lat) {
|
void SetLatitude(double lat)
|
||||||
VState.vLocation.SetLatitude(lat);
|
{
|
||||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
VState.vLocation.SetLatitude(lat);
|
||||||
UpdateLocationMatrices();
|
UpdateVehicleState();
|
||||||
}
|
}
|
||||||
void SetLatitudeDeg(double lat) { SetLatitude(lat*degtorad); }
|
void SetLatitudeDeg(double lat) { SetLatitude(lat*degtorad); }
|
||||||
void SetRadius(double r) {
|
void SetRadius(double r)
|
||||||
VState.vLocation.SetRadius(r);
|
{
|
||||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
VState.vLocation.SetRadius(r);
|
||||||
UpdateLocationMatrices();
|
VehicleRadius = r;
|
||||||
|
VState.vInertialPosition = Tec2i * VState.vLocation;
|
||||||
}
|
}
|
||||||
void SetAltitudeASL(double altASL);
|
void SetAltitudeASL(double altASL) { SetRadius(altASL + SeaLevelRadius); }
|
||||||
void SetAltitudeASLmeters(double altASL) {SetAltitudeASL(altASL/fttom);}
|
void SetAltitudeASLmeters(double altASL) { SetRadius(altASL/fttom + SeaLevelRadius); }
|
||||||
void SetSeaLevelRadius(double tt) { SeaLevelRadius = tt; }
|
void SetSeaLevelRadius(double tt) { SeaLevelRadius = tt; }
|
||||||
void SetTerrainElevation(double tt);
|
void SetTerrainElevation(double tt);
|
||||||
void SetDistanceAGL(double tt);
|
void SetDistanceAGL(double tt) { SetRadius(tt + LocalTerrainRadius); }
|
||||||
void SetInitialState(const FGInitialCondition *);
|
void SetInitialState(const FGInitialCondition *);
|
||||||
void SetPosition(const double Lon, const double Lat, const double Radius) {
|
void SetLocation(const FGLocation& l);
|
||||||
VState.vLocation.SetPosition(Lon, Lat, Radius);
|
void SetLocation(const FGColumnVector3& lv)
|
||||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
{
|
||||||
VehicleRadius = GetRadius();
|
FGLocation l = FGLocation(lv);
|
||||||
UpdateLocationMatrices();
|
SetLocation(l);
|
||||||
}
|
}
|
||||||
void SetLocation(const FGLocation& l) {
|
void SetPosition(const double Lon, const double Lat, const double Radius)
|
||||||
VState.vLocation = l;
|
{
|
||||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
FGLocation l = FGLocation(Lon, Lat, Radius);
|
||||||
UpdateLocationMatrices();
|
SetLocation(l);
|
||||||
}
|
|
||||||
void SetLocation(const FGColumnVector3& l) {
|
|
||||||
VState.vLocation = l;
|
|
||||||
VState.vInertialPosition = GetTec2i() * VState.vLocation;
|
|
||||||
UpdateLocationMatrices();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void RecomputeLocalTerrainRadius(void);
|
void RecomputeLocalTerrainRadius(void);
|
||||||
|
|
||||||
void NudgeBodyLocation(FGColumnVector3 deltaLoc) {
|
void NudgeBodyLocation(FGColumnVector3 deltaLoc) {
|
||||||
vDeltaXYZEC = GetTb2ec()*deltaLoc;
|
vDeltaXYZEC = Tb2ec*deltaLoc;
|
||||||
VState.vLocation -= vDeltaXYZEC;
|
VState.vLocation -= vDeltaXYZEC;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -678,13 +662,11 @@ private:
|
||||||
|
|
||||||
void UpdateLocationMatrices(void);
|
void UpdateLocationMatrices(void);
|
||||||
void UpdateBodyMatrices(void);
|
void UpdateBodyMatrices(void);
|
||||||
|
void UpdateVehicleState(void);
|
||||||
|
|
||||||
void bind(void);
|
void bind(void);
|
||||||
void Debug(int from);
|
void Debug(int from);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
#include "initialization/FGInitialCondition.h"
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -307,18 +307,23 @@ bool FGPropulsion::Load(Element* el)
|
||||||
try {
|
try {
|
||||||
if (type == "piston_engine") {
|
if (type == "piston_engine") {
|
||||||
HavePistonEngine = true;
|
HavePistonEngine = true;
|
||||||
|
if (!IsBound) bind();
|
||||||
Engines.push_back(new FGPiston(FDMExec, document, numEngines));
|
Engines.push_back(new FGPiston(FDMExec, document, numEngines));
|
||||||
} else if (type == "turbine_engine") {
|
} else if (type == "turbine_engine") {
|
||||||
HaveTurbineEngine = true;
|
HaveTurbineEngine = true;
|
||||||
|
if (!IsBound) bind();
|
||||||
Engines.push_back(new FGTurbine(FDMExec, document, numEngines));
|
Engines.push_back(new FGTurbine(FDMExec, document, numEngines));
|
||||||
} else if (type == "turboprop_engine") {
|
} else if (type == "turboprop_engine") {
|
||||||
HaveTurboPropEngine = true;
|
HaveTurboPropEngine = true;
|
||||||
|
if (!IsBound) bind();
|
||||||
Engines.push_back(new FGTurboProp(FDMExec, document, numEngines));
|
Engines.push_back(new FGTurboProp(FDMExec, document, numEngines));
|
||||||
} else if (type == "rocket_engine") {
|
} else if (type == "rocket_engine") {
|
||||||
HaveRocketEngine = true;
|
HaveRocketEngine = true;
|
||||||
|
if (!IsBound) bind();
|
||||||
Engines.push_back(new FGRocket(FDMExec, document, numEngines));
|
Engines.push_back(new FGRocket(FDMExec, document, numEngines));
|
||||||
} else if (type == "electric_engine") {
|
} else if (type == "electric_engine") {
|
||||||
HaveElectricEngine = true;
|
HaveElectricEngine = true;
|
||||||
|
if (!IsBound) bind();
|
||||||
Engines.push_back(new FGElectric(FDMExec, document, numEngines));
|
Engines.push_back(new FGElectric(FDMExec, document, numEngines));
|
||||||
} else {
|
} else {
|
||||||
cerr << "Unknown engine type: " << type << endl;
|
cerr << "Unknown engine type: " << type << endl;
|
||||||
|
@ -345,7 +350,6 @@ bool FGPropulsion::Load(Element* el)
|
||||||
if (el->FindElement("dump-rate"))
|
if (el->FindElement("dump-rate"))
|
||||||
DumpRate = el->FindElementValueAsNumberConvertTo("dump-rate", "LBS/MIN");
|
DumpRate = el->FindElementValueAsNumberConvertTo("dump-rate", "LBS/MIN");
|
||||||
|
|
||||||
if (!IsBound) bind();
|
|
||||||
PostLoad(el, PropertyManager);
|
PostLoad(el, PropertyManager);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -49,7 +49,7 @@ using namespace std;
|
||||||
|
|
||||||
namespace JSBSim {
|
namespace JSBSim {
|
||||||
|
|
||||||
static const char *IdSrc = "$Id: FGRocket.cpp,v 1.20 2010/08/21 17:13:48 jberndt Exp $";
|
static const char *IdSrc = "$Id: FGRocket.cpp,v 1.22 2010/12/30 13:35:09 jberndt Exp $";
|
||||||
static const char *IdHdr = ID_ROCKET;
|
static const char *IdHdr = ID_ROCKET;
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
@ -215,9 +215,9 @@ void FGRocket::ConsumeFuel(void)
|
||||||
if (Tank->GetContents() > 0.0 && Tank->GetSelected() && SourceTanks[i] > 0) ++TanksWithFuel;
|
if (Tank->GetContents() > 0.0 && Tank->GetSelected() && SourceTanks[i] > 0) ++TanksWithFuel;
|
||||||
break;
|
break;
|
||||||
case FGTank::ttOXIDIZER:
|
case FGTank::ttOXIDIZER:
|
||||||
if (Tank->GetContents() > 0.0 && Tank->GetSelected() && SourceTanks[i] > 0) {
|
if (Tank->GetSelected() && SourceTanks[i] > 0) {
|
||||||
haveOxTanks = true;
|
haveOxTanks = true;
|
||||||
++TanksWithOxidizer;
|
if (Tank->GetContents() > 0.0) ++TanksWithOxidizer;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -4,7 +4,7 @@
|
||||||
Author: T. Kreitler
|
Author: T. Kreitler
|
||||||
Date started: 08/24/00
|
Date started: 08/24/00
|
||||||
|
|
||||||
------------- Copyright (C) 2010 T. Kreitler -------------
|
------------- Copyright (C) 2010 T. Kreitler (t.kreitler@web.de) -------------
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify it under
|
This program is free software; you can redistribute it and/or modify it under
|
||||||
the terms of the GNU Lesser General Public License as published by the Free Software
|
the terms of the GNU Lesser General Public License as published by the Free Software
|
||||||
|
@ -26,6 +26,7 @@
|
||||||
HISTORY
|
HISTORY
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
01/01/10 T.Kreitler test implementation
|
01/01/10 T.Kreitler test implementation
|
||||||
|
01/10/11 T.Kreitler changed to single rotor model
|
||||||
|
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
SENTRY
|
SENTRY
|
||||||
|
@ -39,14 +40,12 @@ INCLUDES
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#include "FGThruster.h"
|
#include "FGThruster.h"
|
||||||
#include "math/FGTable.h"
|
|
||||||
#include "math/FGRungeKutta.h"
|
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
#define ID_ROTOR "$Id: FGRotor.h,v 1.6 2010/06/02 04:05:13 jberndt Exp $"
|
#define ID_ROTOR "$Id: FGRotor.h,v 1.8 2011/01/17 22:09:59 jberndt Exp $"
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
FORWARD DECLARATIONS
|
FORWARD DECLARATIONS
|
||||||
|
@ -58,53 +57,30 @@ namespace JSBSim {
|
||||||
CLASS DOCUMENTATION
|
CLASS DOCUMENTATION
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
/** Models a rotor system. The default configuration consists of main and
|
/** Models a helicopter rotor.
|
||||||
tail rotor. A practical way to define the positions is to start with an
|
|
||||||
imaginary gear-box near the cg of the vehicle.
|
|
||||||
|
|
||||||
In this case the location in the thruster definition should be
|
|
||||||
approximately equal to the cg defined in the <tt>fdm_config/mass_balance</tt>
|
|
||||||
section. If the default orientation (roll=pitch=yaw=0) is used the
|
|
||||||
positions of the rotor hubs are now defined relative to the location
|
|
||||||
of the thruster (i.e. the cg-centered body coordinate system).
|
|
||||||
|
|
||||||
|
|
||||||
<h3>Configuration File Format:</h3>
|
<h3>Configuration File Format</h3>
|
||||||
@code
|
@code
|
||||||
<rotor name="{string}" variant="{string}">
|
<rotor name="{string}">
|
||||||
<diameter unit="{LENGTH}"> {number} </diameter>
|
<diameter unit="{LENGTH}"> {number} </diameter>
|
||||||
<numblades> {number} </numblades>
|
<numblades> {number} </numblades>
|
||||||
<xhub unit="{LENGTH}"> {number} </xhub>
|
<gearratio> {number} </gearratio>
|
||||||
<zhub unit="{LENGTH}"> {number} </zhub>
|
|
||||||
<nominalrpm> {number} </nominalrpm>
|
<nominalrpm> {number} </nominalrpm>
|
||||||
<minrpm> {number} </minrpm>
|
|
||||||
<chord unit="{LENGTH}"> {number} </chord>
|
<chord unit="{LENGTH}"> {number} </chord>
|
||||||
<liftcurveslope Xunit="1/RAD"> {number} </liftcurveslope>
|
<liftcurveslope Xunit="1/RAD"> {number} </liftcurveslope>
|
||||||
<flappingmoment unit="{MOMENT}"> {number} </flappingmoment>
|
|
||||||
<twist unit="{ANGLE}"> {number} </twist>
|
<twist unit="{ANGLE}"> {number} </twist>
|
||||||
<massmoment Xunit="SLUG*FT"> {number} </massmoment>
|
|
||||||
<tiplossfactor> {number} </tiplossfactor>
|
|
||||||
<polarmoment unit="{MOMENT}"> {number}</polarmoment>
|
|
||||||
<inflowlag> {number} </inflowlag>
|
|
||||||
<shafttilt unit="{ANGLE}"> {number} </shafttilt>
|
|
||||||
<hingeoffset unit="{LENGTH}"> {number} </hingeoffset>
|
<hingeoffset unit="{LENGTH}"> {number} </hingeoffset>
|
||||||
<tailrotor>
|
<flappingmoment unit="{MOMENT}"> {number} </flappingmoment>
|
||||||
<diameter unit="{LENGTH}"> {number} </diameter>
|
<massmoment Xunit="SLUG*FT"> {number} </massmoment>
|
||||||
<numblades> {number} </numblades>
|
<polarmoment unit="{MOMENT}"> {number} </polarmoment>
|
||||||
<xhub unit="{LENGTH}">{number} </xhub>
|
<inflowlag> {number} </inflowlag>
|
||||||
<zhub unit="{LENGTH}">{number} </zhub>
|
<tiplossfactor> {number} </tiplossfactor>
|
||||||
<nominalrpm> {number} </nominalrpm>
|
|
||||||
<chord unit="{LENGTH}"> {number} </chord>
|
<controlmap> {MAIN|TAIL|TANDEM} </controlmap>
|
||||||
<liftcurveslope Xunit="1/RAD"> {number} </liftcurveslope>
|
<ExternalRPM> {number} </ExternalRPM>
|
||||||
<flappingmoment unit="{MOMENT}"> {number} </flappingmoment>
|
|
||||||
<twist unit="RAD"> {number} </twist>
|
<groundeffectexp> {number} </groundeffectexp>
|
||||||
<massmoment Xunit="SLUG*FT"> {number} </massmoment>
|
|
||||||
<tiplossfactor> {number} </tiplossfactor>
|
|
||||||
<inflowlag> {number} </inflowlag>
|
|
||||||
<hingeoffset unit="{LENGTH}"> {number} </hingeoffset>
|
|
||||||
<cantangle unit="{ANGLE}"> {number} </cantangle>
|
|
||||||
</tailrotor>
|
|
||||||
<cgroundeffect> {number} </cgroundeffect>
|
|
||||||
<groundeffectshift unit="{LENGTH}"> {number} </groundeffectshift>
|
<groundeffectshift unit="{LENGTH}"> {number} </groundeffectshift>
|
||||||
</rotor>
|
</rotor>
|
||||||
|
|
||||||
|
@ -119,66 +95,86 @@ CLASS DOCUMENTATION
|
||||||
Brief description and the symbol frequently found in the literature.
|
Brief description and the symbol frequently found in the literature.
|
||||||
|
|
||||||
<pre>
|
<pre>
|
||||||
\<diameter> - Rotor disk diameter (R).
|
\<diameter> - Rotor disk diameter (2x R).
|
||||||
\<numblades> - Number of blades (b).
|
\<numblades> - Number of blades (b).
|
||||||
\<xhub> - Relative height in body coordinate system, thus usually negative.
|
\<gearratio> - Ratio of (engine rpm) / (rotor rpm), usually > 1.
|
||||||
\<zhub> - Relative distance in body coordinate system, close to zero
|
|
||||||
for main rotor, and usually negative for the tail rotor.
|
|
||||||
\<nominalrpm> - RPM at which the rotor usally operates.
|
\<nominalrpm> - RPM at which the rotor usally operates.
|
||||||
\<minrpm> - Lowest RPM generated by the code, optional.
|
|
||||||
\<chord> - Blade chord, (c).
|
\<chord> - Blade chord, (c).
|
||||||
\<liftcurveslope> - Slope of curve of section lift against section angle of attack,
|
\<liftcurveslope> - Slope of curve of section lift against section angle of attack,
|
||||||
per rad (a).
|
per rad (a).
|
||||||
\<flappingmoment> - Flapping moment of inertia (I_b).
|
|
||||||
\<twist> - Blade twist from root to tip, (theta_1).
|
\<twist> - Blade twist from root to tip, (theta_1).
|
||||||
\<massmoment> - Blade mass moment. (Biege/Widerstands-moment)
|
\<hingeoffset> - Rotor flapping-hinge offset (e).
|
||||||
|
\<flappingmoment> - Flapping moment of inertia (I_b).
|
||||||
|
\<massmoment> - Blade mass moment. Mass of a single blade times the blade's
|
||||||
|
cg-distance from the hub, optional.
|
||||||
|
\<polarmoment> - Moment of inertia for the whole rotor disk, optional.
|
||||||
|
\<inflowlag> - Rotor inflow time constant, sec. Smaller values yield to
|
||||||
|
quicker responses to control input (defaults to 0.2).
|
||||||
\<tiplossfactor> - Tip-loss factor. The Blade fraction that produces lift.
|
\<tiplossfactor> - Tip-loss factor. The Blade fraction that produces lift.
|
||||||
Value usually ranges between 0.95 - 1.0, optional (B).
|
Value usually ranges between 0.95 - 1.0, optional (B).
|
||||||
\<polarmoment> - Moment of inertia for the whole rotor disk, optional.
|
|
||||||
\<inflowlag> - Rotor inflow time constant, sec.
|
\<controlmap> - Defines the control inputs used (see notes).
|
||||||
\<shafttilt> - Orientation of the rotor shaft, negative angles define
|
\<ExternalRPM> - Links the rotor to another rotor, or an user controllable property.
|
||||||
a 'forward' tilt. Used by main rotor, optional.
|
|
||||||
\<hingeoffset> - Rotor flapping-hinge offset (e).
|
|
||||||
|
|
||||||
Experimental properties
|
Experimental properties
|
||||||
|
|
||||||
\<cantangle> - Flapping hinge cantangle used by tail rotor, optional.
|
\<groundeffectexp> - Exponent for ground effect approximation. Values usually range from 0.04
|
||||||
\<cgroundeffect> - Parameter for exponent in ground effect approximation. Value should
|
for large rotors to 0.1 for smaller ones. As a rule of thumb the effect
|
||||||
be in the range 0.2 - 0.35, 0.0 disables, optional.
|
vanishes at a height 2-3 times the rotor diameter.
|
||||||
\<groundeffectshift> - Further adjustment of ground effect.
|
formula used: exp ( - groundeffectexp * (height+groundeffectshift) )
|
||||||
|
Omitting or setting to 0.0 disables the effect calculation.
|
||||||
|
\<groundeffectshift> - Further adjustment of ground effect, approx. hub height or slightly above.
|
||||||
|
|
||||||
</pre>
|
</pre>
|
||||||
|
|
||||||
<h3>Notes:</h3>
|
<h3>Notes:</h3>
|
||||||
|
|
||||||
The behavior of the rotor is controlled/influenced by 5 inputs.<ul>
|
<h4>- Controls -</h4>
|
||||||
<li> The power provided by the engine. This is handled by the regular engine controls.</li>
|
|
||||||
<li> The collective control input. This is read from the <tt>fdm</tt> property
|
|
||||||
<tt>propulsion/engine[x]/collective-ctrl-rad</tt>.</li>
|
|
||||||
<li> The lateral cyclic input. Read from
|
|
||||||
<tt>propulsion/engine[x]/lateral-ctrl-rad</tt>.</li>
|
|
||||||
<li> The longitudinal cyclic input. Read from
|
|
||||||
<tt>propulsion/engine[x]/longitudinal-ctrl-rad</tt>.</li>
|
|
||||||
<li> The tail collective (aka antitorque, aka pedal) control input. Read from
|
|
||||||
<tt>propulsion/engine[x]/antitorque-ctrl-rad</tt>.</li>
|
|
||||||
|
|
||||||
</ul>
|
The behavior of the rotor is controlled/influenced by following inputs.<ul>
|
||||||
|
<li> The power provided by the engine. This is handled by the regular engine controls.</li>
|
||||||
|
<li> The collective control input. This is read from the <tt>fdm</tt> property
|
||||||
|
<tt>propulsion/engine[x]/collective-ctrl-rad</tt>. See below for tail rotor</li>
|
||||||
|
<li> The lateral cyclic input. Read from
|
||||||
|
<tt>propulsion/engine[x]/lateral-ctrl-rad</tt>.</li>
|
||||||
|
<li> The longitudinal cyclic input. Read from
|
||||||
|
<tt>propulsion/engine[x]/longitudinal-ctrl-rad</tt>.</li>
|
||||||
|
<li> The tail collective (aka antitorque, aka pedal) control input. Read from
|
||||||
|
<tt>propulsion/engine[x]/antitorque-ctrl-rad</tt> or
|
||||||
|
<tt>propulsion/engine[x]/tail-collective-ctrl-rad</tt>.</li>
|
||||||
|
|
||||||
In order to keep the rotor speed constant, use of a RPM-Governor system is encouraged.
|
</ul>
|
||||||
|
|
||||||
It is possible to use different orientation/locations for the rotor system, but then xhub
|
<h4>- Tail/tandem rotor -</h4>
|
||||||
and zhub are no longer aligned to the body frame and need proper recalculation.
|
|
||||||
|
|
||||||
To model a standalone main rotor just omit the <tailrotor/> element. If you provide
|
Providing <tt>\<ExternalRPM\> 0 \</ExternalRPM\></tt> the tail rotor's RPM
|
||||||
a plain <tailrotor/> element all tail rotor parameters are estimated.
|
is linked to to the main (=first, =0) rotor, and specifing
|
||||||
|
<tt>\<controlmap\> TAIL \</controlmap\></tt> tells this rotor to read the
|
||||||
|
collective input from <tt>propulsion/engine[1]/antitorque-ctrl-rad</tt>
|
||||||
|
(The TAIL-map ignores lateral and longitudinal input). The rotor needs to be
|
||||||
|
attached to a dummy engine, e.g. an 1HP electrical engine.
|
||||||
|
A tandem rotor is setup analogous.
|
||||||
|
|
||||||
The 'sense' parameter from the thruster is interpreted as follows, sense=1 means
|
<h4>- Sense -</h4>
|
||||||
counter clockwise rotation of the main rotor, as viewed from above. This is as a far
|
|
||||||
as I know more popular than clockwise rotation, which is defined by setting sense to
|
|
||||||
-1 (to be honest, I'm just 99.9% sure that the orientation is handled properly).
|
|
||||||
|
|
||||||
Concerning coaxial designs: By providing the 'variant' attribute with value 'coaxial'
|
The 'sense' parameter from the thruster is interpreted as follows, sense=1 means
|
||||||
a Kamov-style rotor is modeled - i.e. the rotor produces no torque.
|
counter clockwise rotation of the main rotor, as viewed from above. This is as a far
|
||||||
|
as I know more popular than clockwise rotation, which is defined by setting sense to
|
||||||
|
-1. Concerning coaxial designs - by setting 'sense' to zero, a Kamov-style rotor is
|
||||||
|
modeled (i.e. the rotor produces no torque).
|
||||||
|
|
||||||
|
<h4>- Engine issues -</h4>
|
||||||
|
|
||||||
|
Currently the rotor can only be driven with piston and electrical engines. An adaption
|
||||||
|
for the turboprop engine might become available in the future.
|
||||||
|
In order to keep the rotor speed constant, use of a RPM-Governor system is
|
||||||
|
encouraged (see examples).
|
||||||
|
|
||||||
|
<h4>- Development hints -</h4>
|
||||||
|
|
||||||
|
Setting <tt>\<ExternalRPM> -1 \</ExternalRPM></tt> the rotor's RPM is controlled by
|
||||||
|
the <tt>propulsion/engine[x]/x-rpm-dict</tt> property. This feature can be useful
|
||||||
|
when developing a FDM.
|
||||||
|
|
||||||
|
|
||||||
<h3>References:</h3>
|
<h3>References:</h3>
|
||||||
|
@ -196,207 +192,196 @@ CLASS DOCUMENTATION
|
||||||
</dl>
|
</dl>
|
||||||
|
|
||||||
@author Thomas Kreitler
|
@author Thomas Kreitler
|
||||||
@version $Id: FGRotor.h,v 1.6 2010/06/02 04:05:13 jberndt Exp $
|
@version $Id: FGRotor.h,v 1.8 2011/01/17 22:09:59 jberndt Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
CLASS DECLARATION
|
CLASS DECLARATION
|
||||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||||
|
|
||||||
class FGRotor : public FGThruster {
|
class FGRotor : public FGThruster {
|
||||||
|
|
||||||
enum eRotorFlags {eNone=0, eMain=1, eTail=2, eCoaxial=4, eRotCW=8} ;
|
|
||||||
struct rotor {
|
|
||||||
|
|
||||||
virtual ~rotor();
|
|
||||||
void zero();
|
|
||||||
void configure(int f, const rotor *xmain = NULL);
|
|
||||||
|
|
||||||
// assist in parameter retrieval
|
|
||||||
double cnf_elem(const string& ename, double default_val=0.0, const string& unit = "", bool tell=false);
|
|
||||||
double cnf_elem(const string& ename, double default_val=0.0, bool tell=false);
|
|
||||||
|
|
||||||
// rotor dynamics
|
|
||||||
void calc_flow_and_thrust(double dt, double rho, double theta_0, double Uw, double Ww, double flow_scale = 1.0);
|
|
||||||
|
|
||||||
void calc_torque(double rho, double theta_0);
|
|
||||||
void calc_coning_angle(double rho, double theta_0);
|
|
||||||
void calc_flapping_angles(double rho, double theta_0, const FGColumnVector3 &pqr_fus_w);
|
|
||||||
void calc_drag_and_side_forces(double rho, double theta_0);
|
|
||||||
|
|
||||||
// transformations
|
|
||||||
FGColumnVector3 hub_vel_body2ca( const FGColumnVector3 &uvw, const FGColumnVector3 &pqr,
|
|
||||||
double a_ic = 0.0 , double b_ic = 0.0 );
|
|
||||||
FGColumnVector3 fus_angvel_body2ca( const FGColumnVector3 &pqr);
|
|
||||||
|
|
||||||
FGColumnVector3 body_forces(double a_ic = 0.0 , double b_ic = 0.0 );
|
|
||||||
FGColumnVector3 body_moments(FGColumnVector3 F_h, double a_ic = 0.0 , double b_ic = 0.0 );
|
|
||||||
|
|
||||||
// bookkeeping
|
|
||||||
int flags ;
|
|
||||||
Element *parent ;
|
|
||||||
|
|
||||||
// used in flow calculation
|
|
||||||
// FGRK4 rk ; // use this after checking
|
|
||||||
FGRKFehlberg rk ;
|
|
||||||
int reports ;
|
|
||||||
|
|
||||||
// configuration parameters
|
|
||||||
double Radius ;
|
|
||||||
int BladeNum ;
|
|
||||||
double RelDistance_xhub ;
|
|
||||||
double RelShift_yhub ;
|
|
||||||
double RelHeight_zhub ;
|
|
||||||
double NominalRPM ;
|
|
||||||
double MinRPM ;
|
|
||||||
double BladeChord ;
|
|
||||||
double LiftCurveSlope ;
|
|
||||||
double BladeFlappingMoment ;
|
|
||||||
double BladeTwist ;
|
|
||||||
double BladeMassMoment ;
|
|
||||||
double TipLossB ;
|
|
||||||
double PolarMoment ;
|
|
||||||
double InflowLag ;
|
|
||||||
double ShaftTilt ;
|
|
||||||
double HingeOffset ;
|
|
||||||
double HingeOffset_hover ;
|
|
||||||
double CantAngleD3 ;
|
|
||||||
|
|
||||||
double theta_shaft ;
|
|
||||||
double phi_shaft ;
|
|
||||||
|
|
||||||
// derived parameters
|
|
||||||
double LockNumberByRho ;
|
|
||||||
double solidity ; // aka sigma
|
|
||||||
double RpmRatio ; // main_to_tail, hmm
|
|
||||||
double R[5] ; // Radius powers
|
|
||||||
double B[6] ; // TipLossB powers
|
|
||||||
|
|
||||||
FGMatrix33 BodyToShaft ; // [S]T, see /SH79/ eqn(17,18)
|
|
||||||
FGMatrix33 ShaftToBody ; // [S]
|
|
||||||
|
|
||||||
// dynamic values
|
|
||||||
double ActualRPM ;
|
|
||||||
double Omega ; // must be > 0
|
|
||||||
double beta_orient ;
|
|
||||||
double a0 ; // coning angle (rad)
|
|
||||||
double a_1, b_1, a_dw ;
|
|
||||||
double a1s, b1s ; // cyclic flapping relative to shaft axes, /SH79/ eqn(43)
|
|
||||||
double H_drag, J_side ;
|
|
||||||
|
|
||||||
double Torque ;
|
|
||||||
double Thrust ;
|
|
||||||
double Ct ;
|
|
||||||
double lambda ; // inflow ratio
|
|
||||||
double mu ; // tip-speed ratio
|
|
||||||
double nu ; // induced inflow ratio
|
|
||||||
double v_induced ; // always positive [ft/s]
|
|
||||||
|
|
||||||
// results
|
|
||||||
FGColumnVector3 force ;
|
|
||||||
FGColumnVector3 moment ;
|
|
||||||
|
|
||||||
|
|
||||||
// declare the problem function
|
|
||||||
class dnuFunction : public FGRungeKuttaProblem {
|
|
||||||
public:
|
|
||||||
void update_params(rotor *r, double ct_t01, double fs, double w);
|
|
||||||
private:
|
|
||||||
double pFunc(double x, double y);
|
|
||||||
// some shortcuts
|
|
||||||
double k_sat, ct_lambda, k_wor, k_theta, mu2, k_flowscale;
|
|
||||||
} flowEquation;
|
|
||||||
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
enum eCtrlMapping {eMainCtrl=0, eTailCtrl, eTandemCtrl};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/** Constructor
|
|
||||||
@param exec pointer to executive structure
|
/** Constructor for FGRotor.
|
||||||
@param rotor_element pointer to XML element in the config file
|
@param exec a pointer to the main executive object
|
||||||
@param num the number of this rotor */
|
@param rotor_element a pointer to the thruster config file XML element
|
||||||
|
@param num the number of this rotor */
|
||||||
FGRotor(FGFDMExec *exec, Element* rotor_element, int num);
|
FGRotor(FGFDMExec *exec, Element* rotor_element, int num);
|
||||||
|
|
||||||
/// Destructor
|
/// Destructor for FGRotor
|
||||||
~FGRotor();
|
~FGRotor();
|
||||||
|
|
||||||
void SetRPM(double rpm) {RPM = rpm;}
|
/** Returns the power required by the rotor. Well, to achieve this the rotor
|
||||||
|
is cycled through the whole machinery, yielding to a new state.
|
||||||
/** Calculates forces and moments created by the rotor(s) and updates
|
(hmm, sort of a huge side effect)
|
||||||
vFn,vMn state variables. RPM changes are handled inside, too.
|
*/
|
||||||
The RPM change is based on estimating the torque provided by the engine.
|
|
||||||
|
|
||||||
@param PowerAvailable here this is the thrust (not power) provided by a turbine
|
|
||||||
@return PowerAvailable */
|
|
||||||
double Calculate(double);
|
|
||||||
|
|
||||||
double GetRPM(void) const { return RPM; }
|
|
||||||
double GetDiameter(void) { return mr.Radius*2.0; }
|
|
||||||
|
|
||||||
// Stubs. Right now this rotor-to-engine interface is just a hack.
|
|
||||||
double GetTorque(void) { return 0.0; /* return mr.Torque;*/ }
|
|
||||||
double GetPowerRequired(void);
|
double GetPowerRequired(void);
|
||||||
|
|
||||||
|
/** Returns the scalar thrust of the rotor, and adjusts the RPM value. */
|
||||||
|
double Calculate(double PowerAvailable);
|
||||||
|
|
||||||
|
|
||||||
|
/// Retrieves the RPMs of the rotor.
|
||||||
|
double GetRPM(void) const { return RPM; }
|
||||||
|
|
||||||
|
// void SetRPM(double rpm) { RPM = rpm; }
|
||||||
|
|
||||||
|
/// Retrieves the RPMs of the Engine, as seen from this rotor.
|
||||||
|
double GetEngineRPM(void) const { return GearRatio*RPM; } // bit of a hack.
|
||||||
|
/// Tells the rotor's gear ratio, usually the engine asks for this.
|
||||||
|
double GetGearRatio(void) { return GearRatio; }
|
||||||
|
/// Retrieves the thrust of the rotor.
|
||||||
|
double GetThrust(void) const { return Thrust; }
|
||||||
|
|
||||||
|
/// Retrieves the rotor's coning angle
|
||||||
|
double GetA0(void) const { return a0; }
|
||||||
|
/// Retrieves the longitudinal flapping angle with respect to the rotor shaft
|
||||||
|
double GetA1(void) const { return a1s; }
|
||||||
|
/// Retrieves the lateral flapping angle with respect to the rotor shaft
|
||||||
|
double GetB1(void) const { return b1s; }
|
||||||
|
|
||||||
|
/// Retrieves the inflow ratio
|
||||||
|
double GetLambda(void) const { return lambda; }
|
||||||
|
/// Retrieves the tip-speed (aka advance) ratio
|
||||||
|
double GetMu(void) const { return mu; }
|
||||||
|
/// Retrieves the induced inflow ratio
|
||||||
|
double GetNu(void) const { return nu; }
|
||||||
|
/// Retrieves the induced velocity
|
||||||
|
double GetVi(void) const { return v_induced; }
|
||||||
|
/// Retrieves the thrust coefficient
|
||||||
|
double GetCT(void) const { return C_T; }
|
||||||
|
/// Retrieves the torque
|
||||||
|
double GetTorque(void) const { return Torque; }
|
||||||
|
|
||||||
|
/// Downwash angle - currently only valid for a rotor that spins horizontally
|
||||||
|
double GetThetaDW(void) const { return theta_downwash; }
|
||||||
|
/// Downwash angle - currently only valid for a rotor that spins horizontally
|
||||||
|
double GetPhiDW(void) const { return phi_downwash; }
|
||||||
|
|
||||||
|
/// Retrieves the collective control input in radians.
|
||||||
|
double GetCollectiveCtrl(void) const { return CollectiveCtrl; }
|
||||||
|
/// Retrieves the lateral control input in radians.
|
||||||
|
double GetLateralCtrl(void) const { return LateralCtrl; }
|
||||||
|
/// Retrieves the longitudinal control input in radians.
|
||||||
|
double GetLongitudinalCtrl(void) const { return LongitudinalCtrl; }
|
||||||
|
|
||||||
|
/// Sets the collective control input in radians.
|
||||||
|
void SetCollectiveCtrl(double c) { CollectiveCtrl = c; }
|
||||||
|
/// Sets the lateral control input in radians.
|
||||||
|
void SetLateralCtrl(double c) { LateralCtrl = c; }
|
||||||
|
/// Sets the longitudinal control input in radians.
|
||||||
|
void SetLongitudinalCtrl(double c) { LongitudinalCtrl = c; }
|
||||||
|
|
||||||
// Stubs. Only main rotor RPM is returned
|
// Stubs. Only main rotor RPM is returned
|
||||||
string GetThrusterLabels(int id, string delimeter);
|
string GetThrusterLabels(int id, string delimeter);
|
||||||
string GetThrusterValues(int id, string delimeter);
|
string GetThrusterValues(int id, string delimeter);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
bool bind(void);
|
// assist in parameter retrieval
|
||||||
|
double ConfigValueConv( Element* e, const string& ename, double default_val=0.0,
|
||||||
|
const string& unit = "", bool tell=false);
|
||||||
|
|
||||||
double RPM;
|
double ConfigValue( Element* e, const string& ename, double default_val=0.0,
|
||||||
double Sense; // default is counter clockwise rotation of the main rotor (viewed from above)
|
bool tell=false);
|
||||||
bool tailRotorPresent;
|
|
||||||
|
|
||||||
|
void Configure(Element* rotor_element);
|
||||||
|
|
||||||
|
// true entry points
|
||||||
|
void CalcStatePart1(void);
|
||||||
|
void CalcStatePart2(double PowerAvailable);
|
||||||
|
|
||||||
|
// rotor dynamics
|
||||||
|
void calc_flow_and_thrust(double theta_0, double Uw, double Ww, double flow_scale = 1.0);
|
||||||
|
void calc_coning_angle(double theta_0);
|
||||||
|
void calc_flapping_angles(double theta_0, const FGColumnVector3 &pqr_fus_w);
|
||||||
|
void calc_drag_and_side_forces(double theta_0);
|
||||||
|
void calc_torque(double theta_0);
|
||||||
|
|
||||||
|
// transformations
|
||||||
|
FGColumnVector3 hub_vel_body2ca( const FGColumnVector3 &uvw, const FGColumnVector3 &pqr,
|
||||||
|
double a_ic = 0.0 , double b_ic = 0.0 );
|
||||||
|
FGColumnVector3 fus_angvel_body2ca( const FGColumnVector3 &pqr);
|
||||||
|
FGColumnVector3 body_forces(double a_ic = 0.0 , double b_ic = 0.0 );
|
||||||
|
FGColumnVector3 body_moments(double a_ic = 0.0 , double b_ic = 0.0 );
|
||||||
|
|
||||||
|
// interface
|
||||||
|
bool BindModel(void);
|
||||||
void Debug(int from);
|
void Debug(int from);
|
||||||
|
|
||||||
FGPropertyManager* PropertyManager;
|
// environment
|
||||||
|
double dt;
|
||||||
rotor mr;
|
double rho;
|
||||||
rotor tr;
|
|
||||||
|
|
||||||
Filter damp_hagl;
|
Filter damp_hagl;
|
||||||
|
|
||||||
double rho;
|
// configuration parameters
|
||||||
|
double Radius;
|
||||||
|
int BladeNum;
|
||||||
|
|
||||||
double effective_tail_col; // /SH79/ eqn(47)
|
double Sense;
|
||||||
|
double NominalRPM;
|
||||||
|
int ExternalRPM;
|
||||||
|
int RPMdefinition;
|
||||||
|
FGPropertyManager* ExtRPMsource;
|
||||||
|
|
||||||
double ground_effect_exp;
|
double BladeChord;
|
||||||
double ground_effect_shift;
|
double LiftCurveSlope;
|
||||||
|
double BladeTwist;
|
||||||
|
double HingeOffset;
|
||||||
|
double BladeFlappingMoment;
|
||||||
|
double BladeMassMoment;
|
||||||
|
double PolarMoment;
|
||||||
|
double InflowLag;
|
||||||
|
double TipLossB;
|
||||||
|
|
||||||
double hover_threshold;
|
double GroundEffectExp;
|
||||||
double hover_scale;
|
double GroundEffectShift;
|
||||||
|
|
||||||
// fdm imported controls
|
// derived parameters
|
||||||
FGPropertyManager* prop_collective_ctrl;
|
double LockNumberByRho;
|
||||||
FGPropertyManager* prop_lateral_ctrl;
|
double Solidity; // aka sigma
|
||||||
FGPropertyManager* prop_longitudinal_ctrl;
|
double R[5]; // Radius powers
|
||||||
FGPropertyManager* prop_antitorque_ctrl;
|
double B[5]; // TipLossB powers
|
||||||
|
|
||||||
FGPropertyManager* prop_freewheel_factor;
|
// Some of the calculations require shaft axes. So the
|
||||||
FGPropertyManager* prop_rotorbrake;
|
// thruster orientation (Tbo, with b for body) needs to be
|
||||||
|
// expressed/represented in helicopter shaft coordinates (Hsr).
|
||||||
|
FGMatrix33 InvTransform;
|
||||||
|
FGMatrix33 TboToHsr;
|
||||||
|
FGMatrix33 HsrToTbo;
|
||||||
|
|
||||||
// fdm export ...
|
// dynamic values
|
||||||
double prop_inflow_ratio_lambda;
|
double RPM;
|
||||||
double prop_advance_ratio_mu;
|
double Omega; // must be > 0
|
||||||
double prop_inflow_ratio_induced_nu;
|
double beta_orient; // rotor orientation angle (rad)
|
||||||
double prop_mr_torque;
|
double a0; // coning angle (rad)
|
||||||
double prop_coning_angle;
|
double a_1, b_1, a_dw; // flapping angles
|
||||||
|
double a1s, b1s; // cyclic flapping relative to shaft axes, /SH79/ eqn(43)
|
||||||
|
double H_drag, J_side; // Forces
|
||||||
|
|
||||||
double prop_theta_downwash;
|
double Torque;
|
||||||
double prop_phi_downwash;
|
double C_T; // rotor thrust coefficient
|
||||||
|
double lambda; // inflow ratio
|
||||||
|
double mu; // tip-speed ratio
|
||||||
|
double nu; // induced inflow ratio
|
||||||
|
double v_induced; // induced velocity, always positive [ft/s]
|
||||||
|
|
||||||
double prop_thrust_coefficient;
|
double theta_downwash;
|
||||||
double prop_lift_coefficient;
|
double phi_downwash;
|
||||||
|
|
||||||
double dt; // deltaT doesn't do the thing
|
// control
|
||||||
|
eCtrlMapping ControlMap;
|
||||||
// devel/debug stuff
|
double CollectiveCtrl;
|
||||||
int prop_DumpFlag; // causes 1-time dump on stdout
|
double LateralCtrl;
|
||||||
|
double LongitudinalCtrl;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -83,9 +83,15 @@ public:
|
||||||
--destIndex;
|
--destIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int currentWpIndex = currentWaypoint();
|
||||||
WayptRef w(_rm->removeWayptAtIndex(srcIndex));
|
WayptRef w(_rm->removeWayptAtIndex(srcIndex));
|
||||||
SG_LOG(SG_GENERAL, SG_INFO, "wpt:" << w->ident());
|
SG_LOG(SG_GENERAL, SG_INFO, "wpt:" << w->ident());
|
||||||
_rm->insertWayptAtIndex(w, destIndex);
|
_rm->insertWayptAtIndex(w, destIndex);
|
||||||
|
|
||||||
|
if (srcIndex == currentWpIndex) {
|
||||||
|
// current waypoint was moved
|
||||||
|
_rm->jumpToIndex(destIndex);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void setUpdateCallback(SGCallback* cb)
|
virtual void setUpdateCallback(SGCallback* cb)
|
||||||
|
|
|
@ -311,6 +311,7 @@ void FGLinuxInputDevice::Open()
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
absinfo[i] = ai;
|
absinfo[i] = ai;
|
||||||
|
/*
|
||||||
SG_LOG( SG_INPUT, SG_INFO, "Axis #" << i <<
|
SG_LOG( SG_INPUT, SG_INFO, "Axis #" << i <<
|
||||||
": value=" << ai.value <<
|
": value=" << ai.value <<
|
||||||
": minimum=" << ai.minimum <<
|
": minimum=" << ai.minimum <<
|
||||||
|
@ -318,6 +319,7 @@ void FGLinuxInputDevice::Open()
|
||||||
": fuzz=" << ai.fuzz <<
|
": fuzz=" << ai.fuzz <<
|
||||||
": flat=" << ai.flat <<
|
": flat=" << ai.flat <<
|
||||||
": resolution=" << ai.resolution );
|
": resolution=" << ai.resolution );
|
||||||
|
*/
|
||||||
|
|
||||||
// kick an initial event
|
// kick an initial event
|
||||||
struct input_event event;
|
struct input_event event;
|
||||||
|
|
|
@ -1158,7 +1158,7 @@ double GPS::getWP1Bearing() const
|
||||||
|
|
||||||
double GPS::getWP1MagBearing() const
|
double GPS::getWP1MagBearing() const
|
||||||
{
|
{
|
||||||
if (!_dataValid) {
|
if (!_dataValid || !_wayptController.get()) {
|
||||||
return -9999.0;
|
return -9999.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2319,6 +2319,8 @@ MK_VIII::VoicePlayer::get_sample (const char *name)
|
||||||
void
|
void
|
||||||
MK_VIII::VoicePlayer::play (Voice *_voice, unsigned int flags)
|
MK_VIII::VoicePlayer::play (Voice *_voice, unsigned int flags)
|
||||||
{
|
{
|
||||||
|
if (!_voice)
|
||||||
|
return;
|
||||||
if (test_bits(flags, PLAY_NOW) || ! voice || voice->element->silence)
|
if (test_bits(flags, PLAY_NOW) || ! voice || voice->element->silence)
|
||||||
{
|
{
|
||||||
if (voice)
|
if (voice)
|
||||||
|
@ -2978,9 +2980,10 @@ MK_VIII::AlertHandler::update ()
|
||||||
mk->voice_player.play(mk_voice(bank_angle_pause_bank_angle));
|
mk->voice_player.play(mk_voice(bank_angle_pause_bank_angle));
|
||||||
}
|
}
|
||||||
|
|
||||||
// set new state
|
// remember all alerts voiced so far...
|
||||||
|
old_alerts |= voice_alerts;
|
||||||
old_alerts = voice_alerts;
|
// ... forget those no longer active
|
||||||
|
old_alerts &= alerts;
|
||||||
repeated_alerts = 0;
|
repeated_alerts = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
//////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
// multiplaymgr.hpp
|
// multiplaymgr.cxx
|
||||||
//
|
//
|
||||||
// Written by Duncan McCreanor, started February 2003.
|
// Written by Duncan McCreanor, started February 2003.
|
||||||
// duncan.mccreanor@airservicesaustralia.com
|
// duncan.mccreanor@airservicesaustralia.com
|
||||||
|
@ -526,14 +526,44 @@ union FGMultiplayMgr::MsgBuf
|
||||||
T_MsgHdr Header;
|
T_MsgHdr Header;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
bool
|
||||||
|
FGMultiplayMgr::isSane(const FGExternalMotionData& motionInfo)
|
||||||
|
{
|
||||||
|
// check for corrupted data (NaNs)
|
||||||
|
bool isCorrupted = false;
|
||||||
|
isCorrupted |= ((osg::isNaN(motionInfo.time )) ||
|
||||||
|
(osg::isNaN(motionInfo.lag )) ||
|
||||||
|
(osg::isNaN(motionInfo.orientation(3) )));
|
||||||
|
for (unsigned i = 0; (i < 3)&&(!isCorrupted); ++i)
|
||||||
|
{
|
||||||
|
isCorrupted |= ((osg::isNaN(motionInfo.position(i) ))||
|
||||||
|
(osg::isNaN(motionInfo.orientation(i) ))||
|
||||||
|
(osg::isNaN(motionInfo.linearVel(i)) )||
|
||||||
|
(osg::isNaN(motionInfo.angularVel(i)) )||
|
||||||
|
(osg::isNaN(motionInfo.linearAccel(i)) )||
|
||||||
|
(osg::isNaN(motionInfo.angularAccel(i)) ));
|
||||||
|
}
|
||||||
|
return !isCorrupted;
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
|
FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
|
||||||
{
|
{
|
||||||
if ((! mInitialised) || (! mHaveServer))
|
if ((! mInitialised) || (! mHaveServer))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (! mHaveServer) {
|
if (! mHaveServer) {
|
||||||
SG_LOG( SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::SendMyPosition - no server");
|
SG_LOG( SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::SendMyPosition - no server");
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!isSane(motionInfo))
|
||||||
|
{
|
||||||
|
// Current local data is invalid (NaN), so stop MP transmission.
|
||||||
|
// => Be nice to older FG versions (no NaN checks) and don't waste bandwidth.
|
||||||
|
SG_LOG(SG_NETWORK, SG_ALERT, "FGMultiplayMgr::SendMyPosition - "
|
||||||
|
<< "Local data is invalid (NaN). Data not transmitted.");
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
static MsgBuf msgBuf;
|
static MsgBuf msgBuf;
|
||||||
|
@ -780,7 +810,7 @@ FGMultiplayMgr::update(double)
|
||||||
}
|
}
|
||||||
if (MsgHdr->Version != PROTO_VER) {
|
if (MsgHdr->Version != PROTO_VER) {
|
||||||
SG_LOG( SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::MP_ProcessData - "
|
SG_LOG( SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::MP_ProcessData - "
|
||||||
<< "message has invalid protocoll number!" );
|
<< "message has invalid protocol number!" );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (MsgHdr->MsgLen != bytes) {
|
if (MsgHdr->MsgLen != bytes) {
|
||||||
|
@ -858,6 +888,15 @@ FGMultiplayMgr::ProcessPosMsg(const FGMultiplayMgr::MsgBuf& Msg,
|
||||||
for (unsigned i = 0; i < 3; ++i)
|
for (unsigned i = 0; i < 3; ++i)
|
||||||
motionInfo.angularAccel(i) = XDR_decode_float(PosMsg->angularAccel[i]);
|
motionInfo.angularAccel(i) = XDR_decode_float(PosMsg->angularAccel[i]);
|
||||||
|
|
||||||
|
// sanity check: do not allow injection of corrupted data (NaNs)
|
||||||
|
if (!isSane(motionInfo))
|
||||||
|
{
|
||||||
|
// drop this message, keep old position until receiving valid data
|
||||||
|
SG_LOG(SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::ProcessPosMsg - "
|
||||||
|
<< "Position message with invalid data (NaN) received from "
|
||||||
|
<< MsgHdr->Callsign);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//cout << "INPUT MESSAGE\n";
|
//cout << "INPUT MESSAGE\n";
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
//////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
// multiplaymgr.hpp
|
// multiplaymgr.hxx
|
||||||
//
|
//
|
||||||
// Written by Duncan McCreanor, started February 2003.
|
// Written by Duncan McCreanor, started February 2003.
|
||||||
// duncan.mccreanor@airservicesaustralia.com
|
// duncan.mccreanor@airservicesaustralia.com
|
||||||
|
@ -81,6 +81,7 @@ private:
|
||||||
void ProcessPosMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress,
|
void ProcessPosMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress,
|
||||||
long stamp);
|
long stamp);
|
||||||
void ProcessChatMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress);
|
void ProcessChatMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress);
|
||||||
|
bool isSane(const FGExternalMotionData& motionInfo);
|
||||||
|
|
||||||
/// maps from the callsign string to the FGAIMultiplayer
|
/// maps from the callsign string to the FGAIMultiplayer
|
||||||
typedef std::map<std::string, SGSharedPtr<FGAIMultiplayer> > MultiPlayerMap;
|
typedef std::map<std::string, SGSharedPtr<FGAIMultiplayer> > MultiPlayerMap;
|
||||||
|
|
|
@ -1,7 +1,4 @@
|
||||||
|
|
||||||
if(LIBSVN_FOUND)
|
|
||||||
include_directories(${LIBSVN_INCLUDE_DIR})
|
|
||||||
endif(LIBSVN_FOUND)
|
|
||||||
|
|
||||||
add_executable(terrasync terrasync.cxx)
|
add_executable(terrasync terrasync.cxx)
|
||||||
|
|
||||||
|
@ -12,7 +9,13 @@ target_link_libraries(terrasync
|
||||||
|
|
||||||
if(LIBSVN_FOUND)
|
if(LIBSVN_FOUND)
|
||||||
target_link_libraries(terrasync ${LIBSVN_LIBRARIES})
|
target_link_libraries(terrasync ${LIBSVN_LIBRARIES})
|
||||||
set_property(TARGET terrasync APPEND PROPERTY COMPILE_FLAGS ${APR_CFLAGS})
|
set_property(TARGET terrasync APPEND PROPERTY COMPILE_FLAGS "${APR_CFLAGS}")
|
||||||
|
|
||||||
|
IF(APPLE)
|
||||||
|
set_property(SOURCE terrasync.cxx PROPERTY COMPILE_FLAGS "-iwithsysroot ${LIBSVN_INCLUDE_DIR}")
|
||||||
|
ELSE()
|
||||||
|
include_directories(${LIBSVN_INCLUDE_DIR})
|
||||||
|
ENDIF(APPLE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -183,8 +183,10 @@ int mysvn_setup(void) {
|
||||||
if (err)
|
if (err)
|
||||||
return svn_cmdline_handle_exit_error(err, pool, "terrasync: ");
|
return svn_cmdline_handle_exit_error(err, pool, "terrasync: ");
|
||||||
mysvn_ctx->auth_baton = ab;
|
mysvn_ctx->auth_baton = ab;
|
||||||
|
#if (SVN_VER_MINOR >= 5)
|
||||||
mysvn_ctx->conflict_func = NULL;
|
mysvn_ctx->conflict_func = NULL;
|
||||||
mysvn_ctx->conflict_baton = NULL;
|
mysvn_ctx->conflict_baton = NULL;
|
||||||
|
#endif
|
||||||
// Now our magic revisions
|
// Now our magic revisions
|
||||||
mysvn_rev = (svn_opt_revision_t*) apr_palloc(pool,
|
mysvn_rev = (svn_opt_revision_t*) apr_palloc(pool,
|
||||||
sizeof(svn_opt_revision_t));
|
sizeof(svn_opt_revision_t));
|
||||||
|
|
Loading…
Reference in a new issue