- let the OSG on-screen-statistics function no longer be hard-coded
on the '*'-key, but allow to cycle it by setting /sim/rendering/on-screen-statistics to "true" - move that function to the Debug menu (no more key assigned!) - add "print-statistics" menu entry
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parent
9416c13477
commit
b61cc37e30
3 changed files with 36 additions and 7 deletions
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@ -4,24 +4,33 @@
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#include <osg/Math>
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#include <osgViewer/Viewer>
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#include <plib/pu.h>
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#include <Main/fg_props.hxx>
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#include "FGManipulator.hxx"
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#if !defined(X_DISPLAY_MISSING)
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#define X_DOUBLE_SCROLL_BUG 1
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#endif
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const int displayStatsKey = 1;
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const int printStatsKey = 2;
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// The manipulator is responsible for updating a Viewer's camera. It's
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// event handling method is also a convenient place to run the the FG
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// idle and draw handlers.
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FGManipulator::FGManipulator() :
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idleHandler(0), drawHandler(0), windowResizeHandler(0), keyHandler(0),
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mouseClickHandler(0), mouseMotionHandler(0), currentModifiers(0),
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osgModifiers(0), resizable(true), mouseWarped(false),
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mouseClickHandler(0), mouseMotionHandler(0),
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statsHandler(new osgViewer::StatsHandler), statsEvent(new osgGA::GUIEventAdapter),
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currentModifiers(0), osgModifiers(0), resizable(true), mouseWarped(false),
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scrollButtonPressed(false), useEventModifiers(false)
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{
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using namespace osgGA;
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statsHandler->setKeyEventTogglesOnScreenStats(displayStatsKey);
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statsHandler->setKeyEventPrintsOutStats(printStatsKey);
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statsEvent->setEventType(GUIEventAdapter::KEYDOWN);
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keyMaskMap[GUIEventAdapter::KEY_Shift_L]
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= GUIEventAdapter::MODKEY_LEFT_SHIFT;
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keyMaskMap[GUIEventAdapter::KEY_Shift_R]
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@ -142,6 +151,8 @@ bool FGManipulator::handle(const osgGA::GUIEventAdapter& ea,
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{
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int x = 0;
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int y = 0;
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handleStats(us);
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switch (ea.getEventType()) {
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case osgGA::GUIEventAdapter::FRAME:
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if (idleHandler)
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@ -309,3 +320,21 @@ void FGManipulator::handleKey(const osgGA::GUIEventAdapter& ea, int& key,
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}
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}
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void FGManipulator::handleStats(osgGA::GUIActionAdapter& us)
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{
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static SGPropertyNode_ptr display = fgGetNode("/sim/rendering/on-screen-statistics", true);
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static SGPropertyNode_ptr print = fgGetNode("/sim/rendering/print-statistics", true);
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if (display->getBoolValue()) {
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statsEvent->setKey(displayStatsKey);
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statsHandler->handle(*statsEvent, us);
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display->setBoolValue(false);
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}
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if (print->getBoolValue()) {
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statsEvent->setKey(printStatsKey);
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statsHandler->handle(*statsEvent, us);
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print->setBoolValue(false);
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}
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}
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@ -4,6 +4,7 @@
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#include <map>
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#include <osg/Quat>
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#include <osgGA/MatrixManipulator>
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#include <osgViewer/ViewerEventHandlers>
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#include "fg_os.hxx"
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@ -128,6 +129,8 @@ protected:
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fgKeyHandler keyHandler;
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fgMouseClickHandler mouseClickHandler;
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fgMouseMotionHandler mouseMotionHandler;
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osg::ref_ptr<osgViewer::StatsHandler> statsHandler;
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osg::ref_ptr<osgGA::GUIEventAdapter> statsEvent;
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int currentModifiers;
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// work-around for OSG bug
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int osgModifiers;
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@ -145,5 +148,6 @@ protected:
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// When the viewer is embedded, the host toolkit may deliver a
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// valid event mask but not control keys.
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bool useEventModifiers;
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void handleStats(osgGA::GUIActionAdapter& us);
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};
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#endif
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@ -248,10 +248,6 @@ void fgOSOpenWindow(int w, int h, int bpp,
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viewer->setCameraManipulator(globals->get_renderer()->getManipulator());
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// Let FG handle the escape key with a confirmation
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viewer->setKeyEventSetsDone(0);
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osgViewer::StatsHandler* statsHandler = new osgViewer::StatsHandler;
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statsHandler->setKeyEventTogglesOnScreenStats('*');
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statsHandler->setKeyEventPrintsOutStats(0);
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viewer->addEventHandler(statsHandler);
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// The viewer won't start without some root.
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viewer->setSceneData(new osg::Group);
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globals->get_renderer()->setViewer(viewer.get());
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