std namespace missing everywhere in fgpanel
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2 changed files with 3 additions and 1 deletions
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@ -32,6 +32,8 @@
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#include <simgear/io/sg_socket.hxx>
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#include <simgear/io/sg_socket.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/misc/strutils.hxx>
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using namespace std;
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class PropertySetter {
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class PropertySetter {
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public:
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public:
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PropertySetter( SGPropertyNode_ptr node ) : _node(node) {}
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PropertySetter( SGPropertyNode_ptr node ) : _node(node) {}
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@ -41,7 +41,7 @@
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#include "FGTextureLoaderInterface.hxx"
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#include "FGTextureLoaderInterface.hxx"
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class FGPanelInstrument;
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class FGPanelInstrument;
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using namespace std;
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// Texture management.
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// Texture management.
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