diff --git a/src/Main/main.cxx b/src/Main/main.cxx index 0f8b6a544..a072216fe 100644 --- a/src/Main/main.cxx +++ b/src/Main/main.cxx @@ -389,8 +389,8 @@ static void fgRenderFrame( void ) { double agl = current_aircraft.fdm_state->get_Altitude() * FEET_TO_METER - scenery.cur_elev; - FG_LOG( FG_ALL, FG_INFO, "visibility is " - << current_weather.get_visibility() ); + // FG_LOG( FG_ALL, FG_INFO, "visibility is " + // << current_weather.get_visibility() ); if ( agl > 10.0 ) { // ssgSetNearFar( 10.0f, current_weather.get_visibility() ); @@ -1079,10 +1079,10 @@ int main( int argc, char **argv ) { // distribution) specifically from the ssg tux example // - // ssgModelPath( "/stage/pinky01/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); - // ssgTexturePath( "/stage/pinky01/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); - ssgModelPath( "/h/curt/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); - ssgTexturePath( "/h/curt/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); + ssgModelPath( "/stage/pinky01/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); + ssgTexturePath( "/stage/pinky01/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); + // ssgModelPath( "/h/curt/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); + // ssgTexturePath( "/h/curt/src/Libs/plib-1.0.12/examples/ssg/tux/data/" ); scene = new ssgRoot; terrain = new ssgBranch; diff --git a/src/Weather/weather.hxx b/src/Weather/weather.hxx index 355a1a20d..110de62a8 100644 --- a/src/Weather/weather.hxx +++ b/src/Weather/weather.hxx @@ -60,8 +60,8 @@ public: xglFogi( GL_FOG_MODE, GL_EXP2 ); // FG_LOG( FG_INPUT, FG_DEBUG, "Fog density = " << fog_density ); - FG_LOG( FG_INPUT, FG_INFO, - "Fog exp2 density = " << fog_exp2_density ); + // FG_LOG( FG_INPUT, FG_INFO, + // "Fog exp2 density = " << fog_exp2_density ); } };