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- added support for conditions

- added support for group layers
This commit is contained in:
curt 2001-08-03 00:17:58 +00:00
parent 17c781a870
commit b077c3a8a0
2 changed files with 174 additions and 83 deletions

View file

@ -48,6 +48,11 @@
#define WIN_W 1024
#define WIN_H 768
#ifdef NONE
#pragma warn A sloppy coder has defined NONE as a macro!!!
#undef NONE
#endif
////////////////////////////////////////////////////////////////////////
@ -460,9 +465,11 @@ FGPanelAction::addBinding (const FGBinding &binding)
void
FGPanelAction::doAction ()
{
int nBindings = _bindings.size();
for (int i = 0; i < nBindings; i++) {
_bindings[i].fire();
if (test()) {
int nBindings = _bindings.size();
for (int i = 0; i < nBindings; i++) {
_bindings[i].fire();
}
}
}
@ -558,12 +565,14 @@ FGPanelInstrument::addAction (FGPanelAction * action)
bool
FGPanelInstrument::doMouseAction (int button, int x, int y)
{
action_list_type::iterator it = _actions.begin();
action_list_type::iterator last = _actions.end();
for ( ; it != last; it++) {
if ((*it)->inArea(button, x, y)) {
(*it)->doAction();
return true;
if (test()) {
action_list_type::iterator it = _actions.begin();
action_list_type::iterator last = _actions.end();
for ( ; it != last; it++) {
if ((*it)->inArea(button, x, y)) {
(*it)->doAction();
return true;
}
}
}
return false;
@ -591,11 +600,13 @@ FGLayeredInstrument::~FGLayeredInstrument ()
void
FGLayeredInstrument::draw ()
{
for (int i = 0; i < (int)_layers.size(); i++) {
glPushMatrix();
glTranslatef(0.0, 0.0, (i / 100.0) + 0.1);
_layers[i]->draw();
glPopMatrix();
if (test()) {
for (int i = 0; i < (int)_layers.size(); i++) {
glPushMatrix();
glTranslatef(0.0, 0.0, (i / 100.0) + 0.1);
_layers[i]->draw();
glPopMatrix();
}
}
}
@ -656,28 +667,30 @@ FGInstrumentLayer::transform () const
transformation_list::const_iterator last = _transformations.end();
while (it != last) {
FGPanelTransformation *t = *it;
float val = (t->node == 0 ? 0.0 : t->node->getFloatValue());
if (val < t->min) {
val = t->min;
} else if (val > t->max) {
val = t->max;
}
if(t->table==0) {
if (t->test()) {
float val = (t->node == 0 ? 0.0 : t->node->getFloatValue());
if (val < t->min) {
val = t->min;
} else if (val > t->max) {
val = t->max;
}
if(t->table==0) {
val = val * t->factor + t->offset;
} else {
} else {
val = t->table->interpolate(val) * t->factor + t->offset;
}
switch (t->type) {
case FGPanelTransformation::XSHIFT:
glTranslatef(val, 0.0, 0.0);
break;
case FGPanelTransformation::YSHIFT:
glTranslatef(0.0, val, 0.0);
break;
case FGPanelTransformation::ROTATION:
glRotatef(-val, 0.0, 0.0, 1.0);
break;
}
switch (t->type) {
case FGPanelTransformation::XSHIFT:
glTranslatef(val, 0.0, 0.0);
break;
case FGPanelTransformation::YSHIFT:
glTranslatef(0.0, val, 0.0);
break;
case FGPanelTransformation::ROTATION:
glRotatef(-val, 0.0, 0.0, 1.0);
break;
}
}
it++;
}
@ -690,6 +703,38 @@ FGInstrumentLayer::addTransformation (FGPanelTransformation * transformation)
}
////////////////////////////////////////////////////////////////////////
// Implementation of FGGroupLayer.
////////////////////////////////////////////////////////////////////////
FGGroupLayer::FGGroupLayer ()
{
}
FGGroupLayer::~FGGroupLayer ()
{
for (int i = 0; i < _layers.size(); i++)
delete _layers[i];
}
void
FGGroupLayer::draw ()
{
if (test()) {
int nLayers = _layers.size();
for (int i = 0; i < nLayers; i++)
_layers[i]->draw();
}
}
void
FGGroupLayer::addLayer (FGInstrumentLayer * layer)
{
_layers.push_back(layer);
}
////////////////////////////////////////////////////////////////////////
// Implementation of FGTexturedLayer.
@ -711,27 +756,29 @@ FGTexturedLayer::~FGTexturedLayer ()
void
FGTexturedLayer::draw ()
{
int w2 = _w / 2;
int h2 = _h / 2;
transform();
glBindTexture(GL_TEXTURE_2D, _texture.getTexture()->getHandle());
glBegin(GL_POLYGON);
if (test()) {
int w2 = _w / 2;
int h2 = _h / 2;
transform();
glBindTexture(GL_TEXTURE_2D, _texture.getTexture()->getHandle());
glBegin(GL_POLYGON);
// From Curt: turn on the panel
// lights after sundown.
if ( cur_light_params.sun_angle * SGD_RADIANS_TO_DEGREES < 95.0 ) {
if ( cur_light_params.sun_angle * SGD_RADIANS_TO_DEGREES < 95.0 ) {
glColor4fv( cur_light_params.scene_diffuse );
} else {
} else {
glColor4f(0.7, 0.2, 0.2, 1.0);
}
glTexCoord2f(_texture.getMinX(), _texture.getMinY()); glVertex2f(-w2, -h2);
glTexCoord2f(_texture.getMaxX(), _texture.getMinY()); glVertex2f(w2, -h2);
glTexCoord2f(_texture.getMaxX(), _texture.getMaxY()); glVertex2f(w2, h2);
glTexCoord2f(_texture.getMinX(), _texture.getMaxY()); glVertex2f(-w2, h2);
glEnd();
}
glTexCoord2f(_texture.getMinX(), _texture.getMinY()); glVertex2f(-w2, -h2);
glTexCoord2f(_texture.getMaxX(), _texture.getMinY()); glVertex2f(w2, -h2);
glTexCoord2f(_texture.getMaxX(), _texture.getMaxY()); glVertex2f(w2, h2);
glTexCoord2f(_texture.getMinX(), _texture.getMaxY()); glVertex2f(-w2, h2);
glEnd();
}
@ -760,24 +807,26 @@ FGTextLayer::~FGTextLayer ()
void
FGTextLayer::draw ()
{
glPushMatrix();
glColor4fv(_color);
transform();
text_renderer.setFont(guiFntHandle);
text_renderer.setPointSize(_pointSize);
text_renderer.begin();
text_renderer.start3f(0, 0, 0);
if (test()) {
glPushMatrix();
glColor4fv(_color);
transform();
text_renderer.setFont(guiFntHandle);
text_renderer.setPointSize(_pointSize);
text_renderer.begin();
text_renderer.start3f(0, 0, 0);
_now.stamp();
if (_now - _then > 100000) {
recalc_value();
_then = _now;
_now.stamp();
if (_now - _then > 100000) {
recalc_value();
_then = _now;
}
text_renderer.puts((char *)(_value.c_str()));
text_renderer.end();
glColor4f(1.0, 1.0, 1.0, 1.0); // FIXME
glPopMatrix();
}
text_renderer.puts((char *)(_value.c_str()));
text_renderer.end();
glColor4f(1.0, 1.0, 1.0, 1.0); // FIXME
glPopMatrix();
}
void
@ -849,18 +898,22 @@ FGTextLayer::Chunk::Chunk (ChunkType type, const SGPropertyNode * node,
const char *
FGTextLayer::Chunk::getValue () const
{
switch (_type) {
case TEXT:
sprintf(_buf, _fmt.c_str(), _text.c_str());
if (test()) {
switch (_type) {
case TEXT:
sprintf(_buf, _fmt.c_str(), _text.c_str());
return _buf;
case TEXT_VALUE:
sprintf(_buf, _fmt.c_str(), _node->getStringValue().c_str());
break;
case DOUBLE_VALUE:
sprintf(_buf, _fmt.c_str(), _node->getFloatValue() * _mult);
break;
}
return _buf;
case TEXT_VALUE:
sprintf(_buf, _fmt.c_str(), _node->getStringValue().c_str());
break;
case DOUBLE_VALUE:
sprintf(_buf, _fmt.c_str(), _node->getFloatValue() * _mult);
break;
} else {
return "";
}
return _buf;
}
@ -885,11 +938,13 @@ FGSwitchLayer::~FGSwitchLayer ()
void
FGSwitchLayer::draw ()
{
transform();
if (_node->getBoolValue()) {
_layer1->draw();
} else {
_layer2->draw();
if (test()) {
transform();
if (_node->getBoolValue()) {
_layer1->draw();
} else {
_layer2->draw();
}
}
}

View file

@ -184,6 +184,24 @@ readTexture (const SGPropertyNode * node)
}
/**
* Test for a condition in the current node.
*/
////////////////////////////////////////////////////////////////////////
// Read a condition and use it if necessary.
////////////////////////////////////////////////////////////////////////
static void
readConditions (FGConditional * component, const SGPropertyNode * node)
{
const SGPropertyNode * conditionNode = node->getChild("condition");
if (conditionNode != 0)
// The top level is implicitly AND
component->setCondition(fgReadCondition(conditionNode));
}
/**
* Read an action from the instrument's property list.
*
@ -230,6 +248,7 @@ readAction (const SGPropertyNode * node, float w_scale, float h_scale)
action->addBinding(FGBinding(bindings[i])); // TODO: allow modifiers
}
readConditions(action, node);
return action;
}
@ -340,6 +359,7 @@ readTransformation (const SGPropertyNode * node, float w_scale, float h_scale)
return 0;
}
readConditions(t, node);
SG_LOG( SG_COCKPIT, SG_DEBUG, "Read transformation " << name );
return t;
}
@ -405,6 +425,7 @@ readTextChunk (const SGPropertyNode * node)
return 0;
}
readConditions(chunk, node);
return chunk;
}
@ -458,6 +479,19 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
layer = new FGTexturedLayer(texture, w, h);
}
// A group of sublayers.
else if (type == "group") {
layer = new FGGroupLayer();
for (int i = 0; i < node->nChildren(); i++) {
const SGPropertyNode * child = node->getChild(i);
cerr << "Trying child " << child->getName() << endl;
if (child->getName() == "layer") {
cerr << "succeeded!" << endl;
((FGGroupLayer *)layer)->addLayer(readLayer(child, w_scale, h_scale));
}
}
}
// A textual instrument layer.
else if (type == "text") {
@ -551,7 +585,8 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
}
}
}
readConditions(layer, node);
SG_LOG( SG_COCKPIT, SG_DEBUG, "Read layer " << name );
return layer;
}
@ -638,7 +673,8 @@ readInstrument (const SGPropertyNode * node)
}
}
}
readConditions(instrument, node);
SG_LOG( SG_COCKPIT, SG_DEBUG, "Done reading instrument " << name );
return instrument;
}