- added support for conditions
- added support for group layers
This commit is contained in:
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17c781a870
commit
b077c3a8a0
2 changed files with 174 additions and 83 deletions
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@ -48,6 +48,11 @@
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#define WIN_W 1024
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#define WIN_H 768
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#ifdef NONE
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#pragma warn A sloppy coder has defined NONE as a macro!!!
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#undef NONE
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#endif
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////////////////////////////////////////////////////////////////////////
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@ -460,9 +465,11 @@ FGPanelAction::addBinding (const FGBinding &binding)
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void
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FGPanelAction::doAction ()
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{
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int nBindings = _bindings.size();
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for (int i = 0; i < nBindings; i++) {
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_bindings[i].fire();
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if (test()) {
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int nBindings = _bindings.size();
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for (int i = 0; i < nBindings; i++) {
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_bindings[i].fire();
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}
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}
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}
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@ -558,12 +565,14 @@ FGPanelInstrument::addAction (FGPanelAction * action)
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bool
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FGPanelInstrument::doMouseAction (int button, int x, int y)
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{
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action_list_type::iterator it = _actions.begin();
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action_list_type::iterator last = _actions.end();
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for ( ; it != last; it++) {
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if ((*it)->inArea(button, x, y)) {
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(*it)->doAction();
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return true;
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if (test()) {
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action_list_type::iterator it = _actions.begin();
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action_list_type::iterator last = _actions.end();
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for ( ; it != last; it++) {
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if ((*it)->inArea(button, x, y)) {
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(*it)->doAction();
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return true;
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}
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}
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}
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return false;
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@ -591,11 +600,13 @@ FGLayeredInstrument::~FGLayeredInstrument ()
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void
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FGLayeredInstrument::draw ()
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{
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for (int i = 0; i < (int)_layers.size(); i++) {
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glPushMatrix();
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glTranslatef(0.0, 0.0, (i / 100.0) + 0.1);
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_layers[i]->draw();
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glPopMatrix();
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if (test()) {
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for (int i = 0; i < (int)_layers.size(); i++) {
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glPushMatrix();
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glTranslatef(0.0, 0.0, (i / 100.0) + 0.1);
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_layers[i]->draw();
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glPopMatrix();
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}
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}
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}
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@ -656,28 +667,30 @@ FGInstrumentLayer::transform () const
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transformation_list::const_iterator last = _transformations.end();
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while (it != last) {
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FGPanelTransformation *t = *it;
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float val = (t->node == 0 ? 0.0 : t->node->getFloatValue());
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if (val < t->min) {
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val = t->min;
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} else if (val > t->max) {
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val = t->max;
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}
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if(t->table==0) {
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if (t->test()) {
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float val = (t->node == 0 ? 0.0 : t->node->getFloatValue());
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if (val < t->min) {
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val = t->min;
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} else if (val > t->max) {
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val = t->max;
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}
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if(t->table==0) {
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val = val * t->factor + t->offset;
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} else {
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} else {
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val = t->table->interpolate(val) * t->factor + t->offset;
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}
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switch (t->type) {
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case FGPanelTransformation::XSHIFT:
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glTranslatef(val, 0.0, 0.0);
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break;
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case FGPanelTransformation::YSHIFT:
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glTranslatef(0.0, val, 0.0);
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break;
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case FGPanelTransformation::ROTATION:
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glRotatef(-val, 0.0, 0.0, 1.0);
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break;
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}
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switch (t->type) {
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case FGPanelTransformation::XSHIFT:
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glTranslatef(val, 0.0, 0.0);
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break;
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case FGPanelTransformation::YSHIFT:
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glTranslatef(0.0, val, 0.0);
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break;
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case FGPanelTransformation::ROTATION:
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glRotatef(-val, 0.0, 0.0, 1.0);
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break;
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}
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}
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it++;
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}
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@ -690,6 +703,38 @@ FGInstrumentLayer::addTransformation (FGPanelTransformation * transformation)
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}
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////////////////////////////////////////////////////////////////////////
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// Implementation of FGGroupLayer.
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////////////////////////////////////////////////////////////////////////
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FGGroupLayer::FGGroupLayer ()
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{
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}
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FGGroupLayer::~FGGroupLayer ()
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{
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for (int i = 0; i < _layers.size(); i++)
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delete _layers[i];
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}
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void
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FGGroupLayer::draw ()
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{
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if (test()) {
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int nLayers = _layers.size();
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for (int i = 0; i < nLayers; i++)
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_layers[i]->draw();
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}
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}
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void
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FGGroupLayer::addLayer (FGInstrumentLayer * layer)
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{
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_layers.push_back(layer);
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}
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////////////////////////////////////////////////////////////////////////
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// Implementation of FGTexturedLayer.
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@ -711,27 +756,29 @@ FGTexturedLayer::~FGTexturedLayer ()
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void
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FGTexturedLayer::draw ()
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{
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int w2 = _w / 2;
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int h2 = _h / 2;
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transform();
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glBindTexture(GL_TEXTURE_2D, _texture.getTexture()->getHandle());
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glBegin(GL_POLYGON);
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if (test()) {
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int w2 = _w / 2;
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int h2 = _h / 2;
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transform();
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glBindTexture(GL_TEXTURE_2D, _texture.getTexture()->getHandle());
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glBegin(GL_POLYGON);
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// From Curt: turn on the panel
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// lights after sundown.
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if ( cur_light_params.sun_angle * SGD_RADIANS_TO_DEGREES < 95.0 ) {
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if ( cur_light_params.sun_angle * SGD_RADIANS_TO_DEGREES < 95.0 ) {
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glColor4fv( cur_light_params.scene_diffuse );
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} else {
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} else {
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glColor4f(0.7, 0.2, 0.2, 1.0);
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}
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glTexCoord2f(_texture.getMinX(), _texture.getMinY()); glVertex2f(-w2, -h2);
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glTexCoord2f(_texture.getMaxX(), _texture.getMinY()); glVertex2f(w2, -h2);
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glTexCoord2f(_texture.getMaxX(), _texture.getMaxY()); glVertex2f(w2, h2);
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glTexCoord2f(_texture.getMinX(), _texture.getMaxY()); glVertex2f(-w2, h2);
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glEnd();
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}
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glTexCoord2f(_texture.getMinX(), _texture.getMinY()); glVertex2f(-w2, -h2);
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glTexCoord2f(_texture.getMaxX(), _texture.getMinY()); glVertex2f(w2, -h2);
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glTexCoord2f(_texture.getMaxX(), _texture.getMaxY()); glVertex2f(w2, h2);
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glTexCoord2f(_texture.getMinX(), _texture.getMaxY()); glVertex2f(-w2, h2);
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glEnd();
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}
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@ -760,24 +807,26 @@ FGTextLayer::~FGTextLayer ()
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void
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FGTextLayer::draw ()
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{
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glPushMatrix();
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glColor4fv(_color);
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transform();
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text_renderer.setFont(guiFntHandle);
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text_renderer.setPointSize(_pointSize);
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text_renderer.begin();
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text_renderer.start3f(0, 0, 0);
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if (test()) {
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glPushMatrix();
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glColor4fv(_color);
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transform();
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text_renderer.setFont(guiFntHandle);
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text_renderer.setPointSize(_pointSize);
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text_renderer.begin();
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text_renderer.start3f(0, 0, 0);
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_now.stamp();
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if (_now - _then > 100000) {
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recalc_value();
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_then = _now;
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_now.stamp();
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if (_now - _then > 100000) {
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recalc_value();
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_then = _now;
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}
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text_renderer.puts((char *)(_value.c_str()));
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text_renderer.end();
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glColor4f(1.0, 1.0, 1.0, 1.0); // FIXME
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glPopMatrix();
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}
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text_renderer.puts((char *)(_value.c_str()));
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text_renderer.end();
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glColor4f(1.0, 1.0, 1.0, 1.0); // FIXME
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glPopMatrix();
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}
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void
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@ -849,18 +898,22 @@ FGTextLayer::Chunk::Chunk (ChunkType type, const SGPropertyNode * node,
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const char *
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FGTextLayer::Chunk::getValue () const
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{
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switch (_type) {
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case TEXT:
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sprintf(_buf, _fmt.c_str(), _text.c_str());
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if (test()) {
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switch (_type) {
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case TEXT:
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sprintf(_buf, _fmt.c_str(), _text.c_str());
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return _buf;
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case TEXT_VALUE:
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sprintf(_buf, _fmt.c_str(), _node->getStringValue().c_str());
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break;
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case DOUBLE_VALUE:
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sprintf(_buf, _fmt.c_str(), _node->getFloatValue() * _mult);
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break;
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}
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return _buf;
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case TEXT_VALUE:
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sprintf(_buf, _fmt.c_str(), _node->getStringValue().c_str());
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break;
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case DOUBLE_VALUE:
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sprintf(_buf, _fmt.c_str(), _node->getFloatValue() * _mult);
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break;
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} else {
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return "";
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}
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return _buf;
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}
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void
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FGSwitchLayer::draw ()
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{
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transform();
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if (_node->getBoolValue()) {
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_layer1->draw();
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} else {
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_layer2->draw();
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if (test()) {
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transform();
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if (_node->getBoolValue()) {
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_layer1->draw();
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} else {
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_layer2->draw();
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}
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}
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}
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@ -184,6 +184,24 @@ readTexture (const SGPropertyNode * node)
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}
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/**
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* Test for a condition in the current node.
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*/
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////////////////////////////////////////////////////////////////////////
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// Read a condition and use it if necessary.
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////////////////////////////////////////////////////////////////////////
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static void
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readConditions (FGConditional * component, const SGPropertyNode * node)
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{
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const SGPropertyNode * conditionNode = node->getChild("condition");
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if (conditionNode != 0)
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// The top level is implicitly AND
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component->setCondition(fgReadCondition(conditionNode));
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}
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/**
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* Read an action from the instrument's property list.
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*
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@ -230,6 +248,7 @@ readAction (const SGPropertyNode * node, float w_scale, float h_scale)
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action->addBinding(FGBinding(bindings[i])); // TODO: allow modifiers
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}
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readConditions(action, node);
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return action;
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}
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@ -340,6 +359,7 @@ readTransformation (const SGPropertyNode * node, float w_scale, float h_scale)
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return 0;
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}
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readConditions(t, node);
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SG_LOG( SG_COCKPIT, SG_DEBUG, "Read transformation " << name );
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return t;
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}
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@ -405,6 +425,7 @@ readTextChunk (const SGPropertyNode * node)
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return 0;
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}
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readConditions(chunk, node);
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return chunk;
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}
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@ -458,6 +479,19 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
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layer = new FGTexturedLayer(texture, w, h);
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}
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// A group of sublayers.
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else if (type == "group") {
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layer = new FGGroupLayer();
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for (int i = 0; i < node->nChildren(); i++) {
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const SGPropertyNode * child = node->getChild(i);
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cerr << "Trying child " << child->getName() << endl;
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if (child->getName() == "layer") {
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cerr << "succeeded!" << endl;
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((FGGroupLayer *)layer)->addLayer(readLayer(child, w_scale, h_scale));
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}
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}
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}
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// A textual instrument layer.
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else if (type == "text") {
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@ -551,7 +585,8 @@ readLayer (const SGPropertyNode * node, float w_scale, float h_scale)
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}
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}
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}
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readConditions(layer, node);
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SG_LOG( SG_COCKPIT, SG_DEBUG, "Read layer " << name );
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return layer;
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}
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}
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}
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}
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readConditions(instrument, node);
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SG_LOG( SG_COCKPIT, SG_DEBUG, "Done reading instrument " << name );
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return instrument;
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}
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