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Initial revision.

This commit is contained in:
curt 1999-03-01 15:39:39 +00:00
parent 64902b423c
commit ad2505c880
4 changed files with 441 additions and 0 deletions

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noinst_LIBRARIES = libClipper.a
bin_PROGRAMS = clipper
libClipper_a_SOURCES = clipper.cxx clipper.hxx
clipper_SOURCES = main.cxx
clipper_LDADD = $(top_builddir)/Tools/Clipper/libClipper.a \
$(top_builddir)/Tools/Polygon/libPolygon.a \
$(top_builddir)/Lib/Debug/libDebug.a \
$(top_builddir)/Lib/Misc/libMisc.a \
$(top_builddir)/Lib/zlib/libz.a \
-lgfc -lgpc
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Tools

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// clipper.cxx -- top level routines to take a series of arbitrary areas and
// produce a tight fitting puzzle pieces that combine to make a
// tile
//
// Written by Curtis Olson, started February 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#include "clipper.hxx"
#include <Debug/logstream.hxx>
#include <Include/fg_constants.h>
#include <Misc/fgstream.hxx>
#include <Polygon/names.hxx>
#define EXTRA_SAFETY_CLIP
#define FG_MAX_VERTICES 100000
static gpc_vertex_list v_list;
// static gpc_polygon poly;
static FGPolyList polys_in, polys_out;
// Initialize Clipper (allocate and/or connect structures)
bool fgClipperInit() {
v_list.num_vertices = 0;
v_list.vertex = new gpc_vertex[FG_MAX_VERTICES];;
return true;
}
// Load a polygon definition file
bool fgClipperLoadPolygons(const string& path) {
string poly_name;
AreaType poly_type;
int contours, count, i, j;
double startx, starty, x, y, lastx, lasty;
FG_LOG( FG_CLIPPER, FG_INFO, "Loading " << path << " ..." );
fg_gzifstream in( path );
if ( !in ) {
FG_LOG( FG_CLIPPER, FG_ALERT, "Cannot open file: " << path );
exit(-1);
}
in >> skipcomment;
while ( !in.eof() ) {
in >> poly_name;
cout << "poly name = " << poly_name << endl;
poly_type = get_area_type( poly_name );
cout << "poly type (int) = " << (int)poly_type << endl;
in >> contours;
cout << "num contours = " << contours << endl;
for ( i = 0; i < contours; ++i ) {
in >> count;
if ( count < 3 ) {
FG_LOG( FG_CLIPPER, FG_ALERT,
"Polygon with less than 3 data points." );
exit(-1);
}
in >> startx;
in >> starty;
v_list.vertex[0].x = startx;
v_list.vertex[0].y = starty;
FG_LOG( FG_CLIPPER, FG_BULK, "0 = "
<< startx << ", " << starty );
for ( j = 1; j < count - 1; ++j ) {
in >> x;
in >> y;
v_list.vertex[j].x = x;
v_list.vertex[j].y = y;
FG_LOG( FG_CLIPPER, FG_BULK, j << " = " << x << ", " << y );
}
v_list.num_vertices = count - 1;
in >> lastx;
in >> lasty;
if ( (fabs(startx - lastx) < FG_EPSILON)
&& (fabs(starty - lasty) < FG_EPSILON) ) {
// last point same as first, discard
} else {
v_list.vertex[count - 1].x = lastx;
v_list.vertex[count - 1].y = lasty;
++v_list.num_vertices;
FG_LOG( FG_CLIPPER, FG_BULK, count - 1 << " = "
<< lastx << ", " << lasty );
}
gpc_polygon *poly = new gpc_polygon;
poly->num_contours = 0;
poly->contour = NULL;
gpc_add_contour( poly, &v_list );
int area = (int)poly_type;
if ( area < FG_MAX_AREAS ) {
polys_in.polys[area].push_back(poly);
} else {
FG_LOG( FG_CLIPPER, FG_ALERT, "Polygon type out of range = "
<< poly_type);
exit(-1);
}
}
in >> skipcomment;
}
// FILE *ofp= fopen("outfile", "w");
// gpc_write_polygon(ofp, &polys.landuse);
return true;
}
// Do actually clipping work
bool fgClipperMaster(const point2d& min, const point2d& max) {
gpc_polygon accum, result_diff, result_union, tmp;
polylist_iterator current, last;
FG_LOG( FG_CLIPPER, FG_INFO, "Running master clipper" );
accum.num_contours = 0;
cout << " (" << min.x << "," << min.y << ") ("
<< max.x << "," << max.y << ")" << endl;
// set up clipping tile
v_list.vertex[0].x = min.x;
v_list.vertex[0].y = min.y;
v_list.vertex[1].x = max.x;
v_list.vertex[1].y = min.y;
v_list.vertex[2].x = max.x;
v_list.vertex[2].y = max.y;
v_list.vertex[3].x = min.x;
v_list.vertex[3].y = max.y;
v_list.num_vertices = 4;
polys_in.safety_base.num_contours = 0;
polys_in.safety_base.contour = NULL;
gpc_add_contour( &polys_in.safety_base, &v_list );
// process polygons in priority order
for ( int i = 0; i < FG_MAX_AREAS; ++i ) {
current = polys_in.polys[i].begin();
last = polys_in.polys[i].end();
for ( ; current != last; ++current ) {
FG_LOG( FG_CLIPPER, FG_DEBUG, get_area_name( (AreaType)i )
<< " = " << (*current)->contour->num_vertices );
#ifdef EXTRA_SAFETY_CLIP
// clip to base tile
gpc_polygon_clip(GPC_INT, &polys_in.safety_base, *current, &tmp);
#else
&tmp = *current;
#endif
// clip current polygon against previous higher priority
// stuff
if ( accum.num_contours == 0 ) {
result_diff = tmp;
result_union = tmp;
} else {
gpc_polygon_clip(GPC_DIFF, &accum, &tmp, &result_diff);
gpc_polygon_clip(GPC_UNION, &accum, &tmp, &result_union);
}
polys_out.polys[i].push_back(&result_diff);
accum = result_union;
}
}
// finally, what ever is left over goes to base terrain
// clip to accum against original base tile
gpc_polygon_clip(GPC_DIFF, &polys_in.safety_base, &accum,
&polys_out.safety_base);
// tmp output accum
FILE *ofp= fopen("accum", "w");
gpc_write_polygon(ofp, &accum);
// tmp output safety_base
ofp= fopen("safety_base", "w");
gpc_write_polygon(ofp, &polys_out.safety_base);
return true;
}
// $Log$
// Revision 1.1 1999/03/01 15:39:39 curt
// Initial revision.
//

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// clipper.hxx -- top level routines to take a series of arbitrary areas and
// produce a tight fitting puzzle pieces that combine to make a
// tile
//
// Written by Curtis Olson, started February 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#ifndef _CLIPPER_HXX
#define _CLIPPER_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <Include/compiler.h>
// include Generic Polygon Clipping Library
//
// http://www.cs.man.ac.uk/aig/staff/alan/software/
//
extern "C" {
#include <gpc.h>
}
#include STL_STRING
#include <vector>
typedef vector < gpc_polygon * > polylist;
typedef polylist::iterator polylist_iterator;
#define FG_MAX_AREAS 20
class point2d {
public:
double x, y;
};
class FGPolyList {
public:
polylist polys[FG_MAX_AREAS];
gpc_polygon safety_base;
};
// Initialize Clipper (allocate and/or connect structures)
bool fgClipperInit();
// Load a polygon definition file
bool fgClipperLoadPolygons(const string& path);
// Do actually clipping work
bool fgClipperMaster(const point2d& min, const point2d& max);
#endif // _CLIPPER_HXX
// $Log$
// Revision 1.1 1999/03/01 15:39:39 curt
// Initial revision.
//

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// main.cxx -- sample use of the clipper lib
//
// Written by Curtis Olson, started February 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#include "clipper.hxx"
#include <Debug/logstream.hxx>
#include <Bucket/newbucket.hxx>
int main( int argc, char **argv ) {
point2d global_min, global_max;
fglog().setLogLevels( FG_ALL, FG_DEBUG );
global_min.x = global_min.y = 200;
global_max.y = global_max.x = -200;
fgClipperInit();
if ( argc < 2 ) {
FG_LOG( FG_CLIPPER, FG_ALERT, "Usage: " << argv[0]
<< " file1 file2 ..." );
exit(-1);
}
// process all specified polygon files
for ( int i = 1; i < argc; i++ ) {
string full_path = argv[i];
// determine bucket for this polygon
int pos = full_path.rfind("/");
string file_name = full_path.substr(pos + 1);
cout << "file name = " << file_name << endl;
pos = file_name.find(".");
string base_name = file_name.substr(0, pos);
cout << "base_name = " << base_name << endl;
long int index;
sscanf( base_name.c_str(), "%ld", &index);
FGBucket b(index);
cout << "bucket = " << b << endl;
// calculate bucket dimensions
point2d c, min, max;
c.x = b.get_center_lon();
c.y = b.get_center_lat();
double span = bucket_span(c.y);
if ( (c.y >= -89.0) && (c.y < 89.0) ) {
min.x = c.x - span / 2.0;
max.x = c.x + span / 2.0;
min.y = c.y - FG_HALF_BUCKET_SPAN;
max.y = c.y + FG_HALF_BUCKET_SPAN;
} else if ( c.y < -89.0) {
min.x = -90.0;
max.x = -89.0;
min.y = -180.0;
max.y = 180.0;
} else if ( c.y >= 89.0) {
min.x = 89.0;
max.x = 90.0;
min.y = -180.0;
max.y = 180.0;
} else {
FG_LOG ( FG_GENERAL, FG_ALERT,
"Out of range latitude in clip_and_write_poly() = "
<< c.y );
}
if ( min.x < global_min.x ) global_min.x = min.x;
if ( min.y < global_min.y ) global_min.y = min.y;
if ( max.x > global_max.x ) global_max.x = max.x;
if ( max.y > global_max.y ) global_max.y = max.y;
// finally, load the polygon(s) from this file
fgClipperLoadPolygons( full_path );
}
// do the clipping
fgClipperMaster(global_min, global_max);
FG_LOG( FG_CLIPPER, FG_INFO, "finished main" );
return 0;
}
// $Log$
// Revision 1.1 1999/03/01 15:39:39 curt
// Initial revision.
//