Add variable winds (direction and gusts) for the boundary layer if defined in METAR.
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1873346d18
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ab4928f7a9
6 changed files with 338 additions and 189 deletions
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@ -9,6 +9,7 @@ libEnvironment_a_SOURCES = \
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environment_mgr.cxx environment_mgr.hxx \
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environment_ctrl.cxx environment_ctrl.hxx \
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fgmetar.cxx fgmetar.hxx fgclouds.cxx fgclouds.hxx \
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fgwind.cxx fgwind.hxx \
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atmosphere.cxx atmosphere.hxx \
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precipitation_mgr.cxx precipitation_mgr.hxx \
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ridge_lift.cxx ridge_lift.hxx
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@ -133,34 +133,48 @@ FGInterpolateEnvironmentCtrl::init ()
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void
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FGInterpolateEnvironmentCtrl::reinit ()
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{
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// TODO: do we really need to throw away the old tables on reinit? Better recycle
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unsigned int i;
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for (i = 0; i < _boundary_table.size(); i++)
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delete _boundary_table[i];
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for (i = 0; i < _aloft_table.size(); i++)
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delete _aloft_table[i];
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_boundary_table.clear();
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_aloft_table.clear();
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init();
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}
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void
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FGInterpolateEnvironmentCtrl::read_table (const SGPropertyNode * node, vector<bucket *> &table)
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{
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for (int i = 0; i < node->nChildren(); i++) {
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double last_altitude_ft = 0.0;
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double sort_required = false;
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int i;
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for (i = 0; i < node->nChildren(); i++) {
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const SGPropertyNode * child = node->getChild(i);
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if ( strcmp(child->getName(), "entry") == 0
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&& child->getStringValue("elevation-ft", "")[0] != '\0'
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&& ( child->getDoubleValue("elevation-ft") > 0.1 || i == 0 ) )
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{
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bucket * b = new bucket;
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bucket * b;
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if( i < table.size() ) {
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// recycle existing bucket
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b = table[i];
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} else {
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// more nodes than buckets in table, add a new one
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b = new bucket;
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table.push_back(b);
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}
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if (i > 0)
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b->environment.copy(table[i-1]->environment);
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b->environment.read(child);
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b->altitude_ft = b->environment.get_elevation_ft();
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table.push_back(b);
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// check, if altitudes are in ascending order
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if( b->altitude_ft < last_altitude_ft )
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sort_required = true;
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last_altitude_ft = b->altitude_ft;
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}
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}
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// remove leftover buckets
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vector<bucket*>::iterator it = table.begin() + i;
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while( it != table.end() )
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table.erase( it );
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if( sort_required )
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sort(table.begin(), table.end(), bucket::lessThan);
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}
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@ -181,6 +195,8 @@ FGInterpolateEnvironmentCtrl::update (double delta_time_sec)
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do_interpolate(_boundary_table, altitude_agl_ft, _environment);
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return;
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} else if ((boundary_limit + boundary_transition) >= altitude_agl_ft) {
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//TODO: this is 500ft above the top altitude of boundary layer
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//shouldn't this be +/-250 ft off of the top altitude?
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// both tables
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do_interpolate(_boundary_table, altitude_agl_ft, &env1);
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do_interpolate(_aloft_table, altitude_ft, &env2);
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@ -250,6 +266,7 @@ FGMetarCtrl::FGMetarCtrl( SGSubsystem * environmentCtrl )
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station_elevation_ft(0.0),
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metar_valid(false),
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setup_winds_aloft(true),
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wind_interpolation_required(true),
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// Interpolation constant definitions.
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EnvironmentUpdatePeriodSec( 0.2 ),
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MaxWindChangeKtsSec( 0.2 ),
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@ -260,6 +277,8 @@ FGMetarCtrl::FGMetarCtrl( SGSubsystem * environmentCtrl )
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MaxCloudInterpolationHeightFt( 5000.0 ),
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MaxCloudInterpolationDeltaFt( 4000.0 )
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{
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windModulator = new FGBasicWindModulator();
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metar_base_n = fgGetNode( "/environment/metar", true );
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station_id_n = metar_base_n->getNode("station-id", true );
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station_elevation_n = metar_base_n->getNode("station-elevation-ft", true );
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@ -369,9 +388,11 @@ static void setupWindBranch( string branchName, double dir, double speed, double
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}
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}
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static void setupWind( bool setup_aloft, double dir, double speed, double gust )
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static void setupWind( bool setup_boundary, bool setup_aloft, double dir, double speed, double gust )
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{
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if( setup_boundary )
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setupWindBranch( "boundary", dir, speed, gust );
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if( setup_aloft )
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setupWindBranch( "aloft", dir, speed, gust );
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}
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@ -390,6 +411,7 @@ void
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FGMetarCtrl::init ()
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{
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first_update = true;
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wind_interpolation_required = true;
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}
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void
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@ -398,12 +420,25 @@ FGMetarCtrl::reinit ()
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init();
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}
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static inline double convert_to_360( double d )
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{
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if( d < 0.0 ) return d + 360.0;
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if( d >= 360.0 ) return d - 360.0;
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return d;
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}
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static inline double convert_to_180( double d )
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{
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return d > 180.0 ? d - 360.0 : d;
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}
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void
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FGMetarCtrl::update(double dt)
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{
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if( dt <= 0 || !metar_valid ||!enabled)
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return;
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windModulator->update(dt);
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// Interpolate the current configuration closer to the actual METAR
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bool reinit_required = false;
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@ -413,7 +448,7 @@ FGMetarCtrl::update(double dt)
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double dir = base_wind_dir_n->getDoubleValue();
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double speed = base_wind_speed_n->getDoubleValue();
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double gust = gust_wind_speed_n->getDoubleValue();
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setupWind(setup_winds_aloft, dir, speed, gust);
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setupWind(true, setup_winds_aloft, dir, speed, gust);
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double metarvis = min_visibility_n->getDoubleValue();
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fgDefaultWeatherValue("visibility-m", metarvis);
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@ -444,6 +479,7 @@ FGMetarCtrl::update(double dt)
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layer_rebuild_required = true;
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} else {
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if( wind_interpolation_required ) {
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// Generate interpolated values between the METAR and the current
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// configuration.
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@ -470,7 +506,7 @@ FGMetarCtrl::update(double dt)
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double y = fabs(current[1] - metar[1]);
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// only interpolate if we have a difference
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if (x + y > 0) {
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if (x + y > 0.01 ) {
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double dx = x / (x + y);
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double dy = 1 - dx;
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@ -498,7 +534,37 @@ FGMetarCtrl::update(double dt)
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SG_LOG( SG_GENERAL, SG_DEBUG, "Wind : " << dir_from << "@" << speed);
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}
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double gust = gust_wind_speed_n->getDoubleValue();
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setupWind(setup_winds_aloft, dir_from, speed, gust);
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setupWind(true, setup_winds_aloft, dir_from, speed, gust);
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reinit_required = true;
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} else {
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wind_interpolation_required = false;
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}
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} else { // if(wind_interpolation_required)
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// interpolation of wind vector is finished, apply wind
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// variations and gusts for the boundary layer only
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// start with the main wind direction
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double wind_dir = base_wind_dir_n->getDoubleValue();
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double min = convert_to_180(base_wind_range_from_n->getDoubleValue());
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double max = convert_to_180(base_wind_range_to_n->getDoubleValue());
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if( max > min ) {
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// if variable winds configured, modulate the wind direction
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double f = windModulator->get_direction_offset_norm();
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wind_dir = min+(max-min)*f;
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double old = convert_to_180(boundary_wind_from_heading_n->getDoubleValue());
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wind_dir = convert_to_360(fgGetLowPass(old, wind_dir, dt ));
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}
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// start with main wind speed
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double wind_speed = base_wind_speed_n->getDoubleValue();
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max = gust_wind_speed_n->getDoubleValue();
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if( max > wind_speed ) {
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// if gusts are configured, modulate wind magnitude
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double f = windModulator->get_magnitude_factor_norm();
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wind_speed = wind_speed+(max-wind_speed)*f;
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wind_speed = fgGetLowPass(boundary_wind_speed_n->getDoubleValue(), wind_speed, dt );
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}
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setupWind(true, false, wind_dir, wind_speed, max);
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reinit_required = true;
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}
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@ -595,6 +661,7 @@ FGMetarCtrl::update(double dt)
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set_temp_at_altitude(temperature_n->getDoubleValue(), station_elevation_ft);
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set_dewpoint_at_altitude(dewpoint_n->getDoubleValue(), station_elevation_ft);
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//TODO: check if temperature/dewpoint have changed. This requires reinit.
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// Force an update of the 3D clouds
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if( layer_rebuild_required )
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@ -629,6 +696,8 @@ void FGMetarCtrl::set_metar( const char * metar_string )
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return;
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}
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wind_interpolation_required = true;
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min_visibility_n->setDoubleValue( m->getMinVisibility().getVisibility_m() );
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max_visibility_n->setDoubleValue( m->getMaxVisibility().getVisibility_m() );
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@ -751,8 +820,7 @@ void MetarThread::run()
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}
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#endif
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FGMetarFetcher::FGMetarFetcher()
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:
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FGMetarFetcher::FGMetarFetcher() :
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#if defined(ENABLE_THREADS)
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metar_thread(NULL),
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#endif
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@ -36,6 +36,7 @@
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#include <Navaids/positioned.hxx>
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#include <Environment/environment.hxx>
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#include "fgwind.hxx"
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// forward decls
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class SGPropertyNode;
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@ -142,10 +143,13 @@ public:
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private:
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void bind();
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void unbind();
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SGSharedPtr<FGWindModulator> windModulator;
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bool metar_valid;
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bool enabled;
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bool setup_winds_aloft;
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bool first_update;
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bool wind_interpolation_required;
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double station_elevation_ft;
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string metar;
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double interpolate_prop(const char * currentname, const char * requiredname, double dvalue);
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@ -52,12 +52,12 @@ FGEnvironmentMgr::FGEnvironmentMgr ()
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_controller = new FGInterpolateEnvironmentCtrl;
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_controller->setEnvironment(_environment);
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set_subsystem("controller", _controller, 0.5);
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set_subsystem("controller", _controller, 0.1 );
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fgClouds = new FGClouds();
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_metarcontroller = new FGMetarCtrl(_controller);
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set_subsystem("metarcontroller", _metarcontroller, 0.25 );
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_metarcontroller = new FGMetarCtrl(_controller );
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set_subsystem("metarcontroller", _metarcontroller, 0.1 );
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_metarfetcher = new FGMetarFetcher();
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set_subsystem("metarfetcher", _metarfetcher, 1.0 );
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36
src/Environment/fgwind.cxx
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36
src/Environment/fgwind.cxx
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@ -0,0 +1,36 @@
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#include "fgwind.hxx"
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#include <math.h>
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#include <stdio.h>
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FGWindModulator::FGWindModulator() :
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direction_offset_norm(0.0),
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magnitude_factor_norm(1.0)
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{
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}
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FGWindModulator::~FGWindModulator()
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{
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}
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FGBasicWindModulator::FGBasicWindModulator() :
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elapsed(0.0),
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direction_period(17),
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speed_period(1)
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{
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}
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FGBasicWindModulator::~FGBasicWindModulator()
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{
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}
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void FGBasicWindModulator::update( double dt)
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{
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elapsed += dt;
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double t = elapsed/direction_period;
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direction_offset_norm = (sin(t)*sin(2*t)+sin(t/3)) / 1.75;
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t = elapsed/speed_period;
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magnitude_factor_norm = sin(t)* sin(5*direction_offset_norm*direction_offset_norm);;
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magnitude_factor_norm = magnitude_factor_norm < 0 ? 0 : magnitude_factor_norm;
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}
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40
src/Environment/fgwind.hxx
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40
src/Environment/fgwind.hxx
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@ -0,0 +1,40 @@
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#ifndef _FGWIND_HXX
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#include <simgear/structure/SGReferenced.hxx>
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////////////////////////////////////////////////////////////////////////
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// A Wind Modulator interface, generates gusts and wind direction changes
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////////////////////////////////////////////////////////////////////////
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class FGWindModulator : public SGReferenced {
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public:
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FGWindModulator();
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virtual ~FGWindModulator();
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virtual void update( double dt ) = 0;
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double get_direction_offset_norm() const { return direction_offset_norm; }
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double get_magnitude_factor_norm() const { return magnitude_factor_norm; }
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protected:
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double direction_offset_norm;
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double magnitude_factor_norm;
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};
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////////////////////////////////////////////////////////////////////////
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// A Basic Wind Modulator, implementation of FGWindModulator
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// direction and magnitude variations are based on simple sin functions
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////////////////////////////////////////////////////////////////////////
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class FGBasicWindModulator : public FGWindModulator {
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public:
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FGBasicWindModulator();
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virtual ~FGBasicWindModulator();
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virtual void update( double dt );
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void set_direction_period( double _direction_period ) { direction_period = _direction_period; }
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double get_direction_period() const { return direction_period; }
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void set_speed_period( double _speed_period ) { speed_period = _speed_period; }
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double get_speed_period() const{ return speed_period; }
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private:
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double elapsed;
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double direction_period;
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double speed_period;
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};
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#endif
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