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Fix from Melchior: It replaces the ridiculous 5 seconds by

the 30 seconds that Maik had originally intended, according to the comment.
This is important for the pending sound and rotor disc changes (and of course
for realism).
This commit is contained in:
andy 2004-05-06 16:28:08 +00:00
parent 4cc32d837a
commit aadb3cb94f

View file

@ -92,7 +92,7 @@ void Rotor::inititeration(float dt)
{ {
if ((_engineon)&&(_omegarel>=1)) return; if ((_engineon)&&(_omegarel>=1)) return;
if ((!_engineon)&&(_omegarel<=0)) return; if ((!_engineon)&&(_omegarel<=0)) return;
_omegarel+=dt*1/5.*(_engineon?1:-1); //hier 30 _omegarel+=dt*1/30.*(_engineon?1:-1);
_omegarel=Math::clamp(_omegarel,0,1); _omegarel=Math::clamp(_omegarel,0,1);
_omega=_omegan*_omegarel; _omega=_omegan*_omegarel;
int i; int i;