Tweak red and blue runway light colors a bit more.
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786e58aa1a
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a9b9e9d155
1 changed files with 4 additions and 4 deletions
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@ -388,7 +388,7 @@ bool FGMaterialLib::load( const string& mpath ) {
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matlib["RWY_YELLOW_LOW_LIGHTS"] = new FGNewMat(rwy_yellow_low_lights);
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// hard coded runway red light state
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tex_name = gen_standard_dir_light_map( 235, 20, 20, 255 );
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tex_name = gen_standard_dir_light_map( 235, 90, 90, 255 );
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ssgSimpleState *rwy_red_lights = new ssgSimpleState();
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rwy_red_lights->ref();
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rwy_red_lights->disable( GL_LIGHTING );
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@ -405,7 +405,7 @@ bool FGMaterialLib::load( const string& mpath ) {
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matlib["RWY_RED_LIGHTS"] = new FGNewMat(rwy_red_lights);
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// hard coded medium intensity runway red light state
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tex_name = gen_standard_dir_light_map( 235, 20, 20, 205 );
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tex_name = gen_standard_dir_light_map( 235, 90, 90, 205 );
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ssgSimpleState *rwy_red_medium_lights = new ssgSimpleState();
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rwy_red_medium_lights->ref();
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rwy_red_medium_lights->disable( GL_LIGHTING );
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@ -422,7 +422,7 @@ bool FGMaterialLib::load( const string& mpath ) {
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matlib["RWY_RED_MEDIUM_LIGHTS"] = new FGNewMat(rwy_red_medium_lights);
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// hard coded low intensity runway red light state
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tex_name = gen_standard_dir_light_map( 235, 20, 20, 205 );
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tex_name = gen_standard_dir_light_map( 235, 90, 90, 205 );
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ssgSimpleState *rwy_red_low_lights = new ssgSimpleState();
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rwy_red_low_lights->ref();
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rwy_red_low_lights->disable( GL_LIGHTING );
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@ -490,7 +490,7 @@ bool FGMaterialLib::load( const string& mpath ) {
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matlib["RWY_GREEN_LOW_LIGHTS"] = new FGNewMat(rwy_green_low_lights);
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// hard coded low intensity taxiway blue light state
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tex_name = gen_taxiway_dir_light_map( 100, 100, 235, 205 );
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tex_name = gen_taxiway_dir_light_map( 90, 90, 235, 205 );
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ssgSimpleState *taxiway_blue_low_lights = new ssgSimpleState();
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taxiway_blue_low_lights->ref();
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taxiway_blue_low_lights->disable( GL_LIGHTING );
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