YASim fix performance problem due to export to prop.tree.
This commit is contained in:
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76a0ea96cc
commit
a87442c6f3
6 changed files with 102 additions and 56 deletions
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@ -133,7 +133,19 @@ void FGFDM::init()
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_cg_x = _yasimN->getNode("cg-x-m", true);
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_cg_x = _yasimN->getNode("cg-x-m", true);
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_cg_y = _yasimN->getNode("cg-y-m", true);
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_cg_y = _yasimN->getNode("cg-y-m", true);
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_cg_z = _yasimN->getNode("cg-z-m", true);
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_cg_z = _yasimN->getNode("cg-z-m", true);
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_vxN = _yasimN->getNode("velocities/v-x", true);
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_vyN = _yasimN->getNode("velocities/v-y", true);
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_vzN = _yasimN->getNode("velocities/v-z", true);
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_vrxN = _yasimN->getNode("velocities/vrot-x", true);
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_vryN = _yasimN->getNode("velocities/vrot-y", true);
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_vrzN = _yasimN->getNode("velocities/vrot-z", true);
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_axN = _yasimN->getNode("accelerations/a-x", true);
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_ayN = _yasimN->getNode("accelerations/a-y", true);
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_azN = _yasimN->getNode("accelerations/a-z", true);
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_arxN = _yasimN->getNode("accelerations/arot-x", true);
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_aryN = _yasimN->getNode("accelerations/arot-y", true);
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_arzN = _yasimN->getNode("accelerations/arot-z", true);
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// Allows the user to start with something other than full fuel
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// Allows the user to start with something other than full fuel
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_airplane.setFuelFraction(fgGetFloat("/sim/fuel-fraction", 1));
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_airplane.setFuelFraction(fgGetFloat("/sim/fuel-fraction", 1));
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@ -626,18 +638,18 @@ void FGFDM::setOutputProperties(float dt)
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Math::vmul33(s->orient, s->rot, rot);
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Math::vmul33(s->orient, s->rot, rot);
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Math::vmul33(s->orient, s->racc, racc);
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Math::vmul33(s->orient, s->racc, racc);
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_yasimN->getNode("velocities/v-x", true)->setFloatValue(v[0]);
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_vxN->setFloatValue(v[0]);
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_yasimN->getNode("velocities/v-y", true)->setFloatValue(v[1]);
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_vyN->setFloatValue(v[1]);
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_yasimN->getNode("velocities/v-z", true)->setFloatValue(v[2]);
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_vzN->setFloatValue(v[2]);
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_yasimN->getNode("velocities/vrot-x", true)->setFloatValue(rot[0]);
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_vrxN->setFloatValue(rot[0]);
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_yasimN->getNode("velocities/vrot-y", true)->setFloatValue(rot[1]);
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_vryN->setFloatValue(rot[1]);
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_yasimN->getNode("velocities/vrot-z", true)->setFloatValue(rot[2]);
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_vrzN->setFloatValue(rot[2]);
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_yasimN->getNode("accelerations/a-x", true)->setFloatValue(acc[0]);
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_axN->setFloatValue(acc[0]);
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_yasimN->getNode("accelerations/a-y", true)->setFloatValue(acc[1]);
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_ayN->setFloatValue(acc[1]);
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_yasimN->getNode("accelerations/a-z", true)->setFloatValue(acc[2]);
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_azN->setFloatValue(acc[2]);
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_yasimN->getNode("accelerations/arot-x", true)->setFloatValue(racc[0]);
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_arxN->setFloatValue(racc[0]);
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_yasimN->getNode("accelerations/arot-y", true)->setFloatValue(racc[1]);
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_aryN->setFloatValue(racc[1]);
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_yasimN->getNode("accelerations/arot-z", true)->setFloatValue(racc[2]);
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_arzN->setFloatValue(racc[2]);
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ControlMap* cm = _airplane.getControlMap();
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ControlMap* cm = _airplane.getControlMap();
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for(int i=0; i<_controlProps.size(); i++) {
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for(int i=0; i<_controlProps.size(); i++) {
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@ -106,6 +106,18 @@ private:
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std::vector<SGPropertyNode_ptr> _tank_level_lbs;
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std::vector<SGPropertyNode_ptr> _tank_level_lbs;
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std::vector<ThrusterProps> _thrust_props;
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std::vector<ThrusterProps> _thrust_props;
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std::vector<FuelProps> _fuel_props;
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std::vector<FuelProps> _fuel_props;
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SGPropertyNode* _vxN;
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SGPropertyNode* _vyN;
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SGPropertyNode* _vzN;
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SGPropertyNode* _vrxN;
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SGPropertyNode* _vryN;
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SGPropertyNode* _vrzN;
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SGPropertyNode* _axN;
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SGPropertyNode* _ayN;
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SGPropertyNode* _azN;
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SGPropertyNode* _arxN;
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SGPropertyNode* _aryN;
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SGPropertyNode* _arzN;
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};
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};
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}; // namespace yasim
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}; // namespace yasim
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@ -391,11 +391,11 @@ void Model::calcForces(State* s)
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_body.addTorque(_torque);
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_body.addTorque(_torque);
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int i,j;
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int i,j;
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for(i=0; i<_thrusters.size(); i++) {
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for(i=0; i<_thrusters.size(); i++) {
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Thruster* t = (Thruster*)_thrusters.get(i);
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Thruster* t = (Thruster*)_thrusters.get(i);
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float thrust[3], pos[3];
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float thrust[3], pos[3];
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t->getThrust(thrust);
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t->getThrust(thrust);
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t->getPosition(pos);
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t->getPosition(pos);
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_body.addForce(pos, thrust);
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_body.addForce(pos, thrust);
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}
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}
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// Get a ground plane in local coordinates. The first three
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// Get a ground plane in local coordinates. The first three
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@ -417,34 +417,23 @@ void Model::calcForces(State* s)
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// point is different due to rotation.
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// point is different due to rotation.
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float faero[3];
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float faero[3];
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faero[0] = faero[1] = faero[2] = 0;
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faero[0] = faero[1] = faero[2] = 0;
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int id = 0;
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SGPropertyNode_ptr n = fgGetNode("/fdm/yasim/surfaces", true);
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SGPropertyNode_ptr surfN;
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for(i=0; i<_surfaces.size(); i++) {
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for(i=0; i<_surfaces.size(); i++) {
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Surface* sf = (Surface*)_surfaces.get(i);
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Surface* sf = (Surface*)_surfaces.get(i);
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// Vsurf = wind - velocity + (rot cross (cg - pos))
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// Vsurf = wind - velocity + (rot cross (cg - pos))
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float vs[3], pos[3];
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float vs[3], pos[3];
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sf->getPosition(pos);
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sf->getPosition(pos);
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localWind(pos, s, vs, alt);
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localWind(pos, s, vs, alt);
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float force[3], torque[3];
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float force[3], torque[3];
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sf->calcForce(vs, _rho, force, torque);
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sf->calcForce(vs, _rho, force, torque);
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id = sf->getID();
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Math::add3(faero, force, faero);
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if (n != 0) {
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surfN = n->getChild("surface", id, true);
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surfN->getNode("f-abs", true)->setFloatValue(Math::mag3(force));
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surfN->getNode("f-x", true)->setFloatValue(force[0]);
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surfN->getNode("f-y", true)->setFloatValue(force[1]);
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surfN->getNode("f-z", true)->setFloatValue(force[2]);
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}
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Math::add3(faero, force, faero);
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_body.addForce(pos, force);
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_body.addForce(pos, force);
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_body.addTorque(torque);
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_body.addTorque(torque);
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}
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}
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float ld0 = faero[2]/faero[0];
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float ld0 = faero[2]/faero[0];
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n = fgGetNode("/fdm/yasim/forces", true);
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SGPropertyNode_ptr n = fgGetNode("/fdm/yasim/forces", true);
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if (n != 0) {
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if (n != 0) {
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n->getNode("f0-aero-x-drag", true)->setFloatValue(faero[0]);
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n->getNode("f0-aero-x-drag", true)->setFloatValue(faero[0]);
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n->getNode("f0-aero-y-side", true)->setFloatValue(faero[1]);
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n->getNode("f0-aero-y-side", true)->setFloatValue(faero[1]);
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@ -81,7 +81,7 @@ private:
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void calcGearForce(Gear* g, float* v, float* rot, float* ground);
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void calcGearForce(Gear* g, float* v, float* rot, float* ground);
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float gearFriction(float wgt, float v, Gear* g);
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float gearFriction(float wgt, float v, Gear* g);
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void localWind(float* pos, State* s, float* out, float alt,
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void localWind(float* pos, State* s, float* out, float alt,
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bool is_rotor = false);
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bool is_rotor = false);
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Integrator _integrator;
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Integrator _integrator;
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RigidBody _body;
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RigidBody _body;
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@ -35,9 +35,21 @@ Surface::Surface( Version * version ) :
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_slatAlpha = 0;
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_slatAlpha = 0;
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_spoilerLift = 1;
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_spoilerLift = 1;
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_inducedDrag = 1;
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_inducedDrag = 1;
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_stallAlpha = 0;
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_alpha = 0;
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_surfN = fgGetNode("/fdm/yasim/surfaces", true);
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_surfN = fgGetNode("/fdm/yasim/surfaces", true);
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if (_surfN != 0)
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if (_surfN != 0) {
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_surfN = _surfN->getChild("surface", _id, true);
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_surfN = _surfN->getChild("surface", _id, true);
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_fxN = _surfN->getNode("f-x", true);
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_fyN = _surfN->getNode("f-y", true);
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_fzN = _surfN->getNode("f-z", true);
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_fabsN = _surfN->getNode("f-abs", true);
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_alphaN = _surfN->getNode("alpha", true);
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_stallAlphaN = _surfN->getNode("stall-alpha", true);
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_flapN = _surfN->getNode("flap-pos", true);
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_slatN = _surfN->getNode("slat-pos", true);
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_spoilerN = _surfN->getNode("spoiler-pos", true);
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}
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}
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}
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@ -48,7 +60,7 @@ void Surface::setPosition(float* p)
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if (_surfN != 0) {
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if (_surfN != 0) {
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_surfN->getNode("pos-x", true)->setFloatValue(p[0]);
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_surfN->getNode("pos-x", true)->setFloatValue(p[0]);
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_surfN->getNode("pos-y", true)->setFloatValue(p[1]);
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_surfN->getNode("pos-y", true)->setFloatValue(p[1]);
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_surfN->getNode("pos-z", true)->setFloatValue(p[2]);
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_surfN->getNode("pos-z", true)->setFloatValue(p[2]);
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}
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}
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}
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}
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@ -150,10 +162,10 @@ void Surface::setSpoilerParams(float liftPenalty, float dragPenalty)
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void Surface::setFlapPos(float pos)
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void Surface::setFlapPos(float pos)
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{
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{
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if (_flapPos != pos) {
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if (_flapPos != pos) {
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_flapPos = pos;
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_flapPos = pos;
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if (_surfN != 0) _surfN->getNode("flap-pos", true)->setFloatValue(pos);
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if (_surfN != 0) _flapN->setFloatValue(pos);
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}
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}
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}
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}
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void Surface::setFlapEffectiveness(float effectiveness)
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void Surface::setFlapEffectiveness(float effectiveness)
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@ -169,24 +181,24 @@ double Surface::getFlapEffectiveness()
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void Surface::setSlatPos(float pos)
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void Surface::setSlatPos(float pos)
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{
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{
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if (_slatPos != pos) {
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if (_slatPos != pos) {
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_slatPos = pos;
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_slatPos = pos;
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if (_surfN != 0) _surfN->getNode("slat-pos", true)->setFloatValue(pos);
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if (_surfN != 0) _slatN->setFloatValue(pos);
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}
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}
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}
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}
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void Surface::setSpoilerPos(float pos)
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void Surface::setSpoilerPos(float pos)
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{
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{
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if (_spoilerPos != pos) {
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if (_spoilerPos != pos) {
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_spoilerPos = pos;
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_spoilerPos = pos;
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if (_surfN != 0) _surfN->getNode("spoiler-pos", true)->setFloatValue(pos);
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if (_surfN != 0) _spoilerN->setFloatValue(pos);
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}
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}
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}
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}
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// Calculate the aerodynamic force given a wind vector v (in the
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// Calculate the aerodynamic force given a wind vector v (in the
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// aircraft's "local" coordinates) and an air density rho. Returns a
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// aircraft's "local" coordinates) and an air density rho. Returns a
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// torque about the Y axis, too.
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// torque about the Y axis, too.
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void Surface::calcForce(float* v, float rho, float* out, float* torque)
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void Surface::calcForce(const float* v, const float rho, float* out, float* torque)
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{
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{
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// Split v into magnitude and direction:
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// Split v into magnitude and direction:
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float vel = Math::mag3(v);
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float vel = Math::mag3(v);
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float scale = 0.5f*rho*vel*vel*_c0;
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float scale = 0.5f*rho*vel*vel*_c0;
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Math::mul3(scale, out, out);
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Math::mul3(scale, out, out);
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Math::mul3(scale, torque, torque);
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Math::mul3(scale, torque, torque);
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// if we have a property tree, export info
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if (_surfN != 0) {
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_fabsN->setFloatValue(Math::mag3(out));
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_fxN->setFloatValue(out[0]);
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_fyN->setFloatValue(out[1]);
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_fzN->setFloatValue(out[2]);
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_alphaN->setFloatValue(_alpha);
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_stallAlphaN->setFloatValue(_stallAlpha);
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}
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}
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}
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#if 0
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#if 0
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@ -45,7 +45,7 @@ public:
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// Modifier for flap lift coefficient, useful for simulating flap blowing etc.
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// Modifier for flap lift coefficient, useful for simulating flap blowing etc.
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void setFlapEffectiveness(float effectiveness);
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void setFlapEffectiveness(float effectiveness);
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double getFlapEffectiveness();
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double getFlapEffectiveness();
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// local -> Surface coords
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// local -> Surface coords
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void setOrientation(float* o);
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void setOrientation(float* o);
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// Induced drag multiplier
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// Induced drag multiplier
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void setInducedDrag(float mul) { _inducedDrag = mul; }
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void setInducedDrag(float mul) { _inducedDrag = mul; }
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void calcForce(float* v, float rho, float* forceOut, float* torqueOut);
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void calcForce(const float* v, const float rho, float* out, float* torque);
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float getAlpha() { return _alpha; };
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float getStallAlpha() { return _stallAlpha; };
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private:
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private:
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SGPropertyNode_ptr _surfN;
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SGPropertyNode_ptr _surfN;
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@ -120,6 +123,15 @@ private:
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float _alpha;
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float _alpha;
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Version * _version;
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Version * _version;
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SGPropertyNode* _fxN;
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SGPropertyNode* _fyN;
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SGPropertyNode* _fzN;
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SGPropertyNode* _stallAlphaN;
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SGPropertyNode* _alphaN;
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SGPropertyNode* _flapN;
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SGPropertyNode* _slatN;
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SGPropertyNode* _spoilerN;
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SGPropertyNode* _fabsN;
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};
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};
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}; // namespace yasim
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}; // namespace yasim
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