1
0
Fork 0

YASim fix performance problem due to export to prop.tree.

This commit is contained in:
Henning Stahlke 2017-02-25 14:01:02 +01:00
parent 76a0ea96cc
commit a87442c6f3
6 changed files with 102 additions and 56 deletions

View file

@ -133,7 +133,19 @@ void FGFDM::init()
_cg_x = _yasimN->getNode("cg-x-m", true);
_cg_y = _yasimN->getNode("cg-y-m", true);
_cg_z = _yasimN->getNode("cg-z-m", true);
_vxN = _yasimN->getNode("velocities/v-x", true);
_vyN = _yasimN->getNode("velocities/v-y", true);
_vzN = _yasimN->getNode("velocities/v-z", true);
_vrxN = _yasimN->getNode("velocities/vrot-x", true);
_vryN = _yasimN->getNode("velocities/vrot-y", true);
_vrzN = _yasimN->getNode("velocities/vrot-z", true);
_axN = _yasimN->getNode("accelerations/a-x", true);
_ayN = _yasimN->getNode("accelerations/a-y", true);
_azN = _yasimN->getNode("accelerations/a-z", true);
_arxN = _yasimN->getNode("accelerations/arot-x", true);
_aryN = _yasimN->getNode("accelerations/arot-y", true);
_arzN = _yasimN->getNode("accelerations/arot-z", true);
// Allows the user to start with something other than full fuel
_airplane.setFuelFraction(fgGetFloat("/sim/fuel-fraction", 1));
@ -626,18 +638,18 @@ void FGFDM::setOutputProperties(float dt)
Math::vmul33(s->orient, s->rot, rot);
Math::vmul33(s->orient, s->racc, racc);
_yasimN->getNode("velocities/v-x", true)->setFloatValue(v[0]);
_yasimN->getNode("velocities/v-y", true)->setFloatValue(v[1]);
_yasimN->getNode("velocities/v-z", true)->setFloatValue(v[2]);
_yasimN->getNode("velocities/vrot-x", true)->setFloatValue(rot[0]);
_yasimN->getNode("velocities/vrot-y", true)->setFloatValue(rot[1]);
_yasimN->getNode("velocities/vrot-z", true)->setFloatValue(rot[2]);
_yasimN->getNode("accelerations/a-x", true)->setFloatValue(acc[0]);
_yasimN->getNode("accelerations/a-y", true)->setFloatValue(acc[1]);
_yasimN->getNode("accelerations/a-z", true)->setFloatValue(acc[2]);
_yasimN->getNode("accelerations/arot-x", true)->setFloatValue(racc[0]);
_yasimN->getNode("accelerations/arot-y", true)->setFloatValue(racc[1]);
_yasimN->getNode("accelerations/arot-z", true)->setFloatValue(racc[2]);
_vxN->setFloatValue(v[0]);
_vyN->setFloatValue(v[1]);
_vzN->setFloatValue(v[2]);
_vrxN->setFloatValue(rot[0]);
_vryN->setFloatValue(rot[1]);
_vrzN->setFloatValue(rot[2]);
_axN->setFloatValue(acc[0]);
_ayN->setFloatValue(acc[1]);
_azN->setFloatValue(acc[2]);
_arxN->setFloatValue(racc[0]);
_aryN->setFloatValue(racc[1]);
_arzN->setFloatValue(racc[2]);
ControlMap* cm = _airplane.getControlMap();
for(int i=0; i<_controlProps.size(); i++) {

View file

@ -106,6 +106,18 @@ private:
std::vector<SGPropertyNode_ptr> _tank_level_lbs;
std::vector<ThrusterProps> _thrust_props;
std::vector<FuelProps> _fuel_props;
SGPropertyNode* _vxN;
SGPropertyNode* _vyN;
SGPropertyNode* _vzN;
SGPropertyNode* _vrxN;
SGPropertyNode* _vryN;
SGPropertyNode* _vrzN;
SGPropertyNode* _axN;
SGPropertyNode* _ayN;
SGPropertyNode* _azN;
SGPropertyNode* _arxN;
SGPropertyNode* _aryN;
SGPropertyNode* _arzN;
};
}; // namespace yasim

View file

@ -391,11 +391,11 @@ void Model::calcForces(State* s)
_body.addTorque(_torque);
int i,j;
for(i=0; i<_thrusters.size(); i++) {
Thruster* t = (Thruster*)_thrusters.get(i);
float thrust[3], pos[3];
t->getThrust(thrust);
t->getPosition(pos);
_body.addForce(pos, thrust);
Thruster* t = (Thruster*)_thrusters.get(i);
float thrust[3], pos[3];
t->getThrust(thrust);
t->getPosition(pos);
_body.addForce(pos, thrust);
}
// Get a ground plane in local coordinates. The first three
@ -417,34 +417,23 @@ void Model::calcForces(State* s)
// point is different due to rotation.
float faero[3];
faero[0] = faero[1] = faero[2] = 0;
int id = 0;
SGPropertyNode_ptr n = fgGetNode("/fdm/yasim/surfaces", true);
SGPropertyNode_ptr surfN;
for(i=0; i<_surfaces.size(); i++) {
Surface* sf = (Surface*)_surfaces.get(i);
Surface* sf = (Surface*)_surfaces.get(i);
// Vsurf = wind - velocity + (rot cross (cg - pos))
float vs[3], pos[3];
sf->getPosition(pos);
localWind(pos, s, vs, alt);
// Vsurf = wind - velocity + (rot cross (cg - pos))
float vs[3], pos[3];
sf->getPosition(pos);
localWind(pos, s, vs, alt);
float force[3], torque[3];
sf->calcForce(vs, _rho, force, torque);
id = sf->getID();
if (n != 0) {
surfN = n->getChild("surface", id, true);
surfN->getNode("f-abs", true)->setFloatValue(Math::mag3(force));
surfN->getNode("f-x", true)->setFloatValue(force[0]);
surfN->getNode("f-y", true)->setFloatValue(force[1]);
surfN->getNode("f-z", true)->setFloatValue(force[2]);
}
Math::add3(faero, force, faero);
float force[3], torque[3];
sf->calcForce(vs, _rho, force, torque);
Math::add3(faero, force, faero);
_body.addForce(pos, force);
_body.addTorque(torque);
_body.addForce(pos, force);
_body.addTorque(torque);
}
float ld0 = faero[2]/faero[0];
n = fgGetNode("/fdm/yasim/forces", true);
SGPropertyNode_ptr n = fgGetNode("/fdm/yasim/forces", true);
if (n != 0) {
n->getNode("f0-aero-x-drag", true)->setFloatValue(faero[0]);
n->getNode("f0-aero-y-side", true)->setFloatValue(faero[1]);

View file

@ -81,7 +81,7 @@ private:
void calcGearForce(Gear* g, float* v, float* rot, float* ground);
float gearFriction(float wgt, float v, Gear* g);
void localWind(float* pos, State* s, float* out, float alt,
bool is_rotor = false);
bool is_rotor = false);
Integrator _integrator;
RigidBody _body;

View file

@ -35,9 +35,21 @@ Surface::Surface( Version * version ) :
_slatAlpha = 0;
_spoilerLift = 1;
_inducedDrag = 1;
_stallAlpha = 0;
_alpha = 0;
_surfN = fgGetNode("/fdm/yasim/surfaces", true);
if (_surfN != 0)
if (_surfN != 0) {
_surfN = _surfN->getChild("surface", _id, true);
_fxN = _surfN->getNode("f-x", true);
_fyN = _surfN->getNode("f-y", true);
_fzN = _surfN->getNode("f-z", true);
_fabsN = _surfN->getNode("f-abs", true);
_alphaN = _surfN->getNode("alpha", true);
_stallAlphaN = _surfN->getNode("stall-alpha", true);
_flapN = _surfN->getNode("flap-pos", true);
_slatN = _surfN->getNode("slat-pos", true);
_spoilerN = _surfN->getNode("spoiler-pos", true);
}
}
@ -48,7 +60,7 @@ void Surface::setPosition(float* p)
if (_surfN != 0) {
_surfN->getNode("pos-x", true)->setFloatValue(p[0]);
_surfN->getNode("pos-y", true)->setFloatValue(p[1]);
_surfN->getNode("pos-z", true)->setFloatValue(p[2]);
_surfN->getNode("pos-z", true)->setFloatValue(p[2]);
}
}
@ -150,10 +162,10 @@ void Surface::setSpoilerParams(float liftPenalty, float dragPenalty)
void Surface::setFlapPos(float pos)
{
if (_flapPos != pos) {
_flapPos = pos;
if (_surfN != 0) _surfN->getNode("flap-pos", true)->setFloatValue(pos);
}
if (_flapPos != pos) {
_flapPos = pos;
if (_surfN != 0) _flapN->setFloatValue(pos);
}
}
void Surface::setFlapEffectiveness(float effectiveness)
@ -169,24 +181,24 @@ double Surface::getFlapEffectiveness()
void Surface::setSlatPos(float pos)
{
if (_slatPos != pos) {
if (_slatPos != pos) {
_slatPos = pos;
if (_surfN != 0) _surfN->getNode("slat-pos", true)->setFloatValue(pos);
}
if (_surfN != 0) _slatN->setFloatValue(pos);
}
}
void Surface::setSpoilerPos(float pos)
{
if (_spoilerPos != pos) {
if (_spoilerPos != pos) {
_spoilerPos = pos;
if (_surfN != 0) _surfN->getNode("spoiler-pos", true)->setFloatValue(pos);
}
if (_surfN != 0) _spoilerN->setFloatValue(pos);
}
}
// Calculate the aerodynamic force given a wind vector v (in the
// aircraft's "local" coordinates) and an air density rho. Returns a
// torque about the Y axis, too.
void Surface::calcForce(float* v, float rho, float* out, float* torque)
void Surface::calcForce(const float* v, const float rho, float* out, float* torque)
{
// Split v into magnitude and direction:
float vel = Math::mag3(v);
@ -270,6 +282,15 @@ void Surface::calcForce(float* v, float rho, float* out, float* torque)
float scale = 0.5f*rho*vel*vel*_c0;
Math::mul3(scale, out, out);
Math::mul3(scale, torque, torque);
// if we have a property tree, export info
if (_surfN != 0) {
_fabsN->setFloatValue(Math::mag3(out));
_fxN->setFloatValue(out[0]);
_fyN->setFloatValue(out[1]);
_fzN->setFloatValue(out[2]);
_alphaN->setFloatValue(_alpha);
_stallAlphaN->setFloatValue(_stallAlpha);
}
}
#if 0

View file

@ -45,7 +45,7 @@ public:
// Modifier for flap lift coefficient, useful for simulating flap blowing etc.
void setFlapEffectiveness(float effectiveness);
double getFlapEffectiveness();
double getFlapEffectiveness();
// local -> Surface coords
void setOrientation(float* o);
@ -79,8 +79,11 @@ public:
// Induced drag multiplier
void setInducedDrag(float mul) { _inducedDrag = mul; }
void calcForce(float* v, float rho, float* forceOut, float* torqueOut);
void calcForce(const float* v, const float rho, float* out, float* torque);
float getAlpha() { return _alpha; };
float getStallAlpha() { return _stallAlpha; };
private:
SGPropertyNode_ptr _surfN;
@ -120,6 +123,15 @@ private:
float _alpha;
Version * _version;
SGPropertyNode* _fxN;
SGPropertyNode* _fyN;
SGPropertyNode* _fzN;
SGPropertyNode* _stallAlphaN;
SGPropertyNode* _alphaN;
SGPropertyNode* _flapN;
SGPropertyNode* _slatN;
SGPropertyNode* _spoilerN;
SGPropertyNode* _fabsN;
};
}; // namespace yasim