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Fear the penguin ...

This commit is contained in:
curt 1999-06-28 14:18:14 +00:00
parent aa27214f65
commit a85b537e75

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@ -140,7 +140,7 @@ FGTileCache::fill_in( int index, const FGBucket& p )
ssgBranch *new_tile = fgObjLoad( tile_path.str(), &tile_cache[index] );
tile_cache[index].branch_ptr = new ssgTransform;
tile_cache[index].branch_ptr->addKid( new_tile );
tile_cache[index].branch_ptr->addKid( penguin );
// tile_cache[index].branch_ptr->addKid( penguin );
terrain->addKid( tile_cache[index].branch_ptr );
// cout << " ncount before = " << tile_cache[index].ncount << "\n";