Ugly hack to detect the presence of fl_filename_free_list without relying on cmake magic
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1 changed files with 3 additions and 1 deletions
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@ -48,7 +48,9 @@ extern string def_scenery_dest;
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static const float min_progress = 0.0;
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static const float min_progress = 0.0;
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static const float max_progress = 5000.0;
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static const float max_progress = 5000.0;
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#if (FL_MAJOR_VERSION > 1)||((FL_MAJOR_VERSION == 1)&&(FL_MINOR_VERSION >= 3))
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// FIXME: Ugly hack to detect the situation below
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#ifdef FL_Volume_Down
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//#if (FL_MAJOR_VERSION > 1)||((FL_MAJOR_VERSION == 1)&&(FL_MINOR_VERSION >= 3))
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// Fltk 1.3 or newer, need to use "fl_filename_free_list"
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// Fltk 1.3 or newer, need to use "fl_filename_free_list"
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#define FL_FREE_DIR_ENTRY(e) // do nothing, since "fl_filename_free_list" frees entire list
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#define FL_FREE_DIR_ENTRY(e) // do nothing, since "fl_filename_free_list" frees entire list
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#define FL_FREE_DIR_LIST(list,count) fl_filename_free_list(&list, count)
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#define FL_FREE_DIR_LIST(list,count) fl_filename_free_list(&list, count)
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