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fgelev: tool to query scenery elevation.

This commit is contained in:
Mathias Froehlich 2012-08-18 13:00:08 +02:00
parent 59fe04f8e9
commit a6a24e59cc
3 changed files with 345 additions and 0 deletions

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@ -1,5 +1,6 @@
add_subdirectory(TerraSync) add_subdirectory(TerraSync)
add_subdirectory(fgviewer) add_subdirectory(fgviewer)
add_subdirectory(fgelev)
add_subdirectory(GPSsmooth) add_subdirectory(GPSsmooth)
if (FLTK_FOUND) if (FLTK_FOUND)

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@ -0,0 +1,10 @@
add_executable(fgelev fgelev.cxx)
target_link_libraries(fgelev
${SIMGEAR_LIBRARIES}
${OPENSCENEGRAPH_LIBRARIES}
${OPENGL_LIBRARIES}
${SIMGEAR_CORE_LIBRARY_DEPENDENCIES}
)
install(TARGETS fgelev RUNTIME DESTINATION bin)

334
utils/fgelev/fgelev.cxx Normal file
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// fgelev.cxx -- compute scenery elevation
//
// Copyright (C) 2009 - 2012 Mathias Froehlich
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <iostream>
#include <cstdlib>
#include <iomanip>
#include <osg/ArgumentParser>
#include <osg/Camera>
#include <osg/PagedLOD>
#include <osg/ProxyNode>
#include <osg/Transform>
#include <osgDB/ReadFile>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/util/SGSceneFeatures.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/tgdb/userdata.hxx>
#include <simgear/scene/model/ModelRegistry.hxx>
#include <simgear/misc/ResourceManager.hxx>
#include <simgear/scene/bvh/BVHNode.hxx>
#include <simgear/scene/bvh/BVHLineSegmentVisitor.hxx>
class FGSceneryIntersect : public osg::NodeVisitor {
public:
FGSceneryIntersect(const SGLineSegmentd& lineSegment) :
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN),
_lineSegment(lineSegment),
_haveHit(false)
{ }
bool getHaveHit() const
{ return _haveHit; }
const SGLineSegmentd& getLineSegment() const
{ return _lineSegment; }
virtual void apply(osg::Node& node)
{
if (!testBoundingSphere(node.getBound()))
return;
addBoundingVolume(node);
}
virtual void apply(osg::Group& group)
{
if (!testBoundingSphere(group.getBound()))
return;
traverse(group);
addBoundingVolume(group);
}
virtual void apply(osg::Transform& transform)
{ handleTransform(transform); }
virtual void apply(osg::Camera& camera)
{
if (camera.getRenderOrder() != osg::Camera::NESTED_RENDER)
return;
handleTransform(camera);
}
virtual void apply(osg::ProxyNode& proxyNode)
{
unsigned numFileNames = proxyNode.getNumFileNames();
for (unsigned i = 0; i < numFileNames; ++i) {
if (i < proxyNode.getNumChildren() && proxyNode.getChild(i))
continue;
// FIXME evaluate pagedLOD.getDatabasePath()
osg::ref_ptr<osg::Node> node;
node = osgDB::readNodeFile(proxyNode.getFileName(i),
static_cast<const osgDB::Options*>(proxyNode.getDatabaseOptions()));
if (!node.valid())
node = new osg::Group;
if (i < proxyNode.getNumChildren())
proxyNode.setChild(i, node);
else
proxyNode.addChild(node);
}
apply(static_cast<osg::Group&>(proxyNode));
}
virtual void apply(osg::PagedLOD& pagedLOD)
{
float range = std::numeric_limits<float>::max();
unsigned numFileNames = pagedLOD.getNumFileNames();
for (unsigned i = 0; i < numFileNames; ++i) {
if (range < pagedLOD.getMaxRange(i))
continue;
range = pagedLOD.getMaxRange(i);
}
for (unsigned i = pagedLOD.getNumChildren(); i < numFileNames; ++i) {
if (i < pagedLOD.getNumChildren() && pagedLOD.getChild(i))
continue;
osg::ref_ptr<osg::Node> node;
if (pagedLOD.getMaxRange(i) <= range) {
// FIXME evaluate pagedLOD.getDatabasePath()
node = osgDB::readNodeFile(pagedLOD.getFileName(i),
static_cast<const osgDB::Options*>(pagedLOD.getDatabaseOptions()));
}
if (!node.valid())
node = new osg::Group;
pagedLOD.addChild(node.get());
}
apply(static_cast<osg::LOD&>(pagedLOD));
}
private:
void handleTransform(osg::Transform& transform)
{
// Hmm, may be this needs to be refined somehow ...
if (transform.getReferenceFrame() != osg::Transform::RELATIVE_RF)
return;
if (!testBoundingSphere(transform.getBound()))
return;
osg::Matrix inverseMatrix;
if (!transform.computeWorldToLocalMatrix(inverseMatrix, this))
return;
osg::Matrix matrix;
if (!transform.computeLocalToWorldMatrix(matrix, this))
return;
SGLineSegmentd lineSegment = _lineSegment;
bool haveHit = _haveHit;
_haveHit = false;
_lineSegment = lineSegment.transform(SGMatrixd(inverseMatrix.ptr()));
addBoundingVolume(transform);
traverse(transform);
if (_haveHit) {
_lineSegment = _lineSegment.transform(SGMatrixd(matrix.ptr()));
} else {
_lineSegment = lineSegment;
_haveHit = haveHit;
}
}
simgear::BVHNode* getNodeBoundingVolume(osg::Node& node)
{
SGSceneUserData* userData = SGSceneUserData::getSceneUserData(&node);
if (!userData)
return 0;
return userData->getBVHNode();
}
void addBoundingVolume(osg::Node& node)
{
simgear::BVHNode* bvNode = getNodeBoundingVolume(node);
if (!bvNode)
return;
// Find ground intersection on the bvh nodes
simgear::BVHLineSegmentVisitor lineSegmentVisitor(_lineSegment,
0/*startTime*/);
bvNode->accept(lineSegmentVisitor);
if (!lineSegmentVisitor.empty()) {
_lineSegment = lineSegmentVisitor.getLineSegment();
_haveHit = true;
}
}
bool testBoundingSphere(const osg::BoundingSphere& bound) const
{
if (!bound.valid())
return false;
SGSphered sphere(toVec3d(toSG(bound._center)), bound._radius);
return intersects(_lineSegment, sphere);
}
SGLineSegmentd _lineSegment;
bool _haveHit;
};
int
main(int argc, char** argv)
{
/// Read arguments and environment variables.
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc, argv);
std::string fg_root;
if (arguments.read("--fg-root", fg_root)) {
} else if (const char *fg_root_env = std::getenv("FG_ROOT")) {
fg_root = fg_root_env;
} else {
fg_root = PKGLIBDIR;
}
std::string fg_scenery;
if (arguments.read("--fg-scenery", fg_scenery)) {
} else if (const char *fg_scenery_env = std::getenv("FG_SCENERY")) {
fg_scenery = fg_scenery_env;
} else {
SGPath path(fg_root);
path.append("Scenery");
fg_scenery = path.str();
}
SGSharedPtr<SGPropertyNode> props = new SGPropertyNode;
try {
SGPath preferencesFile = fg_root;
preferencesFile.append("preferences.xml");
readProperties(preferencesFile.str(), props);
} catch (...) {
// In case of an error, at least make summer :)
props->getNode("sim/startup/season", true)->setStringValue("summer");
SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading FlightGear preferences.\n"
<< "Probably FG_ROOT is not properly set.");
}
std::string config;
while (arguments.read("--config", config)) {
try {
readProperties(config, props);
} catch (...) {
SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading config file \"" << config
<< "\" given on the command line.");
}
}
std::string prop, value;
while (arguments.read("--prop", prop, value)) {
props->setStringValue(prop, value);
}
/// now set up the simgears required model stuff
simgear::ResourceManager::instance()->addBasePath(fg_root, simgear::ResourceManager::PRIORITY_DEFAULT);
// Just reference simgears reader writer stuff so that the globals get
// pulled in by the linker ...
simgear::ModelRegistry::instance();
sgUserDataInit(props.get());
SGSceneFeatures::instance()->setTextureCompression(SGSceneFeatures::DoNotUseCompression);
SGMaterialLib* ml = new SGMaterialLib;
SGPath mpath(fg_root);
mpath.append("Materials/default/materials.xml");
try {
ml->load(fg_root, mpath.str(), props);
} catch (...) {
SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading FlightGear materials.\n"
<< "Probably FG_ROOT is not properly set.");
}
simgear::SGModelLib::init(fg_root, props);
// Set up the reader/writer options
osg::ref_ptr<simgear::SGReaderWriterOptions> options;
if (osgDB::Options* ropt = osgDB::Registry::instance()->getOptions())
options = new simgear::SGReaderWriterOptions(*ropt);
else
options = new simgear::SGReaderWriterOptions;
osgDB::convertStringPathIntoFilePathList(fg_scenery,
options->getDatabasePathList());
options->setMaterialLib(ml);
options->setPropertyNode(props);
options->setPluginStringData("SimGear::FG_ROOT", fg_root);
options->setPluginStringData("SimGear::BOUNDINGVOLUMES", "ON");
// Here, all arguments are processed
arguments.reportRemainingOptionsAsUnrecognized();
arguments.writeErrorMessages(std::cerr);
/// Read the whole world paged model.
osg::ref_ptr<osg::Node> loadedModel;
loadedModel = osgDB::readNodeFile("w180s90-360x180.spt", options.get());
// if no model has been successfully loaded report failure.
if (!loadedModel.valid()) {
SG_LOG(SG_GENERAL, SG_ALERT, arguments.getApplicationName()
<< ": No data loaded");
return EXIT_FAILURE;
}
// now handle all the position pairs
for(int i = 1; i < arguments.argc(); ++i) {
if (arguments.isOption(i))
continue;
std::istringstream ss(arguments[i]);
double lon, lat;
char sep;
ss >> lon >> sep >> lat;
if (ss.fail()) {
return EXIT_FAILURE;
}
SGVec3d start = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, 10000));
SGVec3d end = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, -1000));
FGSceneryIntersect intersectVisitor(SGLineSegmentd(start, end));
intersectVisitor.setTraversalMask(SG_NODEMASK_TERRAIN_BIT);
loadedModel->accept(intersectVisitor);
std::cout << arguments[i] << ": ";
if (!intersectVisitor.getHaveHit()) {
std::cout << "-1000" << std::endl;
} else {
SGGeod geod = SGGeod::fromCart(intersectVisitor.getLineSegment().getEnd());
std::cout << std::fixed << std::setprecision(3) << geod.getElevationM() << std::endl;
}
}
return EXIT_SUCCESS;
}