src/Viewer/renderer.cxx: use /sim/thread-cpu-affinity to control thread-cpu affinity.
This is for investigating bug 2734. If /sim/thread-cpu-affinity is true or unset on startup, we use default behaviour where we tell OSG to set up thread-cpu affinities. Setting /sim/thread-cpu-affinity to false on start up results in all/most threads being free to run on any cpu core. For example in .fgfsrc or on command, use: --prop:bool:/sim/thread-cpu-affinity=false
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@ -479,6 +479,9 @@ FGRenderer::init( void )
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}
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else {
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composite_viewer = new osgViewer::CompositeViewer;
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bool use_affinity = fgGetBool("/sim/thread-cpu-affinity", true);
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SG_LOG(SG_GENERAL, SG_ALERT, "Calling composite_viewer->setUseConfigureAffinity() with use_affinity=" << use_affinity);
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composite_viewer->setUseConfigureAffinity(use_affinity);
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}
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// https://stackoverflow.com/questions/15207076/openscenegraph-and-multiple-viewers
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