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Give MultiPlayer support authority over NetworkOLK

This commit is contained in:
ehofman 2003-03-21 10:39:17 +00:00
parent fc721442f4
commit a4d1b0902e

View file

@ -76,7 +76,7 @@ else
AC_DEFINE([FG_MPLAYER_AS], 1, [Define to build with default multiplayer support])
fi
AM_CONDITIONAL(ENABLE_NETWORK_OLK, test "x$with_network_olk" != "xno")
AM_CONDITIONAL(ENABLE_NETWORK_OLK, test "x$with_network_olk" != "xno" -a "x$with_multiplayer" = "xno")
AM_CONDITIONAL(ENABLE_MPLAYER_AS, test "x$with_multiplayer" != "xno")