Merge FG_Lib as subdirectory
This commit is contained in:
commit
a43bfeb037
135 changed files with 27246 additions and 0 deletions
139
Lib/Audio/CHANGES
Normal file
139
Lib/Audio/CHANGES
Normal file
|
@ -0,0 +1,139 @@
|
|||
|
||||
/**********************************************\
|
||||
* *
|
||||
* W A R N I N G *
|
||||
* *
|
||||
* This file is now kept in reverse chronolog- *
|
||||
* ical order so recent changes are now at the *
|
||||
* top. *
|
||||
* *
|
||||
\**********************************************/
|
||||
|
||||
* 28th Sept 1889 -- Fixed a bug associated with exiting the
|
||||
program with sounds still playing.
|
||||
Fixed a bug associated with using the
|
||||
package in the absence of a sound card.
|
||||
Added a new member function "working"
|
||||
which is the opposite of "not_working",
|
||||
(as demanded by a bunch of rabid optimists)!
|
||||
Fixed a couple of typo's in the manual.
|
||||
|
||||
* 23rd Sept 1998 -- The Good News: Finally got around to
|
||||
getting the pitch envelope working. (Hooray)
|
||||
The Bad News: This costs quite a bit in
|
||||
performance - and it was a MAJOR rewrite
|
||||
of significant parts of the internals,
|
||||
so we may need some bug fixes.
|
||||
This version is 0.5
|
||||
|
||||
* 7th July 1998 -- Fixed some error checking in slSample.cxx and
|
||||
a missing declaration in sl.h
|
||||
|
||||
* 6th July 1998 -- Fixed an initialisation problem when
|
||||
slScheduler was not a static/global.
|
||||
|
||||
Tom Knienieder's port to SGI/IRIX is now
|
||||
working, documentation updated to reflect that.
|
||||
|
||||
* 16th June 1998 -- Added some slPortability.h fixes for
|
||||
FreeBSD and the Cygnus WIN32 compiler.
|
||||
Many thanks to Curt.
|
||||
|
||||
* 14th June 1998 -- Tom Knienieder's port to OpenBSD is now
|
||||
working, documentation updated to reflect that.
|
||||
Tom's improved Makefiles included, also some
|
||||
example sound samples that were accidentally
|
||||
left out of the release are now present.
|
||||
A couple of typo's in the WIN32 section
|
||||
have been fixed. The top level Makefile
|
||||
now requires you to type 'make linux',
|
||||
'make win' or 'make openbsd'.
|
||||
|
||||
* 13th June 1998 -- Tom Knienieder's port to WIN32 engine is now
|
||||
working, documentation updated to reflect that
|
||||
revised status. Some default constructor parameters
|
||||
have changed, slDSP no longer supports setRate/setBps/setStereo.
|
||||
You now have to delete the slDSP and recreate it with
|
||||
new parameters. This makes porting a little easier.
|
||||
'sound_test' renamed 'example'.
|
||||
|
||||
* 7th June 1998 -- Volume envelopes (and inverse volume envelopes)
|
||||
now work correctly. Pan envelopes won't work
|
||||
until stereo is implemented. Pitch and filter
|
||||
envelopes turn out to be a major pain to implement
|
||||
with the present slSceduler/slSamplePlayer interface,
|
||||
so some significant internal changes are to be
|
||||
expected.
|
||||
|
||||
Changed the CHANGES file to be in reverse
|
||||
chronological order.
|
||||
|
||||
This version is officially SL v0.3 (beta)
|
||||
|
||||
* 3rd June 1998 -- Moved sample program and it's data files into
|
||||
'example', moved documents into 'doc' and sources
|
||||
into 'src'. Final library goes into 'lib'.
|
||||
|
||||
The entire preempting mechanism was broken -
|
||||
now it's fixed.
|
||||
|
||||
Added a callback mechanism that allows
|
||||
applications to know when a sound
|
||||
loops, finishes playing, is pre-empted, etc.
|
||||
|
||||
New mechanisms added to stop/pause/resume a
|
||||
playing sample.
|
||||
|
||||
All the documentation - and some of the code -
|
||||
for slEnvelopes has been added, they don't
|
||||
work yet - so don't bother with them for now.
|
||||
|
||||
Made some code a little more bullet-proof.
|
||||
slSample's are now reference-counted so you
|
||||
can't accidentally delete one while it's
|
||||
playing without getting a FATAL error.
|
||||
|
||||
* 2nd June 1998 -- Fixed bug in initialisation that prevented SL
|
||||
from functioning correctly in the case were there
|
||||
is no sound card present.
|
||||
|
||||
This version is officially SL v0.2 (beta)
|
||||
|
||||
* 1st June 1998 -- Split library into two parts - libsm and
|
||||
libsl. libsm contains only the Mixer class
|
||||
since it is likely to be hard to port to
|
||||
a lot of non-OSS systems - and most programs
|
||||
won't need it anyway. Hence the documentation
|
||||
has blossomed into three files and all the
|
||||
'slMixer' references have turned into 'smMixer'.
|
||||
Also, I finally got a hold of the OSS documentation,
|
||||
which is a lot more complete - and straightened
|
||||
me out on a few points. slDSP has changed
|
||||
(internally) somewhat as a result and in particular,
|
||||
you can no longer mess with the sampling rate,
|
||||
stereo and bps settings after the slDSP or
|
||||
slScheduler has been created. This also allows the
|
||||
scheduler to enforce it's rule about only mono/8bps
|
||||
operations.
|
||||
|
||||
I also added an 'autoMatch' function to the slSample
|
||||
class to automagically match incoming samples to the
|
||||
current slDSP/slScheduler. This makes using the library
|
||||
a lot less painful and error-prone.
|
||||
|
||||
This version is officially SL v0.1 (beta)
|
||||
|
||||
We need a better name!
|
||||
|
||||
* 30th May 1998 -- Almost total rewrite, library can now
|
||||
play multiple sounds without interruption,
|
||||
supports '.WAV' and '.AU' file formats as
|
||||
well as raw binary files. Able to copy with
|
||||
much shorter safetyMargin on sound buffers,
|
||||
and play without using the 'stop' call.
|
||||
All class and external symbols now begin
|
||||
with 'sl' or 'SL'. HTML documentation now
|
||||
available.
|
||||
|
||||
* 27th May 1998 -- First hack
|
||||
|
1
Lib/Audio/Makefile.am
Normal file
1
Lib/Audio/Makefile.am
Normal file
|
@ -0,0 +1 @@
|
|||
SUBDIRS = src example
|
9
Lib/Audio/NOTICE
Normal file
9
Lib/Audio/NOTICE
Normal file
|
@ -0,0 +1,9 @@
|
|||
NOTICE: This Sound Library (SL) distribution contains source code that is
|
||||
placed into the public domain without copyright. These programs are freely
|
||||
distributable without licensing fees. These programs are provided without
|
||||
guarantee or warrantee expressed or implied.
|
||||
|
||||
If you use SL in a commercial or shareware product, it would be nice if you
|
||||
gave credit where it is due. If you make any modifications or improvements
|
||||
to SL, I would greatly appreciate a copy of the improved code.
|
||||
|
9
Lib/Audio/README
Normal file
9
Lib/Audio/README
Normal file
|
@ -0,0 +1,9 @@
|
|||
|
||||
Hi!
|
||||
|
||||
This is the fifth prototype of Steve's 'SL' sound library.
|
||||
|
||||
Check out 'CHANGES' and the new HTML documentation.
|
||||
|
||||
Steve
|
||||
|
13
Lib/Audio/README.freebsd
Normal file
13
Lib/Audio/README.freebsd
Normal file
|
@ -0,0 +1,13 @@
|
|||
|
||||
Building SL for Linux.
|
||||
~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
% make freebsd
|
||||
% su root
|
||||
% make install
|
||||
|
||||
...that's all folks.
|
||||
|
||||
Header files go into /usr/include/SL (analogous to /usr/include/GL for graphics)
|
||||
Library file(s) go into /usr/lib
|
||||
|
13
Lib/Audio/README.linux
Normal file
13
Lib/Audio/README.linux
Normal file
|
@ -0,0 +1,13 @@
|
|||
|
||||
Building SL for Linux.
|
||||
~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
% make linux
|
||||
% su root
|
||||
% make install
|
||||
|
||||
...that's all folks.
|
||||
|
||||
Header files go into /usr/include/SL (analogous to /usr/include/GL for graphics)
|
||||
Library file(s) go into /usr/lib
|
||||
|
13
Lib/Audio/README.openbsd
Normal file
13
Lib/Audio/README.openbsd
Normal file
|
@ -0,0 +1,13 @@
|
|||
|
||||
Building SL for OpenBSD.
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
% make openbsd
|
||||
% su root
|
||||
% make install
|
||||
|
||||
...that's all folks.
|
||||
|
||||
Header files go into /usr/include/SL (analogous to /usr/include/GL for graphics)
|
||||
Library file(s) go into /usr/lib
|
||||
|
27
Lib/Audio/README.sgi
Normal file
27
Lib/Audio/README.sgi
Normal file
|
@ -0,0 +1,27 @@
|
|||
|
||||
Building SL for SGI.
|
||||
~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
There are two options, depending on whether you want to use GCC or
|
||||
the standard SGI C++ compiler.
|
||||
|
||||
GNU G++:
|
||||
|
||||
% make sgigcc
|
||||
% su root
|
||||
% make install
|
||||
|
||||
SGI C++:
|
||||
|
||||
% make sgi
|
||||
% su root
|
||||
% make install
|
||||
|
||||
...that's all folks.
|
||||
|
||||
Header files go into /usr/include/SL (analogous to /usr/include/GL for graphics)
|
||||
Library file(s) go into /usr/lib
|
||||
|
||||
When you link, be sure to include to -laudio
|
||||
|
||||
|
20
Lib/Audio/README.unix
Normal file
20
Lib/Audio/README.unix
Normal file
|
@ -0,0 +1,20 @@
|
|||
Building SL for UNIX
|
||||
~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
If your UNIX box is Linux or OpenBSD then
|
||||
check out README.linux or README.openbsd.
|
||||
|
||||
If your UNIX box supports OSS (the Open
|
||||
Sound System) then in principal, you should
|
||||
only need to type:
|
||||
|
||||
% make oss
|
||||
% su root
|
||||
% make install
|
||||
|
||||
...however, your milage may vary. If you succeed
|
||||
in getting a non-Linux, non-OpenBSD version to
|
||||
work, I'd like to hear about it.
|
||||
|
||||
Steve Baker <sjbaker1@airmail.net>
|
||||
|
15
Lib/Audio/README.win
Normal file
15
Lib/Audio/README.win
Normal file
|
@ -0,0 +1,15 @@
|
|||
|
||||
Building SL for win32 (msvc)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
C:>nmake win32
|
||||
|
||||
|
||||
don't forget to set the environment !
|
||||
|
||||
example:
|
||||
|
||||
set include=c:\msdev\include;
|
||||
set lib=c:\msdev\lib
|
||||
|
||||
path c:\msdev\bin;c:\bin;c:\winnt;......
|
11
Lib/Bucket/Makefile.am
Normal file
11
Lib/Bucket/Makefile.am
Normal file
|
@ -0,0 +1,11 @@
|
|||
noinst_LIBRARIES = libBucket.a
|
||||
|
||||
libBucket_a_SOURCES = newbucket.cxx newbucket.hxx
|
||||
|
||||
bin_PROGRAMS = testbucket
|
||||
|
||||
testbucket_SOURCES = testbucket.cxx
|
||||
|
||||
testbucket_LDADD = $(top_builddir)/Lib/Bucket/libBucket.a
|
||||
|
||||
INCLUDES += -I$(top_builddir)
|
163
Lib/Bucket/newbucket.cxx
Normal file
163
Lib/Bucket/newbucket.cxx
Normal file
|
@ -0,0 +1,163 @@
|
|||
/**************************************************************************
|
||||
* newbucket.hxx -- new bucket routines for better world modeling
|
||||
*
|
||||
* Written by Curtis L. Olson, started February 1999.
|
||||
*
|
||||
* Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
* (Log is kept at end of this file)
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
|
||||
#include "newbucket.hxx"
|
||||
|
||||
|
||||
// Build the path name for this bucket
|
||||
string FGBucket::gen_base_path() const {
|
||||
// long int index;
|
||||
int top_lon, top_lat, main_lon, main_lat;
|
||||
char hem, pole;
|
||||
char path[256];
|
||||
|
||||
// index = gen_index();
|
||||
|
||||
path[0] = '\0';
|
||||
|
||||
top_lon = lon / 10;
|
||||
main_lon = lon;
|
||||
if ( (lon < 0) && (top_lon * 10 != lon) ) {
|
||||
top_lon -= 1;
|
||||
}
|
||||
top_lon *= 10;
|
||||
if ( top_lon >= 0 ) {
|
||||
hem = 'e';
|
||||
} else {
|
||||
hem = 'w';
|
||||
top_lon *= -1;
|
||||
}
|
||||
if ( main_lon < 0 ) {
|
||||
main_lon *= -1;
|
||||
}
|
||||
|
||||
top_lat = lat / 10;
|
||||
main_lat = lat;
|
||||
if ( (lat < 0) && (top_lat * 10 != lat) ) {
|
||||
top_lat -= 1;
|
||||
}
|
||||
top_lat *= 10;
|
||||
if ( top_lat >= 0 ) {
|
||||
pole = 'n';
|
||||
} else {
|
||||
pole = 's';
|
||||
top_lat *= -1;
|
||||
}
|
||||
if ( main_lat < 0 ) {
|
||||
main_lat *= -1;
|
||||
}
|
||||
|
||||
sprintf(path, "%c%03d%c%02d/%c%03d%c%02d",
|
||||
hem, top_lon, pole, top_lat,
|
||||
hem, main_lon, pole, main_lat);
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
// find the bucket which is offset by the specified tile units in the
|
||||
// X & Y direction. We need the current lon and lat to resolve
|
||||
// ambiguities when going from a wider tile to a narrower one above or
|
||||
// below. This assumes that we are feeding in
|
||||
FGBucket fgBucketOffset( double dlon, double dlat, int dx, int dy ) {
|
||||
FGBucket result( dlon, dlat );
|
||||
double clat = result.get_center_lat() + dy * FG_BUCKET_SPAN;
|
||||
|
||||
// walk dy units in the lat direction
|
||||
result.set_bucket( dlon, clat );
|
||||
|
||||
// find the lon span for the new latitude
|
||||
double span = bucket_span( clat );
|
||||
|
||||
// walk dx units in the lon direction
|
||||
result.set_bucket( dlon + dx * span, clat );
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
// calculate the offset between two buckets
|
||||
void fgBucketDiff( const FGBucket& b1, const FGBucket& b2, int *dx, int *dy ) {
|
||||
|
||||
// Latitude difference
|
||||
double c1_lat = b1.get_center_lat();
|
||||
double c2_lat = b2.get_center_lat();
|
||||
double diff_lat = c2_lat - c1_lat;
|
||||
|
||||
#ifdef HAVE_RINT
|
||||
*dy = (int)rint( diff_lat / FG_BUCKET_SPAN );
|
||||
#else
|
||||
if ( diff_lat > 0 ) {
|
||||
*dy = (int)( diff_lat / FG_BUCKET_SPAN + 0.5 );
|
||||
} else {
|
||||
*dy = (int)( diff_lat / FG_BUCKET_SPAN - 0.5 );
|
||||
}
|
||||
#endif
|
||||
|
||||
// longitude difference
|
||||
double c1_lon = b1.get_center_lon();
|
||||
double c2_lon = b2.get_center_lon();
|
||||
double diff_lon = c2_lon - c1_lon;
|
||||
double span;
|
||||
if ( bucket_span(c1_lat) <= bucket_span(c2_lat) ) {
|
||||
span = bucket_span(c1_lat);
|
||||
} else {
|
||||
span = bucket_span(c2_lat);
|
||||
}
|
||||
|
||||
#ifdef HAVE_RINT
|
||||
*dx = (int)rint( diff_lon / span );
|
||||
#else
|
||||
if ( diff_lon > 0 ) {
|
||||
*dx = (int)( diff_lon / span + 0.5 );
|
||||
} else {
|
||||
*dx = (int)( diff_lon / span - 0.5 );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.4 1999/03/27 05:34:05 curt
|
||||
// Elimitated some const warnings from the compiler.
|
||||
//
|
||||
// Revision 1.3 1999/02/26 22:07:54 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.2 1999/02/11 01:09:33 curt
|
||||
// Added a routine to calculate the offset in bucket units between two buckets.
|
||||
//
|
||||
// Revision 1.1 1999/02/08 23:52:16 curt
|
||||
// Added a new "newbucket.[ch]xx" FGBucket class to replace the old
|
||||
// fgBUCKET struct and C routines. This FGBucket class adjusts the tile
|
||||
// width towards the poles to ensure the tiles are at least 8 miles wide.
|
||||
//
|
||||
|
360
Lib/Bucket/newbucket.hxx
Normal file
360
Lib/Bucket/newbucket.hxx
Normal file
|
@ -0,0 +1,360 @@
|
|||
/**************************************************************************
|
||||
* newbucket.hxx -- new bucket routines for better world modeling
|
||||
*
|
||||
* Written by Curtis L. Olson, started February 1999.
|
||||
*
|
||||
* Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
* (Log is kept at end of this file)
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
#ifndef _NEWBUCKET_HXX
|
||||
#define _NEWBUCKET_HXX
|
||||
|
||||
#include <Include/compiler.h>
|
||||
|
||||
#include STL_STRING
|
||||
|
||||
#ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <cstdio> // sprintf()
|
||||
# include <iostream>
|
||||
#else
|
||||
# include <stdio.h> // sprintf()
|
||||
# include <iostream.h>
|
||||
#endif
|
||||
|
||||
FG_USING_STD(string);
|
||||
FG_USING_STD(ostream);
|
||||
|
||||
#include <Include/fg_constants.h>
|
||||
|
||||
|
||||
#define FG_BUCKET_SPAN 0.125 // 1/8 of a degree
|
||||
#define FG_HALF_BUCKET_SPAN 0.0625 // 1/2 of 1/8 of a degree = 1/16 = 0.0625
|
||||
|
||||
class FGBucket;
|
||||
ostream& operator<< ( ostream&, const FGBucket& );
|
||||
bool operator== ( const FGBucket&, const FGBucket& );
|
||||
|
||||
class FGBucket {
|
||||
|
||||
private:
|
||||
double cx, cy; // centerpoint (lon, lat) in degrees of bucket
|
||||
int lon; // longitude index (-180 to 179)
|
||||
int lat; // latitude index (-90 to 89)
|
||||
int x; // x subdivision (0 to 7)
|
||||
int y; // y subdivision (0 to 7)
|
||||
|
||||
public:
|
||||
|
||||
// default constructor
|
||||
FGBucket();
|
||||
|
||||
// create a bucket which would contain the specified lon/lat
|
||||
FGBucket(const double lon, const double lat);
|
||||
|
||||
// create a bucket based on "long int" index
|
||||
FGBucket(const long int bindex);
|
||||
|
||||
// create an impossible bucket if false
|
||||
FGBucket(const bool is_good);
|
||||
|
||||
~FGBucket();
|
||||
|
||||
// Set the bucket params for the specified lat and lon
|
||||
void set_bucket( double dlon, double dlat );
|
||||
|
||||
// Generate the unique scenery tile index for this bucket
|
||||
long int gen_index();
|
||||
string gen_index_str() const;
|
||||
|
||||
// Build the path name for this bucket
|
||||
string gen_base_path() const;
|
||||
|
||||
// return the center lon of a tile
|
||||
double get_center_lon() const;
|
||||
|
||||
// return width of the tile
|
||||
double get_width() const;
|
||||
|
||||
// return the center lat of a tile
|
||||
double get_center_lat() const;
|
||||
|
||||
// return height of the tile
|
||||
double get_height() const;
|
||||
|
||||
// Informational methods
|
||||
inline int get_lon() const { return lon; }
|
||||
inline int get_lat() const { return lat; }
|
||||
inline int get_x() const { return x; }
|
||||
inline int get_y() const { return y; }
|
||||
|
||||
// friends
|
||||
friend ostream& operator<< ( ostream&, const FGBucket& );
|
||||
friend bool operator== ( const FGBucket&, const FGBucket& );
|
||||
};
|
||||
|
||||
|
||||
// return the horizontal tile span factor based on latitude
|
||||
inline double bucket_span( double l ) {
|
||||
if ( l >= 89.0 ) {
|
||||
return 0.0;
|
||||
} else if ( l >= 88.0 ) {
|
||||
return 8.0;
|
||||
} else if ( l >= 86.0 ) {
|
||||
return 4.0;
|
||||
} else if ( l >= 83.0 ) {
|
||||
return 2.0;
|
||||
} else if ( l >= 76.0 ) {
|
||||
return 1.0;
|
||||
} else if ( l >= 62.0 ) {
|
||||
return 0.5;
|
||||
} else if ( l >= 22.0 ) {
|
||||
return 0.25;
|
||||
} else if ( l >= -22.0 ) {
|
||||
return 0.125;
|
||||
} else if ( l >= -62.0 ) {
|
||||
return 0.25;
|
||||
} else if ( l >= -76.0 ) {
|
||||
return 0.5;
|
||||
} else if ( l >= -83.0 ) {
|
||||
return 1.0;
|
||||
} else if ( l >= -86.0 ) {
|
||||
return 2.0;
|
||||
} else if ( l >= -88.0 ) {
|
||||
return 4.0;
|
||||
} else if ( l >= -89.0 ) {
|
||||
return 8.0;
|
||||
} else {
|
||||
return 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Set the bucket params for the specified lat and lon
|
||||
inline void FGBucket::set_bucket( double dlon, double dlat ) {
|
||||
//
|
||||
// latitude first
|
||||
//
|
||||
double span = bucket_span( dlat );
|
||||
double diff = dlon - (double)(int)dlon;
|
||||
|
||||
// cout << "diff = " << diff << " span = " << span << endl;
|
||||
|
||||
if ( (dlon >= 0) || (fabs(diff) < FG_EPSILON) ) {
|
||||
lon = (int)dlon;
|
||||
} else {
|
||||
lon = (int)dlon - 1;
|
||||
}
|
||||
|
||||
// find subdivision or super lon if needed
|
||||
if ( span < FG_EPSILON ) {
|
||||
// polar cap
|
||||
lon = 0;
|
||||
x = 0;
|
||||
} else if ( span <= 1.0 ) {
|
||||
x = (int)((dlon - lon) / span);
|
||||
} else {
|
||||
if ( (dlon >= 0) || (fabs(diff) < FG_EPSILON) ) {
|
||||
lon = (int)( (int)(lon / span) * span);
|
||||
} else {
|
||||
// cout << " lon = " << lon
|
||||
// << " tmp = " << (int)((lon-1) / span) << endl;
|
||||
lon = (int)( (int)((lon + 1) / span) * span - span);
|
||||
if ( lon < -180 ) {
|
||||
lon = -180;
|
||||
}
|
||||
}
|
||||
x = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// then latitude
|
||||
//
|
||||
diff = dlat - (double)(int)dlat;
|
||||
|
||||
if ( (dlat >= 0) || (fabs(diff) < FG_EPSILON) ) {
|
||||
lat = (int)dlat;
|
||||
} else {
|
||||
lat = (int)dlat - 1;
|
||||
}
|
||||
y = (int)((dlat - lat) * 8);
|
||||
}
|
||||
|
||||
|
||||
// default constructor
|
||||
inline FGBucket::FGBucket() {}
|
||||
|
||||
|
||||
// constructor for specified location
|
||||
inline FGBucket::FGBucket(const double dlon, const double dlat) {
|
||||
set_bucket(dlon, dlat);
|
||||
}
|
||||
|
||||
// create an impossible bucket if false
|
||||
inline FGBucket::FGBucket(const bool is_good) {
|
||||
set_bucket(0.0, 0.0);
|
||||
if ( !is_good ) {
|
||||
lon = -1000;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Parse a unique scenery tile index and find the lon, lat, x, and y
|
||||
inline FGBucket::FGBucket(const long int bindex) {
|
||||
long int index = bindex;
|
||||
|
||||
lon = index >> 14;
|
||||
index -= lon << 14;
|
||||
lon -= 180;
|
||||
|
||||
lat = index >> 6;
|
||||
index -= lat << 6;
|
||||
lat -= 90;
|
||||
|
||||
y = index >> 3;
|
||||
index -= y << 3;
|
||||
|
||||
x = index;
|
||||
}
|
||||
|
||||
|
||||
// default destructor
|
||||
inline FGBucket::~FGBucket() {}
|
||||
|
||||
|
||||
// Generate the unique scenery tile index for this bucket
|
||||
//
|
||||
// The index is constructed as follows:
|
||||
//
|
||||
// 9 bits - to represent 360 degrees of longitude (-180 to 179)
|
||||
// 8 bits - to represent 180 degrees of latitude (-90 to 89)
|
||||
//
|
||||
// Each 1 degree by 1 degree tile is further broken down into an 8x8
|
||||
// grid. So we also need:
|
||||
//
|
||||
// 3 bits - to represent x (0 to 7)
|
||||
// 3 bits - to represent y (0 to 7)
|
||||
|
||||
inline long int FGBucket::gen_index() {
|
||||
return ((lon + 180) << 14) + ((lat + 90) << 6) + (y << 3) + x;
|
||||
}
|
||||
|
||||
inline string FGBucket::gen_index_str() const {
|
||||
char tmp[20];
|
||||
sprintf(tmp, "%ld",
|
||||
(((long)lon + 180) << 14) + ((lat + 90) << 6) + (y << 3) + x);
|
||||
return (string)tmp;
|
||||
}
|
||||
|
||||
|
||||
// return the center lon of a tile
|
||||
inline double FGBucket::get_center_lon() const {
|
||||
double span = bucket_span( lat + y / 8.0 + FG_HALF_BUCKET_SPAN );
|
||||
|
||||
if ( span >= 1.0 ) {
|
||||
return lon + span / 2.0;
|
||||
} else {
|
||||
return lon + x * span + span / 2.0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// return width of the tile
|
||||
inline double FGBucket::get_width() const {
|
||||
return bucket_span( get_center_lat() );
|
||||
}
|
||||
|
||||
|
||||
// return the center lat of a tile
|
||||
inline double FGBucket::get_center_lat() const {
|
||||
return lat + y / 8.0 + FG_HALF_BUCKET_SPAN;
|
||||
}
|
||||
|
||||
|
||||
// return height of the tile
|
||||
inline double FGBucket::get_height() const {
|
||||
return FG_BUCKET_SPAN;
|
||||
}
|
||||
|
||||
|
||||
// offset a bucket struct by the specified tile units in the X & Y
|
||||
// direction
|
||||
FGBucket fgBucketOffset( double dlon, double dlat, int x, int y );
|
||||
|
||||
|
||||
// calculate the offset between two buckets
|
||||
void fgBucketDiff( const FGBucket& b1, const FGBucket& b2, int *dx, int *dy );
|
||||
|
||||
|
||||
/*
|
||||
// Given a lat/lon, fill in the local tile index array
|
||||
void fgBucketGenIdxArray(fgBUCKET *p1, fgBUCKET *tiles, int width, int height);
|
||||
*/
|
||||
|
||||
|
||||
inline ostream&
|
||||
operator<< ( ostream& out, const FGBucket& b )
|
||||
{
|
||||
return out << b.lon << ":" << b.x << ", " << b.lat << ":" << b.y;
|
||||
}
|
||||
|
||||
|
||||
inline bool
|
||||
operator== ( const FGBucket& b1, const FGBucket& b2 )
|
||||
{
|
||||
return ( b1.lon == b2.lon &&
|
||||
b1.lat == b2.lat &&
|
||||
b1.x == b2.x &&
|
||||
b1.y == b2.y );
|
||||
}
|
||||
|
||||
|
||||
#endif // _NEWBUCKET_HXX
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.8 1999/03/27 05:34:06 curt
|
||||
// Elimitated some const warnings from the compiler.
|
||||
//
|
||||
// Revision 1.7 1999/03/25 19:01:51 curt
|
||||
// Jettisoned old bucketutils.[ch] for newbucket.[ch]xx
|
||||
//
|
||||
// Revision 1.6 1999/03/15 17:58:41 curt
|
||||
// MSVC++ portability tweaks contributed by Bernie Bright.
|
||||
// Added using std::ostream declaration.
|
||||
// Added forward declarations to work around a MSVC bug.
|
||||
//
|
||||
// Revision 1.5 1999/03/12 22:51:18 curt
|
||||
// Added some informational methods.
|
||||
//
|
||||
// Revision 1.4 1999/03/02 01:01:43 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.3 1999/02/26 22:07:55 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.2 1999/02/11 01:09:34 curt
|
||||
// Added a routine to calculate the offset in bucket units between two buckets.
|
||||
//
|
||||
// Revision 1.1 1999/02/08 23:52:16 curt
|
||||
// Added a new "newbucket.[ch]xx" FGBucket class to replace the old
|
||||
// fgBUCKET struct and C routines. This FGBucket class adjusts the tile
|
||||
// width towards the poles to ensure the tiles are at least 8 miles wide.
|
||||
//
|
32
Lib/Bucket/testbucket.cxx
Normal file
32
Lib/Bucket/testbucket.cxx
Normal file
|
@ -0,0 +1,32 @@
|
|||
// test new bucket routines
|
||||
|
||||
#include "newbucket.cxx"
|
||||
|
||||
main() {
|
||||
double lat = 21.9625;
|
||||
double lon = -110.0 + 0.0625;
|
||||
|
||||
/*
|
||||
while ( lon < 180 ) {
|
||||
FGBucket b1( lon, lat );
|
||||
long int index = b1.gen_index();
|
||||
FGBucket b2( index );
|
||||
|
||||
cout << lon << "," << lat << " ";
|
||||
cout << b2 << " " << b2.get_center_lon() << ","
|
||||
<< b2.get_center_lat() << endl;
|
||||
|
||||
lon += 0.125;
|
||||
}
|
||||
*/
|
||||
|
||||
FGBucket b1;
|
||||
|
||||
for ( int j = 2; j >= -2; j-- ) {
|
||||
for ( int i = -2; i < 3; i++ ) {
|
||||
b1 = fgBucketOffset(lon, lat, i, j);
|
||||
cout << "(" << i << "," << j << ")" << b1 << "\t";
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
13
Lib/CVSROOT/checkoutlist
Normal file
13
Lib/CVSROOT/checkoutlist
Normal file
|
@ -0,0 +1,13 @@
|
|||
# The "checkoutlist" file is used to support additional version controlled
|
||||
# administrative files in $CVSROOT/CVSROOT, such as template files.
|
||||
#
|
||||
# The first entry on a line is a filename which will be checked out from
|
||||
# the corresponding RCS file in the $CVSROOT/CVSROOT directory.
|
||||
# The remainder of the line is an error message to use if the file cannot
|
||||
# be checked out.
|
||||
#
|
||||
# File format:
|
||||
#
|
||||
# [<whitespace>]<filename><whitespace><error message><end-of-line>
|
||||
#
|
||||
# comment lines begin with '#'
|
15
Lib/CVSROOT/commitinfo
Normal file
15
Lib/CVSROOT/commitinfo
Normal file
|
@ -0,0 +1,15 @@
|
|||
# The "commitinfo" file is used to control pre-commit checks.
|
||||
# The filter on the right is invoked with the repository and a list
|
||||
# of files to check. A non-zero exit of the filter program will
|
||||
# cause the commit to be aborted.
|
||||
#
|
||||
# The first entry on a line is a regular expression which is tested
|
||||
# against the directory that the change is being committed to, relative
|
||||
# to the $CVSROOT. For the first match that is found, then the remainder
|
||||
# of the line is the name of the filter to run.
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in this
|
||||
# file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name "ALL" appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or "DEFAULT".
|
22
Lib/CVSROOT/cvswrappers
Normal file
22
Lib/CVSROOT/cvswrappers
Normal file
|
@ -0,0 +1,22 @@
|
|||
# This file describes wrappers and other binary files to CVS.
|
||||
#
|
||||
# Wrappers are the concept where directories of files are to be
|
||||
# treated as a single file. The intended use is to wrap up a wrapper
|
||||
# into a single tar such that the tar archive can be treated as a
|
||||
# single binary file in CVS.
|
||||
#
|
||||
# To solve the problem effectively, it was also necessary to be able to
|
||||
# prevent rcsmerge from merging these files.
|
||||
#
|
||||
# Format of wrapper file ($CVSROOT/CVSROOT/cvswrappers or .cvswrappers)
|
||||
#
|
||||
# wildcard [option value][option value]...
|
||||
#
|
||||
# where option is one of
|
||||
# -f from cvs filter value: path to filter
|
||||
# -t to cvs filter value: path to filter
|
||||
# -m update methodology value: MERGE or COPY
|
||||
#
|
||||
# and value is a single-quote delimited value.
|
||||
#
|
||||
# For example:
|
21
Lib/CVSROOT/editinfo
Normal file
21
Lib/CVSROOT/editinfo
Normal file
|
@ -0,0 +1,21 @@
|
|||
# The "editinfo" file is used to allow verification of logging
|
||||
# information. It works best when a template (as specified in the
|
||||
# rcsinfo file) is provided for the logging procedure. Given a
|
||||
# template with locations for, a bug-id number, a list of people who
|
||||
# reviewed the code before it can be checked in, and an external
|
||||
# process to catalog the differences that were code reviewed, the
|
||||
# following test can be applied to the code:
|
||||
#
|
||||
# Making sure that the entered bug-id number is correct.
|
||||
# Validating that the code that was reviewed is indeed the code being
|
||||
# checked in (using the bug-id number or a seperate review
|
||||
# number to identify this particular code set.).
|
||||
#
|
||||
# If any of the above test failed, then the commit would be aborted.
|
||||
#
|
||||
# Actions such as mailing a copy of the report to each reviewer are
|
||||
# better handled by an entry in the loginfo file.
|
||||
#
|
||||
# One thing that should be noted is the the ALL keyword is not
|
||||
# supported. There can be only one entry that matches a given
|
||||
# repository.
|
19
Lib/CVSROOT/loginfo
Normal file
19
Lib/CVSROOT/loginfo
Normal file
|
@ -0,0 +1,19 @@
|
|||
# The "loginfo" file is used to control where "cvs commit" log information is
|
||||
# sent. The first entry on a line is a regular expression which is tested
|
||||
# against the directory that the change is being made to, relative to the
|
||||
# $CVSROOT. For the first match that is found, the remainder of the line is a
|
||||
# filter program that should expect log information on its standard input
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in the
|
||||
# first field of this file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name "ALL" appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or "DEFAULT".
|
||||
#
|
||||
# The filter program may use one and only one "%s" modifier (ala printf). If
|
||||
# such a "%s" is specified in the filter program, a brief title is included
|
||||
# (as one argument, enclosed in single quotes) showing the relative directory
|
||||
# name and listing the modified file names.
|
||||
#
|
||||
# For example:
|
||||
#DEFAULT (echo ""; who am i; echo %s; date; cat) >> $CVSROOT/CVSROOT/commitlog
|
26
Lib/CVSROOT/modules
Normal file
26
Lib/CVSROOT/modules
Normal file
|
@ -0,0 +1,26 @@
|
|||
# Three different line formats are valid:
|
||||
# key -a aliases...
|
||||
# key [options] directory
|
||||
# key [options] directory files...
|
||||
#
|
||||
# Where "options" are composed of:
|
||||
# -i prog Run "prog" on "cvs commit" from top-level of module.
|
||||
# -o prog Run "prog" on "cvs checkout" of module.
|
||||
# -e prog Run "prog" on "cvs export" of module.
|
||||
# -t prog Run "prog" on "cvs rtag" of module.
|
||||
# -u prog Run "prog" on "cvs update" of module.
|
||||
# -d dir Place module in directory "dir" instead of module name.
|
||||
# -l Top-level directory only -- do not recurse.
|
||||
#
|
||||
# NOTE: If you change any of the "Run" options above, you'll have to
|
||||
# release and re-checkout any working directories of these modules.
|
||||
#
|
||||
# And "directory" is a path to a directory relative to $CVSROOT.
|
||||
#
|
||||
# The "-a" option specifies an alias. An alias is interpreted as if
|
||||
# everything on the right of the "-a" had been typed on the command line.
|
||||
#
|
||||
# You can encode a module within a module by using the special '&'
|
||||
# character to interpose another module into the current module. This
|
||||
# can be useful for creating a module that consists of many directories
|
||||
# spread out over the entire source repository.
|
12
Lib/CVSROOT/notify
Normal file
12
Lib/CVSROOT/notify
Normal file
|
@ -0,0 +1,12 @@
|
|||
# The "notify" file controls where notifications from watches set by
|
||||
# "cvs watch add" or "cvs edit" are sent. The first entry on a line is
|
||||
# a regular expression which is tested against the directory that the
|
||||
# change is being made to, relative to the $CVSROOT. If it matches,
|
||||
# then the remainder of the line is a filter program that should contain
|
||||
# one occurrence of %s for the user to notify, and information on its
|
||||
# standard input.
|
||||
#
|
||||
# "ALL" or "DEFAULT" can be used in place of the regular expression.
|
||||
#
|
||||
# For example:
|
||||
#ALL mail %s -s "CVS notification"
|
13
Lib/CVSROOT/rcsinfo
Normal file
13
Lib/CVSROOT/rcsinfo
Normal file
|
@ -0,0 +1,13 @@
|
|||
# The "rcsinfo" file is used to control templates with which the editor
|
||||
# is invoked on commit and import.
|
||||
#
|
||||
# The first entry on a line is a regular expression which is tested
|
||||
# against the directory that the change is being made to, relative to the
|
||||
# $CVSROOT. For the first match that is found, then the remainder of the
|
||||
# line is the name of the file that contains the template.
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in this
|
||||
# file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name "ALL" appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or "DEFAULT".
|
20
Lib/CVSROOT/taginfo
Normal file
20
Lib/CVSROOT/taginfo
Normal file
|
@ -0,0 +1,20 @@
|
|||
# The "taginfo" file is used to control pre-tag checks.
|
||||
# The filter on the right is invoked with the following arguments:
|
||||
#
|
||||
# $1 -- tagname
|
||||
# $2 -- operation "add" for tag, "mov" for tag -F, and "del" for tag -d
|
||||
# $3 -- repository
|
||||
# $4-> file revision [file revision ...]
|
||||
#
|
||||
# A non-zero exit of the filter program will cause the tag to be aborted.
|
||||
#
|
||||
# The first entry on a line is a regular expression which is tested
|
||||
# against the directory that the change is being committed to, relative
|
||||
# to the $CVSROOT. For the first match that is found, then the remainder
|
||||
# of the line is the name of the filter to run.
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in this
|
||||
# file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name "ALL" appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or "DEFAULT".
|
11
Lib/Debug/Makefile.am
Normal file
11
Lib/Debug/Makefile.am
Normal file
|
@ -0,0 +1,11 @@
|
|||
EXTRA_DIST = logtest.cxx
|
||||
|
||||
noinst_LIBRARIES = libDebug.a
|
||||
|
||||
libDebug_a_SOURCES = \
|
||||
debug_types.h \
|
||||
logstream.cxx logstream.hxx
|
||||
|
||||
# fg_debug.c fg_debug.h \
|
||||
|
||||
INCLUDES += -I$(top_builddir)
|
37
Lib/Debug/debug_types.h
Normal file
37
Lib/Debug/debug_types.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
// NB: To add a dbg_class, add it here, and add it to the structure in
|
||||
// fg_debug.c
|
||||
|
||||
typedef enum {
|
||||
FG_NONE = 0x00000000,
|
||||
|
||||
FG_TERRAIN = 0x00000001,
|
||||
FG_ASTRO = 0x00000002,
|
||||
FG_FLIGHT = 0x00000004,
|
||||
FG_INPUT = 0x00000008,
|
||||
FG_GL = 0x00000010,
|
||||
FG_VIEW = 0x00000020,
|
||||
FG_COCKPIT = 0x00000040,
|
||||
FG_GENERAL = 0x00000080,
|
||||
FG_MATH = 0x00000100,
|
||||
FG_EVENT = 0x00000200,
|
||||
FG_AIRCRAFT = 0x00000400,
|
||||
FG_AUTOPILOT = 0x00000800,
|
||||
FG_SERIAL = 0x00001000,
|
||||
FG_CLIPPER = 0x00002000,
|
||||
FG_UNDEFD = 0x00004000, // For range checking
|
||||
|
||||
FG_ALL = 0xFFFFFFFF
|
||||
} fgDebugClass;
|
||||
|
||||
|
||||
// NB: To add a priority, add it here.
|
||||
typedef enum {
|
||||
FG_BULK, // For frequent messages
|
||||
FG_DEBUG, // Less frequent debug type messages
|
||||
FG_INFO, // Informatory messages
|
||||
FG_WARN, // Possible impending problem
|
||||
FG_ALERT // Very possible impending problem
|
||||
// FG_EXIT, // Problem (no core)
|
||||
// FG_ABORT // Abandon ship (core)
|
||||
} fgDebugPriority;
|
||||
|
310
Lib/Debug/fg_debug.c
Normal file
310
Lib/Debug/fg_debug.c
Normal file
|
@ -0,0 +1,310 @@
|
|||
/* -*- Mode: C++ -*-
|
||||
*
|
||||
* fg_debug.c -- Flight Gear debug utility functions
|
||||
*
|
||||
* Written by Paul Bleisch, started January 1998.
|
||||
*
|
||||
* Copyright (C) 1998 Paul Bleisch, pbleisch@acm.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
* (Log is kept at end of this file)
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <Include/cmdargs.h> // Line to command line arguments
|
||||
|
||||
#include "fg_debug.h"
|
||||
|
||||
|
||||
static int fg_DebugSem = 1;
|
||||
fgDebugClass fg_DebugClass = FG_NONE; // Need visibility for
|
||||
fgDebugPriority fg_DebugPriority = FG_INFO; // command line processing.
|
||||
static fgDebugCallback fg_DebugCallback = NULL;
|
||||
|
||||
FILE *fg_DebugOutput = NULL; // Visibility needed for command line processor.
|
||||
// This can be set to a FILE from the command
|
||||
// line. If not, it will be set to stderr.
|
||||
|
||||
/* TODO: Actually make this thing thread safe */
|
||||
#ifdef USETHREADS
|
||||
#define FG_GRABDEBUGSEM while( --fg_DebugSem < 0 ) { fg_DebugSem++; }
|
||||
#define FG_RELEASEDEBUGSEM fg_DebugSem++;
|
||||
#else
|
||||
#define FG_GRABDEBUGSEM
|
||||
#define FG_RELEASEDEBUGSEM
|
||||
#endif
|
||||
|
||||
/* Used for convienence initialization from env variables.
|
||||
*/
|
||||
static struct {
|
||||
char *str;
|
||||
fgDebugClass dbg_class;
|
||||
} fg_DebugClasses[] = {
|
||||
{ "FG_NONE", 0x00000000 },
|
||||
{ "FG_TERRAIN", 0x00000001 },
|
||||
{ "FG_ASTRO", 0x00000002 },
|
||||
{ "FG_FLIGHT", 0x00000004 },
|
||||
{ "FG_INPUT", 0x00000008 },
|
||||
{ "FG_GL", 0x00000010 },
|
||||
{ "FG_VIEW", 0x00000020 },
|
||||
{ "FG_COCKPIT", 0x00000040 },
|
||||
{ "FG_GENERAL", 0x00000080 },
|
||||
{ "FG_MATH", 0x00000100 },
|
||||
{ "FG_EVENT", 0x00000200 },
|
||||
{ "FG_AIRCRAFT", 0x00000400 },
|
||||
{ "FG_AUTOPILOT", 0x00000800 },
|
||||
|
||||
/* Do not edit below here, last entry should be null */
|
||||
{ "FG_ALL", 0xFFFFFFFF },
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
static fgDebugClass fgDebugStrToClass( char *str );
|
||||
|
||||
|
||||
/* fgInitDebug =============================================================*/
|
||||
void fgInitDebug( void ) {
|
||||
char *pszClass, *pszPrio, *pszFile;
|
||||
|
||||
// Support for log file/alt debug output via command line, environment or
|
||||
// reasonable default.
|
||||
|
||||
/*
|
||||
if( strlen( logArgbuf ) > 3) { // First check for command line option
|
||||
// Assumed that we will append.
|
||||
fg_DebugOutput = fopen(logArgbuf, "a+" );
|
||||
}
|
||||
*/
|
||||
|
||||
if( !fg_DebugOutput ) { // If not set on command line, environment?
|
||||
pszFile = getenv( "FG_DEBUGFILE" );
|
||||
if( pszFile ) { // There is such an environmental variable.
|
||||
fg_DebugOutput = fopen( pszFile, "a+" );
|
||||
}
|
||||
}
|
||||
|
||||
if( !fg_DebugOutput ) { // If neither command line nor environment
|
||||
fg_DebugOutput = stderr; // then we use the fallback position
|
||||
}
|
||||
|
||||
FG_GRABDEBUGSEM;
|
||||
fg_DebugSem = fg_DebugSem; /* shut up GCC */
|
||||
|
||||
// Test command line option overridge of debug priority. If the value
|
||||
// is in range (properly optioned) the we will override both defaults
|
||||
// and the environmental value.
|
||||
|
||||
/*
|
||||
if ((priorityArgValue >= FG_BULK) && (priorityArgValue <= FG_ABORT)) {
|
||||
fg_DebugPriority = priorityArgValue;
|
||||
} else { // Either not set or out of range. We will not warn the user.
|
||||
*/
|
||||
pszPrio = getenv( "FG_DEBUGPRIORITY" );
|
||||
if( pszPrio ) {
|
||||
fg_DebugPriority = atoi( pszPrio );
|
||||
fprintf( stderr,
|
||||
"fg_debug.c: Environment overrides default debug priority (%d)\n",
|
||||
fg_DebugPriority );
|
||||
}
|
||||
/* } */
|
||||
|
||||
|
||||
/*
|
||||
if ((debugArgValue >= FG_ALL) && (debugArgValue < FG_UNDEFD)) {
|
||||
fg_DebugPriority = priorityArgValue;
|
||||
} else { // Either not set or out of range. We will not warn the user.
|
||||
*/
|
||||
pszClass = getenv( "FG_DEBUGCLASS" );
|
||||
if( pszClass ) {
|
||||
fg_DebugClass = fgDebugStrToClass( pszClass );
|
||||
fprintf( stderr,
|
||||
"fg_debug.c: Environment overrides default debug class (0x%08X)\n",
|
||||
fg_DebugClass );
|
||||
}
|
||||
/* } */
|
||||
|
||||
FG_RELEASEDEBUGSEM;
|
||||
}
|
||||
|
||||
/* fgDebugStrToClass ======================================================*/
|
||||
fgDebugClass fgDebugStrToClass( char *str ) {
|
||||
char *hex = "0123456789ABCDEF";
|
||||
char *hexl = "0123456789abcdef";
|
||||
char *pt, *p, *ph, ps = 1;
|
||||
unsigned int val = 0, i;
|
||||
|
||||
if( str == NULL ) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Check for 0xXXXXXX notation */
|
||||
p = strstr( str, "0x");
|
||||
if( p ) {
|
||||
p++; p++;
|
||||
while (*p) {
|
||||
ph = strchr(hex,*p);
|
||||
if ( ph ) {
|
||||
val <<= 4;
|
||||
val += ph-hex;
|
||||
p++;
|
||||
} else {
|
||||
ph = strchr(hexl,*p);
|
||||
if ( ph ) {
|
||||
val <<= 4;
|
||||
val += ph-hex;
|
||||
p++;
|
||||
} else {
|
||||
// fprintf( stderr, "Error in hex string '%s'\n", str );
|
||||
return FG_NONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Must be in string format */
|
||||
p = str;
|
||||
ps = 1;
|
||||
while( ps ) {
|
||||
while( *p && (*p==' ' || *p=='\t') ) p++; /* remove whitespace */
|
||||
pt = p; /* mark token */
|
||||
while( *p && (*p!='|') ) p++; /* find OR or EOS */
|
||||
ps = *p; /* save value at p so we can attempt to be bounds safe */
|
||||
*p++ = 0; /* terminate token */
|
||||
/* determine value for token */
|
||||
i=0;
|
||||
while( fg_DebugClasses[i].str &&
|
||||
strncmp( fg_DebugClasses[i].str, pt,
|
||||
strlen(fg_DebugClasses[i].str)) ) i++;
|
||||
if( fg_DebugClasses[i].str == NULL ) {
|
||||
fprintf( stderr,
|
||||
"fg_debug.c: Could not find message class '%s'\n",
|
||||
pt );
|
||||
} else {
|
||||
val |= fg_DebugClasses[i].dbg_class;
|
||||
}
|
||||
}
|
||||
}
|
||||
return (fgDebugClass)val;
|
||||
}
|
||||
|
||||
|
||||
/* fgSetDebugOutput =======================================================*/
|
||||
void fgSetDebugOutput( FILE *out ) {
|
||||
FG_GRABDEBUGSEM;
|
||||
fflush( fg_DebugOutput );
|
||||
fg_DebugOutput = out;
|
||||
FG_RELEASEDEBUGSEM;
|
||||
}
|
||||
|
||||
|
||||
/* fgSetDebugLevels =======================================================*/
|
||||
void fgSetDebugLevels( fgDebugClass dbg_class, fgDebugPriority prio ) {
|
||||
FG_GRABDEBUGSEM;
|
||||
fg_DebugClass = dbg_class;
|
||||
fg_DebugPriority = prio;
|
||||
FG_RELEASEDEBUGSEM;
|
||||
}
|
||||
|
||||
|
||||
/* fgRegisterDebugCallback ================================================*/
|
||||
fgDebugCallback fgRegisterDebugCallback( fgDebugCallback callback ) {
|
||||
fgDebugCallback old;
|
||||
FG_GRABDEBUGSEM;
|
||||
old = fg_DebugCallback;
|
||||
fg_DebugCallback = callback;
|
||||
FG_RELEASEDEBUGSEM;
|
||||
return old;
|
||||
}
|
||||
|
||||
|
||||
/* fgPrintf ===============================================================*/
|
||||
int fgPrintf( fgDebugClass dbg_class, fgDebugPriority prio, char *fmt, ... ) {
|
||||
char szOut[1024+1];
|
||||
va_list ap;
|
||||
int ret = 0;
|
||||
|
||||
// If no action to take, then don't bother with the semaphore
|
||||
// activity Slight speed benefit.
|
||||
|
||||
// printf("dbg_class = %d fg_DebugClass = %d\n", dbg_class, fg_DebugClass);
|
||||
// printf("prio = %d fg_DebugPriority = %d\n", prio, fg_DebugPriority);
|
||||
|
||||
if( !(dbg_class & fg_DebugClass) ) {
|
||||
// Failed to match a specific debug class
|
||||
if ( prio < fg_DebugPriority ) {
|
||||
// priority is less than requested
|
||||
|
||||
// "ret" is zero anyway. But we might think about changing
|
||||
// it upon some error condition?
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
FG_GRABDEBUGSEM;
|
||||
|
||||
/* ret = vsprintf( szOut, fmt, (&fmt+1)); (but it didn't work, thus ... */
|
||||
va_start (ap, fmt);
|
||||
ret = vsprintf( szOut, fmt, ap);
|
||||
va_end (ap);
|
||||
|
||||
if( fg_DebugCallback!=NULL && fg_DebugCallback(dbg_class, prio, szOut) ) {
|
||||
FG_RELEASEDEBUGSEM;
|
||||
return ret;
|
||||
} else {
|
||||
fprintf( fg_DebugOutput, szOut );
|
||||
FG_RELEASEDEBUGSEM;
|
||||
if( prio == FG_EXIT ) {
|
||||
exit(0);
|
||||
} else if( prio == FG_ABORT ) {
|
||||
abort();
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.4 1998/06/01 17:49:44 curt
|
||||
/* Rewrote a slightly ambiguous code fragment (contributed by Charlie Hotchkiss)
|
||||
/*
|
||||
* Revision 1.3 1998/05/07 23:03:54 curt
|
||||
* Added an entry for AUTOPILOT.
|
||||
*
|
||||
* Revision 1.2 1998/04/21 17:03:45 curt
|
||||
* Prepairing for C++ integration.
|
||||
*
|
||||
* Revision 1.1 1998/04/18 03:52:04 curt
|
||||
* Moved to Lib directory and created a libDebug.
|
||||
*
|
||||
* Revision 1.10 1998/03/14 00:31:21 curt
|
||||
* Beginning initial terrain texturing experiments.
|
||||
*
|
||||
* Revision 1.9 1998/03/09 22:44:58 curt
|
||||
* Modified so that you can specify FG_DEBUGCLASS ***or*** FG_DEBUG_PRIORITY
|
||||
*
|
||||
* Revision 1.8 1998/03/09 22:11:00 curt
|
||||
* Processed through the format-o-matic.
|
||||
*
|
||||
* Revision 1.7 1998/02/16 13:39:43 curt
|
||||
* Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole
|
||||
* tiles to occasionally be missing.
|
||||
*
|
||||
*/
|
156
Lib/Debug/fg_debug.h
Normal file
156
Lib/Debug/fg_debug.h
Normal file
|
@ -0,0 +1,156 @@
|
|||
/* -*- Mode: C++ -*-
|
||||
*
|
||||
* fg_debug.h -- Flight Gear debug utility functions
|
||||
*
|
||||
* Written by Paul Bleisch, started January 1998.
|
||||
*
|
||||
* Copyright (C) 1998 Paul Bleisch, pbleisch@acm.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* (Log is kept at end of this file)
|
||||
**************************************************************************/
|
||||
|
||||
#error "use logstream"
|
||||
|
||||
#ifndef _FG_DEBUG_H
|
||||
#define _FG_DEBUG_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
/* NB: To add a dbg_class, add it here, and add it to the structure in
|
||||
fg_debug.c */
|
||||
typedef enum {
|
||||
FG_NONE = 0x00000000,
|
||||
|
||||
FG_TERRAIN = 0x00000001,
|
||||
FG_ASTRO = 0x00000002,
|
||||
FG_FLIGHT = 0x00000004,
|
||||
FG_INPUT = 0x00000008,
|
||||
FG_GL = 0x00000010,
|
||||
FG_VIEW = 0x00000020,
|
||||
FG_COCKPIT = 0x00000040,
|
||||
FG_GENERAL = 0x00000080,
|
||||
FG_MATH = 0x00000100,
|
||||
FG_EVENT = 0x00000200,
|
||||
FG_AIRCRAFT = 0x00000400,
|
||||
FG_AUTOPILOT = 0x00000800,
|
||||
FG_UNDEFD = 0x00001000, // For range checking
|
||||
|
||||
FG_ALL = 0xFFFFFFFF
|
||||
} fgDebugClass;
|
||||
|
||||
/* NB: To add a priority, add it here. */
|
||||
typedef enum {
|
||||
FG_BULK, /* For frequent messages */
|
||||
FG_DEBUG, /* Less frequent debug type messages */
|
||||
FG_INFO, /* Informatory messages */
|
||||
FG_WARN, /* Possible impending problem */
|
||||
FG_ALERT, /* Very possible impending problem */
|
||||
FG_EXIT, /* Problem (no core) */
|
||||
FG_ABORT /* Abandon ship (core) */
|
||||
} fgDebugPriority;
|
||||
|
||||
|
||||
/* Initialize the debuggin stuff. */
|
||||
void fgInitDebug( void );
|
||||
|
||||
|
||||
/* fgPrintf
|
||||
|
||||
Expects:
|
||||
class fgDebugClass mask for this message.
|
||||
prio fgDebugPriority of this message.
|
||||
fmt printf like string format
|
||||
... var args for fmt
|
||||
|
||||
Returns:
|
||||
number of items in fmt handled.
|
||||
|
||||
This function works like the standard C library function printf() with
|
||||
the addition of message classes and priorities (see fgDebugClasses
|
||||
and fgDebugPriorities). These additions allow us to classify messages
|
||||
and disable sets of messages at runtime. Only messages with a prio
|
||||
greater than or equal to fg_DebugPriority and in the current debug class
|
||||
(fg_DebugClass) are printed.
|
||||
*/
|
||||
int fgPrintf( fgDebugClass dbg_class, fgDebugPriority prio, char *fmt, ... );
|
||||
|
||||
|
||||
/* fgSetDebugLevels()
|
||||
|
||||
Expects:
|
||||
dbg_class Bitmask representing classes to display.
|
||||
prio Minimum priority of messages to display.
|
||||
*/
|
||||
void fgSetDebugLevels( fgDebugClass dbg_class, fgDebugPriority prio );
|
||||
|
||||
/* fgSetDebugOutput()
|
||||
|
||||
Expects:
|
||||
file A FILE* to a stream to send messages to.
|
||||
|
||||
It is assumed the file stream is open and writable. The system
|
||||
defaults to stderr. The current stream is flushed but not
|
||||
closed.
|
||||
*/
|
||||
void fgSetDebugOutput( FILE *out );
|
||||
|
||||
|
||||
/* fgRegisterDebugCallback
|
||||
|
||||
Expects:
|
||||
callback A function that takes parameters as defined by the
|
||||
fgDebugCallback type.
|
||||
|
||||
Returns:
|
||||
a pointer to the previously registered callback (if any)
|
||||
|
||||
Install a user defined debug log callback. This callback is called w
|
||||
whenever fgPrintf is called. The parameters passed to the callback are
|
||||
defined above by fgDebugCallback. outstr is the string that is to be
|
||||
printed. If callback returns nonzero, it is assumed that the message
|
||||
was handled fully by the callback and **fgPrintf need do no further
|
||||
processing of the message.** Only one callback may be installed at a
|
||||
time.
|
||||
*/
|
||||
|
||||
//typedef int (*fgDebugCallback)(fgDebugClass, fgDebugPriority, char *outstr);
|
||||
//fgDebugCallback fgRegisterDebugCallback( fgDebugCallback callback );
|
||||
|
||||
typedef int (*fgDebugCallback)( int DebugClass, int DebugPriority, char *outstr);
|
||||
fgDebugCallback fgRegisterDebugCallback( fgDebugCallback callback );
|
||||
|
||||
|
||||
// Leave these alone. Access intended for fg_debug and command line processing.
|
||||
//
|
||||
extern fgDebugClass fg_DebugClass;
|
||||
extern fgDebugPriority fg_DebugPriority;
|
||||
|
||||
extern FILE * fg_DebugOutput;
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* _FG_DEBUG_H */
|
||||
|
71
Lib/Debug/logstream.cxx
Normal file
71
Lib/Debug/logstream.cxx
Normal file
|
@ -0,0 +1,71 @@
|
|||
// Stream based logging mechanism.
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#include "logstream.hxx"
|
||||
|
||||
bool logbuf::logging_enabled = true;
|
||||
fgDebugClass logbuf::logClass = FG_NONE;
|
||||
fgDebugPriority logbuf::logPriority = FG_INFO;
|
||||
streambuf* logbuf::sbuf = NULL;
|
||||
|
||||
logbuf::logbuf()
|
||||
{
|
||||
// if ( sbuf == NULL )
|
||||
// sbuf = cerr.rdbuf();
|
||||
}
|
||||
|
||||
logbuf::~logbuf()
|
||||
{
|
||||
if ( sbuf )
|
||||
sync();
|
||||
}
|
||||
|
||||
void
|
||||
logbuf::set_sb( streambuf* sb )
|
||||
{
|
||||
if ( sbuf )
|
||||
sync();
|
||||
|
||||
sbuf = sb;
|
||||
}
|
||||
|
||||
void
|
||||
logbuf::set_log_level( fgDebugClass c, fgDebugPriority p )
|
||||
{
|
||||
logClass = c;
|
||||
logPriority = p;
|
||||
}
|
||||
|
||||
void
|
||||
logstream::setLogLevels( fgDebugClass c, fgDebugPriority p )
|
||||
{
|
||||
logbuf::set_log_level( c, p );
|
||||
}
|
||||
|
||||
// $Log$
|
||||
// Revision 1.2 1999/01/19 20:53:34 curt
|
||||
// Portability updates by Bernie Bright.
|
||||
//
|
||||
// Revision 1.1 1998/11/06 21:20:41 curt
|
||||
// Initial revision.
|
||||
//
|
228
Lib/Debug/logstream.hxx
Normal file
228
Lib/Debug/logstream.hxx
Normal file
|
@ -0,0 +1,228 @@
|
|||
// Stream based logging mechanism.
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#ifndef _LOGSTREAM_H
|
||||
#define _LOGSTREAM_H
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
|
||||
#include <Include/compiler.h>
|
||||
|
||||
#ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <streambuf>
|
||||
# include <iostream>
|
||||
#else
|
||||
# include <iostream.h>
|
||||
# include "Include/fg_traits.hxx"
|
||||
#endif
|
||||
|
||||
#include "debug_types.h"
|
||||
|
||||
#ifndef FG_HAVE_NATIVE_SGI_COMPILERS
|
||||
FG_USING_STD(streambuf);
|
||||
FG_USING_STD(ostream);
|
||||
FG_USING_STD(cerr);
|
||||
FG_USING_STD(endl);
|
||||
#endif
|
||||
|
||||
//
|
||||
// TODO:
|
||||
//
|
||||
// 1. Change output destination. Done.
|
||||
// 2. Make logbuf thread safe.
|
||||
// 3. Read environment for default debugClass and debugPriority.
|
||||
//
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// logbuf is an output-only streambuf with the ability to disable sets of
|
||||
// messages at runtime. Only messages with priority >= logbuf::logPriority
|
||||
// and debugClass == logbuf::logClass are output.
|
||||
//
|
||||
class logbuf : public streambuf
|
||||
{
|
||||
public:
|
||||
|
||||
#ifndef FG_HAVE_STD_INCLUDES
|
||||
typedef char_traits<char> traits_type;
|
||||
typedef char_traits<char>::int_type int_type;
|
||||
typedef char_traits<char>::pos_type pos_type;
|
||||
typedef char_traits<char>::off_type off_type;
|
||||
#endif
|
||||
// logbuf( streambuf* sb ) : sbuf(sb) {}
|
||||
logbuf();
|
||||
~logbuf();
|
||||
|
||||
// Is logging enabled?
|
||||
bool enabled() { return logging_enabled; }
|
||||
|
||||
// Set the logging level of subsequent messages.
|
||||
void set_log_state( fgDebugClass c, fgDebugPriority p );
|
||||
|
||||
// Set the global logging level.
|
||||
static void set_log_level( fgDebugClass c, fgDebugPriority p );
|
||||
|
||||
//
|
||||
void set_sb( streambuf* sb );
|
||||
|
||||
protected:
|
||||
|
||||
inline virtual int sync();
|
||||
int_type overflow( int ch );
|
||||
// int xsputn( const char* s, istreamsize n );
|
||||
|
||||
private:
|
||||
|
||||
// The streambuf used for actual output. Defaults to cerr.rdbuf().
|
||||
static streambuf* sbuf;
|
||||
|
||||
static bool logging_enabled;
|
||||
static fgDebugClass logClass;
|
||||
static fgDebugPriority logPriority;
|
||||
|
||||
private:
|
||||
|
||||
// Not defined.
|
||||
logbuf( const logbuf& );
|
||||
void operator= ( const logbuf& );
|
||||
};
|
||||
|
||||
inline int
|
||||
logbuf::sync()
|
||||
{
|
||||
#ifdef FG_HAVE_STD_INCLUDES
|
||||
return sbuf->pubsync();
|
||||
#else
|
||||
return sbuf->sync();
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void
|
||||
logbuf::set_log_state( fgDebugClass c, fgDebugPriority p )
|
||||
{
|
||||
logging_enabled = ((c & logClass) != 0 && p >= logPriority);
|
||||
}
|
||||
|
||||
inline logbuf::int_type
|
||||
logbuf::overflow( int c )
|
||||
{
|
||||
return logging_enabled ? sbuf->sputc(c) : (EOF == 0 ? 1: 0);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// logstream manipulator for setting the log level of a message.
|
||||
//
|
||||
struct loglevel
|
||||
{
|
||||
loglevel( fgDebugClass c, fgDebugPriority p )
|
||||
: logClass(c), logPriority(p) {}
|
||||
|
||||
fgDebugClass logClass;
|
||||
fgDebugPriority logPriority;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// A helper class that ensures a streambuf and ostream are constructed and
|
||||
// destroyed in the correct order. The streambuf must be created before the
|
||||
// ostream but bases are constructed before members. Thus, making this class
|
||||
// a private base of logstream, declared to the left of ostream, we ensure the
|
||||
// correct order of construction and destruction.
|
||||
//
|
||||
struct logstream_base
|
||||
{
|
||||
// logstream_base( streambuf* sb ) : lbuf(sb) {}
|
||||
logstream_base() {}
|
||||
|
||||
logbuf lbuf;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
class logstream : private logstream_base, public ostream
|
||||
{
|
||||
public:
|
||||
// The default is to send messages to cerr.
|
||||
logstream( ostream& out )
|
||||
// : logstream_base(out.rdbuf()),
|
||||
: logstream_base(),
|
||||
ostream(&lbuf) { lbuf.set_sb(out.rdbuf());}
|
||||
|
||||
void set_output( ostream& out ) { lbuf.set_sb( out.rdbuf() ); }
|
||||
|
||||
// Set the global log class and priority level.
|
||||
void setLogLevels( fgDebugClass c, fgDebugPriority p );
|
||||
|
||||
// Output operator to capture the debug level and priority of a message.
|
||||
inline ostream& operator<< ( const loglevel& l );
|
||||
};
|
||||
|
||||
inline ostream&
|
||||
logstream::operator<< ( const loglevel& l )
|
||||
{
|
||||
lbuf.set_log_state( l.logClass, l.logPriority );
|
||||
return *this;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Return the one and only logstream instance.
|
||||
// We use a function instead of a global object so we are assured that cerr
|
||||
// has been initialised.
|
||||
//
|
||||
inline logstream&
|
||||
fglog()
|
||||
{
|
||||
static logstream logstrm( cerr );
|
||||
return logstrm;
|
||||
}
|
||||
|
||||
#ifdef FG_NDEBUG
|
||||
# define FG_LOG(C,P,M)
|
||||
#else
|
||||
# define FG_LOG(C,P,M) fglog() << loglevel(C,P) << M << endl
|
||||
#endif
|
||||
|
||||
#endif // _LOGSTREAM_H
|
||||
|
||||
// $Log$
|
||||
// Revision 1.4 1999/03/02 01:01:47 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.3 1999/01/19 20:53:35 curt
|
||||
// Portability updates by Bernie Bright.
|
||||
//
|
||||
// Revision 1.2 1998/11/07 19:07:02 curt
|
||||
// Enable release builds using the --without-logging option to the configure
|
||||
// script. Also a couple log message cleanups, plus some C to C++ comment
|
||||
// conversion.
|
||||
//
|
||||
// Revision 1.1 1998/11/06 21:20:42 curt
|
||||
// Initial revision.
|
||||
//
|
34
Lib/Debug/logtest.cxx
Normal file
34
Lib/Debug/logtest.cxx
Normal file
|
@ -0,0 +1,34 @@
|
|||
#include <string>
|
||||
#include "Debug/logstream.hxx"
|
||||
|
||||
int
|
||||
main( int argc, char* argv[] )
|
||||
{
|
||||
fglog().setLogLevels( FG_ALL, FG_INFO );
|
||||
|
||||
FG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
|
||||
FG_LOG( FG_TERRAIN, FG_DEBUG, "terrain::debug" ); // shouldnt appear
|
||||
FG_LOG( FG_TERRAIN, FG_INFO, "terrain::info" );
|
||||
FG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
|
||||
FG_LOG( FG_TERRAIN, FG_ALERT, "terrain::alert" );
|
||||
|
||||
int i = 12345;
|
||||
long l = 54321L;
|
||||
double d = 3.14159;
|
||||
string s = "Hello world!";
|
||||
|
||||
FG_LOG( FG_EVENT, FG_INFO, "event::info "
|
||||
<< "i=" << i
|
||||
<< ", l=" << l
|
||||
<< ", d=" << d
|
||||
<< ", d*l=" << d*l
|
||||
<< ", s=\"" << s << "\"" );
|
||||
|
||||
// This shouldn't appear in log output:
|
||||
FG_LOG( FG_EVENT, FG_DEBUG, "event::debug "
|
||||
<< "- this should be seen - "
|
||||
<< "d=" << d
|
||||
<< ", s=\"" << s << "\"" );
|
||||
|
||||
return 0;
|
||||
}
|
15
Lib/Lib/Makefile.am
Normal file
15
Lib/Lib/Makefile.am
Normal file
|
@ -0,0 +1,15 @@
|
|||
if ENABLE_UNIX_SERIAL
|
||||
SERIAL_DIRS = Serial
|
||||
else
|
||||
SERIAL_DIRS =
|
||||
endif
|
||||
|
||||
SUBDIRS = \
|
||||
Bucket \
|
||||
Debug \
|
||||
Math \
|
||||
Misc \
|
||||
$(SERIAL_DIRS) \
|
||||
XGL\
|
||||
plib \
|
||||
zlib
|
168
Lib/Math/MAT3geom.c
Normal file
168
Lib/Math/MAT3geom.c
Normal file
|
@ -0,0 +1,168 @@
|
|||
/* #include "HEADERS.h" */
|
||||
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
|
||||
|
||||
/* --------------------------------------------------------------------------
|
||||
* This file contains routines that perform geometry-related operations
|
||||
* on matrices.
|
||||
* -------------------------------------------------------------------------*/
|
||||
|
||||
#include <Math/mat3defs.h>
|
||||
|
||||
/* -------------------------- Static Routines ---------------------------- */
|
||||
|
||||
/* ------------------------- Internal Routines --------------------------- */
|
||||
|
||||
/* -------------------------- Public Routines ---------------------------- */
|
||||
|
||||
/*
|
||||
* This takes a matrix used to transform points, and returns a corresponding
|
||||
* matrix that can be used to transform direction vectors (between points).
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3direction_matrix(register double (*result_mat)[4], register double (*mat)[4])
|
||||
{
|
||||
register int i;
|
||||
|
||||
MAT3copy(result_mat, mat);
|
||||
|
||||
for (i = 0; i < 4; i++) result_mat[i][3] = result_mat[3][i] = 0.0;
|
||||
|
||||
result_mat[3][3] = 1.0;
|
||||
}
|
||||
|
||||
/*
|
||||
* This takes a matrix used to transform points, and returns a corresponding
|
||||
* matrix that can be used to transform vectors that must remain perpendicular
|
||||
* to planes defined by the points. It is useful when you are transforming
|
||||
* some object that has both points and normals in its definition, and you
|
||||
* only have the transformation matrix for the points. This routine returns
|
||||
* FALSE if the normal matrix is uncomputable. Otherwise, it returns TRUE.
|
||||
*
|
||||
* Spike sez: "This is the adjoint for the non-homogeneous part of the
|
||||
* transformation."
|
||||
*/
|
||||
|
||||
int
|
||||
MAT3normal_matrix(register double (*result_mat)[4], register double (*mat)[4])
|
||||
{
|
||||
register int ret;
|
||||
MAT3mat tmp_mat;
|
||||
|
||||
MAT3direction_matrix(result_mat, mat);
|
||||
|
||||
if ( (ret = MAT3invert(tmp_mat, tmp_mat)) ) {
|
||||
MAT3transpose(result_mat, tmp_mat);
|
||||
}
|
||||
|
||||
return(ret);
|
||||
}
|
||||
|
||||
/*
|
||||
* Sets the given matrix to be a scale matrix for the given vector of
|
||||
* scale values.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3scale(double (*result_mat)[4], double *scale)
|
||||
{
|
||||
MAT3identity(result_mat);
|
||||
|
||||
result_mat[0][0] = scale[0];
|
||||
result_mat[1][1] = scale[1];
|
||||
result_mat[2][2] = scale[2];
|
||||
}
|
||||
|
||||
/*
|
||||
* Sets up a matrix for a rotation about an axis given by the line from
|
||||
* (0,0,0) to axis, through an angle (in radians).
|
||||
* Looking along the axis toward the origin, the rotation is counter-clockwise.
|
||||
*/
|
||||
|
||||
#define SELECT .7071 /* selection constant (roughly .5*sqrt(2) */
|
||||
|
||||
void
|
||||
MAT3rotate(double (*result_mat)[4], double *axis, double angle_in_radians)
|
||||
{
|
||||
MAT3vec naxis, /* Axis of rotation, normalized */
|
||||
base2, /* 2nd unit basis vec, perp to axis */
|
||||
base3; /* 3rd unit basis vec, perp to axis & base2 */
|
||||
double dot;
|
||||
MAT3mat base_mat, /* Change-of-basis matrix */
|
||||
base_mat_trans; /* Inverse of c-o-b matrix */
|
||||
register int i;
|
||||
|
||||
/* Step 1: extend { axis } to a basis for 3-space: { axis, base2, base3 }
|
||||
* which is orthonormal (all three have unit length, and all three are
|
||||
* mutually orthogonal). Also should be oriented, i.e. axis cross base2 =
|
||||
* base3, rather than -base3.
|
||||
*
|
||||
* Method: Find a vector linearly independent from axis. For this we
|
||||
* either use the y-axis, or, if that is too close to axis, the
|
||||
* z-axis. 'Too close' means that the dot product is too near to 1.
|
||||
*/
|
||||
|
||||
MAT3_COPY_VEC(naxis, axis);
|
||||
MAT3_NORMALIZE_VEC(naxis, dot);
|
||||
|
||||
if (dot == 0.0) {
|
||||
/* ERR_ERROR(MAT3_errid, ERR_SEVERE,
|
||||
(ERR_S, "Zero-length axis vector given to MAT3rotate")); */
|
||||
return;
|
||||
}
|
||||
|
||||
MAT3perp_vec(base2, naxis, TRUE);
|
||||
MAT3cross_product(base3, naxis, base2);
|
||||
|
||||
/* Set up the change-of-basis matrix, and its inverse */
|
||||
MAT3identity(base_mat);
|
||||
MAT3identity(base_mat_trans);
|
||||
MAT3identity(result_mat);
|
||||
|
||||
for (i = 0; i < 3; i++){
|
||||
base_mat_trans[i][0] = base_mat[0][i] = naxis[i];
|
||||
base_mat_trans[i][1] = base_mat[1][i] = base2[i];
|
||||
base_mat_trans[i][2] = base_mat[2][i] = base3[i];
|
||||
}
|
||||
|
||||
/* If T(u) = uR, where R is base_mat, then T(x-axis) = naxis,
|
||||
* T(y-axis) = base2, and T(z-axis) = base3. The inverse of base_mat is
|
||||
* its transpose. OK?
|
||||
*/
|
||||
|
||||
result_mat[1][1] = result_mat[2][2] = cos(angle_in_radians);
|
||||
result_mat[2][1] = -(result_mat[1][2] = sin(angle_in_radians));
|
||||
|
||||
MAT3mult(result_mat, base_mat_trans, result_mat);
|
||||
MAT3mult(result_mat, result_mat, base_mat);
|
||||
}
|
||||
|
||||
/*
|
||||
* Sets the given matrix to be a translation matrix for the given vector of
|
||||
* translation values.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3translate(double (*result_mat)[4], double *trans)
|
||||
{
|
||||
MAT3identity(result_mat);
|
||||
|
||||
result_mat[3][0] = trans[0];
|
||||
result_mat[3][1] = trans[1];
|
||||
result_mat[3][2] = trans[2];
|
||||
}
|
||||
|
||||
/*
|
||||
* Sets the given matrix to be a shear matrix for the given x and y shear
|
||||
* values.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3shear(double (*result_mat)[4], double xshear, double yshear)
|
||||
{
|
||||
MAT3identity(result_mat);
|
||||
|
||||
result_mat[2][0] = xshear;
|
||||
result_mat[2][1] = yshear;
|
||||
}
|
||||
|
311
Lib/Math/MAT3inv.c
Normal file
311
Lib/Math/MAT3inv.c
Normal file
|
@ -0,0 +1,311 @@
|
|||
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
|
||||
|
||||
/* --------------------------------------------------------------------------
|
||||
* This file contains routines that operate solely on matrices.
|
||||
* -------------------------------------------------------------------------*/
|
||||
|
||||
#include <Math/mat3defs.h>
|
||||
|
||||
/* -------------------------- Static Routines ---------------------------- */
|
||||
|
||||
#define SMALL 1e-20 /* Small enough to be considered zero */
|
||||
|
||||
/*
|
||||
* Shuffles rows in inverse of 3x3. See comment in MAT3_inv3_second_col().
|
||||
*/
|
||||
|
||||
static void
|
||||
MAT3_inv3_swap( register double inv[3][3], int row0, int row1, int row2)
|
||||
{
|
||||
register int i, tempi;
|
||||
double temp;
|
||||
|
||||
#define SWAP_ROWS(a, b) \
|
||||
for (i = 0; i < 3; i++) SWAP(inv[a][i], inv[b][i], temp); \
|
||||
SWAP(a, b, tempi)
|
||||
|
||||
if (row0 != 0){
|
||||
if (row1 == 0) {
|
||||
SWAP_ROWS(row0, row1);
|
||||
}
|
||||
else {
|
||||
SWAP_ROWS(row0, row2);
|
||||
}
|
||||
}
|
||||
|
||||
if (row1 != 1) {
|
||||
SWAP_ROWS(row1, row2);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Does Gaussian elimination on second column.
|
||||
*/
|
||||
|
||||
static int
|
||||
MAT3_inv3_second_col (register double source[3][3], register double inv[3][3], int row0)
|
||||
{
|
||||
register int row1, row2, i1, i2, i;
|
||||
double temp;
|
||||
double a, b;
|
||||
|
||||
/* Find which row to use */
|
||||
if (row0 == 0) i1 = 1, i2 = 2;
|
||||
else if (row0 == 1) i1 = 0, i2 = 2;
|
||||
else i1 = 0, i2 = 1;
|
||||
|
||||
/* Find which is larger in abs. val.:the entry in [i1][1] or [i2][1] */
|
||||
/* and use that value for pivoting. */
|
||||
|
||||
a = source[i1][1]; if (a < 0) a = -a;
|
||||
b = source[i2][1]; if (b < 0) b = -b;
|
||||
if (a > b) row1 = i1;
|
||||
else row1 = i2;
|
||||
row2 = (row1 == i1 ? i2 : i1);
|
||||
|
||||
/* Scale row1 in source */
|
||||
if ((source[row1][1] < SMALL) && (source[row1][1] > -SMALL)) return(FALSE);
|
||||
temp = 1.0 / source[row1][1];
|
||||
source[row1][1] = 1.0;
|
||||
source[row1][2] *= temp; /* source[row1][0] is zero already */
|
||||
|
||||
/* Scale row1 in inv */
|
||||
inv[row1][row1] = temp; /* it used to be a 1.0 */
|
||||
inv[row1][row0] *= temp;
|
||||
|
||||
/* Clear column one, source, and make corresponding changes in inv */
|
||||
|
||||
for (i = 0; i < 3; i++) if (i != row1) { /* for i = all rows but row1 */
|
||||
temp = -source[i][1];
|
||||
source[i][1] = 0.0;
|
||||
source[i][2] += temp * source[row1][2];
|
||||
|
||||
inv[i][row1] = temp * inv[row1][row1];
|
||||
inv[i][row0] += temp * inv[row1][row0];
|
||||
}
|
||||
|
||||
/* Scale row2 in source */
|
||||
if ((source[row2][2] < SMALL) && (source[row2][2] > -SMALL)) return(FALSE);
|
||||
temp = 1.0 / source[row2][2];
|
||||
source[row2][2] = 1.0; /* source[row2][*] is zero already */
|
||||
|
||||
/* Scale row2 in inv */
|
||||
inv[row2][row2] = temp; /* it used to be a 1.0 */
|
||||
inv[row2][row0] *= temp;
|
||||
inv[row2][row1] *= temp;
|
||||
|
||||
/* Clear column one, source, and make corresponding changes in inv */
|
||||
for (i = 0; i < 3; i++) if (i != row2) { /* for i = all rows but row2 */
|
||||
temp = -source[i][2];
|
||||
source[i][2] = 0.0;
|
||||
inv[i][row0] += temp * inv[row2][row0];
|
||||
inv[i][row1] += temp * inv[row2][row1];
|
||||
inv[i][row2] += temp * inv[row2][row2];
|
||||
}
|
||||
|
||||
/*
|
||||
* Now all is done except that the inverse needs to have its rows shuffled.
|
||||
* row0 needs to be moved to inv[0][*], row1 to inv[1][*], etc.
|
||||
*
|
||||
* We *didn't* do the swapping before the elimination so that we could more
|
||||
* easily keep track of what ops are needed to be done in the inverse.
|
||||
*/
|
||||
MAT3_inv3_swap(inv, row0, row1, row2);
|
||||
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
/*
|
||||
* Fast inversion routine for 3 x 3 matrices. - Written by jfh.
|
||||
*
|
||||
* This takes 30 multiplies/divides, as opposed to 39 for Cramer's Rule.
|
||||
* The algorithm consists of performing fast gaussian elimination, by never
|
||||
* doing any operations where the result is guaranteed to be zero, or where
|
||||
* one operand is guaranteed to be zero. This is done at the cost of clarity,
|
||||
* alas.
|
||||
*
|
||||
* Returns 1 if the inverse was successful, 0 if it failed.
|
||||
*/
|
||||
|
||||
static int
|
||||
MAT3_invert3 (register double source[3][3], register double inv[3][3])
|
||||
{
|
||||
register int i, row0;
|
||||
double temp;
|
||||
double a, b, c;
|
||||
|
||||
inv[0][0] = inv[1][1] = inv[2][2] = 1.0;
|
||||
inv[0][1] = inv[0][2] = inv[1][0] = inv[1][2] = inv[2][0] = inv[2][1] = 0.0;
|
||||
|
||||
/* attempt to find the largest entry in first column to use as pivot */
|
||||
a = source[0][0]; if (a < 0) a = -a;
|
||||
b = source[1][0]; if (b < 0) b = -b;
|
||||
c = source[2][0]; if (c < 0) c = -c;
|
||||
|
||||
if (a > b) {
|
||||
if (a > c) row0 = 0;
|
||||
else row0 = 2;
|
||||
}
|
||||
else {
|
||||
if (b > c) row0 = 1;
|
||||
else row0 = 2;
|
||||
}
|
||||
|
||||
/* Scale row0 of source */
|
||||
if ((source[row0][0] < SMALL) && (source[row0][0] > -SMALL)) return(FALSE);
|
||||
temp = 1.0 / source[row0][0];
|
||||
source[row0][0] = 1.0;
|
||||
source[row0][1] *= temp;
|
||||
source[row0][2] *= temp;
|
||||
|
||||
/* Scale row0 of inverse */
|
||||
inv[row0][row0] = temp; /* other entries are zero -- no effort */
|
||||
|
||||
/* Clear column zero of source, and make corresponding changes in inverse */
|
||||
|
||||
for (i = 0; i < 3; i++) if (i != row0) { /* for i = all rows but row0 */
|
||||
temp = -source[i][0];
|
||||
source[i][0] = 0.0;
|
||||
source[i][1] += temp * source[row0][1];
|
||||
source[i][2] += temp * source[row0][2];
|
||||
inv[i][row0] = temp * inv[row0][row0];
|
||||
}
|
||||
|
||||
/*
|
||||
* We've now done gaussian elimination so that the source and
|
||||
* inverse look like this:
|
||||
*
|
||||
* 1 * * * 0 0
|
||||
* 0 * * * 1 0
|
||||
* 0 * * * 0 1
|
||||
*
|
||||
* We now proceed to do elimination on the second column.
|
||||
*/
|
||||
if (! MAT3_inv3_second_col(source, inv, row0)) return(FALSE);
|
||||
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
/*
|
||||
* Finds a new pivot for a non-simple 4x4. See comments in MAT3invert().
|
||||
*/
|
||||
|
||||
static int
|
||||
MAT3_inv4_pivot (register MAT3mat src, MAT3vec r, double *s, int *swap)
|
||||
{
|
||||
register int i, j;
|
||||
double temp, max;
|
||||
|
||||
*swap = -1;
|
||||
|
||||
if (MAT3_IS_ZERO(src[3][3])) {
|
||||
|
||||
/* Look for a different pivot element: one with largest abs value */
|
||||
max = 0.0;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (src[i][3] > max) max = src[*swap = i][3];
|
||||
else if (src[i][3] < -max) max = -src[*swap = i][3];
|
||||
}
|
||||
|
||||
/* No pivot element available ! */
|
||||
if (*swap < 0) return(FALSE);
|
||||
|
||||
else for (j = 0; j < 4; j++) SWAP(src[*swap][j], src[3][j], temp);
|
||||
}
|
||||
|
||||
MAT3_SET_VEC (r, -src[0][3], -src[1][3], -src[2][3]);
|
||||
|
||||
*s = 1.0 / src[3][3];
|
||||
|
||||
src[0][3] = src[1][3] = src[2][3] = 0.0;
|
||||
src[3][3] = 1.0;
|
||||
|
||||
MAT3_SCALE_VEC(src[3], src[3], *s);
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
src[0][i] += r[0] * src[3][i];
|
||||
src[1][i] += r[1] * src[3][i];
|
||||
src[2][i] += r[2] * src[3][i];
|
||||
}
|
||||
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
/* ------------------------- Internal Routines --------------------------- */
|
||||
|
||||
/* -------------------------- Public Routines ---------------------------- */
|
||||
|
||||
/*
|
||||
* This returns the inverse of the given matrix. The result matrix
|
||||
* may be the same as the one to invert.
|
||||
*
|
||||
* Fast inversion routine for 4 x 4 matrices, written by jfh.
|
||||
*
|
||||
* Returns 1 if the inverse was successful, 0 if it failed.
|
||||
*
|
||||
* This routine has been specially tweaked to notice the following:
|
||||
* If the matrix has the form
|
||||
* * * * 0
|
||||
* * * * 0
|
||||
* * * * 0
|
||||
* * * * 1
|
||||
*
|
||||
* (as do many matrices in graphics), then we compute the inverse of
|
||||
* the upper left 3x3 matrix and use this to find the general inverse.
|
||||
*
|
||||
* In the event that the right column is not 0-0-0-1, we do gaussian
|
||||
* elimination to make it so, then use the 3x3 inverse, and then do
|
||||
* our gaussian elimination.
|
||||
*/
|
||||
|
||||
int
|
||||
MAT3invert(double (*result_mat)[4], double (*mat)[4])
|
||||
{
|
||||
MAT3mat src, inv;
|
||||
register int i, j, simple;
|
||||
double m[3][3], inv3[3][3], s, temp;
|
||||
MAT3vec r, t;
|
||||
int swap;
|
||||
|
||||
MAT3copy(src, mat);
|
||||
MAT3identity(inv);
|
||||
|
||||
/* If last column is not (0,0,0,1), use special code */
|
||||
simple = (mat[0][3] == 0.0 && mat[1][3] == 0.0 &&
|
||||
mat[2][3] == 0.0 && mat[3][3] == 1.0);
|
||||
|
||||
if (! simple && ! MAT3_inv4_pivot(src, r, &s, &swap)) return(FALSE);
|
||||
|
||||
MAT3_COPY_VEC(t, src[3]); /* Translation vector */
|
||||
|
||||
/* Copy upper-left 3x3 matrix */
|
||||
for (i = 0; i < 3; i++) for (j = 0; j < 3; j++) m[i][j] = src[i][j];
|
||||
|
||||
if (! MAT3_invert3(m, inv3)) return(FALSE);
|
||||
|
||||
for (i = 0; i < 3; i++) for (j = 0; j < 3; j++) inv[i][j] = inv3[i][j];
|
||||
|
||||
for (i = 0; i < 3; i++) for (j = 0; j < 3; j++)
|
||||
inv[3][i] -= t[j] * inv3[j][i];
|
||||
|
||||
if (! simple) {
|
||||
|
||||
/* We still have to undo our gaussian elimination from earlier on */
|
||||
/* add r0 * first col to last col */
|
||||
/* add r1 * 2nd col to last col */
|
||||
/* add r2 * 3rd col to last col */
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
inv[i][3] += r[0] * inv[i][0] + r[1] * inv[i][1] + r[2] * inv[i][2];
|
||||
inv[i][3] *= s;
|
||||
}
|
||||
|
||||
if (swap >= 0)
|
||||
for (i = 0; i < 4; i++) SWAP(inv[i][swap], inv[i][3], temp);
|
||||
}
|
||||
|
||||
MAT3copy(result_mat, inv);
|
||||
|
||||
return(TRUE);
|
||||
}
|
116
Lib/Math/MAT3mat.c
Normal file
116
Lib/Math/MAT3mat.c
Normal file
|
@ -0,0 +1,116 @@
|
|||
/* #include "HEADERS.h" */
|
||||
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
|
||||
|
||||
/* --------------------------------------------------------------------------
|
||||
* This file contains routines that operate solely on matrices.
|
||||
* -------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
# ifndef HAVE_STL_SGI_PORT
|
||||
# include <memory.h> /* required for memset() and memcpy() */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <string.h>
|
||||
#include <Math/mat3defs.h>
|
||||
|
||||
MAT3mat identityMatrix = {
|
||||
{ 1.0, 0.0, 0.0, 0.0 },
|
||||
{ 0.0, 1.0, 0.0, 0.0 },
|
||||
{ 0.0, 0.0, 1.0, 0.0 },
|
||||
{ 0.0, 0.0, 0.0, 1.0 }
|
||||
};
|
||||
|
||||
/* #include "macros.h" */
|
||||
|
||||
/* -------------------------- Static Routines ---------------------------- */
|
||||
|
||||
/* ------------------------- Internal Routines --------------------------- */
|
||||
|
||||
/* -------------------------- Public Routines ---------------------------- */
|
||||
|
||||
|
||||
#if !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
/*
|
||||
* This multiplies two matrices, producing a third, which may the same as
|
||||
* either of the first two.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3mult (double (*result_mat)[4], register double (*mat1)[4], register double (*mat2)[4])
|
||||
{
|
||||
register int i, j;
|
||||
MAT3mat tmp_mat;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
for (j = 0; j < 4; j++)
|
||||
tmp_mat[i][j] = (mat1[i][0] * mat2[0][j] +
|
||||
mat1[i][1] * mat2[1][j] +
|
||||
mat1[i][2] * mat2[2][j] +
|
||||
mat1[i][3] * mat2[3][j]);
|
||||
MAT3copy (result_mat, tmp_mat);
|
||||
}
|
||||
#endif // !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
/*
|
||||
* This returns the transpose of a matrix. The result matrix may be
|
||||
* the same as the one to transpose.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3transpose (double (*result_mat)[4], register double (*mat)[4])
|
||||
{
|
||||
register int i, j;
|
||||
MAT3mat tmp_mat;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
for (j = 0; j < 4; j++)
|
||||
tmp_mat[i][j] = mat[j][i];
|
||||
|
||||
MAT3copy (result_mat, tmp_mat);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* This prints the given matrix to the given file pointer.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3print(double (*mat)[4], FILE *fp)
|
||||
{
|
||||
MAT3print_formatted(mat, fp, CNULL, CNULL, CNULL, CNULL);
|
||||
}
|
||||
|
||||
/*
|
||||
* This prints the given matrix to the given file pointer.
|
||||
* use the format string to pass to fprintf. head and tail
|
||||
* are printed at the beginning and end of each line.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3print_formatted(double (*mat)[4], FILE *fp, char *title, char *head, char *format, char *tail)
|
||||
{
|
||||
register int i, j;
|
||||
|
||||
/* This is to allow this to be called easily from a debugger */
|
||||
if (fp == NULL) fp = stderr;
|
||||
|
||||
if (title == NULL) title = "MAT3 matrix:\n";
|
||||
if (head == NULL) head = " ";
|
||||
if (format == NULL) format = "%#8.4lf ";
|
||||
if (tail == NULL) tail = "\n";
|
||||
|
||||
(void) fprintf(fp, title);
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
(void) fprintf(fp, head);
|
||||
for (j = 0; j < 4; j++) (void) fprintf(fp, format, mat[i][j]);
|
||||
(void) fprintf(fp, tail);
|
||||
}
|
||||
}
|
154
Lib/Math/MAT3vec.c
Normal file
154
Lib/Math/MAT3vec.c
Normal file
|
@ -0,0 +1,154 @@
|
|||
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
|
||||
|
||||
/* --------------------------------------------------------------------------
|
||||
* This file contains routines that operate on matrices and vectors, or
|
||||
* vectors and vectors.
|
||||
* -------------------------------------------------------------------------*/
|
||||
|
||||
/* #include "sphigslocal.h" */
|
||||
|
||||
/* -------------------------- Static Routines ---------------------------- */
|
||||
|
||||
/* ------------------------- Internal Routines --------------------------- */
|
||||
|
||||
/* -------------------------- Public Routines ---------------------------- */
|
||||
|
||||
/*
|
||||
* Multiplies a vector by a matrix, setting the result vector.
|
||||
* It assumes all homogeneous coordinates are 1.
|
||||
* The two vectors involved may be the same.
|
||||
*/
|
||||
|
||||
#include <Math/mat3.h>
|
||||
|
||||
#ifndef TRUE
|
||||
# define TRUE 1
|
||||
#endif
|
||||
|
||||
#ifndef FALSE
|
||||
# define FALSE 0
|
||||
#endif
|
||||
|
||||
#if !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
void
|
||||
MAT3mult_vec(double *result_vec, register double *vec, register double (*mat)[4])
|
||||
{
|
||||
MAT3vec tempvec;
|
||||
register double *temp = tempvec;
|
||||
|
||||
temp[0] = vec[0] * mat[0][0] + vec[1] * mat[1][0] +
|
||||
vec[2] * mat[2][0] + mat[3][0];
|
||||
temp[1] = vec[0] * mat[0][1] + vec[1] * mat[1][1] +
|
||||
vec[2] * mat[2][1] + mat[3][1];
|
||||
temp[2] = vec[0] * mat[0][2] + vec[1] * mat[1][2] +
|
||||
vec[2] * mat[2][2] + mat[3][2];
|
||||
|
||||
MAT3_COPY_VEC(result_vec, temp);
|
||||
}
|
||||
#endif // !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
/*
|
||||
* Multiplies a vector of size 4 by a matrix, setting the result vector.
|
||||
* The fourth element of the vector is the homogeneous coordinate, which
|
||||
* may or may not be 1. If the "normalize" parameter is TRUE, then the
|
||||
* result vector will be normalized so that the homogeneous coordinate is 1.
|
||||
* The two vectors involved may be the same.
|
||||
* This returns zero if the vector was to be normalized, but couldn't be.
|
||||
*/
|
||||
|
||||
int
|
||||
MAT3mult_hvec(double *result_vec, register double *vec, register double (*mat)[4], int normalize)
|
||||
{
|
||||
MAT3hvec tempvec;
|
||||
double norm_fac;
|
||||
register double *temp = tempvec;
|
||||
register int ret = TRUE;
|
||||
|
||||
temp[0] = vec[0] * mat[0][0] + vec[1] * mat[1][0] +
|
||||
vec[2] * mat[2][0] + vec[3] * mat[3][0];
|
||||
temp[1] = vec[0] * mat[0][1] + vec[1] * mat[1][1] +
|
||||
vec[2] * mat[2][1] + vec[3] * mat[3][1];
|
||||
temp[2] = vec[0] * mat[0][2] + vec[1] * mat[1][2] +
|
||||
vec[2] * mat[2][2] + vec[3] * mat[3][2];
|
||||
temp[3] = vec[0] * mat[0][3] + vec[1] * mat[1][3] +
|
||||
vec[2] * mat[2][3] + vec[3] * mat[3][3];
|
||||
|
||||
/* Normalize if asked for, possible, and necessary */
|
||||
if (normalize) {
|
||||
if (MAT3_IS_ZERO(temp[3])) {
|
||||
#ifndef THINK_C
|
||||
fprintf (stderr,
|
||||
"Can't normalize vector: homogeneous coordinate is 0");
|
||||
#endif
|
||||
ret = FALSE;
|
||||
}
|
||||
else {
|
||||
norm_fac = 1.0 / temp[3];
|
||||
MAT3_SCALE_VEC(result_vec, temp, norm_fac);
|
||||
result_vec[3] = 1.0;
|
||||
}
|
||||
}
|
||||
else MAT3_COPY_HVEC(result_vec, temp);
|
||||
|
||||
return(ret);
|
||||
}
|
||||
|
||||
#if !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
/*
|
||||
* Sets the first vector to be the cross-product of the last two vectors.
|
||||
*/
|
||||
|
||||
void
|
||||
MAT3cross_product(double *result_vec, register double *vec1, register double *vec2)
|
||||
{
|
||||
MAT3vec tempvec;
|
||||
register double *temp = tempvec;
|
||||
|
||||
temp[0] = vec1[1] * vec2[2] - vec1[2] * vec2[1];
|
||||
temp[1] = vec1[2] * vec2[0] - vec1[0] * vec2[2];
|
||||
temp[2] = vec1[0] * vec2[1] - vec1[1] * vec2[0];
|
||||
|
||||
MAT3_COPY_VEC(result_vec, temp);
|
||||
}
|
||||
#endif // !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
/*
|
||||
* Finds a vector perpendicular to vec and stores it in result_vec.
|
||||
* Method: take any vector (we use <0,1,0>) and subtract the
|
||||
* portion of it pointing in the vec direction. This doesn't
|
||||
* work if vec IS <0,1,0> or is very near it. So if this is
|
||||
* the case, use <0,0,1> instead.
|
||||
* If "is_unit" is TRUE, the given vector is assumed to be unit length.
|
||||
*/
|
||||
|
||||
#define SELECT .7071 /* selection constant (roughly .5*sqrt(2) */
|
||||
|
||||
void
|
||||
MAT3perp_vec(double *result_vec, double *vec, int is_unit)
|
||||
{
|
||||
MAT3vec norm;
|
||||
double dot;
|
||||
|
||||
MAT3_SET_VEC(result_vec, 0.0, 1.0, 0.0);
|
||||
|
||||
MAT3_COPY_VEC(norm, vec);
|
||||
|
||||
if (! is_unit) MAT3_NORMALIZE_VEC(norm, dot);
|
||||
|
||||
/* See if vector is too close to <0,1,0>. If so, use <0,0,1> */
|
||||
if ((dot = MAT3_DOT_PRODUCT(norm, result_vec)) > SELECT || dot < -SELECT) {
|
||||
result_vec[1] = 0.0;
|
||||
result_vec[2] = 1.0;
|
||||
dot = MAT3_DOT_PRODUCT(norm, result_vec);
|
||||
}
|
||||
|
||||
/* Subtract off non-perpendicular part */
|
||||
result_vec[0] -= dot * norm[0];
|
||||
result_vec[1] -= dot * norm[1];
|
||||
result_vec[2] -= dot * norm[2];
|
||||
|
||||
/* Make result unit length */
|
||||
MAT3_NORMALIZE_VEC(result_vec, dot);
|
||||
}
|
17
Lib/Math/Makefile.am
Normal file
17
Lib/Math/Makefile.am
Normal file
|
@ -0,0 +1,17 @@
|
|||
noinst_LIBRARIES = libMath.a
|
||||
|
||||
libMath_a_SOURCES = \
|
||||
MAT3geom.c \
|
||||
MAT3inv.c \
|
||||
MAT3mat.c \
|
||||
MAT3vec.c \
|
||||
fg_geodesy.cxx fg_geodesy.hxx \
|
||||
fg_random.c fg_random.h \
|
||||
interpolater.cxx interpolater.hxx \
|
||||
leastsqs.cxx leastsqs.hxx \
|
||||
mat3.h mat3defs.h mat3err.h \
|
||||
point3d.hxx \
|
||||
polar3d.cxx polar3d.hxx \
|
||||
vector.cxx vector.hxx
|
||||
|
||||
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Simulator
|
301
Lib/Math/fg_geodesy.cxx
Normal file
301
Lib/Math/fg_geodesy.cxx
Normal file
|
@ -0,0 +1,301 @@
|
|||
// fg_geodesy.cxx -- routines to convert between geodetic and geocentric
|
||||
// coordinate systems.
|
||||
//
|
||||
// Copied and adapted directly from LaRCsim/ls_geodesy.c
|
||||
//
|
||||
// See below for the complete original LaRCsim comments.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#include "Include/compiler.h"
|
||||
#ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <cmath>
|
||||
# include <cerrno>
|
||||
#else
|
||||
# include <math.h>
|
||||
# include <errno.h>
|
||||
#endif
|
||||
|
||||
#include <Include/fg_constants.h>
|
||||
#include <Math/fg_geodesy.hxx>
|
||||
#include <Math/point3d.hxx>
|
||||
|
||||
#ifndef FG_HAVE_NATIVE_SGI_COMPILERS
|
||||
FG_USING_STD(cout);
|
||||
#endif
|
||||
|
||||
// ONE_SECOND is pi/180/60/60, or about 100 feet at earths' equator
|
||||
#define ONE_SECOND 4.848136811E-6
|
||||
|
||||
|
||||
// fgGeocToGeod(lat_geoc, radius, *lat_geod, *alt, *sea_level_r)
|
||||
// INPUTS:
|
||||
// lat_geoc Geocentric latitude, radians, + = North
|
||||
// radius C.G. radius to earth center (meters)
|
||||
//
|
||||
// OUTPUTS:
|
||||
// lat_geod Geodetic latitude, radians, + = North
|
||||
// alt C.G. altitude above mean sea level (meters)
|
||||
// sea_level_r radius from earth center to sea level at
|
||||
// local vertical (surface normal) of C.G. (meters)
|
||||
|
||||
|
||||
void fgGeocToGeod( double lat_geoc, double radius, double
|
||||
*lat_geod, double *alt, double *sea_level_r )
|
||||
{
|
||||
double t_lat, x_alpha, mu_alpha, delt_mu, r_alpha, l_point, rho_alpha;
|
||||
double sin_mu_a, denom,delt_lambda, lambda_sl, sin_lambda_sl;
|
||||
|
||||
if( ( (FG_PI_2 - lat_geoc) < ONE_SECOND ) // near North pole
|
||||
|| ( (FG_PI_2 + lat_geoc) < ONE_SECOND ) ) // near South pole
|
||||
{
|
||||
*lat_geod = lat_geoc;
|
||||
*sea_level_r = EQUATORIAL_RADIUS_M*E;
|
||||
*alt = radius - *sea_level_r;
|
||||
} else {
|
||||
t_lat = tan(lat_geoc);
|
||||
x_alpha = E*EQUATORIAL_RADIUS_M/sqrt(t_lat*t_lat + E*E);
|
||||
double tmp = RESQ_M - x_alpha * x_alpha;
|
||||
if ( tmp < 0.0 ) { tmp = 0.0; }
|
||||
mu_alpha = atan2(sqrt(tmp),E*x_alpha);
|
||||
if (lat_geoc < 0) mu_alpha = - mu_alpha;
|
||||
sin_mu_a = sin(mu_alpha);
|
||||
delt_lambda = mu_alpha - lat_geoc;
|
||||
r_alpha = x_alpha/cos(lat_geoc);
|
||||
l_point = radius - r_alpha;
|
||||
*alt = l_point*cos(delt_lambda);
|
||||
|
||||
// check for domain error
|
||||
if ( errno == EDOM ) {
|
||||
cout << "Domain ERROR in fgGeocToGeod!!!!\n";
|
||||
*alt = 0.0;
|
||||
}
|
||||
|
||||
denom = sqrt(1-EPS*EPS*sin_mu_a*sin_mu_a);
|
||||
rho_alpha = EQUATORIAL_RADIUS_M*(1-EPS)/
|
||||
(denom*denom*denom);
|
||||
delt_mu = atan2(l_point*sin(delt_lambda),rho_alpha + *alt);
|
||||
*lat_geod = mu_alpha - delt_mu;
|
||||
lambda_sl = atan( E*E * tan(*lat_geod) ); // SL geoc. latitude
|
||||
sin_lambda_sl = sin( lambda_sl );
|
||||
*sea_level_r =
|
||||
sqrt(RESQ_M / (1 + ((1/(E*E))-1)*sin_lambda_sl*sin_lambda_sl));
|
||||
|
||||
// check for domain error
|
||||
if ( errno == EDOM ) {
|
||||
cout << "Domain ERROR in fgGeocToGeod!!!!\n";
|
||||
*sea_level_r = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// fgGeodToGeoc( lat_geod, alt, *sl_radius, *lat_geoc )
|
||||
// INPUTS:
|
||||
// lat_geod Geodetic latitude, radians, + = North
|
||||
// alt C.G. altitude above mean sea level (meters)
|
||||
//
|
||||
// OUTPUTS:
|
||||
// sl_radius SEA LEVEL radius to earth center (meters)
|
||||
// (add Altitude to get true distance from earth center.
|
||||
// lat_geoc Geocentric latitude, radians, + = North
|
||||
//
|
||||
|
||||
|
||||
void fgGeodToGeoc( double lat_geod, double alt, double *sl_radius,
|
||||
double *lat_geoc )
|
||||
{
|
||||
double lambda_sl, sin_lambda_sl, cos_lambda_sl, sin_mu, cos_mu, px, py;
|
||||
|
||||
lambda_sl = atan( E*E * tan(lat_geod) ); // sea level geocentric latitude
|
||||
sin_lambda_sl = sin( lambda_sl );
|
||||
cos_lambda_sl = cos( lambda_sl );
|
||||
sin_mu = sin(lat_geod); // Geodetic (map makers') latitude
|
||||
cos_mu = cos(lat_geod);
|
||||
*sl_radius =
|
||||
sqrt(RESQ_M / (1 + ((1/(E*E))-1)*sin_lambda_sl*sin_lambda_sl));
|
||||
py = *sl_radius*sin_lambda_sl + alt*sin_mu;
|
||||
px = *sl_radius*cos_lambda_sl + alt*cos_mu;
|
||||
*lat_geoc = atan2( py, px );
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
TITLE: ls_geodesy
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
FUNCTION: Converts geocentric coordinates to geodetic positions
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
MODULE STATUS: developmental
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
GENEALOGY: Written as part of LaRCSim project by E. B. Jackson
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
DESIGNED BY: E. B. Jackson
|
||||
|
||||
CODED BY: E. B. Jackson
|
||||
|
||||
MAINTAINED BY: E. B. Jackson
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
MODIFICATION HISTORY:
|
||||
|
||||
DATE PURPOSE BY
|
||||
|
||||
930208 Modified to avoid singularity near polar region. EBJ
|
||||
930602 Moved backwards calcs here from ls_step. EBJ
|
||||
931214 Changed erroneous Latitude and Altitude variables to
|
||||
*lat_geod and *alt in routine ls_geoc_to_geod. EBJ
|
||||
940111 Changed header files from old ls_eom.h style to ls_types,
|
||||
and ls_constants. Also replaced old DATA type with new
|
||||
SCALAR type. EBJ
|
||||
|
||||
CURRENT RCS HEADER:
|
||||
|
||||
$Header$
|
||||
$Log$
|
||||
Revision 1.6 1999/03/02 01:01:49 curt
|
||||
Tweaks for compiling with native SGI compilers.
|
||||
|
||||
Revision 1.5 1999/01/27 04:46:14 curt
|
||||
Portability tweaks by Bernie Bright.
|
||||
|
||||
Revision 1.4 1998/11/20 01:00:36 curt
|
||||
Patch in fgGeoc2Geod() to avoid a floating explosion.
|
||||
point3d.hxx include math.h for FreeBSD
|
||||
|
||||
Revision 1.3 1998/11/11 00:18:36 curt
|
||||
Check for domain error in fgGeoctoGeod()
|
||||
|
||||
Revision 1.2 1998/10/16 23:36:36 curt
|
||||
c++-ifying.
|
||||
|
||||
Revision 1.1 1998/10/16 19:30:40 curt
|
||||
Renamed .c -> .h so we can start adding c++ supporting routines.
|
||||
|
||||
Revision 1.6 1998/07/08 14:40:07 curt
|
||||
polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
meters.
|
||||
|
||||
Revision 1.5 1998/04/25 22:06:23 curt
|
||||
Edited cvs log messages in source files ... bad bad bad!
|
||||
|
||||
Revision 1.4 1998/01/27 00:47:59 curt
|
||||
Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||||
system and commandline/config file processing code.
|
||||
|
||||
Revision 1.3 1998/01/19 19:27:12 curt
|
||||
Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
This should simplify things tremendously.
|
||||
|
||||
Revision 1.2 1997/12/15 23:54:54 curt
|
||||
Add xgl wrappers for debugging.
|
||||
Generate terrain normals on the fly.
|
||||
|
||||
Revision 1.1 1997/07/31 23:13:14 curt
|
||||
Initial revision.
|
||||
|
||||
Revision 1.1 1997/05/29 00:09:56 curt
|
||||
Initial Flight Gear revision.
|
||||
|
||||
* Revision 1.5 1994/01/11 18:47:05 bjax
|
||||
* Changed include files to use types and constants, not ls_eom.h
|
||||
* Also changed DATA type to SCALAR type.
|
||||
*
|
||||
* Revision 1.4 1993/12/14 21:06:47 bjax
|
||||
* Removed global variable references Altitude and Latitude. EBJ
|
||||
*
|
||||
* Revision 1.3 1993/06/02 15:03:40 bjax
|
||||
* Made new subroutine for calculating geodetic to geocentric; changed name
|
||||
* of forward conversion routine from ls_geodesy to ls_geoc_to_geod.
|
||||
*
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
REFERENCES:
|
||||
|
||||
[ 1] Stevens, Brian L.; and Lewis, Frank L.: "Aircraft
|
||||
Control and Simulation", Wiley and Sons, 1992.
|
||||
ISBN 0-471-61397-5
|
||||
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
CALLED BY: ls_aux
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
CALLS TO:
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
INPUTS:
|
||||
lat_geoc Geocentric latitude, radians, + = North
|
||||
radius C.G. radius to earth center, ft
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
OUTPUTS:
|
||||
lat_geod Geodetic latitude, radians, + = North
|
||||
alt C.G. altitude above mean sea level, ft
|
||||
sea_level_r radius from earth center to sea level at
|
||||
local vertical (surface normal) of C.G.
|
||||
|
||||
--------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.6 1999/03/02 01:01:49 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.5 1999/01/27 04:46:14 curt
|
||||
// Portability tweaks by Bernie Bright.
|
||||
//
|
||||
// Revision 1.4 1998/11/20 01:00:36 curt
|
||||
// Patch in fgGeoc2Geod() to avoid a floating explosion.
|
||||
// point3d.hxx include math.h for FreeBSD
|
||||
//
|
||||
// Revision 1.3 1998/11/11 00:18:36 curt
|
||||
// Check for domain error in fgGeoctoGeod()
|
||||
//
|
||||
// Revision 1.2 1998/10/16 23:36:36 curt
|
||||
// c++-ifying.
|
||||
//
|
||||
// Revision 1.1 1998/10/16 19:30:40 curt
|
||||
// Renamed .c -> .h so we can start adding c++ supporting routines.
|
||||
//
|
||||
// Revision 1.6 1998/07/08 14:40:07 curt
|
||||
// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
// Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
// meters.
|
||||
//
|
||||
// Revision 1.5 1998/04/25 22:06:23 curt
|
||||
// Edited cvs log messages in source files ... bad bad bad!
|
||||
//
|
||||
// Revision 1.4 1998/01/27 00:47:59 curt
|
||||
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||||
// system and commandline/config file processing code.
|
||||
//
|
||||
// Revision 1.3 1998/01/19 19:27:12 curt
|
||||
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
// This should simplify things tremendously.
|
||||
//
|
||||
// Revision 1.2 1997/12/15 23:54:54 curt
|
||||
// Add xgl wrappers for debugging.
|
||||
// Generate terrain normals on the fly.
|
||||
//
|
||||
// Revision 1.1 1997/07/31 23:13:14 curt
|
||||
// Initial revision.
|
||||
//
|
||||
|
222
Lib/Math/fg_geodesy.hxx
Normal file
222
Lib/Math/fg_geodesy.hxx
Normal file
|
@ -0,0 +1,222 @@
|
|||
// fg_geodesy.hxx -- routines to convert between geodetic and geocentric
|
||||
// coordinate systems.
|
||||
//
|
||||
// Copied and adapted directly from LaRCsim/ls_geodesy.c
|
||||
//
|
||||
// See below for the complete original LaRCsim comments.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _FG_GEODESY_HXX
|
||||
#define _FG_GEODESY_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
|
||||
#include <Math/point3d.hxx>
|
||||
#include <Math/polar3d.hxx>
|
||||
|
||||
|
||||
// fgGeocToGeod(lat_geoc, radius, *lat_geod, *alt, *sea_level_r)
|
||||
// INPUTS:
|
||||
// lat_geoc Geocentric latitude, radians, + = North
|
||||
// radius C.G. radius to earth center (meters)
|
||||
//
|
||||
// OUTPUTS:
|
||||
// lat_geod Geodetic latitude, radians, + = North
|
||||
// alt C.G. altitude above mean sea level (meters)
|
||||
// sea_level_r radius from earth center to sea level at
|
||||
// local vertical (surface normal) of C.G. (meters)
|
||||
|
||||
void fgGeocToGeod( double lat_geoc, double radius, double
|
||||
*lat_geod, double *alt, double *sea_level_r );
|
||||
|
||||
|
||||
// fgGeodToGeoc( lat_geod, alt, *sl_radius, *lat_geoc )
|
||||
// INPUTS:
|
||||
// lat_geod Geodetic latitude, radians, + = North
|
||||
// alt C.G. altitude above mean sea level (meters)
|
||||
//
|
||||
// OUTPUTS:
|
||||
// sl_radius SEA LEVEL radius to earth center (meters)
|
||||
// (add Altitude to get true distance from earth center.
|
||||
// lat_geoc Geocentric latitude, radians, + = North
|
||||
//
|
||||
|
||||
void fgGeodToGeoc( double lat_geod, double alt, double *sl_radius,
|
||||
double *lat_geoc );
|
||||
|
||||
|
||||
// convert a geodetic point lon(radians), lat(radians), elev(meter) to
|
||||
// a cartesian point
|
||||
|
||||
inline Point3D fgGeodToCart(const Point3D& geod) {
|
||||
double gc_lon, gc_lat, sl_radius;
|
||||
|
||||
// printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
|
||||
// geod[0], geod[1], geod[2]);
|
||||
|
||||
gc_lon = geod.lon();
|
||||
fgGeodToGeoc(geod.lat(), geod.radius(), &sl_radius, &gc_lat);
|
||||
|
||||
// printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
|
||||
// gc_lat, sl_radius+geod[2]);
|
||||
|
||||
Point3D pp = Point3D( gc_lon, gc_lat, sl_radius + geod.radius());
|
||||
return fgPolarToCart3d(pp);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
TITLE: ls_geodesy
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
FUNCTION: Converts geocentric coordinates to geodetic positions
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
MODULE STATUS: developmental
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
GENEALOGY: Written as part of LaRCSim project by E. B. Jackson
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
DESIGNED BY: E. B. Jackson
|
||||
|
||||
CODED BY: E. B. Jackson
|
||||
|
||||
MAINTAINED BY: E. B. Jackson
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
MODIFICATION HISTORY:
|
||||
|
||||
DATE PURPOSE BY
|
||||
|
||||
930208 Modified to avoid singularity near polar region. EBJ
|
||||
930602 Moved backwards calcs here from ls_step. EBJ
|
||||
931214 Changed erroneous Latitude and Altitude variables to
|
||||
*lat_geod and *alt in routine ls_geoc_to_geod. EBJ
|
||||
940111 Changed header files from old ls_eom.h style to ls_types,
|
||||
and ls_constants. Also replaced old DATA type with new
|
||||
SCALAR type. EBJ
|
||||
|
||||
CURRENT RCS HEADER:
|
||||
|
||||
$Header$
|
||||
$Log$
|
||||
Revision 1.4 1999/01/27 04:46:15 curt
|
||||
Portability tweaks by Bernie Bright.
|
||||
|
||||
Revision 1.3 1998/10/18 01:17:11 curt
|
||||
Point3D tweaks.
|
||||
|
||||
Revision 1.2 1998/10/16 23:36:37 curt
|
||||
c++-ifying.
|
||||
|
||||
Revision 1.1 1998/10/16 19:30:42 curt
|
||||
Renamed .c -> .h so we can start adding c++ supporting routines.
|
||||
|
||||
Revision 1.4 1998/07/08 14:40:08 curt
|
||||
polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
meters.
|
||||
|
||||
Revision 1.3 1998/04/21 17:03:48 curt
|
||||
Prepairing for C++ integration.
|
||||
|
||||
Revision 1.2 1998/01/22 02:59:38 curt
|
||||
Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||
|
||||
Revision 1.1 1997/07/31 23:13:14 curt
|
||||
Initial revision.
|
||||
|
||||
Revision 1.1 1997/05/29 00:09:56 curt
|
||||
Initial Flight Gear revision.
|
||||
|
||||
* Revision 1.5 1994/01/11 18:47:05 bjax
|
||||
* Changed include files to use types and constants, not ls_eom.h
|
||||
* Also changed DATA type to SCALAR type.
|
||||
*
|
||||
* Revision 1.4 1993/12/14 21:06:47 bjax
|
||||
* Removed global variable references Altitude and Latitude. EBJ
|
||||
*
|
||||
* Revision 1.3 1993/06/02 15:03:40 bjax
|
||||
* Made new subroutine for calculating geodetic to geocentric; changed name
|
||||
* of forward conversion routine from ls_geodesy to ls_geoc_to_geod.
|
||||
*
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
REFERENCES:
|
||||
|
||||
[ 1] Stevens, Brian L.; and Lewis, Frank L.: "Aircraft
|
||||
Control and Simulation", Wiley and Sons, 1992.
|
||||
ISBN 0-471-61397-5
|
||||
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
CALLED BY: ls_aux
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
CALLS TO:
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
INPUTS:
|
||||
lat_geoc Geocentric latitude, radians, + = North
|
||||
radius C.G. radius to earth center, ft
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
OUTPUTS:
|
||||
lat_geod Geodetic latitude, radians, + = North
|
||||
alt C.G. altitude above mean sea level, ft
|
||||
sea_level_r radius from earth center to sea level at
|
||||
local vertical (surface normal) of C.G.
|
||||
|
||||
--------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
#endif // _FG_GEODESY_HXX
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.4 1999/01/27 04:46:15 curt
|
||||
// Portability tweaks by Bernie Bright.
|
||||
//
|
||||
// Revision 1.3 1998/10/18 01:17:11 curt
|
||||
// Point3D tweaks.
|
||||
//
|
||||
// Revision 1.2 1998/10/16 23:36:37 curt
|
||||
// c++-ifying.
|
||||
//
|
||||
// Revision 1.1 1998/10/16 19:30:42 curt
|
||||
// Renamed .c -> .h so we can start adding c++ supporting routines.
|
||||
//
|
||||
// Revision 1.4 1998/07/08 14:40:08 curt
|
||||
// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
// Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
// meters.
|
||||
//
|
||||
// Revision 1.3 1998/04/21 17:03:48 curt
|
||||
// Prepairing for C++ integration.
|
||||
//
|
||||
// Revision 1.2 1998/01/22 02:59:38 curt
|
||||
// Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||
//
|
||||
// Revision 1.1 1997/07/31 23:13:14 curt
|
||||
// Initial revision.
|
||||
//
|
||||
|
114
Lib/Math/fg_random.c
Normal file
114
Lib/Math/fg_random.c
Normal file
|
@ -0,0 +1,114 @@
|
|||
// fg_random.c -- routines to handle random number generation
|
||||
//
|
||||
// Written by Curtis Olson, started July 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h> // for random(), srandom()
|
||||
#include <time.h> // for time() to seed srandom()
|
||||
|
||||
#include "fg_random.h"
|
||||
|
||||
#ifndef HAVE_RAND
|
||||
# ifdef sgi
|
||||
# undef RAND_MAX
|
||||
# define RAND_MAX 2147483647
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef __SUNPRO_CC
|
||||
extern "C" {
|
||||
long int random(void);
|
||||
void srandom(unsigned int seed);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// Seed the random number generater with time() so we don't see the
|
||||
// same sequence every time
|
||||
void fg_srandom(void) {
|
||||
// fgPrintf( FG_MATH, FG_INFO, "Seeding random number generater\n");
|
||||
|
||||
#ifdef HAVE_RAND
|
||||
srand(time(NULL));
|
||||
#else
|
||||
srandom(time(NULL));
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// return a random number between [0.0, 1.0)
|
||||
double fg_random(void) {
|
||||
#ifdef HAVE_RAND
|
||||
return(rand() / (double)RAND_MAX);
|
||||
#else
|
||||
return(random() / (double)RAND_MAX);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.10 1998/11/07 19:07:03 curt
|
||||
// Enable release builds using the --without-logging option to the configure
|
||||
// script. Also a couple log message cleanups, plus some C to C++ comment
|
||||
// conversion.
|
||||
//
|
||||
// Revision 1.9 1998/11/06 21:17:26 curt
|
||||
// Converted to new logstream debugging facility. This allows release
|
||||
// builds with no messages at all (and no performance impact) by using
|
||||
// the -DFG_NDEBUG flag.
|
||||
//
|
||||
// Revision 1.8 1998/04/25 22:06:23 curt
|
||||
// Edited cvs log messages in source files ... bad bad bad!
|
||||
//
|
||||
// Revision 1.7 1998/04/24 00:43:13 curt
|
||||
// Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
|
||||
//
|
||||
// Revision 1.6 1998/04/18 03:53:42 curt
|
||||
// Miscellaneous Tweaks.
|
||||
//
|
||||
// Revision 1.5 1998/04/03 22:10:29 curt
|
||||
// Converting to Gnu autoconf system.
|
||||
//
|
||||
// Revision 1.4 1998/02/03 23:20:28 curt
|
||||
// Lots of little tweaks to fix various consistency problems discovered by
|
||||
// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
|
||||
// passed arguments along to the real printf(). Also incorporated HUD changes
|
||||
// by Michele America.
|
||||
//
|
||||
// Revision 1.3 1998/01/27 00:47:59 curt
|
||||
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||||
// system and commandline/config file processing code.
|
||||
//
|
||||
// Revision 1.2 1997/12/30 20:47:48 curt
|
||||
// Integrated new event manager with subsystem initializations.
|
||||
//
|
||||
// Revision 1.1 1997/07/30 16:04:09 curt
|
||||
// Moved random routines from Utils/ to Math/
|
||||
//
|
||||
// Revision 1.1 1997/07/19 22:31:57 curt
|
||||
// Initial revision.
|
||||
//
|
70
Lib/Math/fg_random.h
Normal file
70
Lib/Math/fg_random.h
Normal file
|
@ -0,0 +1,70 @@
|
|||
// fg_random.h -- routines to handle random number generation
|
||||
//
|
||||
// Written by Curtis Olson, started July 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _FG_RANDOM_H
|
||||
#define _FG_RANDOM_H
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
// Seed the random number generater with time() so we don't see the
|
||||
// same sequence every time
|
||||
void fg_srandom(void);
|
||||
|
||||
// return a random number between [0.0, 1.0)
|
||||
double fg_random(void);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif // _FG_RANDOM_H
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.4 1998/11/07 19:07:04 curt
|
||||
// Enable release builds using the --without-logging option to the configure
|
||||
// script. Also a couple log message cleanups, plus some C to C++ comment
|
||||
// conversion.
|
||||
//
|
||||
// Revision 1.3 1998/04/21 17:03:48 curt
|
||||
// Prepairing for C++ integration.
|
||||
//
|
||||
// Revision 1.2 1998/01/22 02:59:38 curt
|
||||
// Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||
//
|
||||
// Revision 1.1 1997/07/30 16:04:09 curt
|
||||
// Moved random routines from Utils/ to Math/
|
||||
//
|
||||
// Revision 1.2 1997/07/23 21:52:28 curt
|
||||
// Put comments around the text after an #endif for increased portability.
|
||||
//
|
||||
// Revision 1.1 1997/07/19 22:31:57 curt
|
||||
// Initial revision.
|
||||
//
|
131
Lib/Math/interpolater.cxx
Normal file
131
Lib/Math/interpolater.cxx
Normal file
|
@ -0,0 +1,131 @@
|
|||
//
|
||||
// interpolater.cxx -- routines to handle linear interpolation from a table of
|
||||
// x,y The table must be sorted by "x" in ascending order
|
||||
//
|
||||
// Written by Curtis Olson, started April 1998.
|
||||
//
|
||||
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#include <Include/compiler.h>
|
||||
|
||||
#include STL_STRING
|
||||
|
||||
#include <Debug/logstream.hxx>
|
||||
#include <Include/fg_zlib.h>
|
||||
#include <Misc/fgstream.hxx>
|
||||
|
||||
#include "interpolater.hxx"
|
||||
|
||||
|
||||
// Constructor -- loads the interpolation table from the specified
|
||||
// file
|
||||
fgINTERPTABLE::fgINTERPTABLE( const string& file ) {
|
||||
FG_LOG( FG_MATH, FG_INFO, "Initializing Interpolator for " << file );
|
||||
|
||||
fg_gzifstream in( file );
|
||||
if ( !in ) {
|
||||
FG_LOG( FG_GENERAL, FG_ALERT, "Cannot open file: " << file );
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
size = 0;
|
||||
in >> skipcomment;
|
||||
while ( ! in.eof() ){
|
||||
if ( size < MAX_TABLE_SIZE ) {
|
||||
in >> table[size][0] >> table[size][1];
|
||||
size++;
|
||||
} else {
|
||||
FG_LOG( FG_MATH, FG_ALERT,
|
||||
"fgInterpolateInit(): Exceed max table size = "
|
||||
<< MAX_TABLE_SIZE );
|
||||
exit(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Given an x value, linearly interpolate the y value from the table
|
||||
double fgINTERPTABLE::interpolate(double x) {
|
||||
int i;
|
||||
double y;
|
||||
|
||||
i = 0;
|
||||
|
||||
while ( (x > table[i][0]) && (i < size) ) {
|
||||
i++;
|
||||
}
|
||||
|
||||
// printf ("i = %d ", i);
|
||||
|
||||
if ( (i == 0) && (x < table[0][0]) ) {
|
||||
FG_LOG( FG_MATH, FG_ALERT,
|
||||
"fgInterpolateInit(): lookup error, x to small = " << x );
|
||||
return(0.0);
|
||||
}
|
||||
|
||||
if ( x > table[i][0] ) {
|
||||
FG_LOG( FG_MATH, FG_ALERT,
|
||||
"fgInterpolateInit(): lookup error, x to big = " << x );
|
||||
return(0.0);
|
||||
}
|
||||
|
||||
// y = y1 + (y0 - y1)(x - x1) / (x0 - x1)
|
||||
y = table[i][1] +
|
||||
( (table[i-1][1] - table[i][1]) *
|
||||
(x - table[i][0]) ) /
|
||||
(table[i-1][0] - table[i][0]);
|
||||
|
||||
return(y);
|
||||
}
|
||||
|
||||
|
||||
// Destructor
|
||||
fgINTERPTABLE::~fgINTERPTABLE( void ) {
|
||||
}
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.7 1999/02/26 22:08:03 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.6 1999/01/27 04:46:16 curt
|
||||
// Portability tweaks by Bernie Bright.
|
||||
//
|
||||
// Revision 1.5 1998/11/06 21:17:27 curt
|
||||
// Converted to new logstream debugging facility. This allows release
|
||||
// builds with no messages at all (and no performance impact) by using
|
||||
// the -DFG_NDEBUG flag.
|
||||
//
|
||||
// Revision 1.4 1998/05/13 18:24:25 curt
|
||||
// Wrapped zlib calls so zlib can be optionally disabled.
|
||||
//
|
||||
// Revision 1.3 1998/04/25 15:05:01 curt
|
||||
// Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32.
|
||||
//
|
||||
// Revision 1.2 1998/04/22 13:18:10 curt
|
||||
// C++ - ified comments. Make file open errors fatal.
|
||||
//
|
||||
// Revision 1.1 1998/04/21 19:14:23 curt
|
||||
// Modified Files:
|
||||
// Makefile.am Makefile.in
|
||||
// Added Files:
|
||||
// interpolater.cxx interpolater.hxx
|
||||
//
|
87
Lib/Math/interpolater.hxx
Normal file
87
Lib/Math/interpolater.hxx
Normal file
|
@ -0,0 +1,87 @@
|
|||
//
|
||||
// interpolater.hxx -- routines to handle linear interpolation from a table of
|
||||
// x,y The table must be sorted by "x" in ascending order
|
||||
//
|
||||
// Written by Curtis Olson, started April 1998.
|
||||
//
|
||||
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _INTERPOLATER_H
|
||||
#define _INTERPOLATER_H
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#include "Include/compiler.h"
|
||||
|
||||
#include STL_STRING
|
||||
FG_USING_STD(string);
|
||||
|
||||
#define MAX_TABLE_SIZE 32
|
||||
|
||||
|
||||
class fgINTERPTABLE {
|
||||
int size;
|
||||
double table[MAX_TABLE_SIZE][2];
|
||||
|
||||
public:
|
||||
|
||||
// Constructor -- loads the interpolation table from the specified
|
||||
// file
|
||||
fgINTERPTABLE( const string& file );
|
||||
|
||||
// Given an x value, linearly interpolate the y value from the table
|
||||
double interpolate(double x);
|
||||
|
||||
// Destructor
|
||||
~fgINTERPTABLE( void );
|
||||
};
|
||||
|
||||
|
||||
#endif // _INTERPOLATER_H
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.6 1999/03/02 01:01:50 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.5 1999/02/26 22:08:05 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.4 1999/01/27 04:46:17 curt
|
||||
// Portability tweaks by Bernie Bright.
|
||||
//
|
||||
// Revision 1.3 1998/11/06 21:17:28 curt
|
||||
// Converted to new logstream debugging facility. This allows release
|
||||
// builds with no messages at all (and no performance impact) by using
|
||||
// the -DFG_NDEBUG flag.
|
||||
//
|
||||
// Revision 1.2 1998/04/22 13:18:10 curt
|
||||
// C++ - ified comments. Make file open errors fatal.
|
||||
//
|
||||
// Revision 1.1 1998/04/21 19:14:23 curt
|
||||
// Modified Files:
|
||||
// Makefile.am Makefile.in
|
||||
// Added Files:
|
||||
// interpolater.cxx interpolater.hxx
|
||||
//
|
152
Lib/Math/leastsqs.cxx
Normal file
152
Lib/Math/leastsqs.cxx
Normal file
|
@ -0,0 +1,152 @@
|
|||
// leastsqs.c -- Implements a simple linear least squares best fit routine
|
||||
//
|
||||
// Written by Curtis Olson, started September 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation; either version 2 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
//
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "leastsqs.hxx"
|
||||
|
||||
|
||||
/*
|
||||
Least squares fit:
|
||||
|
||||
y = b0 + b1x
|
||||
|
||||
n*sum(xi*yi) - (sum(xi)*sum(yi))
|
||||
b1 = --------------------------------
|
||||
n*sum(xi^2) - (sum(xi))^2
|
||||
|
||||
|
||||
b0 = sum(yi)/n - b1*(sum(xi)/n)
|
||||
*/
|
||||
|
||||
double sum_xi, sum_yi, sum_xi_2, sum_xi_yi;
|
||||
int sum_n;
|
||||
|
||||
void least_squares(double *x, double *y, int n, double *m, double *b) {
|
||||
int i;
|
||||
|
||||
sum_xi = sum_yi = sum_xi_2 = sum_xi_yi = 0.0;
|
||||
sum_n = n;
|
||||
|
||||
for ( i = 0; i < n; i++ ) {
|
||||
sum_xi += x[i];
|
||||
sum_yi += y[i];
|
||||
sum_xi_2 += x[i] * x[i];
|
||||
sum_xi_yi += x[i] * y[i];
|
||||
}
|
||||
|
||||
/* printf("sum(xi)=%.2f sum(yi)=%.2f sum(xi^2)=%.2f sum(xi*yi)=%.2f\n",
|
||||
sum_xi, sum_yi, sum_xi_2, sum_xi_yi); */
|
||||
|
||||
*m = ( (double)sum_n * sum_xi_yi - sum_xi * sum_yi ) /
|
||||
( (double)sum_n * sum_xi_2 - sum_xi * sum_xi );
|
||||
*b = (sum_yi / (double)sum_n) - (*m) * (sum_xi / (double)sum_n);
|
||||
|
||||
/* printf("slope = %.2f intercept = %.2f\n", *m, *b); */
|
||||
}
|
||||
|
||||
|
||||
/* incrimentally update existing values with a new data point */
|
||||
void least_squares_update(double x, double y, double *m, double *b) {
|
||||
++sum_n;
|
||||
|
||||
sum_xi += x;
|
||||
sum_yi += y;
|
||||
sum_xi_2 += x * x;
|
||||
sum_xi_yi += x * y;
|
||||
|
||||
/* printf("sum(xi)=%.2f sum(yi)=%.2f sum(xi^2)=%.2f sum(xi*yi)=%.2f\n",
|
||||
sum_xi, sum_yi, sum_xi_2, sum_xi_yi); */
|
||||
|
||||
*m = ( (double)sum_n * sum_xi_yi - sum_xi * sum_yi ) /
|
||||
( (double)sum_n * sum_xi_2 - sum_xi * sum_xi );
|
||||
*b = (sum_yi / (double)sum_n) - (*m) * (sum_xi / (double)sum_n);
|
||||
|
||||
/* printf("slope = %.2f intercept = %.2f\n", *m, *b); */
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
return the least squares error:
|
||||
|
||||
(y[i] - y_hat[i])^2
|
||||
-------------------
|
||||
n
|
||||
*/
|
||||
double least_squares_error(double *x, double *y, int n, double m, double b) {
|
||||
int i;
|
||||
double error, sum;
|
||||
|
||||
sum = 0.0;
|
||||
|
||||
for ( i = 0; i < n; i++ ) {
|
||||
error = y[i] - (m * x[i] + b);
|
||||
sum += error * error;
|
||||
// printf("%.2f %.2f\n", error, sum);
|
||||
}
|
||||
|
||||
return ( sum / (double)n );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
return the maximum least squares error:
|
||||
|
||||
(y[i] - y_hat[i])^2
|
||||
*/
|
||||
double least_squares_max_error(double *x, double *y, int n, double m, double b){
|
||||
int i;
|
||||
double error, max_error;
|
||||
|
||||
max_error = 0.0;
|
||||
|
||||
for ( i = 0; i < n; i++ ) {
|
||||
error = y[i] - (m * x[i] + b);
|
||||
error = error * error;
|
||||
if ( error > max_error ) {
|
||||
max_error = error;
|
||||
}
|
||||
}
|
||||
|
||||
return ( max_error );
|
||||
}
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.1 1999/03/13 17:34:45 curt
|
||||
// Moved to math subdirectory.
|
||||
//
|
||||
// Revision 1.2 1998/04/21 17:03:41 curt
|
||||
// Prepairing for C++ integration.
|
||||
//
|
||||
// Revision 1.1 1998/04/08 22:57:24 curt
|
||||
// Adopted Gnu automake/autoconf system.
|
||||
//
|
||||
// Revision 1.1 1998/03/19 02:54:47 curt
|
||||
// Reorganized into a class lib called fgDEM.
|
||||
//
|
||||
// Revision 1.1 1997/10/13 17:02:35 curt
|
||||
// Initial revision.
|
||||
//
|
90
Lib/Math/leastsqs.hxx
Normal file
90
Lib/Math/leastsqs.hxx
Normal file
|
@ -0,0 +1,90 @@
|
|||
// leastsqs.h -- Implements a simple linear least squares best fit routine
|
||||
//
|
||||
// Written by Curtis Olson, started September 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation; either version 2 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
///
|
||||
|
||||
|
||||
#ifndef _LEASTSQS_H
|
||||
#define _LEASTSQS_H
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
Least squares fit:
|
||||
|
||||
y = b0 + b1x
|
||||
|
||||
n*sum(xi*yi) - (sum(xi)*sum(yi))
|
||||
b1 = --------------------------------
|
||||
n*sum(xi^2) - (sum(xi))^2
|
||||
|
||||
|
||||
b0 = sum(yi)/n - b1*(sum(xi)/n)
|
||||
*/
|
||||
|
||||
void least_squares(double *x, double *y, int n, double *m, double *b);
|
||||
|
||||
/* incrimentally update existing values with a new data point */
|
||||
void least_squares_update(double x, double y, double *m, double *b);
|
||||
|
||||
|
||||
/*
|
||||
return the least squares error:
|
||||
|
||||
(y[i] - y_hat[i])^2
|
||||
-------------------
|
||||
n
|
||||
*/
|
||||
double least_squares_error(double *x, double *y, int n, double m, double b);
|
||||
|
||||
|
||||
/*
|
||||
return the maximum least squares error:
|
||||
|
||||
(y[i] - y_hat[i])^2
|
||||
*/
|
||||
double least_squares_max_error(double *x, double *y, int n, double m, double b);
|
||||
|
||||
|
||||
#endif // _LEASTSQS_H
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.1 1999/03/13 17:34:45 curt
|
||||
// Moved to math subdirectory.
|
||||
//
|
||||
// Revision 1.2 1998/04/21 17:03:42 curt
|
||||
// Prepairing for C++ integration.
|
||||
//
|
||||
// Revision 1.1 1998/04/08 22:57:25 curt
|
||||
// Adopted Gnu automake/autoconf system.
|
||||
//
|
||||
// Revision 1.1 1998/03/19 02:54:48 curt
|
||||
// Reorganized into a class lib called fgDEM.
|
||||
//
|
||||
// Revision 1.1 1997/10/13 17:02:35 curt
|
||||
// Initial revision.
|
||||
//
|
208
Lib/Math/mat3.h
Normal file
208
Lib/Math/mat3.h
Normal file
|
@ -0,0 +1,208 @@
|
|||
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
|
||||
|
||||
/* -------------------------------------------------------------------------
|
||||
Public MAT3 include file
|
||||
------------------------------------------------------------------------- */
|
||||
|
||||
#ifndef MAT3_HAS_BEEN_INCLUDED
|
||||
#define MAT3_HAS_BEEN_INCLUDED
|
||||
|
||||
/* ----------------------------- Constants ------------------------------ */
|
||||
|
||||
/*
|
||||
* Make sure the math library .h file is included, in case it wasn't.
|
||||
*/
|
||||
|
||||
#ifndef HUGE
|
||||
#include <math.h>
|
||||
#endif
|
||||
#include <stdio.h>
|
||||
|
||||
#include <string.h>
|
||||
#include "Include/fg_memory.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#define MAT3_DET0 -1 /* Indicates singular mat */
|
||||
#define MAT3_EPSILON 1e-12 /* Close enough to zero */
|
||||
|
||||
#ifdef M_PI
|
||||
# define MAT3_PI M_PI
|
||||
#else
|
||||
# define MAT3_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
#define USE_XTRA_MAT3_INLINES
|
||||
|
||||
/* ------------------------------ Types --------------------------------- */
|
||||
|
||||
typedef double MAT3mat[4][4]; /* 4x4 matrix */
|
||||
typedef double MAT3vec[3]; /* Vector */
|
||||
typedef double MAT3hvec[4]; /* Vector with homogeneous coord */
|
||||
|
||||
/* ------------------------------ Macros -------------------------------- */
|
||||
|
||||
extern MAT3mat identityMatrix;
|
||||
|
||||
/* Tests if a number is within EPSILON of zero */
|
||||
#define MAT3_IS_ZERO(N) ((N) < MAT3_EPSILON && (N) > -MAT3_EPSILON)
|
||||
|
||||
/* Sets a vector to the three given values */
|
||||
#define MAT3_SET_VEC(V,X,Y,Z) ((V)[0]=(X), (V)[1]=(Y), (V)[2]=(Z))
|
||||
|
||||
/* Tests a vector for all components close to zero */
|
||||
#define MAT3_IS_ZERO_VEC(V) (MAT3_IS_ZERO((V)[0]) && \
|
||||
MAT3_IS_ZERO((V)[1]) && \
|
||||
MAT3_IS_ZERO((V)[2]))
|
||||
|
||||
/* Dot product of two vectors */
|
||||
#define MAT3_DOT_PRODUCT(V1,V2) \
|
||||
((V1)[0]*(V2)[0] + (V1)[1]*(V2)[1] + (V1)[2]*(V2)[2])
|
||||
|
||||
/* Copy one vector to other */
|
||||
#define MAT3_COPY_VEC(TO,FROM) ((TO)[0] = (FROM)[0], \
|
||||
(TO)[1] = (FROM)[1], \
|
||||
(TO)[2] = (FROM)[2])
|
||||
|
||||
/* Normalize vector to unit length, using TEMP as temporary variable.
|
||||
* TEMP will be zero if vector has zero length */
|
||||
#define MAT3_NORMALIZE_VEC(V,TEMP) \
|
||||
if ((TEMP = sqrt(MAT3_DOT_PRODUCT(V,V))) > MAT3_EPSILON) { \
|
||||
TEMP = 1.0 / TEMP; \
|
||||
MAT3_SCALE_VEC(V,V,TEMP); \
|
||||
} else TEMP = 0.0
|
||||
|
||||
/* Scale vector by given factor, storing result vector in RESULT_V */
|
||||
#define MAT3_SCALE_VEC(RESULT_V,V,SCALE) \
|
||||
MAT3_SET_VEC(RESULT_V, (V)[0]*(SCALE), (V)[1]*(SCALE), (V)[2]*(SCALE))
|
||||
|
||||
/* Adds vectors V1 and V2, storing result in RESULT_V */
|
||||
#define MAT3_ADD_VEC(RESULT_V,V1,V2) \
|
||||
MAT3_SET_VEC(RESULT_V, (V1)[0]+(V2)[0], (V1)[1]+(V2)[1], \
|
||||
(V1)[2]+(V2)[2])
|
||||
|
||||
/* Subtracts vector V2 from V1, storing result in RESULT_V */
|
||||
#define MAT3_SUB_VEC(RESULT_V,V1,V2) \
|
||||
MAT3_SET_VEC(RESULT_V, (V1)[0]-(V2)[0], (V1)[1]-(V2)[1], \
|
||||
(V1)[2]-(V2)[2])
|
||||
|
||||
/* Multiplies vectors V1 and V2, storing result in RESULT_V */
|
||||
#define MAT3_MULT_VEC(RESULT_V,V1,V2) \
|
||||
MAT3_SET_VEC(RESULT_V, (V1)[0]*(V2)[0], (V1)[1]*(V2)[1], \
|
||||
(V1)[2]*(V2)[2])
|
||||
|
||||
/* Sets RESULT_V to the linear combination of V1 and V2, scaled by
|
||||
* SCALE1 and SCALE2, respectively */
|
||||
#define MAT3_LINEAR_COMB(RESULT_V,SCALE1,V1,SCALE2,V2) \
|
||||
MAT3_SET_VEC(RESULT_V, (SCALE1)*(V1)[0] + (SCALE2)*(V2)[0], \
|
||||
(SCALE1)*(V1)[1] + (SCALE2)*(V2)[1], \
|
||||
(SCALE1)*(V1)[2] + (SCALE2)*(V2)[2])
|
||||
|
||||
/* Several of the vector macros are useful for homogeneous-coord vectors */
|
||||
#define MAT3_SET_HVEC(V,X,Y,Z,W) ((V)[0]=(X), (V)[1]=(Y), \
|
||||
(V)[2]=(Z), (V)[3]=(W))
|
||||
|
||||
#define MAT3_COPY_HVEC(TO,FROM) ((TO)[0] = (FROM)[0], \
|
||||
(TO)[1] = (FROM)[1], \
|
||||
(TO)[2] = (FROM)[2], \
|
||||
(TO)[3] = (FROM)[3])
|
||||
|
||||
#define MAT3_SCALE_HVEC(RESULT_V,V,SCALE) \
|
||||
MAT3_SET_HVEC(RESULT_V, (V)[0]*(SCALE), (V)[1]*(SCALE), \
|
||||
(V)[2]*(SCALE), (V)[3]*(SCALE))
|
||||
|
||||
#define MAT3_ADD_HVEC(RESULT_V,V1,V2) \
|
||||
MAT3_SET_HVEC(RESULT_V, (V1)[0]+(V2)[0], (V1)[1]+(V2)[1], \
|
||||
(V1)[2]+(V2)[2], (V1)[3]+(V2)[3])
|
||||
|
||||
#define MAT3_SUB_HVEC(RESULT_V,V1,V2) \
|
||||
MAT3_SET_HVEC(RESULT_V, (V1)[0]-(V2)[0], (V1)[1]-(V2)[1], \
|
||||
(V1)[2]-(V2)[2], (V1)[3]-(V2)[3])
|
||||
|
||||
#define MAT3_MULT_HVEC(RESULT_V,V1,V2) \
|
||||
MAT3_SET_HVEC(RESULT_V, (V1)[0]*(V2)[0], (V1)[1]*(V2)[1], \
|
||||
(V1)[2]*(V2)[2], (V1)[3]*(V2)[3])
|
||||
|
||||
/* ------------------------------ Entries ------------------------------- */
|
||||
|
||||
|
||||
#define MAT3identity(mat) fgmemcpy( mat, identityMatrix, sizeof(MAT3mat) )
|
||||
#define MAT3zero(mat) fgmemzero( mat, sizeof(MAT3mat) )
|
||||
#define MAT3copy(to, from) fgmemcpy( to, from, sizeof(MAT3mat) )
|
||||
|
||||
#if defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
# define MAT3mult_vec( result_vec, vec, mat) { \
|
||||
MAT3vec tempvec; \
|
||||
tempvec[0]=vec[0]*mat[0][0]+vec[1]*mat[1][0]+vec[2]*mat[2][0]+mat[3][0]; \
|
||||
tempvec[1]=vec[0]*mat[0][1]+vec[1]*mat[1][1]+vec[2]*mat[2][1]+mat[3][1]; \
|
||||
tempvec[2]=vec[0]*mat[0][2]+vec[1]*mat[1][2]+vec[2]*mat[2][2]+mat[3][2]; \
|
||||
result_vec[0] = tempvec[0]; \
|
||||
result_vec[1] = tempvec[1]; \
|
||||
result_vec[2] = tempvec[2]; \
|
||||
}
|
||||
|
||||
# define MAT3cross_product(result_vec, vec1, vec2) { \
|
||||
MAT3vec tempvec; \
|
||||
tempvec[0] = vec1[1] * vec2[2] - vec1[2] * vec2[1]; \
|
||||
tempvec[1] = vec1[2] * vec2[0] - vec1[0] * vec2[2]; \
|
||||
tempvec[2] = vec1[0] * vec2[1] - vec1[1] * vec2[0]; \
|
||||
result_vec[0] = tempvec[0]; \
|
||||
result_vec[1] = tempvec[1]; \
|
||||
result_vec[2] = tempvec[2]; \
|
||||
}
|
||||
|
||||
# define MAT3mult( result_mat, mat1, mat2) { \
|
||||
register int i, j; \
|
||||
MAT3mat tmp_mat; \
|
||||
for (i = 0; i < 4; i++) \
|
||||
for (j = 0; j < 4; j++) \
|
||||
tmp_mat[i][j] = (mat1[i][0] * mat2[0][j] + \
|
||||
mat1[i][1] * mat2[1][j] + \
|
||||
mat1[i][2] * mat2[2][j] + \
|
||||
mat1[i][3] * mat2[3][j]); \
|
||||
fgmemcpy(result_mat, tmp_mat, sizeof(MAT3mat)); \
|
||||
}
|
||||
|
||||
#else // !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
/* In MAT3mat.c */
|
||||
void MAT3mult(MAT3mat result, MAT3mat, MAT3mat);
|
||||
void MAT3mult_vec(MAT3vec result_vec, MAT3vec vec, MAT3mat mat);
|
||||
void MAT3cross_product(MAT3vec result,MAT3vec,MAT3vec);
|
||||
|
||||
#endif // defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
/* In MAT3geom.c */
|
||||
void MAT3direction_matrix (MAT3mat result_mat, MAT3mat mat);
|
||||
int MAT3normal_matrix (MAT3mat result_mat, MAT3mat mat);
|
||||
void MAT3rotate (MAT3mat result_mat, MAT3vec axis, double angle_in_radians);
|
||||
void MAT3translate (MAT3mat result_mat, MAT3vec trans);
|
||||
void MAT3scale (MAT3mat result_mat, MAT3vec scale);
|
||||
void MAT3shear(MAT3mat result_mat, double xshear, double yshear);
|
||||
|
||||
void MAT3transpose (MAT3mat result, MAT3mat);
|
||||
int MAT3invert (MAT3mat result, MAT3mat);
|
||||
void MAT3print (MAT3mat, FILE *fp);
|
||||
void MAT3print_formatted (MAT3mat, FILE *fp,
|
||||
char *title, char *head, char *format, char *tail);
|
||||
int MAT3equal( void );
|
||||
double MAT3trace( void );
|
||||
int MAT3power( void );
|
||||
int MAT3column_reduce( void );
|
||||
int MAT3kernel_basis( void );
|
||||
|
||||
/* In MAT3vec.c */
|
||||
int MAT3mult_hvec (MAT3hvec result_vec, MAT3hvec vec, MAT3mat mat, int normalize);
|
||||
void MAT3perp_vec(MAT3vec result_vec, MAT3vec vec, int is_unit);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* MAT3_HAS_BEEN_INCLUDED */
|
||||
|
56
Lib/Math/mat3defs.h
Normal file
56
Lib/Math/mat3defs.h
Normal file
|
@ -0,0 +1,56 @@
|
|||
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
|
||||
|
||||
|
||||
#ifndef _MAT3DEFS_H
|
||||
#define _MAT3DEFS_H
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
/* #include <Math/mat3err.h> */
|
||||
#include <Math/mat3.h>
|
||||
|
||||
/* ----------------------------- Constants ------------------------------ */
|
||||
|
||||
#define FALSE 0
|
||||
#define TRUE 1
|
||||
|
||||
#define CNULL ((char *) NULL)
|
||||
|
||||
/* ------------------------------ Macros -------------------------------- */
|
||||
|
||||
#define ALLOCN(P,T,N,M) \
|
||||
if ((P = (T *) malloc((unsigned) (N) * sizeof(T))) == NULL) \
|
||||
ERR_ERROR(MAT3_errid, ERR_FATAL, (ERR_ALLOC1, M)); \
|
||||
else
|
||||
|
||||
#define FREE(P) free((char *) (P))
|
||||
|
||||
#define ABS(A) ((A) > 0 ? (A) : -(A))
|
||||
#define MIN(A,B) ((A) < (B) ? (A) : (B))
|
||||
#define MAX(A,B) ((A) > (B) ? (A) : (B))
|
||||
|
||||
#define SWAP(A,B,T) (T = A, A = B, B = T)
|
||||
|
||||
/* Is N within EPS of zero ? */
|
||||
#define IS_ZERO(N,EPS) ((N) < EPS && (N) > -EPS)
|
||||
|
||||
/* Macros for lu routines */
|
||||
#define LU_PERMUTE(p,i,j) { int LU_T; LU_T = p[i]; p[i] = p[j]; p[j] = LU_T; }
|
||||
|
||||
/* ------------------------- Internal Entries ---------------------------- */
|
||||
|
||||
/* ------------------------- Global Variables ---------------------------- */
|
||||
|
||||
/* extern ERRid *MAT3_errid; */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* _MAT3DEFS_H */
|
41
Lib/Math/mat3err.h
Normal file
41
Lib/Math/mat3err.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
#ifndef _MAT3ERR_H
|
||||
#define _MAT3ERR_H
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include "sph_errtypes.h"
|
||||
|
||||
#ifdef THINK_C
|
||||
/* We hide this from gnu's compiler, which doesn't understand it. */
|
||||
void SPH__error (int errtype, ...);
|
||||
#endif
|
||||
|
||||
|
||||
#define ERR_ERROR(A,B,C) \
|
||||
if (1) {char cstr[256]; sprintf C; SPH__error(ERR_MAT3_PACKAGE, cstr); } else
|
||||
|
||||
|
||||
#define ERR_S cstr,"%s\n"
|
||||
#define ERR_SI cstr,"%s: %d\n"
|
||||
#define ERR_SS cstr,"%s: %s\n"
|
||||
|
||||
#define ERR_SEVERE 0
|
||||
#define ERR_FATAL 0
|
||||
|
||||
#define ERR_ALLOC1 0
|
||||
|
||||
typedef int ERRid;
|
||||
|
||||
#define ERRregister_package(S) 100
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* _MAT3ERR_H */
|
371
Lib/Math/point3d.hxx
Normal file
371
Lib/Math/point3d.hxx
Normal file
|
@ -0,0 +1,371 @@
|
|||
// point3d.hxx -- a 3d point class.
|
||||
//
|
||||
// Adapted from algebra3 by Jean-Francois Doue, started October 1998.
|
||||
//
|
||||
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _POINT3D_HXX
|
||||
#define _POINT3D_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#include "Include/compiler.h"
|
||||
|
||||
#ifdef FG_MATH_EXCEPTION_CLASH
|
||||
# define exception c_exception
|
||||
#endif
|
||||
|
||||
#ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <iostream>
|
||||
# include <cassert>
|
||||
# include <cmath>
|
||||
#else
|
||||
# include <iostream.h>
|
||||
# include <assert.h>
|
||||
# include <math.h>
|
||||
#endif
|
||||
|
||||
#ifndef FG_HAVE_NATIVE_SGI_COMPILERS
|
||||
FG_USING_STD(ostream);
|
||||
FG_USING_STD(istream);
|
||||
#endif
|
||||
|
||||
// -rp- assert.h is buggy under MWCWP3, as multiple #include undef assert !
|
||||
#ifdef __MWERKS__
|
||||
# define assert(x)
|
||||
#endif
|
||||
|
||||
const double fgPoint3_Epsilon = 0.0000001;
|
||||
|
||||
enum {PX, PY, PZ}; // axes
|
||||
|
||||
// Kludge for msvc++ 6.0 - requires forward decls of friend functions.
|
||||
class Point3D;
|
||||
istream& operator>> ( istream&, Point3D& );
|
||||
ostream& operator<< ( ostream&, const Point3D& );
|
||||
Point3D operator- (const Point3D& p); // -p1
|
||||
bool operator== (const Point3D& a, const Point3D& b); // p1 == p2?
|
||||
|
||||
|
||||
///////////////////////////
|
||||
//
|
||||
// 3D Point
|
||||
//
|
||||
///////////////////////////
|
||||
|
||||
class Point3D {
|
||||
|
||||
protected:
|
||||
|
||||
double n[3];
|
||||
|
||||
public:
|
||||
|
||||
// Constructors
|
||||
|
||||
Point3D();
|
||||
Point3D(const double x, const double y, const double z);
|
||||
explicit Point3D(const double d);
|
||||
Point3D(const Point3D &p);
|
||||
|
||||
// Assignment operators
|
||||
|
||||
Point3D& operator = ( const Point3D& p ); // assignment of a Point3D
|
||||
Point3D& operator += ( const Point3D& p ); // incrementation by a Point3D
|
||||
Point3D& operator -= ( const Point3D& p ); // decrementation by a Point3D
|
||||
Point3D& operator *= ( const double d ); // multiplication by a constant
|
||||
Point3D& operator /= ( const double d ); // division by a constant
|
||||
|
||||
void setx(const double x);
|
||||
void sety(const double y);
|
||||
void setz(const double z);
|
||||
|
||||
// Queries
|
||||
|
||||
double& operator [] ( int i); // indexing
|
||||
double operator[] (int i) const; // read-only indexing
|
||||
|
||||
double x() const; // cartesian x
|
||||
double y() const; // cartesian y
|
||||
double z() const; // cartesian z
|
||||
|
||||
double lon() const; // polar longitude
|
||||
double lat() const; // polar latitude
|
||||
double radius() const; // polar radius
|
||||
double elev() const; // geodetic elevation (if specifying a surface point)
|
||||
|
||||
// friends
|
||||
friend Point3D operator - (const Point3D& p); // -p1
|
||||
friend bool operator == (const Point3D& a, const Point3D& b); // p1 == p2?
|
||||
friend istream& operator>> ( istream&, Point3D& );
|
||||
friend ostream& operator<< ( ostream&, const Point3D& );
|
||||
|
||||
// Special functions
|
||||
double distance3D(const Point3D& a) const; // distance between
|
||||
double distance3Dsquared(const Point3D& a) const; // distance between ^ 2
|
||||
};
|
||||
|
||||
|
||||
// input from stream
|
||||
inline istream&
|
||||
operator >> ( istream& in, Point3D& p)
|
||||
{
|
||||
char c;
|
||||
|
||||
in >> p.n[PX];
|
||||
|
||||
// read past optional comma
|
||||
while ( in.get(c) ) {
|
||||
if ( (c != ' ') && (c != ',') ) {
|
||||
// push back on the stream
|
||||
in.putback(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
in >> p.n[PY];
|
||||
|
||||
// read past optional comma
|
||||
while ( in.get(c) ) {
|
||||
if ( (c != ' ') && (c != ',') ) {
|
||||
// push back on the stream
|
||||
in.putback(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
in >> p.n[PZ];
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
inline ostream&
|
||||
operator<< ( ostream& out, const Point3D& p )
|
||||
{
|
||||
return out << p.n[PX] << ", " << p.n[PY] << ", " << p.n[PZ];
|
||||
}
|
||||
|
||||
///////////////////////////
|
||||
//
|
||||
// Point3D Member functions
|
||||
//
|
||||
///////////////////////////
|
||||
|
||||
// CONSTRUCTORS
|
||||
|
||||
inline Point3D::Point3D() {}
|
||||
|
||||
inline Point3D::Point3D(const double x, const double y, const double z)
|
||||
{
|
||||
n[PX] = x; n[PY] = y; n[PZ] = z;
|
||||
}
|
||||
|
||||
inline Point3D::Point3D(const double d)
|
||||
{
|
||||
n[PX] = n[PY] = n[PZ] = d;
|
||||
}
|
||||
|
||||
inline Point3D::Point3D(const Point3D& p)
|
||||
{
|
||||
n[PX] = p.n[PX]; n[PY] = p.n[PY]; n[PZ] = p.n[PZ];
|
||||
}
|
||||
|
||||
// ASSIGNMENT OPERATORS
|
||||
|
||||
inline Point3D& Point3D::operator = (const Point3D& p)
|
||||
{
|
||||
n[PX] = p.n[PX]; n[PY] = p.n[PY]; n[PZ] = p.n[PZ]; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator += ( const Point3D& p )
|
||||
{
|
||||
n[PX] += p.n[PX]; n[PY] += p.n[PY]; n[PZ] += p.n[PZ]; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator -= ( const Point3D& p )
|
||||
{
|
||||
n[PX] -= p.n[PX]; n[PY] -= p.n[PY]; n[PZ] -= p.n[PZ]; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator *= ( const double d )
|
||||
{
|
||||
n[PX] *= d; n[PY] *= d; n[PZ] *= d; return *this;
|
||||
}
|
||||
|
||||
inline Point3D& Point3D::operator /= ( const double d )
|
||||
{
|
||||
double d_inv = 1./d; n[PX] *= d_inv; n[PY] *= d_inv; n[PZ] *= d_inv;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline void Point3D::setx(const double x) {
|
||||
n[PX] = x;
|
||||
}
|
||||
|
||||
inline void Point3D::sety(const double y) {
|
||||
n[PY] = y;
|
||||
}
|
||||
|
||||
inline void Point3D::setz(const double z) {
|
||||
n[PZ] = z;
|
||||
}
|
||||
|
||||
// QUERIES
|
||||
|
||||
inline double& Point3D::operator [] ( int i)
|
||||
{
|
||||
assert(! (i < PX || i > PZ));
|
||||
return n[i];
|
||||
}
|
||||
|
||||
inline double Point3D::operator [] ( int i) const {
|
||||
assert(! (i < PX || i > PZ));
|
||||
return n[i];
|
||||
}
|
||||
|
||||
|
||||
inline double Point3D::x() const { return n[PX]; }
|
||||
|
||||
inline double Point3D::y() const { return n[PY]; }
|
||||
|
||||
inline double Point3D::z() const { return n[PZ]; }
|
||||
|
||||
inline double Point3D::lon() const { return n[PX]; }
|
||||
|
||||
inline double Point3D::lat() const { return n[PY]; }
|
||||
|
||||
inline double Point3D::radius() const { return n[PZ]; }
|
||||
|
||||
inline double Point3D::elev() const { return n[PZ]; }
|
||||
|
||||
|
||||
// FRIENDS
|
||||
|
||||
inline Point3D operator - (const Point3D& a)
|
||||
{
|
||||
return Point3D(-a.n[PX],-a.n[PY],-a.n[PZ]);
|
||||
}
|
||||
|
||||
inline Point3D operator + (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return Point3D(a) += b;
|
||||
}
|
||||
|
||||
inline Point3D operator - (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return Point3D(a) -= b;
|
||||
}
|
||||
|
||||
inline Point3D operator * (const Point3D& a, const double d)
|
||||
{
|
||||
return Point3D(a) *= d;
|
||||
}
|
||||
|
||||
inline Point3D operator * (const double d, const Point3D& a)
|
||||
{
|
||||
return a*d;
|
||||
}
|
||||
|
||||
inline Point3D operator / (const Point3D& a, const double d)
|
||||
{
|
||||
return Point3D(a) *= (1.0 / d );
|
||||
}
|
||||
|
||||
inline bool operator == (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return
|
||||
(a.n[PX] - b.n[PX]) < fgPoint3_Epsilon &&
|
||||
(a.n[PY] - b.n[PY]) < fgPoint3_Epsilon &&
|
||||
(a.n[PZ] - b.n[PZ]) < fgPoint3_Epsilon;
|
||||
}
|
||||
|
||||
inline bool operator != (const Point3D& a, const Point3D& b)
|
||||
{
|
||||
return !(a == b);
|
||||
}
|
||||
|
||||
// Special functions
|
||||
|
||||
inline double
|
||||
Point3D::distance3D(const Point3D& a ) const
|
||||
{
|
||||
double x, y, z;
|
||||
|
||||
x = n[PX] - a.n[PX];
|
||||
y = n[PY] - a.n[PY];
|
||||
z = n[PZ] - a.n[PZ];
|
||||
|
||||
return sqrt(x*x + y*y + z*z);
|
||||
}
|
||||
|
||||
|
||||
inline double
|
||||
Point3D::distance3Dsquared(const Point3D& a ) const
|
||||
{
|
||||
double x, y, z;
|
||||
|
||||
x = n[PX] - a.n[PX];
|
||||
y = n[PY] - a.n[PY];
|
||||
z = n[PZ] - a.n[PZ];
|
||||
|
||||
return(x*x + y*y + z*z);
|
||||
}
|
||||
|
||||
|
||||
#endif // _POINT3D_HXX
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.10 1999/03/02 01:01:52 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.9 1999/02/01 21:08:28 curt
|
||||
// Optimizations from Norman Vine.
|
||||
//
|
||||
// Revision 1.8 1999/01/27 04:46:18 curt
|
||||
// Portability tweaks by Bernie Bright.
|
||||
//
|
||||
// Revision 1.7 1999/01/19 20:56:58 curt
|
||||
// MacOS portability changes contributed by "Robert Puyol" <puyol@abvent.fr>
|
||||
//
|
||||
// Revision 1.6 1998/11/23 21:46:37 curt
|
||||
// Borland portability tweaks.
|
||||
//
|
||||
// Revision 1.5 1998/11/20 01:00:38 curt
|
||||
// Patch in fgGeoc2Geod() to avoid a floating explosion.
|
||||
// point3d.hxx include math.h for FreeBSD
|
||||
//
|
||||
// Revision 1.4 1998/11/11 00:18:38 curt
|
||||
// Check for domain error in fgGeoctoGeod()
|
||||
//
|
||||
// Revision 1.3 1998/10/20 18:21:49 curt
|
||||
// Tweaks from Bernie Bright.
|
||||
//
|
||||
// Revision 1.2 1998/10/18 01:17:12 curt
|
||||
// Point3D tweaks.
|
||||
//
|
||||
// Revision 1.1 1998/10/16 00:50:29 curt
|
||||
// Added point3d.hxx to replace cheezy fgPoint3d struct.
|
||||
//
|
||||
//
|
110
Lib/Math/polar3d.cxx
Normal file
110
Lib/Math/polar3d.cxx
Normal file
|
@ -0,0 +1,110 @@
|
|||
// polar.cxx -- routines to deal with polar math and transformations
|
||||
//
|
||||
// Written by Curtis Olson, started June 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <Include/fg_constants.h>
|
||||
|
||||
#include "polar3d.hxx"
|
||||
|
||||
|
||||
// Find the Altitude above the Ellipsoid (WGS84) given the Earth
|
||||
// Centered Cartesian coordinate vector Distances are specified in
|
||||
// meters.
|
||||
double fgGeodAltFromCart(const Point3D& cp)
|
||||
{
|
||||
double t_lat, x_alpha, mu_alpha;
|
||||
double lat_geoc, radius;
|
||||
double result;
|
||||
|
||||
lat_geoc = FG_PI_2 - atan2( sqrt(cp.x()*cp.x() + cp.y()*cp.y()), cp.z() );
|
||||
radius = sqrt( cp.x()*cp.x() + cp.y()*cp.y() + cp.z()*cp.z() );
|
||||
|
||||
if( ( (FG_PI_2 - lat_geoc) < ONE_SECOND ) // near North pole
|
||||
|| ( (FG_PI_2 + lat_geoc) < ONE_SECOND ) ) // near South pole
|
||||
{
|
||||
result = radius - EQUATORIAL_RADIUS_M*E;
|
||||
} else {
|
||||
t_lat = tan(lat_geoc);
|
||||
x_alpha = E*EQUATORIAL_RADIUS_M/sqrt(t_lat*t_lat + E*E);
|
||||
mu_alpha = atan2(sqrt(RESQ_M - x_alpha*x_alpha),E*x_alpha);
|
||||
if (lat_geoc < 0) {
|
||||
mu_alpha = - mu_alpha;
|
||||
}
|
||||
result = (radius - x_alpha/cos(lat_geoc))*cos(mu_alpha - lat_geoc);
|
||||
}
|
||||
|
||||
return(result);
|
||||
}
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.6 1999/01/27 04:46:19 curt
|
||||
// Portability tweaks by Bernie Bright.
|
||||
//
|
||||
// Revision 1.5 1998/10/18 01:17:13 curt
|
||||
// Point3D tweaks.
|
||||
//
|
||||
// Revision 1.4 1998/10/16 19:30:09 curt
|
||||
// C++-ified the comments.
|
||||
//
|
||||
// Revision 1.3 1998/10/16 00:50:29 curt
|
||||
// Added point3d.hxx to replace cheezy fgPoint3d struct.
|
||||
//
|
||||
// Revision 1.2 1998/08/24 20:04:11 curt
|
||||
// Various "inline" code optimizations contributed by Norman Vine.
|
||||
//
|
||||
// Revision 1.1 1998/07/08 14:40:08 curt
|
||||
// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
// Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
// meters.
|
||||
//
|
||||
// Revision 1.2 1998/05/03 00:45:49 curt
|
||||
// Commented out a debugging printf.
|
||||
//
|
||||
// Revision 1.1 1998/05/02 01:50:11 curt
|
||||
// polar.[ch] renamed to polar3d.[ch]
|
||||
//
|
||||
// Revision 1.6 1998/04/25 22:06:23 curt
|
||||
// Edited cvs log messages in source files ... bad bad bad!
|
||||
//
|
||||
// Revision 1.5 1998/01/27 00:48:00 curt
|
||||
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||||
// system and commandline/config file processing code.
|
||||
//
|
||||
// Revision 1.4 1998/01/19 19:27:12 curt
|
||||
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
// This should simplify things tremendously.
|
||||
//
|
||||
// Revision 1.3 1997/12/15 23:54:54 curt
|
||||
// Add xgl wrappers for debugging.
|
||||
// Generate terrain normals on the fly.
|
||||
//
|
||||
// Revision 1.2 1997/07/31 22:52:27 curt
|
||||
// Working on redoing internal coordinate systems & scenery transformations.
|
||||
//
|
||||
// Revision 1.1 1997/07/07 21:02:36 curt
|
||||
// Initial revision.
|
||||
|
120
Lib/Math/polar3d.hxx
Normal file
120
Lib/Math/polar3d.hxx
Normal file
|
@ -0,0 +1,120 @@
|
|||
// polar.hxx -- routines to deal with polar math and transformations
|
||||
//
|
||||
// Written by Curtis Olson, started June 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _POLAR_HXX
|
||||
#define _POLAR_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
|
||||
#include <Include/fg_constants.h>
|
||||
#include <Math/point3d.hxx>
|
||||
|
||||
|
||||
// Find the Altitude above the Ellipsoid (WGS84) given the Earth
|
||||
// Centered Cartesian coordinate vector Distances are specified in
|
||||
// meters.
|
||||
double fgGeodAltFromCart(const Point3D& cp);
|
||||
|
||||
|
||||
// Convert a polar coordinate to a cartesian coordinate. Lon and Lat
|
||||
// must be specified in radians. The FG convention is for distances
|
||||
// to be specified in meters
|
||||
inline Point3D fgPolarToCart3d(const Point3D& p) {
|
||||
double tmp = cos( p.lat() ) * p.radius();
|
||||
|
||||
return Point3D( cos( p.lon() ) * tmp,
|
||||
sin( p.lon() ) * tmp,
|
||||
sin( p.lat() ) * p.radius() );
|
||||
}
|
||||
|
||||
|
||||
// Convert a cartesian coordinate to polar coordinates (lon/lat
|
||||
// specified in radians. Distances are specified in meters.
|
||||
inline Point3D fgCartToPolar3d(const Point3D& cp) {
|
||||
return Point3D( atan2( cp.y(), cp.x() ),
|
||||
FG_PI_2 -
|
||||
atan2( sqrt(cp.x()*cp.x() + cp.y()*cp.y()), cp.z() ),
|
||||
sqrt(cp.x()*cp.x() + cp.y()*cp.y() + cp.z()*cp.z()) );
|
||||
}
|
||||
|
||||
|
||||
#endif // _POLAR_HXX
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.5 1999/01/27 04:46:20 curt
|
||||
// Portability tweaks by Bernie Bright.
|
||||
//
|
||||
// Revision 1.4 1998/10/16 19:30:07 curt
|
||||
// C++-ified the comments.
|
||||
//
|
||||
// Revision 1.3 1998/10/16 00:50:30 curt
|
||||
// Added point3d.hxx to replace cheezy fgPoint3d struct.
|
||||
//
|
||||
// Revision 1.2 1998/08/24 20:04:12 curt
|
||||
// Various "inline" code optimizations contributed by Norman Vine.
|
||||
//
|
||||
// Revision 1.1 1998/07/08 14:40:09 curt
|
||||
// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
// Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
// meters.
|
||||
//
|
||||
// Revision 1.1 1998/05/02 01:50:11 curt
|
||||
// polar.[ch] renamed to polar3d.[ch]
|
||||
//
|
||||
// Revision 1.9 1998/04/25 22:06:23 curt
|
||||
// Edited cvs log messages in source files ... bad bad bad!
|
||||
//
|
||||
// Revision 1.8 1998/04/21 17:03:50 curt
|
||||
// Prepairing for C++ integration.
|
||||
//
|
||||
// Revision 1.7 1998/01/27 00:48:00 curt
|
||||
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||||
// system and commandline/config file processing code.
|
||||
//
|
||||
// Revision 1.6 1998/01/22 02:59:39 curt
|
||||
// Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||
//
|
||||
// Revision 1.5 1998/01/19 19:27:13 curt
|
||||
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
// This should simplify things tremendously.
|
||||
//
|
||||
// Revision 1.4 1997/12/15 23:54:55 curt
|
||||
// Add xgl wrappers for debugging.
|
||||
// Generate terrain normals on the fly.
|
||||
//
|
||||
// Revision 1.3 1997/07/31 22:52:28 curt
|
||||
// Working on redoing internal coordinate systems & scenery transformations.
|
||||
//
|
||||
// Revision 1.2 1997/07/23 21:52:21 curt
|
||||
// Put comments around the text after an #endif for increased portability.
|
||||
//
|
||||
// Revision 1.1 1997/07/07 21:02:37 curt
|
||||
// Initial revision.
|
||||
//
|
||||
|
162
Lib/Math/vector.cxx
Normal file
162
Lib/Math/vector.cxx
Normal file
|
@ -0,0 +1,162 @@
|
|||
// vector.cxx -- additional vector routines
|
||||
//
|
||||
// Written by Curtis Olson, started December 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
||||
// #include <Include/fg_types.h>
|
||||
|
||||
#include "vector.hxx"
|
||||
|
||||
#include "mat3.h"
|
||||
|
||||
|
||||
#if !defined( USE_XTRA_MAT3_INLINES )
|
||||
// Map a vector onto the plane specified by normal
|
||||
void map_vec_onto_cur_surface_plane(MAT3vec normal, MAT3vec v0, MAT3vec vec,
|
||||
MAT3vec result)
|
||||
{
|
||||
MAT3vec u1, v, tmp;
|
||||
|
||||
// calculate a vector "u1" representing the shortest distance from
|
||||
// the plane specified by normal and v0 to a point specified by
|
||||
// "vec". "u1" represents both the direction and magnitude of
|
||||
// this desired distance.
|
||||
|
||||
// u1 = ( (normal <dot> vec) / (normal <dot> normal) ) * normal
|
||||
|
||||
MAT3_SCALE_VEC( u1,
|
||||
normal,
|
||||
( MAT3_DOT_PRODUCT(normal, vec) /
|
||||
MAT3_DOT_PRODUCT(normal, normal)
|
||||
)
|
||||
);
|
||||
|
||||
// printf(" vec = %.2f, %.2f, %.2f\n", vec[0], vec[1], vec[2]);
|
||||
// printf(" v0 = %.2f, %.2f, %.2f\n", v0[0], v0[1], v0[2]);
|
||||
// printf(" u1 = %.2f, %.2f, %.2f\n", u1[0], u1[1], u1[2]);
|
||||
|
||||
// calculate the vector "v" which is the vector "vec" mapped onto
|
||||
// the plane specified by "normal" and "v0".
|
||||
|
||||
// v = v0 + vec - u1
|
||||
|
||||
MAT3_ADD_VEC(tmp, v0, vec);
|
||||
MAT3_SUB_VEC(v, tmp, u1);
|
||||
// printf(" v = %.2f, %.2f, %.2f\n", v[0], v[1], v[2]);
|
||||
|
||||
// Calculate the vector "result" which is "v" - "v0" which is a
|
||||
// directional vector pointing from v0 towards v
|
||||
|
||||
// result = v - v0
|
||||
|
||||
MAT3_SUB_VEC(result, v, v0);
|
||||
// printf(" result = %.2f, %.2f, %.2f\n",
|
||||
// result[0], result[1], result[2]);
|
||||
}
|
||||
#endif // !defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
|
||||
// Given a point p, and a line through p0 with direction vector d,
|
||||
// find the shortest distance from the point to the line
|
||||
double fgPointLine(MAT3vec p, MAT3vec p0, MAT3vec d) {
|
||||
MAT3vec u, u1, v;
|
||||
double ud, dd, tmp;
|
||||
|
||||
// u = p - p0
|
||||
MAT3_SUB_VEC(u, p, p0);
|
||||
|
||||
// calculate the projection, u1, of u along d.
|
||||
// u1 = ( dot_prod(u, d) / dot_prod(d, d) ) * d;
|
||||
ud = MAT3_DOT_PRODUCT(u, d);
|
||||
dd = MAT3_DOT_PRODUCT(d, d);
|
||||
tmp = ud / dd;
|
||||
|
||||
MAT3_SCALE_VEC(u1, d, tmp);;
|
||||
|
||||
// v = u - u1 = vector from closest point on line, p1, to the
|
||||
// original point, p.
|
||||
MAT3_SUB_VEC(v, u, u1);
|
||||
|
||||
return sqrt(MAT3_DOT_PRODUCT(v, v));
|
||||
}
|
||||
|
||||
|
||||
// Given a point p, and a line through p0 with direction vector d,
|
||||
// find the shortest distance (squared) from the point to the line
|
||||
double fgPointLineSquared(MAT3vec p, MAT3vec p0, MAT3vec d) {
|
||||
MAT3vec u, u1, v;
|
||||
double ud, dd, tmp;
|
||||
|
||||
// u = p - p0
|
||||
MAT3_SUB_VEC(u, p, p0);
|
||||
|
||||
// calculate the projection, u1, of u along d.
|
||||
// u1 = ( dot_prod(u, d) / dot_prod(d, d) ) * d;
|
||||
ud = MAT3_DOT_PRODUCT(u, d);
|
||||
dd = MAT3_DOT_PRODUCT(d, d);
|
||||
tmp = ud / dd;
|
||||
|
||||
MAT3_SCALE_VEC(u1, d, tmp);;
|
||||
|
||||
// v = u - u1 = vector from closest point on line, p1, to the
|
||||
// original point, p.
|
||||
MAT3_SUB_VEC(v, u, u1);
|
||||
|
||||
return ( MAT3_DOT_PRODUCT(v, v) );
|
||||
}
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.6 1999/03/25 19:02:28 curt
|
||||
// Minor optimization tweaks.
|
||||
//
|
||||
// Revision 1.5 1998/10/16 23:36:38 curt
|
||||
// c++-ifying.
|
||||
//
|
||||
// Revision 1.4 1998/10/16 00:50:31 curt
|
||||
// Added point3d.hxx to replace cheezy fgPoint3d struct.
|
||||
//
|
||||
// Revision 1.3 1998/08/24 20:04:12 curt
|
||||
// Various "inline" code optimizations contributed by Norman Vine.
|
||||
//
|
||||
// Revision 1.2 1998/07/24 21:34:38 curt
|
||||
// fgPointLine() rewritten into fgPointLineSquared() ... this ultimately saves
|
||||
// us from doing a sqrt().
|
||||
//
|
||||
// Revision 1.1 1998/07/08 14:40:10 curt
|
||||
// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
// Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
// meters.
|
||||
//
|
||||
// Revision 1.3 1998/05/07 23:04:28 curt
|
||||
// Added a blank formating line!
|
||||
//
|
||||
// Revision 1.2 1998/01/19 19:27:13 curt
|
||||
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
// This should simplify things tremendously.
|
||||
//
|
||||
// Revision 1.1 1997/12/22 04:13:17 curt
|
||||
// Initial revision.
|
||||
//
|
94
Lib/Math/vector.hxx
Normal file
94
Lib/Math/vector.hxx
Normal file
|
@ -0,0 +1,94 @@
|
|||
// vector.hxx -- additional vector routines
|
||||
//
|
||||
// Written by Curtis Olson, started December 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _VECTOR_HXX
|
||||
#define _VECTOR_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
|
||||
#include "mat3.h"
|
||||
|
||||
|
||||
// Map a vector onto the plane specified by normal
|
||||
#if defined( USE_XTRA_MAT3_INLINES )
|
||||
# define map_vec_onto_cur_surface_plane(normal, v0, vec, result) { \
|
||||
double scale = ((normal[0]*vec[0]+normal[1]*vec[1]+normal[2]*vec[2]) / \
|
||||
(normal[0]*normal[0]+normal[1]*normal[1]+normal[2]*normal[2])); \
|
||||
result[0] = vec[0]-normal[0]*scale; \
|
||||
result[1] = vec[1]-normal[1]*scale; \
|
||||
result[2] = vec[2]-normal[2]*scale; \
|
||||
}
|
||||
#else
|
||||
void map_vec_onto_cur_surface_plane(MAT3vec normal, MAT3vec v0, MAT3vec vec,
|
||||
MAT3vec result);
|
||||
#endif //defined( USE_XTRA_MAT3_INLINES )
|
||||
|
||||
|
||||
// Given a point p, and a line through p0 with direction vector d,
|
||||
// find the shortest distance from the point to the line
|
||||
double fgPointLine(MAT3vec p, MAT3vec p0, MAT3vec d);
|
||||
|
||||
|
||||
// Given a point p, and a line through p0 with direction vector d,
|
||||
// find the shortest distance (squared) from the point to the line
|
||||
double fgPointLineSquared(MAT3vec p, MAT3vec p0, MAT3vec d);
|
||||
|
||||
|
||||
#endif // _VECTOR_HXX
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.4 1998/10/16 23:36:39 curt
|
||||
// c++-ifying.
|
||||
//
|
||||
// Revision 1.3 1998/08/24 20:04:13 curt
|
||||
// Various "inline" code optimizations contributed by Norman Vine.
|
||||
//
|
||||
// Revision 1.2 1998/07/24 21:34:38 curt
|
||||
// fgPointLine() rewritten into fgPointLineSquared() ... this ultimately saves
|
||||
// us from doing a sqrt().
|
||||
//
|
||||
// Revision 1.1 1998/07/08 14:40:10 curt
|
||||
// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx
|
||||
// Updated fg_geodesy comments to reflect that routines expect and produce
|
||||
// meters.
|
||||
//
|
||||
// Revision 1.4 1998/04/21 17:03:51 curt
|
||||
// Prepairing for C++ integration.
|
||||
//
|
||||
// Revision 1.3 1998/01/22 02:59:39 curt
|
||||
// Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||
//
|
||||
// Revision 1.2 1998/01/19 19:27:14 curt
|
||||
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
// This should simplify things tremendously.
|
||||
//
|
||||
// Revision 1.1 1997/12/22 04:13:18 curt
|
||||
// Initial revision.
|
||||
//
|
||||
|
16
Lib/Misc/CREDITS
Normal file
16
Lib/Misc/CREDITS
Normal file
|
@ -0,0 +1,16 @@
|
|||
The following files were unashamedly borrowed from other projects:
|
||||
|
||||
zfstream.hxx
|
||||
zfstream.cxx
|
||||
zlib/contrib/iostream
|
||||
|
||||
stopwatch.hxx was (blitz/time.h)
|
||||
blitz
|
||||
|
||||
Some modifications have been made to fit in with the FlightGear scheme of things.
|
||||
|
||||
As far as I'm aware they are all covered by GNU's licensing agreements.
|
||||
|
||||
Many thanks to their respective authors.
|
||||
|
||||
Bernie Bright (bbright@c031.aone.net.au)
|
11
Lib/Misc/Makefile.am
Normal file
11
Lib/Misc/Makefile.am
Normal file
|
@ -0,0 +1,11 @@
|
|||
## Process this file with automake to produce Makefile.in
|
||||
|
||||
noinst_LIBRARIES = libMisc.a
|
||||
|
||||
libMisc_a_SOURCES = \
|
||||
fgstream.cxx fgstream.hxx \
|
||||
stopwatch.hxx \
|
||||
strutils.cxx strutils.hxx \
|
||||
zfstream.cxx zfstream.hxx
|
||||
|
||||
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
|
151
Lib/Misc/fgstream.cxx
Normal file
151
Lib/Misc/fgstream.cxx
Normal file
|
@ -0,0 +1,151 @@
|
|||
// zlib input file stream wrapper.
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#include <ctype.h> // isspace()
|
||||
#include <Misc/fgstream.hxx>
|
||||
|
||||
fg_gzifstream::fg_gzifstream()
|
||||
: istream(&gzbuf)
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Open a possibly gzipped file for reading.
|
||||
//
|
||||
fg_gzifstream::fg_gzifstream( const string& name, ios_openmode io_mode )
|
||||
: istream(&gzbuf)
|
||||
{
|
||||
this->open( name, io_mode );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Attach a stream to an already opened file descriptor.
|
||||
//
|
||||
fg_gzifstream::fg_gzifstream( int fd, ios_openmode io_mode )
|
||||
: istream(&gzbuf)
|
||||
{
|
||||
gzbuf.attach( fd, io_mode );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Open a possibly gzipped file for reading.
|
||||
// If the initial open fails and the filename has a ".gz" extension then
|
||||
// remove the extension and try again.
|
||||
// If the initial open fails and the filename doesn't have a ".gz" extension
|
||||
// then append ".gz" and try again.
|
||||
//
|
||||
void
|
||||
fg_gzifstream::open( const string& name, ios_openmode io_mode )
|
||||
{
|
||||
gzbuf.open( name.c_str(), io_mode );
|
||||
if ( ! gzbuf.is_open() )
|
||||
{
|
||||
string s = name;
|
||||
if ( s.substr( s.length() - 3, 3 ) == ".gz" )
|
||||
{
|
||||
// remove ".gz" suffix
|
||||
s.replace( s.length() - 3, 3, "" );
|
||||
// s.erase( s.length() - 3, 3 );
|
||||
}
|
||||
else
|
||||
{
|
||||
// Append ".gz" suffix
|
||||
s += ".gz";
|
||||
}
|
||||
|
||||
// Try again.
|
||||
gzbuf.open( s.c_str(), io_mode );
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
fg_gzifstream::attach( int fd, ios_openmode io_mode )
|
||||
{
|
||||
gzbuf.attach( fd, io_mode );
|
||||
}
|
||||
|
||||
//
|
||||
// Manipulators
|
||||
//
|
||||
|
||||
istream&
|
||||
skipeol( istream& in )
|
||||
{
|
||||
char c = 0;
|
||||
// skip to end of line.
|
||||
while ( in.get(c) && (c != '\n' && c != '\r') )
|
||||
;
|
||||
|
||||
// \r\n ?
|
||||
return in;
|
||||
}
|
||||
|
||||
istream&
|
||||
skipws( istream& in )
|
||||
{
|
||||
char c;
|
||||
while ( in.get(c) )
|
||||
{
|
||||
if ( ! isspace( c ) )
|
||||
{
|
||||
// put pack the non-space character
|
||||
in.putback(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
istream&
|
||||
skipcomment( istream& in )
|
||||
{
|
||||
while ( in )
|
||||
{
|
||||
// skip whitespace
|
||||
in >> skipws;
|
||||
|
||||
char c;
|
||||
if ( in.get( c ) && c != '#' )
|
||||
{
|
||||
// not a comment
|
||||
in.putback(c);
|
||||
break;
|
||||
}
|
||||
in >> skipeol;
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
// $Log$
|
||||
// Revision 1.3 1998/11/06 14:05:12 curt
|
||||
// More portability improvements by Bernie Bright.
|
||||
//
|
||||
// Revision 1.2 1998/09/24 15:22:17 curt
|
||||
// Additional enhancements.
|
||||
//
|
||||
// Revision 1.1 1998/09/01 19:06:29 curt
|
||||
// Initial revision.
|
||||
//
|
129
Lib/Misc/fgstream.hxx
Normal file
129
Lib/Misc/fgstream.hxx
Normal file
|
@ -0,0 +1,129 @@
|
|||
// zlib input file stream wrapper.
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#ifndef _FGSTREAM_HXX
|
||||
#define _FGSTREAM_HXX
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "Include/config.h"
|
||||
#endif
|
||||
|
||||
#include <Include/compiler.h>
|
||||
|
||||
#if defined( FG_HAVE_STD_INCLUDES )
|
||||
# include <istream>
|
||||
#elif defined ( FG_HAVE_NATIVE_SGI_COMPILERS )
|
||||
# include <CC/stream.h>
|
||||
#else
|
||||
# include <istream.h>
|
||||
#endif
|
||||
|
||||
#include STL_STRING
|
||||
|
||||
#include "zfstream.hxx"
|
||||
|
||||
FG_USING_STD(string);
|
||||
|
||||
#ifndef FG_HAVE_NATIVE_SGI_COMPILERS
|
||||
FG_USING_STD(istream);
|
||||
#endif
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Envelope class for gzifstream.
|
||||
//
|
||||
class fg_gzifstream : private gzifstream_base, public istream
|
||||
{
|
||||
public:
|
||||
//
|
||||
fg_gzifstream();
|
||||
|
||||
// Attempt to open a file with and without ".gz" extension.
|
||||
fg_gzifstream( const string& name,
|
||||
ios_openmode io_mode = ios_in | ios_binary );
|
||||
|
||||
//
|
||||
fg_gzifstream( int fd, ios_openmode io_mode = ios_in|ios_binary );
|
||||
|
||||
// Attempt to open a file with and without ".gz" extension.
|
||||
void open( const string& name,
|
||||
ios_openmode io_mode = ios_in|ios_binary );
|
||||
|
||||
void attach( int fd, ios_openmode io_mode = ios_in|ios_binary );
|
||||
|
||||
void close() { gzbuf.close(); }
|
||||
|
||||
bool is_open() { return gzbuf.is_open(); }
|
||||
|
||||
private:
|
||||
// Not defined!
|
||||
fg_gzifstream( const fg_gzifstream& );
|
||||
void operator= ( const fg_gzifstream& );
|
||||
};
|
||||
|
||||
// istream manipulator that skips to end of line.
|
||||
istream& skipeol( istream& in );
|
||||
|
||||
// istream manipulator that skips over white space.
|
||||
istream& skipws( istream& in );
|
||||
|
||||
// istream manipulator that skips comments and white space.
|
||||
// A comment starts with '#'.
|
||||
istream& skipcomment( istream& in );
|
||||
|
||||
|
||||
#endif /* _FGSTREAM_HXX */
|
||||
|
||||
// $Log$
|
||||
// Revision 1.9 1999/03/27 14:04:25 curt
|
||||
// Added is_open() so we can check if the open() succeeded.
|
||||
//
|
||||
// Revision 1.8 1999/03/02 01:01:55 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.7 1999/02/26 22:08:08 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.6 1999/01/19 20:41:46 curt
|
||||
// Portability updates contributed by Bernie Bright.
|
||||
//
|
||||
// Revision 1.5 1998/11/06 14:05:13 curt
|
||||
// More portability improvements by Bernie Bright.
|
||||
//
|
||||
// Revision 1.4 1998/10/16 00:50:56 curt
|
||||
// Remove leading _ from a couple defines.
|
||||
//
|
||||
// Revision 1.3 1998/10/13 00:10:06 curt
|
||||
// More portability changes to help with windoze compilation problems.
|
||||
//
|
||||
// Revision 1.2 1998/09/24 15:22:18 curt
|
||||
// Additional enhancements.
|
||||
//
|
||||
// Revision 1.1 1998/09/01 19:06:29 curt
|
||||
// Initial revision.
|
||||
//
|
141
Lib/Misc/stopwatch.hxx
Normal file
141
Lib/Misc/stopwatch.hxx
Normal file
|
@ -0,0 +1,141 @@
|
|||
/***************************************************************************
|
||||
* stopwatch.hxx Timer class, for use in benchmarking
|
||||
*
|
||||
* Based on blitz/Timer.h
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 1997,1998 Todd Veldhuizen <tveldhui@seurat.uwaterloo.ca>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* Suggestions: blitz-suggest@cybervision.com
|
||||
* Bugs: blitz-bugs@cybervision.com
|
||||
*
|
||||
* For more information, please see the Blitz++ Home Page:
|
||||
* http://seurat.uwaterloo.ca/blitz/
|
||||
*
|
||||
***************************************************************************
|
||||
* $Log$
|
||||
* Revision 1.3 1998/11/20 01:01:03 curt
|
||||
* FreeBSD support.
|
||||
*
|
||||
* Revision 1.2 1998/11/02 18:28:31 curt
|
||||
* Additional win32 support.
|
||||
*
|
||||
* Revision 1.1 1998/09/01 19:06:30 curt
|
||||
* Initial revision.
|
||||
*
|
||||
* Revision 1.4 1998/03/14 00:04:47 tveldhui
|
||||
* 0.2-alpha-05
|
||||
*
|
||||
* Revision 1.3 1997/07/16 14:51:20 tveldhui
|
||||
* Update: Alpha release 0.2 (Arrays)
|
||||
*
|
||||
* Revision 1.2 1997/01/24 14:42:00 tveldhui
|
||||
* Periodic RCS update
|
||||
*
|
||||
*/
|
||||
|
||||
// This class is not portable to non System V platforms.
|
||||
// It will need to be rewritten for Windows, NT, Mac.
|
||||
// NEEDS_WORK
|
||||
|
||||
#ifndef _STOPWATCH_HXX
|
||||
#define _STOPWATCH_HXX
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#if defined(__linux__) && ! defined(HAVE_GETRUSAGE)
|
||||
# define HAVE_GETRUSAGE
|
||||
#endif
|
||||
|
||||
#if defined( WIN32 ) && defined( HAVE_GETRUSAGE )
|
||||
# undef HAVE_GETRUSAGE
|
||||
#endif // WIN32
|
||||
|
||||
#if defined( HAVE_GETRUSAGE )
|
||||
# if defined( __FreeBSD__ )
|
||||
# include <sys/types.h>
|
||||
# endif
|
||||
# include <sys/time.h>
|
||||
# include <sys/resource.h>
|
||||
# include <unistd.h>
|
||||
#elif defined( WIN32 )
|
||||
# include <windows.h>
|
||||
#else
|
||||
# include <time.h>
|
||||
#endif
|
||||
|
||||
class StopWatch {
|
||||
|
||||
public:
|
||||
StopWatch()
|
||||
{
|
||||
// state_ = uninitialized;
|
||||
}
|
||||
|
||||
void start()
|
||||
{
|
||||
// state_ = running;
|
||||
t1_ = systemTime();
|
||||
}
|
||||
|
||||
void stop()
|
||||
{
|
||||
t2_ = systemTime();
|
||||
// BZPRECONDITION(state_ == running);
|
||||
// state_ = stopped;
|
||||
}
|
||||
|
||||
double elapsedSeconds()
|
||||
{
|
||||
// BZPRECONDITION(state_ == stopped);
|
||||
return t2_ - t1_;
|
||||
}
|
||||
|
||||
private:
|
||||
StopWatch(StopWatch&) { }
|
||||
void operator=(StopWatch&) { }
|
||||
|
||||
double systemTime()
|
||||
{
|
||||
#if defined( HAVE_GETRUSAGE )
|
||||
getrusage(RUSAGE_SELF, &resourceUsage_);
|
||||
double seconds = resourceUsage_.ru_utime.tv_sec
|
||||
+ resourceUsage_.ru_stime.tv_sec;
|
||||
double micros = resourceUsage_.ru_utime.tv_usec
|
||||
+ resourceUsage_.ru_stime.tv_usec;
|
||||
return seconds + micros/1.0e6;
|
||||
#elif defined( WIN32 )
|
||||
return double(GetTickCount()) * double(1e-3);
|
||||
#else
|
||||
return clock() / (double) CLOCKS_PER_SEC;
|
||||
#endif
|
||||
}
|
||||
|
||||
// enum { uninitialized, running, stopped } state_;
|
||||
|
||||
#if defined( HAVE_GETRUSAGE )
|
||||
struct rusage resourceUsage_;
|
||||
#endif
|
||||
|
||||
double t1_, t2_;
|
||||
};
|
||||
|
||||
#endif // _STOPWATCH_HXX
|
||||
|
79
Lib/Misc/strutils.cxx
Normal file
79
Lib/Misc/strutils.cxx
Normal file
|
@ -0,0 +1,79 @@
|
|||
// String utilities.
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "strutils.hxx"
|
||||
|
||||
const string whitespace = " \n\r\t";
|
||||
|
||||
//
|
||||
string
|
||||
trimleft( const string& s, const string& trimmings )
|
||||
{
|
||||
string result;
|
||||
string::size_type pos = s.find_first_not_of( trimmings );
|
||||
if ( pos != string::npos )
|
||||
{
|
||||
result.assign( s.substr( pos ) );
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//
|
||||
string
|
||||
trimright( const string& s, const string& trimmings )
|
||||
{
|
||||
string result;
|
||||
|
||||
string::size_type pos = s.find_last_not_of( trimmings );
|
||||
if ( pos == string::npos )
|
||||
{
|
||||
// Not found, return the original string.
|
||||
result = s;
|
||||
}
|
||||
else
|
||||
{
|
||||
result.assign( s.substr( 0, pos+1 ) );
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//
|
||||
string
|
||||
trim( const string& s, const string& trimmings )
|
||||
{
|
||||
return trimright( trimleft( s, trimmings ), trimmings );
|
||||
}
|
||||
|
||||
// $Log$
|
||||
// Revision 1.2 1998/10/18 01:17:15 curt
|
||||
// Point3D tweaks.
|
||||
//
|
||||
// Revision 1.1 1998/09/01 19:06:30 curt
|
||||
// Initial revision.
|
||||
//
|
84
Lib/Misc/strutils.hxx
Normal file
84
Lib/Misc/strutils.hxx
Normal file
|
@ -0,0 +1,84 @@
|
|||
// String utilities.
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#ifndef STRUTILS_H
|
||||
#define STRUTILS_H
|
||||
|
||||
#include <Include/compiler.h>
|
||||
#include STL_STRING
|
||||
|
||||
#ifdef FG_HAVE_STD_INCLUDES
|
||||
# include <cstdlib>
|
||||
#else
|
||||
# include <stdlib.h>
|
||||
#endif
|
||||
|
||||
FG_USING_STD(string);
|
||||
|
||||
// Default characters to remove.
|
||||
extern const string whitespace;
|
||||
|
||||
// Returns a string with trailing characters removed.
|
||||
string trimleft( const string& s, const string& trimmings = whitespace );
|
||||
|
||||
// Returns a string with leading characters removed.
|
||||
string trimright( const string& s, const string& trimmings = whitespace );
|
||||
|
||||
// Returns a string with leading and trailing characters removed.
|
||||
string trim( const string& s, const string& trimmings = whitespace );
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
inline double
|
||||
atof( const string& str )
|
||||
{
|
||||
return ::atof( str.c_str() );
|
||||
}
|
||||
|
||||
inline int
|
||||
atoi( const string& str )
|
||||
{
|
||||
return ::atoi( str.c_str() );
|
||||
}
|
||||
|
||||
#endif // STRUTILS_H
|
||||
|
||||
// $Log$
|
||||
// Revision 1.6 1999/03/02 01:01:56 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.5 1999/02/26 22:08:09 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.4 1999/01/19 20:41:47 curt
|
||||
// Portability updates contributed by Bernie Bright.
|
||||
//
|
||||
// Revision 1.3 1998/10/16 00:50:57 curt
|
||||
// Remove leading _ from a couple defines.
|
||||
//
|
||||
// Revision 1.2 1998/10/13 00:10:07 curt
|
||||
// More portability changes to help with windoze compilation problems.
|
||||
//
|
||||
// Revision 1.1 1998/09/01 19:06:31 curt
|
||||
// Initial revision.
|
||||
//
|
317
Lib/Misc/zfstream.cxx
Normal file
317
Lib/Misc/zfstream.cxx
Normal file
|
@ -0,0 +1,317 @@
|
|||
// A C++ I/O streams interface to the zlib gz* functions
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
// Based on zlib/contrib/iostream/ by Kevin Ruland <kevin@rodin.wustl.edu>
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#include <memory.h>
|
||||
#include "zfstream.hxx"
|
||||
|
||||
//
|
||||
// Construct a gzfilebuf object.
|
||||
// Allocate memory for 'get' buffer and zero all buffer pointers.
|
||||
//
|
||||
gzfilebuf::gzfilebuf()
|
||||
: streambuf(),
|
||||
file(NULL),
|
||||
mode(0),
|
||||
own_file_descriptor(false),
|
||||
ibuf_size(0),
|
||||
ibuffer(0)
|
||||
{
|
||||
// try {
|
||||
ibuf_size = page_size / sizeof(char);
|
||||
ibuffer = new char [ibuf_size];
|
||||
// } catch (...) {
|
||||
// delete [] ibuffer;
|
||||
// }
|
||||
|
||||
// Null get and set pointers.
|
||||
this->setg(0,0,0);
|
||||
this->setp(0,0);
|
||||
}
|
||||
|
||||
gzfilebuf::~gzfilebuf()
|
||||
{
|
||||
sync();
|
||||
if ( own_file_descriptor )
|
||||
this->close();
|
||||
delete [] ibuffer;
|
||||
}
|
||||
|
||||
void
|
||||
gzfilebuf::cvt_iomode( char* p, ios_openmode io_mode )
|
||||
{
|
||||
// memset( char_mode, '\0', 10 );
|
||||
// char* p = char_mode;
|
||||
|
||||
if ( io_mode & ios_in )
|
||||
{
|
||||
mode = ios_in;
|
||||
*p++ = 'r';
|
||||
}
|
||||
else if ( io_mode & ios_app )
|
||||
{
|
||||
mode = ios_app;
|
||||
*p++ = 'a';
|
||||
}
|
||||
else
|
||||
{
|
||||
mode = ios_out;
|
||||
*p++ = 'w';
|
||||
}
|
||||
|
||||
if ( io_mode & ios_binary )
|
||||
{
|
||||
mode |= ios_binary;
|
||||
*p++ = 'b';
|
||||
}
|
||||
|
||||
// Hard code the compression level
|
||||
if ( io_mode & (ios_out | ios_app) )
|
||||
{
|
||||
*p++ = '9';
|
||||
}
|
||||
|
||||
*p = '\0';
|
||||
}
|
||||
|
||||
gzfilebuf*
|
||||
gzfilebuf::open( const char *name, ios_openmode io_mode )
|
||||
{
|
||||
if ( is_open() )
|
||||
return NULL;
|
||||
|
||||
char char_mode[10];
|
||||
cvt_iomode( char_mode, io_mode );
|
||||
if ( (file = gzopen(name, char_mode)) == NULL )
|
||||
return NULL;
|
||||
|
||||
own_file_descriptor = true;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
gzfilebuf*
|
||||
gzfilebuf::attach( int file_descriptor, ios_openmode io_mode )
|
||||
{
|
||||
if ( is_open() )
|
||||
return NULL;
|
||||
|
||||
char char_mode[10];
|
||||
cvt_iomode( char_mode, io_mode );
|
||||
if ( (file = gzdopen(file_descriptor, char_mode)) == NULL )
|
||||
return NULL;
|
||||
|
||||
own_file_descriptor = false;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
gzfilebuf*
|
||||
gzfilebuf::close()
|
||||
{
|
||||
if ( is_open() )
|
||||
{
|
||||
sync();
|
||||
gzclose( file );
|
||||
file = NULL;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
// int
|
||||
// gzfilebuf::setcompressionlevel( int comp_level )
|
||||
// {
|
||||
// return gzsetparams(file, comp_level, -2);
|
||||
// }
|
||||
|
||||
// int
|
||||
// gzfilebuf::setcompressionstrategy( int comp_strategy )
|
||||
// {
|
||||
// return gzsetparams(file, -2, comp_strategy);
|
||||
// }
|
||||
|
||||
|
||||
streampos
|
||||
gzfilebuf::seekoff( streamoff, ios_seekdir, int )
|
||||
{
|
||||
return streampos(EOF);
|
||||
}
|
||||
|
||||
gzfilebuf::int_type
|
||||
gzfilebuf::overflow( int_type )
|
||||
{
|
||||
#if 0
|
||||
if ( !is_open() || !(mode & ios::out) )
|
||||
return EOF;
|
||||
|
||||
if ( !base() )
|
||||
{
|
||||
if ( allocate() == EOF )
|
||||
return EOF;
|
||||
setg(0,0,0);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (in_avail())
|
||||
{
|
||||
return EOF;
|
||||
}
|
||||
|
||||
if (out_waiting())
|
||||
{
|
||||
if (flushbuf() == EOF)
|
||||
return EOF;
|
||||
}
|
||||
}
|
||||
|
||||
int bl = blen();
|
||||
setp( base(), base() + bl);
|
||||
|
||||
if ( c != EOF )
|
||||
{
|
||||
*pptr() = c;
|
||||
pbump(1);
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
gzfilebuf::sync()
|
||||
{
|
||||
if ( !is_open() )
|
||||
return EOF;
|
||||
|
||||
if ( pptr() != 0 && pptr() > pbase() )
|
||||
return flushbuf();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
gzfilebuf::int_type
|
||||
gzfilebuf::flushbuf()
|
||||
{
|
||||
char* q = pbase();
|
||||
int n = pptr() - q;
|
||||
|
||||
if ( gzwrite( file, q, n) < n )
|
||||
return traits_type::eof();
|
||||
|
||||
setp(0,0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
gzfilebuf::int_type
|
||||
gzfilebuf::underflow()
|
||||
{
|
||||
// cerr << "gzfilebuf::underflow(): gptr()=" << (void*)gptr() << endl;
|
||||
// Error if the file not open for reading.
|
||||
if ( !is_open() || !(mode & ios_in) )
|
||||
return traits_type::eof();
|
||||
|
||||
// If the input buffer is empty then try to fill it.
|
||||
if ( gptr() != 0 && gptr() < egptr() )
|
||||
{
|
||||
return int_type(*gptr());
|
||||
}
|
||||
else
|
||||
{
|
||||
return fillbuf() == EOF ? traits_type::eof() : int_type(*gptr());
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Load the input buffer from the underlying gz file.
|
||||
// Returns number of characters read, or EOF.
|
||||
//
|
||||
int
|
||||
gzfilebuf::fillbuf()
|
||||
{
|
||||
int t = gzread( file, ibuffer, ibuf_size );
|
||||
if ( t <= 0)
|
||||
{
|
||||
// disable get area
|
||||
setg(0,0,0);
|
||||
return EOF;
|
||||
}
|
||||
|
||||
// Set the input (get) pointers
|
||||
setg( ibuffer, ibuffer, ibuffer+t );
|
||||
|
||||
// cerr << "gzfilebuf::fillbuf():"
|
||||
// << " t=" << t
|
||||
// << ", ibuffer=" << (void*)ibuffer
|
||||
// << ", ibuffer+t=" << (void*)(ibuffer+t) << endl;
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
#if 0
|
||||
gzifstream::gzifstream()
|
||||
: istream(&buffer), buffer()
|
||||
{
|
||||
clear( ios_badbit );
|
||||
}
|
||||
|
||||
gzifstream::gzifstream( const char *name, ios_openmode io_mode )
|
||||
: istream(&buffer), buffer()
|
||||
{
|
||||
this->open( name, io_mode );
|
||||
}
|
||||
|
||||
gzifstream::gzifstream( int fd, ios_openmode io_mode )
|
||||
: istream(&buffer), buffer()
|
||||
{
|
||||
buffer.attach( fd, io_mode );
|
||||
}
|
||||
|
||||
gzifstream::~gzifstream()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
gzifstream::open( const char *name, ios_openmode io_mode )
|
||||
{
|
||||
if ( !buffer.open( name, io_mode ) )
|
||||
clear( ios_failbit | ios_badbit );
|
||||
else
|
||||
clear();
|
||||
}
|
||||
|
||||
void
|
||||
gzifstream::close()
|
||||
{
|
||||
if ( !buffer.close() )
|
||||
clear( ios_failbit | ios_badbit );
|
||||
}
|
||||
#endif
|
||||
|
||||
// $Log$
|
||||
// Revision 1.3 1999/01/19 20:41:48 curt
|
||||
// Portability updates contributed by Bernie Bright.
|
||||
//
|
||||
// Revision 1.2 1998/11/06 14:05:14 curt
|
||||
// More portability improvements by Bernie Bright.
|
||||
//
|
177
Lib/Misc/zfstream.hxx
Normal file
177
Lib/Misc/zfstream.hxx
Normal file
|
@ -0,0 +1,177 @@
|
|||
// A C++ I/O streams interface to the zlib gz* functions
|
||||
//
|
||||
// Written by Bernie Bright, 1998
|
||||
// Based on zlib/contrib/iostream/ by Kevin Ruland <kevin@rodin.wustl.edu>
|
||||
//
|
||||
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
#ifndef _zfstream_hxx
|
||||
#define _zfstream_hxx
|
||||
|
||||
#include "zlib/zlib.h"
|
||||
#include "Include/compiler.h"
|
||||
|
||||
#ifdef FG_HAVE_STD_INCLUDES
|
||||
|
||||
# include <streambuf>
|
||||
# include <istream>
|
||||
|
||||
# define ios_openmode ios_base::openmode
|
||||
# define ios_in ios_base::in
|
||||
# define ios_out ios_base::out
|
||||
# define ios_app ios_base::app
|
||||
# define ios_binary ios_base::binary
|
||||
|
||||
# define ios_seekdir ios_base::seekdir
|
||||
|
||||
# define ios_badbit ios_base::badbit
|
||||
# define ios_failbit ios_base::failbit
|
||||
|
||||
FG_USING_STD(streambuf);
|
||||
FG_USING_STD(ios_base);
|
||||
FG_USING_STD(streampos);
|
||||
FG_USING_STD(streamoff);
|
||||
|
||||
#else
|
||||
|
||||
# ifdef FG_HAVE_STREAMBUF
|
||||
# include <streambuf.h>
|
||||
# include <istream.h>
|
||||
# else
|
||||
# include <iostream.h>
|
||||
# endif
|
||||
|
||||
//# define ios_openmode ios::open_mode
|
||||
# define ios_openmode int
|
||||
# define ios_in ios::in
|
||||
# define ios_out ios::out
|
||||
# define ios_app ios::app
|
||||
|
||||
#if defined(__GNUC__) && __GNUC_MINOR__ < 8
|
||||
# define ios_binary ios::bin
|
||||
#elif defined( FG_HAVE_NATIVE_SGI_COMPILERS )
|
||||
# define ios_binary 0
|
||||
#else
|
||||
# define ios_binary ios::binary
|
||||
#endif
|
||||
|
||||
# define ios_seekdir ios::seek_dir
|
||||
|
||||
# define ios_badbit ios::badbit
|
||||
# define ios_failbit ios::failbit
|
||||
|
||||
# include "Include/fg_traits.hxx"
|
||||
|
||||
#endif // FG_HAVE_STD_INCLUDES
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
class gzfilebuf : public streambuf
|
||||
{
|
||||
public:
|
||||
|
||||
#ifndef FG_HAVE_STD_INCLUDES
|
||||
typedef char_traits<char> traits_type;
|
||||
typedef char_traits<char>::int_type int_type;
|
||||
typedef char_traits<char>::pos_type pos_type;
|
||||
typedef char_traits<char>::off_type off_type;
|
||||
#endif
|
||||
|
||||
gzfilebuf();
|
||||
virtual ~gzfilebuf();
|
||||
|
||||
gzfilebuf* open( const char* name, ios_openmode io_mode );
|
||||
gzfilebuf* attach( int file_descriptor, ios_openmode io_mode );
|
||||
gzfilebuf* close();
|
||||
|
||||
// int setcompressionlevel( int comp_level );
|
||||
// int setcompressionstrategy( int comp_strategy );
|
||||
bool is_open() const { return (file != NULL); }
|
||||
virtual streampos seekoff( streamoff off, ios_seekdir way, int which );
|
||||
virtual int sync();
|
||||
|
||||
protected:
|
||||
|
||||
virtual int_type underflow();
|
||||
virtual int_type overflow( int_type c = traits_type::eof() );
|
||||
|
||||
private:
|
||||
|
||||
int_type flushbuf();
|
||||
int fillbuf();
|
||||
|
||||
// Convert io_mode to "rwab" string.
|
||||
void cvt_iomode( char* mode_str, ios_openmode io_mode );
|
||||
|
||||
private:
|
||||
|
||||
gzFile file;
|
||||
ios_openmode mode;
|
||||
bool own_file_descriptor;
|
||||
|
||||
// Get (input) buffer.
|
||||
int ibuf_size;
|
||||
char* ibuffer;
|
||||
|
||||
enum { page_size = 4096 };
|
||||
|
||||
private:
|
||||
// Not defined
|
||||
gzfilebuf( const gzfilebuf& );
|
||||
void operator= ( const gzfilebuf& );
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
struct gzifstream_base
|
||||
{
|
||||
gzifstream_base() {}
|
||||
|
||||
gzfilebuf gzbuf;
|
||||
};
|
||||
|
||||
#endif // _zfstream_hxx
|
||||
|
||||
// $Log$
|
||||
// Revision 1.9 1999/03/08 22:00:12 curt
|
||||
// Tweak for native SGI compilers.
|
||||
//
|
||||
// Revision 1.8 1999/02/26 22:08:10 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.7 1999/01/19 20:41:49 curt
|
||||
// Portability updates contributed by Bernie Bright.
|
||||
//
|
||||
// Revision 1.6 1998/12/07 21:10:26 curt
|
||||
// Portability improvements.
|
||||
//
|
||||
// Revision 1.5 1998/11/06 21:17:29 curt
|
||||
// Converted to new logstream debugging facility. This allows release
|
||||
// builds with no messages at all (and no performance impact) by using
|
||||
// the -DFG_NDEBUG flag.
|
||||
//
|
||||
// Revision 1.4 1998/11/06 14:05:16 curt
|
||||
// More portability improvements by Bernie Bright.
|
||||
//
|
||||
|
24
Lib/PUI/Makefile.am
Normal file
24
Lib/PUI/Makefile.am
Normal file
|
@ -0,0 +1,24 @@
|
|||
noinst_LIBRARIES = libPUI.a
|
||||
|
||||
EXTRA_DIST = complex.cxx simple.cxx
|
||||
|
||||
libPUI_a_SOURCES = \
|
||||
pu.h puLocal.h \
|
||||
pu.cxx \
|
||||
puBox.cxx \
|
||||
puButton.cxx \
|
||||
puButtonBox.cxx \
|
||||
puDialogBox.cxx \
|
||||
puFrame.cxx \
|
||||
puInput.cxx \
|
||||
puInterface.cxx \
|
||||
puMenuBar.cxx \
|
||||
puObject.cxx \
|
||||
puOneShot.cxx \
|
||||
puPopup.cxx \
|
||||
puPopupMenu.cxx \
|
||||
puSlider.cxx \
|
||||
puText.cxx
|
||||
|
||||
INCLUDES += -I$(top_builddir)
|
||||
|
332
Lib/PUI/complex.cxx
Normal file
332
Lib/PUI/complex.cxx
Normal file
|
@ -0,0 +1,332 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
#include "pu.h"
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* These are the PUI widget pointers *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
puMenuBar *main_menu_bar ;
|
||||
puButton *hide_menu_button ;
|
||||
puDialogBox *dialog_box ;
|
||||
puText *dialog_box_message ;
|
||||
puOneShot *dialog_box_ok_button ;
|
||||
puText *timer_text ;
|
||||
puSlider *rspeedSlider;
|
||||
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* This is a generic tumbling cube *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
GLfloat light_diffuse [] = {0.0, 1.0, 0.0, 1.0} ; /* Red diffuse light. */
|
||||
GLfloat light_position[] = {1.0, 1.0, 1.0, 0.0} ; /* Infinite light location. */
|
||||
|
||||
GLfloat cube_n[6][3] = /* Normals */
|
||||
{
|
||||
{-1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}, {1.0, 0.0, 0.0},
|
||||
{ 0.0,-1.0, 0.0}, {0.0, 0.0, 1.0}, {0.0, 0.0,-1.0}
|
||||
} ;
|
||||
|
||||
GLint cube_i[6][4] = /* Vertex indices */
|
||||
{
|
||||
{0, 1, 2, 3}, {3, 2, 6, 7}, {7, 6, 5, 4},
|
||||
{4, 5, 1, 0}, {5, 6, 2, 1}, {7, 4, 0, 3}
|
||||
} ;
|
||||
|
||||
GLfloat cube_v[8][3] = /* Vertices */
|
||||
{
|
||||
{-1.0,-1.0, 1.0}, {-1.0,-1.0,-1.0}, {-1.0, 1.0,-1.0}, {-1.0, 1.0, 1.0},
|
||||
{ 1.0,-1.0, 1.0}, { 1.0,-1.0,-1.0}, { 1.0, 1.0,-1.0}, { 1.0, 1.0, 1.0}
|
||||
} ;
|
||||
|
||||
|
||||
static int firsttime;
|
||||
|
||||
void drawCube (void)
|
||||
{
|
||||
|
||||
if ( firsttime )
|
||||
{
|
||||
/*
|
||||
Deliberately do this only once - it's a better test of
|
||||
PUI's attempts to leave the OpenGL state undisturbed
|
||||
*/
|
||||
|
||||
firsttime = FALSE ;
|
||||
glLightfv ( GL_LIGHT0, GL_DIFFUSE , light_diffuse ) ;
|
||||
glLightfv ( GL_LIGHT0, GL_POSITION, light_position ) ;
|
||||
glEnable ( GL_LIGHT0 ) ;
|
||||
glEnable ( GL_LIGHTING ) ;
|
||||
glEnable ( GL_DEPTH_TEST ) ;
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
gluPerspective ( 40.0, 1.0, 1.0, 10.0 ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
gluLookAt ( 0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 ) ;
|
||||
glTranslatef ( 0.0, 0.0, -1.0 ) ;
|
||||
glRotatef ( 60.0, 1.0, 0.0, 0.0 ) ;
|
||||
}
|
||||
|
||||
glCullFace ( GL_FRONT ) ;
|
||||
glEnable ( GL_CULL_FACE ) ;
|
||||
// glRotatef ( 1.0f, 0.0, 0.0, 1.0 ) ; /* Tumble that cube! */
|
||||
|
||||
glBegin ( GL_QUADS ) ;
|
||||
|
||||
for ( int i = 0 ; i < 6 ; i++ )
|
||||
{
|
||||
glNormal3fv ( &cube_n[i][0] ) ;
|
||||
glVertex3fv ( cube_v[cube_i[i][0]] ) ; glVertex3fv ( cube_v[cube_i[i][1]] ) ;
|
||||
glVertex3fv ( cube_v[cube_i[i][2]] ) ; glVertex3fv ( cube_v[cube_i[i][3]] ) ;
|
||||
}
|
||||
|
||||
glEnd () ;
|
||||
}
|
||||
|
||||
/********************************\
|
||||
* *
|
||||
* End of cube renderer in OpenGL *
|
||||
* *
|
||||
\********************************/
|
||||
|
||||
|
||||
/**************************************\
|
||||
* *
|
||||
* These three functions capture mouse *
|
||||
* and keystrokes (special and mundane) *
|
||||
* from GLUT and pass them on to PUI. *
|
||||
* *
|
||||
\**************************************/
|
||||
|
||||
static void specialfn ( int key, int, int )
|
||||
{
|
||||
puKeyboard ( key + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void keyfn ( unsigned char key, int, int )
|
||||
{
|
||||
puKeyboard ( key, PU_DOWN ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void motionfn ( int x, int y )
|
||||
{
|
||||
puMouse ( x, y ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
static void mousefn ( int button, int updown, int x, int y )
|
||||
{
|
||||
puMouse ( button, updown, x, y ) ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
/**************************************\
|
||||
* *
|
||||
* This function redisplays the PUI and *
|
||||
* the tumbling cube, flips the double *
|
||||
* buffer and then asks GLUT to post a *
|
||||
* redisplay command - so we re-render *
|
||||
* at maximum rate. *
|
||||
* *
|
||||
\**************************************/
|
||||
|
||||
static void displayfn (void)
|
||||
{
|
||||
/* Clear the screen */
|
||||
|
||||
glClearColor ( 0.0, 0.0, 0.0, 1.0 ) ;
|
||||
glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) ;
|
||||
|
||||
/* Draw the tumbling cube */
|
||||
|
||||
float val ; rspeedSlider->getValue ( &val ) ;
|
||||
|
||||
glRotatef( 4*val, 15.0, 10.0 , 5.0 );
|
||||
|
||||
drawCube () ;
|
||||
|
||||
/* Update the 'timer' */
|
||||
|
||||
time_t t = time ( NULL ) ;
|
||||
timer_text -> setLabel ( ctime ( & t ) ) ;
|
||||
|
||||
/* Make PUI redraw */
|
||||
|
||||
puDisplay () ;
|
||||
|
||||
/* Off we go again... */
|
||||
|
||||
glutSwapBuffers () ;
|
||||
glutPostRedisplay () ;
|
||||
}
|
||||
|
||||
|
||||
/***********************************\
|
||||
* *
|
||||
* Here are the PUI widget callback *
|
||||
* functions. *
|
||||
* *
|
||||
\***********************************/
|
||||
|
||||
void hide_menu_cb ( puObject *cb )
|
||||
{
|
||||
if ( cb -> getValue () )
|
||||
{
|
||||
main_menu_bar -> reveal () ;
|
||||
hide_menu_button->setLegend ( "Hide Menu" ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
main_menu_bar -> hide () ;
|
||||
hide_menu_button->setLegend ( "Show Menu" ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void go_away_cb ( puObject * )
|
||||
{
|
||||
/*
|
||||
Delete the dialog box when its 'OK' button is pressed.
|
||||
|
||||
This seems to crash on MSVC compilers - probably because
|
||||
I delete dialog_box - whose member function is calling
|
||||
this function. Hence we return to something that is
|
||||
in a distinctly 'iffy' state.
|
||||
*/
|
||||
|
||||
delete dialog_box ;
|
||||
dialog_box = NULL ;
|
||||
}
|
||||
|
||||
void mk_dialog ( char *txt )
|
||||
{
|
||||
dialog_box = new puDialogBox ( 150, 50 ) ;
|
||||
{
|
||||
new puFrame ( 0, 0, 400, 100 ) ;
|
||||
dialog_box_message = new puText ( 10, 70 ) ;
|
||||
dialog_box_message -> setLabel ( txt ) ;
|
||||
dialog_box_ok_button = new puOneShot ( 180, 10, 240, 50 ) ;
|
||||
dialog_box_ok_button -> setLegend ( "OK" ) ;
|
||||
dialog_box_ok_button -> makeReturnDefault ( TRUE ) ;
|
||||
dialog_box_ok_button -> setCallback ( go_away_cb ) ;
|
||||
}
|
||||
dialog_box -> close () ;
|
||||
dialog_box -> reveal () ;
|
||||
}
|
||||
|
||||
void ni_cb ( puObject * )
|
||||
{
|
||||
mk_dialog ( "Sorry, that function isn't implemented" ) ;
|
||||
}
|
||||
|
||||
void about_cb ( puObject * )
|
||||
{
|
||||
mk_dialog ( "This is the PUI 'complex' program" ) ;
|
||||
}
|
||||
|
||||
void help_cb ( puObject * )
|
||||
{
|
||||
mk_dialog ( "Sorry, no help is available for this demo" ) ;
|
||||
}
|
||||
|
||||
void edit_cb ( puObject * )
|
||||
{
|
||||
}
|
||||
|
||||
void exit_cb ( puObject * )
|
||||
{
|
||||
fprintf ( stderr, "Exiting PUI demo program.\n" ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
/* Menu bar entries: */
|
||||
|
||||
char *file_submenu [] = { "Exit", "Close", "--------", "Print", "--------", "Save", "New", NULL } ;
|
||||
puCallback file_submenu_cb [] = { exit_cb, exit_cb, NULL, ni_cb , NULL, ni_cb, ni_cb, NULL } ;
|
||||
|
||||
char *edit_submenu [] = { "Edit text", NULL } ;
|
||||
puCallback edit_submenu_cb [] = { edit_cb, NULL } ;
|
||||
|
||||
char *help_submenu [] = { "About...", "Help", NULL } ;
|
||||
puCallback help_submenu_cb [] = { about_cb, help_cb, NULL } ;
|
||||
|
||||
|
||||
void sliderCB( puObject *sliderObj)
|
||||
{
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
int main ( int argc, char **argv )
|
||||
{
|
||||
firsttime = TRUE;
|
||||
|
||||
#ifdef VOODOO
|
||||
glutInitWindowPosition( 0, 0 ) ;
|
||||
#endif
|
||||
glutInitWindowSize ( 640, 480 ) ;
|
||||
glutInit ( &argc, argv ) ;
|
||||
glutInitDisplayMode ( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ) ;
|
||||
glutCreateWindow ( "Complex PUI Application" ) ;
|
||||
glutDisplayFunc ( displayfn ) ;
|
||||
glutKeyboardFunc ( keyfn ) ;
|
||||
glutSpecialFunc ( specialfn ) ;
|
||||
glutMouseFunc ( mousefn ) ;
|
||||
glutMotionFunc ( motionfn ) ;
|
||||
glutPassiveMotionFunc ( motionfn ) ;
|
||||
glutIdleFunc ( displayfn ) ;
|
||||
|
||||
puInit () ;
|
||||
|
||||
#ifdef VOODOO
|
||||
puShowCursor () ;
|
||||
#endif
|
||||
|
||||
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ) ;
|
||||
puSetDefaultColourScheme ( 0.8, 0.8, 0.8 ) ;
|
||||
|
||||
timer_text = new puText ( 300, 10 ) ;
|
||||
timer_text -> setColour ( PUCOL_LABEL, 1.0, 1.0, 1.0 ) ;
|
||||
|
||||
/* Make a button to hide the menu bar */
|
||||
|
||||
hide_menu_button = new puButton ( 10, 10, 150, 50 ) ;
|
||||
hide_menu_button->setValue ( TRUE ) ;
|
||||
hide_menu_button->setLegend ( "Hide Menu" ) ;
|
||||
hide_menu_button->setCallback ( hide_menu_cb ) ;
|
||||
hide_menu_button->makeReturnDefault ( TRUE ) ;
|
||||
|
||||
/* Make the menu bar */
|
||||
|
||||
main_menu_bar = new puMenuBar () ;
|
||||
{
|
||||
main_menu_bar -> add_submenu ( "File", file_submenu, file_submenu_cb ) ;
|
||||
main_menu_bar -> add_submenu ( "Edit", edit_submenu, edit_submenu_cb ) ;
|
||||
main_menu_bar -> add_submenu ( "Help", help_submenu, help_submenu_cb ) ;
|
||||
}
|
||||
main_menu_bar -> close () ;
|
||||
|
||||
rspeedSlider = new puSlider (20,80,150,TRUE);
|
||||
rspeedSlider->setDelta(0.1);
|
||||
rspeedSlider->setCBMode( PUSLIDER_DELTA );
|
||||
rspeedSlider->setCallback(sliderCB);
|
||||
|
||||
glutMainLoop () ;
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
|
332
Lib/PUI/pu.cxx
Normal file
332
Lib/PUI/pu.cxx
Normal file
|
@ -0,0 +1,332 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
#include <assert.h>
|
||||
#include <iostream.h>
|
||||
#endif
|
||||
|
||||
#define PU_STRING_X_FUDGE 6
|
||||
#define PU_STRING_Y_FUDGE 6
|
||||
|
||||
int puRefresh = TRUE ;
|
||||
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
|
||||
static int puWindowWidth = 400 ;
|
||||
static int puWindowHeight = 400 ;
|
||||
|
||||
int puGetWindowHeight () { return puWindowHeight ; }
|
||||
int puGetWindowWidth () { return puWindowWidth ; }
|
||||
|
||||
void puSetWindowSize ( int width, int height )
|
||||
{
|
||||
puWindowWidth = width ;
|
||||
puWindowHeight = height ;
|
||||
}
|
||||
|
||||
static int fontBase = 0;
|
||||
static int fontSize[257];
|
||||
#else
|
||||
|
||||
int puGetWindowHeight () { return glutGet ( (GLenum) GLUT_WINDOW_HEIGHT ) ; }
|
||||
int puGetWindowWidth () { return glutGet ( (GLenum) GLUT_WINDOW_WIDTH ) ; }
|
||||
|
||||
void puSetWindowSize ( int width, int height )
|
||||
{
|
||||
fprintf ( stderr, "PUI: puSetWindowSize shouldn't be used with GLUT.\n" ) ;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
puColour _puDefaultColourTable[] =
|
||||
{
|
||||
{ 0.5f, 0.5f, 0.5f, 1.0f }, /* PUCOL_FOREGROUND */
|
||||
{ 0.3f, 0.3f, 0.3f, 1.0f }, /* PUCOL_BACKGROUND */
|
||||
{ 0.7f, 0.7f, 0.7f, 1.0f }, /* PUCOL_HIGHLIGHT */
|
||||
{ 0.0f, 0.0f, 0.0f, 1.0f }, /* PUCOL_LABEL */
|
||||
{ 1.0f, 1.0f, 1.0f, 1.0f }, /* PUCOL_TEXT */
|
||||
|
||||
{ 0.0f, 0.0f, 0.0f, 0.0f } /* ILLEGAL */
|
||||
} ;
|
||||
|
||||
|
||||
puValue::~puValue () {}
|
||||
|
||||
static int _puCursor_enable = FALSE ;
|
||||
static int _puCursor_x = 0 ;
|
||||
static int _puCursor_y = 0 ;
|
||||
static float _puCursor_bgcolour [4] = { 1.0f, 1.0f, 1.0f, 1.0f } ;
|
||||
static float _puCursor_fgcolour [4] = { 0.0f, 0.0f, 0.0f, 1.0f } ;
|
||||
|
||||
void puHideCursor ( void ) { _puCursor_enable = FALSE ; }
|
||||
void puShowCursor ( void ) { _puCursor_enable = TRUE ; }
|
||||
int puCursorIsHidden ( void ) { return ! _puCursor_enable ; }
|
||||
|
||||
void puCursor ( int x, int y )
|
||||
{
|
||||
_puCursor_x = x ;
|
||||
_puCursor_y = y ;
|
||||
}
|
||||
|
||||
int puGetStringDescender ( void *fnt )
|
||||
{
|
||||
if ( fnt == NULL )
|
||||
fnt = PUFONT_9_BY_15 ;
|
||||
|
||||
if ( fnt == PUFONT_8_BY_13 ) return 2 ;
|
||||
if ( fnt == PUFONT_9_BY_15 ) return 3 ;
|
||||
if ( fnt == PUFONT_TIMES_ROMAN_10 ) return 2 ;
|
||||
if ( fnt == PUFONT_TIMES_ROMAN_24 ) return 5 ;
|
||||
if ( fnt == PUFONT_HELVETICA_10 ) return 2 ;
|
||||
if ( fnt == PUFONT_HELVETICA_12 ) return 3 ;
|
||||
if ( fnt == PUFONT_HELVETICA_18 ) return 4 ;
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
int puGetStringHeight ( void *fnt )
|
||||
{
|
||||
/* Height *excluding* descender */
|
||||
if ( fnt == NULL )
|
||||
fnt = PUFONT_9_BY_15 ;
|
||||
|
||||
if ( fnt == PUFONT_8_BY_13 ) return 9 ;
|
||||
if ( fnt == PUFONT_9_BY_15 ) return 10 ;
|
||||
if ( fnt == PUFONT_TIMES_ROMAN_10 ) return 7 ;
|
||||
if ( fnt == PUFONT_TIMES_ROMAN_24 ) return 17 ;
|
||||
if ( fnt == PUFONT_HELVETICA_10 ) return 8 ;
|
||||
if ( fnt == PUFONT_HELVETICA_12 ) return 9 ;
|
||||
if ( fnt == PUFONT_HELVETICA_18 ) return 14 ;
|
||||
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
int puGetStringWidth ( void *fnt, char *str )
|
||||
{
|
||||
|
||||
if ( str == NULL )
|
||||
return 0 ;
|
||||
|
||||
int res = 0 ;
|
||||
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
while ( *str != '\0' )
|
||||
{
|
||||
res += fontSize [ *str ] ;
|
||||
str++ ;
|
||||
}
|
||||
#else
|
||||
if ( fnt == NULL )
|
||||
fnt = PUFONT_9_BY_15 ;
|
||||
|
||||
while ( *str != '\0' )
|
||||
{
|
||||
res += glutBitmapWidth ( fnt, *str ) ;
|
||||
str++ ;
|
||||
}
|
||||
#endif
|
||||
|
||||
return res ;
|
||||
}
|
||||
|
||||
|
||||
void puDrawString ( void *fnt, char *str, int x, int y )
|
||||
{
|
||||
if ( str == NULL )
|
||||
return ;
|
||||
|
||||
glRasterPos2f((float)x, (float)y);
|
||||
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
/*
|
||||
Display a string:
|
||||
indicate start of glyph display lists
|
||||
*/
|
||||
|
||||
glListBase (fontBase);
|
||||
|
||||
/* Now draw the characters in a string */
|
||||
|
||||
int len = strlen(str);
|
||||
glCallLists(len, GL_UNSIGNED_BYTE, str);
|
||||
glListBase(0);
|
||||
#else
|
||||
if ( fnt == NULL )
|
||||
fnt = PUFONT_9_BY_15 ;
|
||||
|
||||
while ( *str != '\0' )
|
||||
{
|
||||
glutBitmapCharacter ( fnt, *str ) ;
|
||||
str++ ;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
static void puDrawCursor ( int x, int y )
|
||||
{
|
||||
glColor4fv ( _puCursor_bgcolour ) ;
|
||||
|
||||
glBegin ( GL_TRIANGLES ) ;
|
||||
glVertex2i ( x, y ) ;
|
||||
glVertex2i ( x + 13, y - 4 ) ;
|
||||
glVertex2i ( x + 4, y - 13 ) ;
|
||||
|
||||
glVertex2i ( x + 8, y - 3 ) ;
|
||||
glVertex2i ( x + 17, y - 12 ) ;
|
||||
glVertex2i ( x + 12, y - 17 ) ;
|
||||
|
||||
glVertex2i ( x + 12, y - 17 ) ;
|
||||
glVertex2i ( x + 3, y - 8 ) ;
|
||||
glVertex2i ( x + 8, y - 3 ) ;
|
||||
glEnd () ;
|
||||
|
||||
glColor4fv ( _puCursor_fgcolour ) ;
|
||||
|
||||
glBegin ( GL_TRIANGLES ) ;
|
||||
glVertex2i ( x+1, y-1 ) ;
|
||||
glVertex2i ( x + 11, y - 4 ) ;
|
||||
glVertex2i ( x + 4, y - 11 ) ;
|
||||
|
||||
glVertex2i ( x + 8, y - 5 ) ;
|
||||
glVertex2i ( x + 15, y - 12 ) ;
|
||||
glVertex2i ( x + 12, y - 15 ) ;
|
||||
|
||||
glVertex2i ( x + 12, y - 15 ) ;
|
||||
glVertex2i ( x + 5, y - 8 ) ;
|
||||
glVertex2i ( x + 8, y - 5 ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
|
||||
void puInit ( void )
|
||||
{
|
||||
static int firsttime = TRUE ;
|
||||
|
||||
if ( firsttime )
|
||||
{
|
||||
puInterface *base_interface = new puInterface ( 0, 0 ) ;
|
||||
puPushInterface ( base_interface ) ;
|
||||
puPushLiveInterface ( base_interface ) ;
|
||||
firsttime = FALSE ;
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
|
||||
/* Create bitmaps for the device context font's first 256 glyphs */
|
||||
|
||||
fontBase = glGenLists(256);
|
||||
assert(fontBase);
|
||||
HDC hdc = wglGetCurrentDC();
|
||||
|
||||
/* Make the system font the device context's selected font */
|
||||
|
||||
SelectObject (hdc, GetStockObject (SYSTEM_FONT));
|
||||
|
||||
int *tempSize = &fontSize[1];
|
||||
|
||||
if ( ! GetCharWidth32 ( hdc, 1, 255, tempSize ) &&
|
||||
! GetCharWidth ( hdc, 1, 255, tempSize ) )
|
||||
{
|
||||
LPVOID lpMsgBuf ;
|
||||
|
||||
FormatMessage ( FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM,
|
||||
NULL,
|
||||
GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &lpMsgBuf,
|
||||
0, NULL ) ;
|
||||
|
||||
fprintf ( stderr, "PUI: Error: %s\n", (char *)lpMsgBuf ) ;
|
||||
LocalFree ( lpMsgBuf ) ;
|
||||
}
|
||||
|
||||
wglUseFontBitmaps ( hdc, 0, 256, fontBase ) ;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void puSetOpenGLState ( void )
|
||||
{
|
||||
int w = puGetWindowWidth () ;
|
||||
int h = puGetWindowHeight () ;
|
||||
|
||||
glPushAttrib ( GL_ENABLE_BIT | GL_VIEWPORT_BIT | GL_TRANSFORM_BIT ) ;
|
||||
glDisable ( GL_LIGHTING ) ;
|
||||
glDisable ( GL_FOG ) ;
|
||||
glDisable ( GL_TEXTURE_2D ) ;
|
||||
glDisable ( GL_DEPTH_TEST ) ;
|
||||
glDisable ( GL_CULL_FACE ) ;
|
||||
|
||||
glViewport ( 0, 0, w, h ) ;
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
gluOrtho2D ( 0, w, 0, h ) ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPushMatrix () ;
|
||||
glLoadIdentity () ;
|
||||
}
|
||||
|
||||
static void puRestoreOpenGLState ( void )
|
||||
{
|
||||
glMatrixMode ( GL_PROJECTION ) ;
|
||||
glPopMatrix () ;
|
||||
glMatrixMode ( GL_MODELVIEW ) ;
|
||||
glPopMatrix () ;
|
||||
glPopAttrib () ;
|
||||
}
|
||||
|
||||
|
||||
void puDisplay ( void )
|
||||
{
|
||||
puSetOpenGLState () ;
|
||||
puGetUltimateLiveInterface () -> draw ( 0, 0 ) ;
|
||||
|
||||
int h = puGetWindowHeight () ;
|
||||
|
||||
if ( _puCursor_enable )
|
||||
puDrawCursor ( _puCursor_x,
|
||||
h - _puCursor_y ) ;
|
||||
|
||||
puRestoreOpenGLState () ;
|
||||
}
|
||||
|
||||
int puKeyboard ( int key, int updown )
|
||||
{
|
||||
return puGetBaseLiveInterface () -> checkKey ( key, updown ) ;
|
||||
}
|
||||
|
||||
|
||||
static int last_buttons = 0 ;
|
||||
int puMouse ( int button, int updown, int x, int y )
|
||||
{
|
||||
puCursor ( x, y ) ;
|
||||
|
||||
int h = puGetWindowHeight () ;
|
||||
|
||||
if ( updown == PU_DOWN )
|
||||
last_buttons |= ( 1 << button ) ;
|
||||
else
|
||||
last_buttons &= ~( 1 << button ) ;
|
||||
|
||||
return puGetBaseLiveInterface () -> checkHit ( button, updown, x,
|
||||
h - y ) ;
|
||||
}
|
||||
|
||||
int puMouse ( int x, int y )
|
||||
{
|
||||
puCursor ( x, y ) ;
|
||||
|
||||
if ( last_buttons == 0 )
|
||||
return FALSE ;
|
||||
|
||||
int button = (last_buttons & (1<<PU_LEFT_BUTTON )) ? PU_LEFT_BUTTON :
|
||||
(last_buttons & (1<<PU_MIDDLE_BUTTON)) ? PU_MIDDLE_BUTTON :
|
||||
(last_buttons & (1<<PU_RIGHT_BUTTON )) ? PU_RIGHT_BUTTON : 0 ;
|
||||
|
||||
int h = puGetWindowHeight () ;
|
||||
|
||||
return puGetBaseLiveInterface () -> checkHit ( button, PU_DRAG, x,
|
||||
h - y ) ;
|
||||
}
|
||||
|
805
Lib/PUI/pu.h
Normal file
805
Lib/PUI/pu.h
Normal file
|
@ -0,0 +1,805 @@
|
|||
#ifndef _PU_H_
|
||||
#define _PU_H_
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_WINDOWS_H
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
#include <windows.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#else
|
||||
#include <GL/glut.h>
|
||||
#endif
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
/*
|
||||
Webster's Dictionary (for American English) permits
|
||||
Color or Colour as acceptable spellings - but
|
||||
The Oxford English Dictionary (for English) only
|
||||
permits Colour.
|
||||
|
||||
Hence, the logical thing to do is to use 'colour',
|
||||
which *ought* to be acceptable on both sides of
|
||||
the atlantic.
|
||||
|
||||
However, as a concession to the illogical:
|
||||
*/
|
||||
|
||||
#define setColorScheme setColourScheme
|
||||
#define setColor setColour
|
||||
#define getColor getColour
|
||||
#define puColor puColour
|
||||
#define puSetColor puSetColour
|
||||
#define puSetDefaultColorScheme puSetDefaultColourScheme
|
||||
#define puGetDefaultColorScheme puGetDefaultColourScheme
|
||||
|
||||
|
||||
typedef void *puFont ;
|
||||
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
#define PU_LEFT_BUTTON 0
|
||||
#define PU_LEFT_BUTTON 0
|
||||
#define PU_MIDDLE_BUTTON 1
|
||||
#define PU_RIGHT_BUTTON 2
|
||||
#define PU_DOWN 0
|
||||
#define PU_UP 1
|
||||
|
||||
#define PUFONT_8_BY_13 ((void*)3)
|
||||
#define PUFONT_9_BY_15 ((void*)2)
|
||||
#define PUFONT_TIMES_ROMAN_10 ((void*)4)
|
||||
#define PUFONT_TIMES_ROMAN_24 ((void*)5)
|
||||
#define PUFONT_HELVETICA_10 ((void*)6)
|
||||
#define PUFONT_HELVETICA_12 ((void*)7)
|
||||
#define PUFONT_HELVETICA_18 ((void*)8)
|
||||
|
||||
#else
|
||||
|
||||
#define PUFONT_8_BY_13 GLUT_BITMAP_8_BY_13
|
||||
#define PUFONT_9_BY_15 GLUT_BITMAP_9_BY_15
|
||||
#define PUFONT_TIMES_ROMAN_10 GLUT_BITMAP_TIMES_ROMAN_10
|
||||
#define PUFONT_TIMES_ROMAN_24 GLUT_BITMAP_TIMES_ROMAN_24
|
||||
#define PUFONT_HELVETICA_10 GLUT_BITMAP_HELVETICA_10
|
||||
#define PUFONT_HELVETICA_12 GLUT_BITMAP_HELVETICA_12
|
||||
#define PUFONT_HELVETICA_18 GLUT_BITMAP_HELVETICA_18
|
||||
|
||||
#define PU_LEFT_BUTTON GLUT_LEFT_BUTTON
|
||||
#define PU_MIDDLE_BUTTON GLUT_MIDDLE_BUTTON
|
||||
#define PU_RIGHT_BUTTON GLUT_RIGHT_BUTTON
|
||||
#define PU_DOWN GLUT_DOWN
|
||||
#define PU_UP GLUT_UP
|
||||
#endif // PU_NOT_USING_GLUT
|
||||
|
||||
#define PU_UP_AND_DOWN 254
|
||||
#define PU_DRAG 255
|
||||
#define PU_CONTINUAL PU_DRAG
|
||||
|
||||
#define PU_KEY_GLUT_SPECIAL_OFFSET 256
|
||||
|
||||
#ifdef PU_NOT_USING_GLUT
|
||||
#define PU_KEY_F1 (1 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F2 (2 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F3 (3 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F4 (4 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F5 (5 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F6 (6 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F7 (7 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F8 (8 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F9 (9 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F10 (10 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F11 (11 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F12 (12 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_LEFT (100 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_UP (101 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_RIGHT (102 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_DOWN (103 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_PAGE_UP (104 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_PAGE_DOWN (105 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_HOME (106 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_END (107 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_INSERT (108 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
|
||||
#else
|
||||
#define PU_KEY_F1 (GLUT_KEY_F1 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F2 (GLUT_KEY_F2 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F3 (GLUT_KEY_F3 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F4 (GLUT_KEY_F4 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F5 (GLUT_KEY_F5 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F6 (GLUT_KEY_F6 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F7 (GLUT_KEY_F7 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F8 (GLUT_KEY_F8 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F9 (GLUT_KEY_F9 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F10 (GLUT_KEY_F10 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F11 (GLUT_KEY_F11 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_F12 (GLUT_KEY_F12 + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_LEFT (GLUT_KEY_LEFT + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_UP (GLUT_KEY_UP + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_RIGHT (GLUT_KEY_RIGHT + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_DOWN (GLUT_KEY_DOWN + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_PAGE_UP (GLUT_KEY_PAGE_UP + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_PAGE_DOWN (GLUT_KEY_PAGE_DOWN + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_HOME (GLUT_KEY_HOME + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_END (GLUT_KEY_END + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#define PU_KEY_INSERT (GLUT_KEY_INSERT + PU_KEY_GLUT_SPECIAL_OFFSET)
|
||||
#endif // PU_NOT_USING_GLUT
|
||||
|
||||
#define PUPLACE_DEFAULT PUPLACE_RIGHT
|
||||
#define PUPLACE_ABOVE 0
|
||||
#define PUPLACE_BELOW 1
|
||||
#define PUPLACE_LEFT 2
|
||||
#define PUPLACE_RIGHT 3
|
||||
|
||||
#define PUCOL_FOREGROUND 0
|
||||
#define PUCOL_BACKGROUND 1
|
||||
#define PUCOL_HIGHLIGHT 2
|
||||
#define PUCOL_LABEL 3
|
||||
#define PUCOL_LEGEND 4
|
||||
#define PUCOL_MAX 5
|
||||
|
||||
#define PUSLIDER_CLICK 0
|
||||
#define PUSLIDER_ALWAYS 1
|
||||
#define PUSLIDER_DELTA 2
|
||||
|
||||
/* These styles may be negated to get 'highlighted' graphics */
|
||||
|
||||
#define PUSTYLE_DEFAULT PUSTYLE_SHADED
|
||||
#define PUSTYLE_NONE 0
|
||||
#define PUSTYLE_PLAIN 1
|
||||
#define PUSTYLE_BEVELLED 2
|
||||
#define PUSTYLE_BOXED 3
|
||||
#define PUSTYLE_DROPSHADOW 4
|
||||
#define PUSTYLE_SPECIAL_UNDERLINED 5
|
||||
#define PUSTYLE_SMALL_BEVELLED 6
|
||||
#define PUSTYLE_RADIO 7
|
||||
#define PUSTYLE_SHADED 8
|
||||
#define PUSTYLE_SMALL_SHADED 9
|
||||
#define PUSTYLE_MAX 10
|
||||
|
||||
/* These are the gaps that we try to leave around text objects */
|
||||
|
||||
#define PUSTR_TGAP 5
|
||||
#define PUSTR_BGAP 5
|
||||
#define PUSTR_LGAP 5
|
||||
#define PUSTR_RGAP 5
|
||||
#define PUSTR_MAX_HEIGHT ( 25 + PUSTR_TGAP + PUSTR_BGAP )
|
||||
|
||||
#define PU_RADIO_BUTTON_SIZE 16
|
||||
|
||||
extern int puRefresh ;
|
||||
|
||||
#define PUCLASS_VALUE 0x00000001
|
||||
#define PUCLASS_OBJECT 0x00000002
|
||||
#define PUCLASS_INTERFACE 0x00000004
|
||||
#define PUCLASS_FRAME 0x00000008
|
||||
#define PUCLASS_TEXT 0x00000010
|
||||
#define PUCLASS_BUTTON 0x00000020
|
||||
#define PUCLASS_ONESHOT 0x00000040
|
||||
#define PUCLASS_POPUP 0x00000080
|
||||
#define PUCLASS_POPUPMENU 0x00000100
|
||||
#define PUCLASS_MENUBAR 0x00000200
|
||||
#define PUCLASS_INPUT 0x00000400
|
||||
#define PUCLASS_BUTTONBOX 0x00000800
|
||||
#define PUCLASS_SLIDER 0x00001000
|
||||
#define PUCLASS_DIALOGBOX 0x00002000
|
||||
|
||||
/* This function is not required for GLUT programs */
|
||||
void puSetWindowSize ( int width, int height ) ;
|
||||
|
||||
int puGetWindowHeight () ;
|
||||
int puGetWindowWidth () ;
|
||||
|
||||
class puValue ;
|
||||
class puObject ;
|
||||
class puInterface ;
|
||||
class puButtonBox ;
|
||||
class puFrame ;
|
||||
class puText ;
|
||||
class puButton ;
|
||||
class puOneShot ;
|
||||
class puPopup ;
|
||||
class puPopupMenu ;
|
||||
class puMenuBar ;
|
||||
class puInput ;
|
||||
class puSlider ;
|
||||
|
||||
typedef float puColour [ 4 ] ; /* RGBA */
|
||||
|
||||
struct puBox
|
||||
{
|
||||
int min [ 2 ] ;
|
||||
int max [ 2 ] ;
|
||||
|
||||
void draw ( int dx, int dy, int style, puColour colour[], int am_default ) ;
|
||||
void extend ( puBox *bx ) ;
|
||||
|
||||
void empty ( void ) { min[0]=min[1]=1000000 ; max[0]=max[1]=-1000000 ; }
|
||||
int isEmpty ( void ) { return min[0]>max[0] || min[1]>max[1] ; }
|
||||
} ;
|
||||
|
||||
#define PUSTRING_MAX 80
|
||||
|
||||
/* If you change - or add to these, be sure to change _puDefaultColourTable */
|
||||
|
||||
extern puColour _puDefaultColourTable[] ;
|
||||
|
||||
|
||||
inline void puSetColour ( puColour dst, puColour src )
|
||||
{
|
||||
dst[0] = src[0] ; dst[1] = src[1] ; dst[2] = src[2] ; dst[3] = src[3] ;
|
||||
}
|
||||
|
||||
inline void puSetColour ( puColour c, float r, float g, float b, float a = 1.0f )
|
||||
{
|
||||
c [ 0 ] = r ; c [ 1 ] = g ; c [ 2 ] = b ; c [ 3 ] = a ;
|
||||
}
|
||||
|
||||
|
||||
void puInit ( void ) ;
|
||||
void puDisplay ( void ) ;
|
||||
int puMouse ( int button, int updown, int x, int y ) ;
|
||||
int puMouse ( int x, int y ) ;
|
||||
int puKeyboard ( int key, int updown ) ;
|
||||
void puHideCursor ( void ) ;
|
||||
void puShowCursor ( void ) ;
|
||||
int puCursorIsHidden ( void ) ;
|
||||
|
||||
void puDrawString ( puFont fnt, char *str, int x, int y ) ;
|
||||
int puGetStringWidth ( puFont fnt, char *str ) ;
|
||||
int puGetStringHeight ( puFont fnt = NULL ) ;
|
||||
int puGetStringDescender ( puFont fnt = NULL ) ;
|
||||
|
||||
class puValue
|
||||
{
|
||||
protected:
|
||||
int type ;
|
||||
int integer ;
|
||||
float floater ;
|
||||
char string [ PUSTRING_MAX ] ;
|
||||
public:
|
||||
puValue () { type = PUCLASS_VALUE ; clrValue () ; }
|
||||
|
||||
virtual ~puValue () ;
|
||||
|
||||
int getType ( void ) { return type ; }
|
||||
char *getTypeString ( void ) ;
|
||||
void clrValue ( void ) { setValue ( "" ) ; }
|
||||
|
||||
void setValue ( puValue *pv )
|
||||
{
|
||||
integer = pv -> integer ;
|
||||
floater = pv -> floater ;
|
||||
strcpy ( string, pv -> string ) ;
|
||||
puRefresh = TRUE ;
|
||||
}
|
||||
|
||||
void setValue ( int i ) { integer = i ; floater = (float) i ; sprintf ( string, "%d", i ) ; puRefresh = TRUE ; }
|
||||
void setValue ( float f ) { integer = (int) f ; floater = f ; sprintf ( string, "%g", f ) ; puRefresh = TRUE ; }
|
||||
void setValue ( char *s ) {
|
||||
if ( s == NULL || s[0] == '\0' )
|
||||
{
|
||||
integer = 0 ;
|
||||
floater = 0.0f ;
|
||||
s = "" ;
|
||||
}
|
||||
else
|
||||
{
|
||||
integer = atoi(s) ;
|
||||
floater = (float)atof(s) ;
|
||||
|
||||
if ( string != s ) strcpy ( string, s ) ;
|
||||
}
|
||||
puRefresh = TRUE ;
|
||||
}
|
||||
|
||||
void getValue ( int *i ) { *i = integer ; }
|
||||
void getValue ( float *f ) { *f = floater ; }
|
||||
void getValue ( char **s ) { *s = string ; }
|
||||
void getValue ( char *s ) { strcpy ( s, string ) ; }
|
||||
|
||||
int getValue ( void ) { return integer ; }
|
||||
} ;
|
||||
|
||||
typedef void (*puCallback)(class puObject *) ;
|
||||
|
||||
void puSetDefaultStyle ( int style ) ;
|
||||
int puGetDefaultStyle ( void ) ;
|
||||
void puSetDefaultFonts ( puFont legendFont, puFont labelFont ) ;
|
||||
void puGetDefaultFonts ( puFont *legendFont, puFont *labelFont ) ;
|
||||
void puSetDefaultColourScheme ( float r, float g, float b, float a = 1.0 ) ;
|
||||
void puGetDefaultColourScheme ( float *r, float *g, float *b, float *a = NULL );
|
||||
|
||||
class puObject : public puValue
|
||||
{
|
||||
protected:
|
||||
puValue default_value ;
|
||||
|
||||
puBox bbox ; /* Bounding box of entire Object */
|
||||
puBox abox ; /* Active (clickable) area */
|
||||
puColour colour [ PUCOL_MAX ] ;
|
||||
puInterface *parent ;
|
||||
|
||||
int active_mouse_edge ; /* is it PU_UP or PU_DOWN (or both) that activates this? */
|
||||
int style ;
|
||||
int visible ;
|
||||
int active ;
|
||||
int highlighted ;
|
||||
int am_default ;
|
||||
|
||||
char *label ; puFont labelFont ; int labelPlace ;
|
||||
char *legend ; puFont legendFont ;
|
||||
|
||||
void *user_data ;
|
||||
puCallback cb ;
|
||||
|
||||
virtual void draw_label ( int dx, int dy ) ;
|
||||
virtual int isHit ( int x, int y ) { return isVisible() && isActive() &&
|
||||
x >= abox.min[0] &&
|
||||
x <= abox.max[0] &&
|
||||
y >= abox.min[1] &&
|
||||
y <= abox.max[1] ; }
|
||||
virtual void doHit ( int button, int updown, int x, int y ) ;
|
||||
|
||||
public:
|
||||
puObject ( int minx, int miny, int maxx, int maxy ) ;
|
||||
~puObject () ;
|
||||
|
||||
puObject *next ;
|
||||
puObject *prev ;
|
||||
|
||||
puBox *getBBox ( void ) { return & bbox ; }
|
||||
puBox *getABox ( void ) { return & abox ; }
|
||||
|
||||
void setPosition ( int x, int y )
|
||||
{
|
||||
if ( abox.isEmpty() )
|
||||
{
|
||||
abox.max[0] = abox.min[0] = x ;
|
||||
abox.max[1] = abox.min[1] = y ;
|
||||
}
|
||||
else
|
||||
{
|
||||
abox.max[0] += x - abox.min[0] ;
|
||||
abox.max[1] += y - abox.min[1] ;
|
||||
abox.min[0] = x ;
|
||||
abox.min[1] = y ;
|
||||
}
|
||||
recalc_bbox() ; puRefresh = TRUE ;
|
||||
}
|
||||
|
||||
void setSize ( int w, int h )
|
||||
{
|
||||
abox.max[0] = abox.min[0] + w ;
|
||||
abox.max[1] = abox.min[1] + h ;
|
||||
recalc_bbox() ; puRefresh = TRUE ;
|
||||
}
|
||||
|
||||
void getPosition ( int *x, int *y )
|
||||
{
|
||||
if ( abox . isEmpty () )
|
||||
{
|
||||
if ( x ) *x = 0 ;
|
||||
if ( y ) *y = 0 ;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( x ) *x = abox.min[0] ;
|
||||
if ( y ) *y = abox.min[1] ;
|
||||
}
|
||||
}
|
||||
|
||||
void getSize ( int *w, int *h )
|
||||
{
|
||||
if ( abox . isEmpty () )
|
||||
{
|
||||
if ( w ) *w = 0 ;
|
||||
if ( h ) *h = 0 ;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( w ) *w = abox.max[0] - abox.min[0] ;
|
||||
if ( h ) *h = abox.max[1] - abox.min[1] ;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void recalc_bbox ( void ) ;
|
||||
virtual int checkHit ( int button, int updown, int x, int y ) ;
|
||||
virtual int checkKey ( int key , int updown ) ;
|
||||
virtual void draw ( int dx, int dy ) = 0 ;
|
||||
|
||||
puInterface *getParent ( void ) { return parent ; }
|
||||
puObject *getNextObject ( void ) { return next ; }
|
||||
puObject *getPrevObject ( void ) { return prev ; }
|
||||
|
||||
void setCallback ( puCallback c ) { cb = c ; }
|
||||
puCallback getCallback ( void ) { return cb ; }
|
||||
void invokeCallback ( void ) { if ( cb ) (*cb)(this) ; }
|
||||
|
||||
void makeReturnDefault ( int def ) { am_default = def ; }
|
||||
int isReturnDefault ( void ) { return am_default ; }
|
||||
|
||||
void setActiveDirn ( int e ) { active_mouse_edge = e ; }
|
||||
int getActiveDirn ( void ) { return active_mouse_edge ; }
|
||||
|
||||
void setLegend ( char *l ) { legend = l ; recalc_bbox() ; puRefresh = TRUE ; }
|
||||
char *getLegend ( void ) { return legend ; }
|
||||
|
||||
void setLegendFont ( puFont f ) { legendFont = f ; recalc_bbox() ; puRefresh = TRUE ; }
|
||||
puFont getLegendFont ( void ) { return legendFont ; }
|
||||
|
||||
void setLabel ( char *l ) { label = l ; recalc_bbox() ; puRefresh = TRUE ; }
|
||||
char *getLabel ( void ) { return label ; }
|
||||
|
||||
void setLabelFont ( puFont f ) { labelFont = f ; recalc_bbox() ; puRefresh = TRUE ; }
|
||||
puFont getLabelFont ( void ) { return labelFont ; }
|
||||
|
||||
void setLabelPlace ( int lp ) { labelPlace = lp ; recalc_bbox() ; puRefresh = TRUE ; }
|
||||
int getLabelPlace ( void ) { return labelPlace ; }
|
||||
|
||||
void activate ( void ) { if ( ! active ) { active = TRUE ; puRefresh = TRUE ; } }
|
||||
void greyOut ( void ) { if ( active ) { active = FALSE ; puRefresh = TRUE ; } }
|
||||
int isActive ( void ) { return active ; }
|
||||
|
||||
void highlight ( void ) { if ( ! highlighted ) { highlighted = TRUE ; puRefresh = TRUE ; } }
|
||||
void lowlight ( void ) { if ( highlighted ) { highlighted = FALSE ; puRefresh = TRUE ; } }
|
||||
int isHighlighted( void ){ return highlighted ; }
|
||||
|
||||
void reveal ( void ) { if ( ! visible ) { visible = TRUE ; puRefresh = TRUE ; } }
|
||||
void hide ( void ) { if ( visible ) { visible = FALSE ; puRefresh = TRUE ; } }
|
||||
int isVisible ( void ) { return visible ; }
|
||||
|
||||
void setStyle ( int which )
|
||||
{
|
||||
style = which ;
|
||||
recalc_bbox () ;
|
||||
puRefresh = TRUE ;
|
||||
}
|
||||
|
||||
int getStyle ( void ) { return style ; }
|
||||
|
||||
void setColourScheme ( float r, float g, float b, float a = 1.0f ) ;
|
||||
|
||||
void setColour ( int which, float r, float g, float b, float a = 1.0f )
|
||||
{
|
||||
puSetColour ( colour [ which ], r, g, b, a ) ;
|
||||
puRefresh = TRUE ;
|
||||
}
|
||||
|
||||
void getColour ( int which, float *r, float *g, float *b, float *a = NULL )
|
||||
{
|
||||
if ( r ) *r = colour[which][0] ;
|
||||
if ( g ) *g = colour[which][1] ;
|
||||
if ( b ) *b = colour[which][2] ;
|
||||
if ( a ) *a = colour[which][3] ;
|
||||
}
|
||||
|
||||
void setUserData ( void *data ) { user_data = data ; }
|
||||
void *getUserData ( void ) { return user_data ; }
|
||||
|
||||
void defaultValue ( void ) { setValue ( & default_value ) ; }
|
||||
|
||||
void setDefaultValue ( int i ) { default_value . setValue ( i ) ; }
|
||||
void setDefaultValue ( float f ) { default_value . setValue ( f ) ; }
|
||||
void setDefaultValue ( char *s ) { default_value . setValue ( s ) ; }
|
||||
|
||||
void getDefaultValue ( int *i ) { default_value . getValue ( i ) ; }
|
||||
void getDefaultValue ( float *f ) { default_value . getValue ( f ) ; }
|
||||
void getDefaultValue ( char **s ) { default_value . getValue ( s ) ; }
|
||||
int getDefaultValue ( void ) { return default_value . getValue () ; }
|
||||
} ;
|
||||
|
||||
/*
|
||||
The 'live' interface stack is used for clicking and rendering.
|
||||
*/
|
||||
|
||||
void puPushLiveInterface ( puInterface *in ) ;
|
||||
void puPopLiveInterface ( void ) ;
|
||||
int puNoLiveInterface ( void ) ;
|
||||
puInterface *puGetBaseLiveInterface ( void ) ;
|
||||
puInterface *puGetUltimateLiveInterface ( void ) ;
|
||||
|
||||
/*
|
||||
The regular interface stack is used for adding widgets
|
||||
*/
|
||||
|
||||
void puPushInterface ( puInterface *in ) ;
|
||||
void puPopInterface ( void ) ;
|
||||
int puNoInterface ( void ) ;
|
||||
puInterface *puGetCurrInterface ( void ) ;
|
||||
|
||||
class puInterface : public puObject
|
||||
{
|
||||
protected:
|
||||
int num_children ;
|
||||
puObject *dlist ;
|
||||
|
||||
void doHit ( int button, int updown, int x, int y ) ;
|
||||
|
||||
public:
|
||||
|
||||
puInterface ( int x, int y ) : puObject ( x, y, x, y )
|
||||
{
|
||||
type |= PUCLASS_INTERFACE ;
|
||||
dlist = NULL ;
|
||||
num_children = 0 ;
|
||||
puPushInterface ( this ) ;
|
||||
puPushLiveInterface ( this ) ;
|
||||
}
|
||||
|
||||
~puInterface () ;
|
||||
|
||||
void recalc_bbox ( void ) ;
|
||||
virtual void add ( puObject *new_object ) ;
|
||||
virtual void remove ( puObject *old_object ) ;
|
||||
|
||||
void draw ( int dx, int dy ) ;
|
||||
int checkHit ( int button, int updown, int x, int y ) ;
|
||||
int checkKey ( int key , int updown ) ;
|
||||
|
||||
puObject *getFirstChild ( void ) { return dlist ; }
|
||||
int getNumChildren ( void ) { return num_children ; }
|
||||
|
||||
virtual void close ( void )
|
||||
{
|
||||
if ( puGetCurrInterface () != this )
|
||||
fprintf ( stderr, "PUI: puInterface::close() is mismatched!\n" ) ;
|
||||
else
|
||||
puPopInterface () ;
|
||||
}
|
||||
} ;
|
||||
|
||||
class puFrame : public puObject
|
||||
{
|
||||
protected:
|
||||
virtual int isHit ( int /* x */, int /* y */ ) { return FALSE ; }
|
||||
public:
|
||||
void draw ( int dx, int dy ) ;
|
||||
puFrame ( int minx, int miny, int maxx, int maxy ) :
|
||||
puObject ( minx, miny, maxx, maxy )
|
||||
{
|
||||
type |= PUCLASS_FRAME ;
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
class puText : public puObject
|
||||
{
|
||||
protected:
|
||||
virtual int isHit ( int /* x */, int /* y */ ) { return FALSE ; }
|
||||
public:
|
||||
void draw ( int dx, int dy ) ;
|
||||
puText ( int x, int y ) : puObject ( x, y, x, y )
|
||||
{
|
||||
type |= PUCLASS_TEXT ;
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
class puButton : public puObject
|
||||
{
|
||||
protected:
|
||||
public:
|
||||
void doHit ( int button, int updown, int x, int y ) ;
|
||||
void draw ( int dx, int dy ) ;
|
||||
puButton ( int minx, int miny, char *l ) :
|
||||
puObject ( minx, miny,
|
||||
minx + puGetStringWidth ( NULL, l ) + PUSTR_LGAP + PUSTR_RGAP,
|
||||
miny + puGetStringHeight () + puGetStringDescender () + PUSTR_TGAP + PUSTR_BGAP )
|
||||
{
|
||||
type |= PUCLASS_BUTTON ;
|
||||
setLegend ( l ) ;
|
||||
}
|
||||
|
||||
puButton ( int minx, int miny, int maxx, int maxy ) :
|
||||
puObject ( minx, miny, maxx, maxy )
|
||||
{
|
||||
type |= PUCLASS_BUTTON ;
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
class puSlider : public puObject
|
||||
{
|
||||
protected:
|
||||
int vert ;
|
||||
float last_cb_value ;
|
||||
float cb_delta ;
|
||||
int cb_mode ;
|
||||
float slider_fraction ;
|
||||
public:
|
||||
void doHit ( int button, int updown, int x, int y ) ;
|
||||
void draw ( int dx, int dy ) ;
|
||||
puSlider ( int minx, int miny, int sz, int vertical = FALSE ) :
|
||||
puObject ( minx, miny, vertical ?
|
||||
( minx + puGetStringWidth ( NULL, "W" ) +
|
||||
PUSTR_LGAP + PUSTR_RGAP ) :
|
||||
( minx + sz ),
|
||||
vertical ?
|
||||
( miny + sz ) :
|
||||
( miny + puGetStringHeight () +
|
||||
puGetStringDescender () +
|
||||
PUSTR_TGAP + PUSTR_BGAP )
|
||||
)
|
||||
{
|
||||
type |= PUCLASS_SLIDER ;
|
||||
slider_fraction = 0.1f ;
|
||||
getValue ( & last_cb_value ) ;
|
||||
vert = vertical ;
|
||||
cb_delta = 0.1f ;
|
||||
cb_mode = PUSLIDER_ALWAYS ;
|
||||
}
|
||||
|
||||
void setCBMode ( int m ) { cb_mode = m ; }
|
||||
float getCBMode ( void ) { return (float)cb_mode ; }
|
||||
|
||||
int isVertical ( void ) { return vert ; }
|
||||
|
||||
void setDelta ( float f ) { cb_delta = (f<=0.0f) ? 0.1f : (f>=1.0f) ? 0.9f : f ; }
|
||||
float getDelta ( void ) { return cb_delta ; }
|
||||
|
||||
void setSliderFraction ( float f ) { slider_fraction = (f<=0.0f) ? 0.1f : (f>=1.0f) ? 0.9f : f ; }
|
||||
float getSliderFraction ( void ) { return slider_fraction ; }
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
class puOneShot : public puButton
|
||||
{
|
||||
protected:
|
||||
public:
|
||||
void doHit ( int button, int updown, int x, int y ) ;
|
||||
|
||||
puOneShot ( int minx, int miny, char *l ) : puButton ( minx, miny, l )
|
||||
{
|
||||
type |= PUCLASS_ONESHOT ;
|
||||
}
|
||||
|
||||
puOneShot ( int minx, int miny, int maxx, int maxy ) :
|
||||
puButton ( minx, miny, maxx, maxy )
|
||||
{
|
||||
type |= PUCLASS_ONESHOT ;
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
class puPopup : public puInterface
|
||||
{
|
||||
protected:
|
||||
public:
|
||||
puPopup ( int x, int y ) : puInterface ( x, y )
|
||||
{
|
||||
type |= PUCLASS_POPUP ;
|
||||
hide () ;
|
||||
}
|
||||
} ;
|
||||
|
||||
class puPopupMenu : public puPopup
|
||||
{
|
||||
protected:
|
||||
public:
|
||||
puPopupMenu ( int x, int y ) : puPopup ( x, y )
|
||||
{
|
||||
type |= PUCLASS_POPUPMENU ;
|
||||
}
|
||||
|
||||
puObject *add_item ( char *str, puCallback cb ) ;
|
||||
int checkHit ( int button, int updown, int x, int y ) ;
|
||||
int checkKey ( int key , int updown ) ;
|
||||
void close ( void ) ;
|
||||
} ;
|
||||
|
||||
class puMenuBar : public puInterface
|
||||
{
|
||||
protected:
|
||||
public:
|
||||
puMenuBar ( int h = -1 ) :
|
||||
|
||||
puInterface ( 0, h < 0 ? puGetWindowHeight() -
|
||||
( puGetStringHeight() + PUSTR_TGAP + PUSTR_BGAP ) : h )
|
||||
{
|
||||
type |= PUCLASS_MENUBAR ;
|
||||
}
|
||||
|
||||
void add_submenu ( char *str, char *items[], puCallback cb[] ) ;
|
||||
void close ( void ) ;
|
||||
} ;
|
||||
|
||||
|
||||
class puInput : public puObject
|
||||
{
|
||||
int accepting ;
|
||||
int cursor_position ;
|
||||
int select_start_position ;
|
||||
int select_end_position ;
|
||||
|
||||
void normalize_cursors ( void ) ;
|
||||
|
||||
public:
|
||||
void draw ( int dx, int dy ) ;
|
||||
void doHit ( int button, int updown, int x, int y ) ;
|
||||
int checkKey ( int key, int updown ) ;
|
||||
|
||||
int isAcceptingInput ( void ) { return accepting ; }
|
||||
void rejectInput ( void ) { accepting = FALSE ; }
|
||||
void acceptInput ( void ) { accepting = TRUE ;
|
||||
cursor_position = strlen ( string ) ;
|
||||
select_start_position = select_end_position = -1 ; }
|
||||
|
||||
int getCursor ( void ) { return cursor_position ; }
|
||||
void setCursor ( int c ) { cursor_position = c ; }
|
||||
|
||||
void setSelectRegion ( int s, int e )
|
||||
{
|
||||
select_start_position = s ;
|
||||
select_end_position = e ;
|
||||
}
|
||||
|
||||
void getSelectRegion ( int *s, int *e )
|
||||
{
|
||||
if ( s ) *s = select_start_position ;
|
||||
if ( e ) *e = select_end_position ;
|
||||
}
|
||||
|
||||
puInput ( int minx, int miny, int maxx, int maxy ) :
|
||||
puObject ( minx, miny, maxx, maxy )
|
||||
{
|
||||
type |= PUCLASS_INPUT ;
|
||||
|
||||
accepting = FALSE ;
|
||||
|
||||
cursor_position = 0 ;
|
||||
select_start_position = -1 ;
|
||||
select_end_position = -1 ;
|
||||
|
||||
setColourScheme ( 0.8f, 0.7f, 0.7f ) ; /* Yeukky Pink */
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
class puButtonBox : public puObject
|
||||
{
|
||||
protected:
|
||||
int one_only ;
|
||||
int num_kids ;
|
||||
char **button_labels ;
|
||||
|
||||
public:
|
||||
|
||||
puButtonBox ( int minx, int miny, int maxx, int maxy,
|
||||
char **labels, int one_button ) ;
|
||||
|
||||
int isOneButton ( void ) { return one_only ; }
|
||||
|
||||
int checkKey ( int key , int updown ) ;
|
||||
int checkHit ( int button, int updown, int x, int y ) ;
|
||||
void draw ( int dx, int dy ) ;
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
class puDialogBox : public puPopup
|
||||
{
|
||||
protected:
|
||||
public:
|
||||
|
||||
puDialogBox ( int x, int y ) : puPopup ( x, y )
|
||||
{
|
||||
type |= PUCLASS_DIALOGBOX ;
|
||||
}
|
||||
} ;
|
||||
|
||||
#endif
|
||||
|
319
Lib/PUI/puBox.cxx
Normal file
319
Lib/PUI/puBox.cxx
Normal file
|
@ -0,0 +1,319 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
#define PU_BEVEL 5
|
||||
#define PU_SMALL_BEVEL 2
|
||||
#define PU_DFLT_OFFSET 8
|
||||
#define PU_BOX_WIDTH 2
|
||||
#define PU_DROPSHADOW_OFFSET 5
|
||||
|
||||
void puBox::extend ( puBox *bx )
|
||||
{
|
||||
if ( bx -> isEmpty () ) return ;
|
||||
|
||||
if ( min[0]>bx->min[0] ) min[0] = bx->min[0] ;
|
||||
if ( min[1]>bx->min[1] ) min[1] = bx->min[1] ;
|
||||
if ( max[0]<bx->max[0] ) max[0] = bx->max[0] ;
|
||||
if ( max[1]<bx->max[1] ) max[1] = bx->max[1] ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void puBox::draw ( int dx, int dy, int style, puColour colour[], int am_default )
|
||||
{
|
||||
int hi, mid, lo ;
|
||||
|
||||
/* Colour assignments */
|
||||
|
||||
switch ( style )
|
||||
{
|
||||
case PUSTYLE_NONE :
|
||||
return ;
|
||||
|
||||
case PUSTYLE_PLAIN :
|
||||
case PUSTYLE_DROPSHADOW :
|
||||
mid = PUCOL_FOREGROUND ;
|
||||
lo = PUCOL_BACKGROUND ;
|
||||
break ;
|
||||
|
||||
case PUSTYLE_SMALL_SHADED :
|
||||
case PUSTYLE_SHADED :
|
||||
case PUSTYLE_SMALL_BEVELLED :
|
||||
case PUSTYLE_BEVELLED :
|
||||
case PUSTYLE_BOXED :
|
||||
case PUSTYLE_SPECIAL_UNDERLINED :
|
||||
mid = PUCOL_FOREGROUND ;
|
||||
hi = PUCOL_HIGHLIGHT ;
|
||||
lo = PUCOL_BACKGROUND ;
|
||||
break ;
|
||||
|
||||
case PUSTYLE_RADIO :
|
||||
case -PUSTYLE_RADIO :
|
||||
hi = PUCOL_HIGHLIGHT ;
|
||||
lo = PUCOL_BACKGROUND ;
|
||||
break ;
|
||||
|
||||
case -PUSTYLE_PLAIN :
|
||||
case -PUSTYLE_DROPSHADOW :
|
||||
mid = PUCOL_HIGHLIGHT ;
|
||||
lo = PUCOL_BACKGROUND ;
|
||||
break ;
|
||||
|
||||
case -PUSTYLE_SMALL_BEVELLED :
|
||||
case -PUSTYLE_BEVELLED :
|
||||
case -PUSTYLE_SMALL_SHADED :
|
||||
case -PUSTYLE_SHADED :
|
||||
case -PUSTYLE_BOXED :
|
||||
case -PUSTYLE_SPECIAL_UNDERLINED :
|
||||
mid = PUCOL_FOREGROUND ;
|
||||
hi = PUCOL_BACKGROUND ;
|
||||
lo = PUCOL_HIGHLIGHT ;
|
||||
break ;
|
||||
|
||||
default :
|
||||
fprintf ( stderr, "PUI: Unrecognised 'style' %d\n", style ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
switch ( abs(style) )
|
||||
{
|
||||
case PUSTYLE_PLAIN :
|
||||
glColor4fv ( colour [ mid ] ) ;
|
||||
glRecti ( dx + min[0], dy + min[1],
|
||||
dx + max[0], dy + max[1] ) ;
|
||||
break ;
|
||||
|
||||
case PUSTYLE_SMALL_BEVELLED :
|
||||
case PUSTYLE_SMALL_SHADED :
|
||||
glColor4fv ( colour [ hi ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL, dy + min[1] + PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0], dy + min[1] ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL, dy + max[1] - PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0], dy + max[1] ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL, dy + max[1] - PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0], dy + max[1] ) ;
|
||||
glEnd () ;
|
||||
glColor4fv ( colour [ lo ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0], dy + min[1] ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL, dy + min[1] + PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0], dy + min[1] ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL, dy + min[1] + PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0], dy + max[1] ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL, dy + max[1] - PU_SMALL_BEVEL ) ;
|
||||
glEnd () ;
|
||||
|
||||
if ( abs(style) == PUSTYLE_SMALL_BEVELLED )
|
||||
{
|
||||
glColor4fv ( colour [ mid ] ) ;
|
||||
glRecti ( dx + min[0] + PU_SMALL_BEVEL, dy + min[1] + PU_SMALL_BEVEL,
|
||||
dx + max[0] - PU_SMALL_BEVEL, dy + max[1] - PU_SMALL_BEVEL ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glBegin(GL_POLYGON);
|
||||
glColor4fv( colour [ mid ] );
|
||||
glVertex2i( dx + min[0] + PU_SMALL_BEVEL , dy + min[1] + PU_SMALL_BEVEL );
|
||||
if(style==PUSTYLE_SMALL_SHADED)
|
||||
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
|
||||
colour [lo][3] );
|
||||
else
|
||||
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
|
||||
colour [hi][3] );
|
||||
glVertex2i( dx + min[0] + PU_SMALL_BEVEL , dy + max[1] - PU_SMALL_BEVEL );
|
||||
glColor4fv( colour [ mid ] );
|
||||
glVertex2i( dx + max[0] - PU_SMALL_BEVEL , dy + max[1] - PU_SMALL_BEVEL );
|
||||
if(style==-PUSTYLE_SMALL_SHADED)
|
||||
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
|
||||
colour [lo][3] );
|
||||
else
|
||||
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
|
||||
colour [hi][3] );
|
||||
glVertex2i( dx + max[0] - PU_SMALL_BEVEL , dy + min[1] + PU_SMALL_BEVEL );
|
||||
glEnd();
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
if(style == -PUSTYLE_SMALL_SHADED)
|
||||
{
|
||||
glColor4fv ( colour [ lo ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL , dy + min[1] + PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL/2 , dy + min[1] + PU_SMALL_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL , dy + max[1] - PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL/2 , dy + max[1] - PU_SMALL_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL , dy + max[1] - PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL/2 , dy + max[1] - PU_SMALL_BEVEL/2 ) ;
|
||||
glEnd () ;
|
||||
glColor4fv ( colour [ hi ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL/2 , dy + min[1] + PU_SMALL_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + min[0] + PU_SMALL_BEVEL , dy + min[1] + PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL/2 , dy + min[1] + PU_SMALL_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL , dy + min[1] + PU_SMALL_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL/2 , dy + max[1] - PU_SMALL_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + max[0] - PU_SMALL_BEVEL , dy + max[1] - PU_SMALL_BEVEL ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
}
|
||||
break ;
|
||||
|
||||
case PUSTYLE_BEVELLED :
|
||||
case PUSTYLE_SHADED :
|
||||
glColor4fv ( colour [ hi ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL, dy + min[1] + PU_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0], dy + min[1] ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL, dy + max[1] - PU_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0], dy + max[1] ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL, dy + max[1] - PU_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0], dy + max[1] ) ;
|
||||
glEnd () ;
|
||||
glColor4fv ( colour [ lo ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0], dy + min[1] ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL, dy + min[1] + PU_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0], dy + min[1] ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL, dy + min[1] + PU_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0], dy + max[1] ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL, dy + max[1] - PU_BEVEL ) ;
|
||||
glEnd () ;
|
||||
|
||||
if ( abs(style) == PUSTYLE_BEVELLED )
|
||||
{
|
||||
glColor4fv ( colour [ mid ] ) ;
|
||||
glRecti ( dx + min[0] + PU_BEVEL, dy + min[1] + PU_BEVEL,
|
||||
dx + max[0] - PU_BEVEL, dy + max[1] - PU_BEVEL ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glBegin(GL_POLYGON);
|
||||
glColor4fv( colour [ mid ] );
|
||||
glVertex2i( dx + min[0] + PU_BEVEL , dy + min[1] + PU_BEVEL );
|
||||
if(style==PUSTYLE_SHADED)
|
||||
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
|
||||
colour [lo][3] );
|
||||
else
|
||||
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
|
||||
colour [hi][3] );
|
||||
glVertex2i( dx + min[0] + PU_BEVEL , dy + max[1] - PU_BEVEL );
|
||||
glColor4fv( colour [ mid ] );
|
||||
glVertex2i( dx + max[0] - PU_BEVEL , dy + max[1] - PU_BEVEL );
|
||||
if(style==-PUSTYLE_SHADED)
|
||||
glColor4f( colour [mid][0] + (colour[lo][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[lo][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[lo][2] - colour[mid][2])/2.0f,
|
||||
colour [lo][3] );
|
||||
else
|
||||
glColor4f( colour [mid][0] + (colour[hi][0] - colour[mid][0])/2.0f,
|
||||
colour [mid][1] + (colour[hi][1] - colour[mid][1])/2.0f,
|
||||
colour [mid][2] + (colour[hi][2] - colour[mid][2])/2.0f,
|
||||
colour [hi][3] );
|
||||
glVertex2i( dx + max[0] - PU_BEVEL , dy + min[1] + PU_BEVEL );
|
||||
glEnd();
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
if(style == -PUSTYLE_SHADED)
|
||||
{
|
||||
glColor4fv ( colour [ lo ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL , dy + min[1] + PU_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL/2 , dy + min[1] + PU_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL , dy + max[1] - PU_BEVEL ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL/2 , dy + max[1] - PU_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL , dy + max[1] - PU_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL/2 , dy + max[1] - PU_BEVEL/2 ) ;
|
||||
glEnd () ;
|
||||
glColor4fv ( colour [ hi ] ) ;
|
||||
glBegin ( GL_QUAD_STRIP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL/2 , dy + min[1] + PU_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + min[0] + PU_BEVEL , dy + min[1] + PU_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL/2 , dy + min[1] + PU_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL , dy + min[1] + PU_BEVEL ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL/2 , dy + max[1] - PU_BEVEL/2 ) ;
|
||||
glVertex2i ( dx + max[0] - PU_BEVEL , dy + max[1] - PU_BEVEL ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
}
|
||||
break ;
|
||||
|
||||
case PUSTYLE_BOXED :
|
||||
glColor4fv ( colour [ hi ] ) ;
|
||||
glRecti ( dx + min[0], dy + min[1],
|
||||
dx + max[0], dy + max[1] ) ;
|
||||
glColor4fv ( colour [ mid ] ) ;
|
||||
glRecti ( dx + min[0]+PU_BOX_WIDTH, dy + min[1]+PU_BOX_WIDTH,
|
||||
dx + max[0]-PU_BOX_WIDTH, dy + max[1]-PU_BOX_WIDTH ) ;
|
||||
break ;
|
||||
|
||||
case PUSTYLE_RADIO :
|
||||
glColor4fv ( colour [ lo ] ) ;
|
||||
glBegin ( GL_LINE_LOOP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_RADIO_BUTTON_SIZE/2, dy + min[1] ) ;
|
||||
glVertex2i ( dx + min[0] + PU_RADIO_BUTTON_SIZE , dy + min[1] + PU_RADIO_BUTTON_SIZE/2 ) ;
|
||||
glVertex2i ( dx + min[0] + PU_RADIO_BUTTON_SIZE/2, dy + min[1] + PU_RADIO_BUTTON_SIZE ) ;
|
||||
glVertex2i ( dx + min[0] , dy + min[1] + PU_RADIO_BUTTON_SIZE/2 ) ;
|
||||
glEnd () ;
|
||||
|
||||
if ( style < 0 )
|
||||
{
|
||||
glColor4fv ( colour [ hi ] ) ;
|
||||
glBegin ( GL_QUADS ) ;
|
||||
glVertex2i ( dx + min[0] + PU_RADIO_BUTTON_SIZE/2, dy + min[1] + 2 ) ;
|
||||
glVertex2i ( dx + min[0] + PU_RADIO_BUTTON_SIZE-2, dy + min[1] + PU_RADIO_BUTTON_SIZE/2 ) ;
|
||||
glVertex2i ( dx + min[0] + PU_RADIO_BUTTON_SIZE/2, dy + min[1] + PU_RADIO_BUTTON_SIZE-2 ) ;
|
||||
glVertex2i ( dx + min[0] + 2 , dy + min[1] + PU_RADIO_BUTTON_SIZE/2 ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
break ;
|
||||
|
||||
case PUSTYLE_SPECIAL_UNDERLINED :
|
||||
glColor4fv ( colour [ hi ] ) ;
|
||||
glRecti ( dx + min[0], dy + min[1],
|
||||
dx + max[0], dy + min[1]+2 ) ;
|
||||
glColor4fv ( colour [ mid ] ) ;
|
||||
glRecti ( dx + min[0], dy + min[1]+1,
|
||||
dx + max[0], dy + max[1] ) ;
|
||||
break ;
|
||||
|
||||
case PUSTYLE_DROPSHADOW :
|
||||
glColor4fv ( colour [ lo ] ) ;
|
||||
glRecti ( dx + min[0] + PU_DROPSHADOW_OFFSET, dy + min[1] - PU_DROPSHADOW_OFFSET,
|
||||
dx + max[0] + PU_DROPSHADOW_OFFSET, dy + max[1] - PU_DROPSHADOW_OFFSET ) ;
|
||||
glColor4fv ( colour [ mid ] ) ;
|
||||
glRecti ( dx + min[0], dy + min[1],
|
||||
dx + max[0], dy + max[1] ) ;
|
||||
break ;
|
||||
}
|
||||
|
||||
if ( am_default )
|
||||
{
|
||||
glColor4fv ( colour [ PUCOL_BACKGROUND ] ) ;
|
||||
glLineStipple ( 1, 0xF0F0 ) ;
|
||||
glEnable ( GL_LINE_STIPPLE ) ;
|
||||
glBegin ( GL_LINE_LOOP ) ;
|
||||
glVertex2i ( dx + min[0] + PU_DFLT_OFFSET, dy + min[1] + PU_DFLT_OFFSET ) ;
|
||||
glVertex2i ( dx + min[0] + PU_DFLT_OFFSET, dy + max[1] - PU_DFLT_OFFSET ) ;
|
||||
glVertex2i ( dx + max[0] - PU_DFLT_OFFSET, dy + max[1] - PU_DFLT_OFFSET ) ;
|
||||
glVertex2i ( dx + max[0] - PU_DFLT_OFFSET, dy + min[1] + PU_DFLT_OFFSET ) ;
|
||||
glEnd () ;
|
||||
glDisable ( GL_LINE_STIPPLE ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
61
Lib/PUI/puButton.cxx
Normal file
61
Lib/PUI/puButton.cxx
Normal file
|
@ -0,0 +1,61 @@
|
|||
|
||||
|
||||
#include "puLocal.h"
|
||||
|
||||
void puButton::draw ( int dx, int dy )
|
||||
{
|
||||
if ( !visible ) return ;
|
||||
|
||||
/* If button is pushed or highlighted - use inverse style for button itself */
|
||||
|
||||
int tempStyle;
|
||||
|
||||
if ( parent && ( ( parent->getType() & PUCLASS_POPUPMENU ) ||
|
||||
( parent->getType() & PUCLASS_MENUBAR ) ) )
|
||||
tempStyle = ( getValue() ^ highlighted ) ? PUSTYLE_SMALL_SHADED : style ;
|
||||
else
|
||||
tempStyle = ( getValue() ^ highlighted ) ? -style : style ;
|
||||
|
||||
abox . draw ( dx, dy, tempStyle, colour, isReturnDefault() ) ;
|
||||
|
||||
/* If greyed out then halve the opacity when drawing the label and legend */
|
||||
|
||||
if ( active )
|
||||
glColor4fv ( colour [ PUCOL_LEGEND ] ) ;
|
||||
else
|
||||
glColor4f ( colour [ PUCOL_LEGEND ][0],
|
||||
colour [ PUCOL_LEGEND ][1],
|
||||
colour [ PUCOL_LEGEND ][2],
|
||||
colour [ PUCOL_LEGEND ][3] / 2.0f ) ; /* 50% more transparent */
|
||||
|
||||
int xx = ( abox.max[0] - abox.min[0] - puGetStringWidth(legendFont,legend) ) / 2 ;
|
||||
int yy = ( abox.max[1] - abox.min[1] - puGetStringHeight(legendFont) ) / 2 ;
|
||||
|
||||
puDrawString ( legendFont, legend,
|
||||
dx + abox.min[0] + xx,
|
||||
dy + abox.min[1] + yy ) ;
|
||||
|
||||
draw_label ( dx, dy ) ;
|
||||
}
|
||||
|
||||
|
||||
void puButton::doHit ( int button, int updown, int, int )
|
||||
{
|
||||
|
||||
|
||||
if ( button == PU_LEFT_BUTTON )
|
||||
{
|
||||
if ( updown == active_mouse_edge || active_mouse_edge == PU_UP_AND_DOWN )
|
||||
{
|
||||
lowlight () ;
|
||||
setValue ( (int) ! getValue () ) ;
|
||||
invokeCallback () ;
|
||||
}
|
||||
else
|
||||
highlight () ;
|
||||
}
|
||||
else
|
||||
lowlight () ;
|
||||
}
|
||||
|
||||
|
100
Lib/PUI/puButtonBox.cxx
Normal file
100
Lib/PUI/puButtonBox.cxx
Normal file
|
@ -0,0 +1,100 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
puButtonBox::puButtonBox ( int minx, int miny, int maxx, int maxy,
|
||||
char **labels, int one_button ) :
|
||||
puObject ( minx, miny, maxx, maxy )
|
||||
{
|
||||
type |= PUCLASS_BUTTONBOX ;
|
||||
one_only = one_button ;
|
||||
|
||||
button_labels = labels ;
|
||||
|
||||
for ( num_kids = 0 ; button_labels [ num_kids ] != NULL ; num_kids++ )
|
||||
/* Count number of labels */ ;
|
||||
}
|
||||
|
||||
|
||||
int puButtonBox::checkKey ( int key, int updown )
|
||||
{
|
||||
if ( updown == PU_UP ||
|
||||
! isReturnDefault() ||
|
||||
( key != '\r' && key != '\n' ) )
|
||||
return FALSE ;
|
||||
|
||||
int v = getValue () ;
|
||||
|
||||
if ( ! one_only )
|
||||
v = ~v ;
|
||||
else
|
||||
if ( v++ > num_kids )
|
||||
v = 0 ;
|
||||
|
||||
setValue ( v ) ;
|
||||
invokeCallback() ;
|
||||
return TRUE ;
|
||||
}
|
||||
|
||||
|
||||
int puButtonBox::checkHit ( int button, int updown, int x, int y )
|
||||
{
|
||||
if ( ! isHit ( x, y ) ||
|
||||
( updown != active_mouse_edge &&
|
||||
active_mouse_edge != PU_UP_AND_DOWN ) )
|
||||
return FALSE ;
|
||||
|
||||
int i = num_kids - 1 - (( y - abox.min[1] - PUSTR_BGAP ) * num_kids ) /
|
||||
( abox.max[1] - abox.min[1] - PUSTR_BGAP - PUSTR_TGAP ) ;
|
||||
|
||||
if ( i < 0 ) i = 0 ;
|
||||
if ( i >= num_kids ) i = num_kids - 1 ;
|
||||
|
||||
if ( one_only )
|
||||
setValue ( i ) ;
|
||||
else
|
||||
setValue ( getValue () ^ ( 1 << i ) ) ;
|
||||
|
||||
invokeCallback () ;
|
||||
return TRUE ;
|
||||
}
|
||||
|
||||
|
||||
void puButtonBox::draw ( int dx, int dy )
|
||||
{
|
||||
if ( !visible ) return ;
|
||||
|
||||
abox . draw ( dx, dy, style, colour, isReturnDefault() ) ;
|
||||
|
||||
for ( int i = 0 ; i < num_kids ; i++ )
|
||||
{
|
||||
puBox tbox ;
|
||||
|
||||
tbox . min [ 0 ] = abox.min [ 0 ] + PUSTR_LGAP + PUSTR_LGAP ;
|
||||
tbox . min [ 1 ] = abox.min [ 1 ] + ((abox.max[1]-abox.min[1]-PUSTR_TGAP-PUSTR_BGAP)/num_kids) * (num_kids-1-i) ;
|
||||
tbox . max [ 0 ] = tbox.min [ 0 ] ;
|
||||
tbox . max [ 1 ] = tbox.min [ 1 ] ;
|
||||
|
||||
if (( one_only && i == getValue() ) ||
|
||||
( !one_only && ((1<<i) & getValue() ) != 0 ) )
|
||||
tbox . draw ( dx, dy + PUSTR_BGAP + PUSTR_BGAP, -PUSTYLE_RADIO, colour, FALSE ) ;
|
||||
else
|
||||
tbox . draw ( dx, dy + PUSTR_BGAP + PUSTR_BGAP, PUSTYLE_RADIO, colour, FALSE ) ;
|
||||
|
||||
/* If greyed out then halve the opacity when drawing the label and legend */
|
||||
|
||||
if ( active )
|
||||
glColor4fv ( colour [ PUCOL_LEGEND ] ) ;
|
||||
else
|
||||
glColor4f ( colour [ PUCOL_LEGEND ][0],
|
||||
colour [ PUCOL_LEGEND ][1],
|
||||
colour [ PUCOL_LEGEND ][2],
|
||||
colour [ PUCOL_LEGEND ][3] / 2.0f ) ; /* 50% more transparent */
|
||||
|
||||
puDrawString ( legendFont, button_labels[i],
|
||||
dx + tbox.min[0] + PU_RADIO_BUTTON_SIZE + PUSTR_LGAP,
|
||||
dy + tbox.min[1] + puGetStringDescender(legendFont) + PUSTR_BGAP + PUSTR_BGAP) ;
|
||||
}
|
||||
|
||||
draw_label ( dx, dy ) ;
|
||||
}
|
||||
|
4
Lib/PUI/puDialogBox.cxx
Normal file
4
Lib/PUI/puDialogBox.cxx
Normal file
|
@ -0,0 +1,4 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
|
30
Lib/PUI/puFrame.cxx
Normal file
30
Lib/PUI/puFrame.cxx
Normal file
|
@ -0,0 +1,30 @@
|
|||
|
||||
|
||||
#include "puLocal.h"
|
||||
|
||||
void puFrame::draw ( int dx, int dy )
|
||||
{
|
||||
if ( !visible ) return ;
|
||||
|
||||
abox . draw ( dx, dy, style, colour, FALSE ) ;
|
||||
|
||||
/* If greyed out then halve the opacity when drawing the label and legend */
|
||||
|
||||
if ( active )
|
||||
glColor4fv ( colour [ PUCOL_LEGEND ] ) ;
|
||||
else
|
||||
glColor4f ( colour [ PUCOL_LEGEND ][0],
|
||||
colour [ PUCOL_LEGEND ][1],
|
||||
colour [ PUCOL_LEGEND ][2],
|
||||
colour [ PUCOL_LEGEND ][3] / 2.0f ) ; /* 50% more transparent */
|
||||
|
||||
int xx = ( abox.max[0] - abox.min[0] - puGetStringWidth ( legendFont, legend ) ) / 2 ;
|
||||
|
||||
puDrawString ( legendFont, legend,
|
||||
dx + abox.min[0] + xx,
|
||||
dy + abox.min[1] + puGetStringDescender ( legendFont ) + PUSTR_BGAP ) ;
|
||||
|
||||
draw_label ( dx, dy ) ;
|
||||
}
|
||||
|
||||
|
226
Lib/PUI/puInput.cxx
Normal file
226
Lib/PUI/puInput.cxx
Normal file
|
@ -0,0 +1,226 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
void puInput::normalize_cursors ( void )
|
||||
{
|
||||
char val [ PUSTRING_MAX ] ;
|
||||
getValue ( val ) ;
|
||||
int sl = strlen ( val ) ;
|
||||
|
||||
/* Clamp the positions to the limits of the text. */
|
||||
|
||||
if ( cursor_position < 0 ) cursor_position = 0 ;
|
||||
if ( select_start_position < 0 ) select_start_position = 0 ;
|
||||
if ( select_end_position < 0 ) select_end_position = 0 ;
|
||||
if ( cursor_position > sl ) cursor_position = sl ;
|
||||
if ( select_start_position > sl ) select_start_position = sl ;
|
||||
if ( select_end_position > sl ) select_end_position = sl ;
|
||||
|
||||
/* Swap the ends of the select window if they get crossed over */
|
||||
|
||||
if ( select_end_position < select_start_position )
|
||||
{
|
||||
int tmp = select_end_position ;
|
||||
select_end_position = select_start_position ;
|
||||
select_start_position = tmp ;
|
||||
}
|
||||
}
|
||||
|
||||
void puInput::draw ( int dx, int dy )
|
||||
{
|
||||
normalize_cursors () ;
|
||||
|
||||
if ( !visible ) return ;
|
||||
|
||||
/* 3D Input boxes look nicest if they are always in inverse style. */
|
||||
|
||||
abox . draw ( dx, dy, ( (style==PUSTYLE_SMALL_BEVELLED ||
|
||||
style==PUSTYLE_SMALL_SHADED) ) ? -style :
|
||||
(accepting ? -style : style ), colour, FALSE ) ;
|
||||
|
||||
int xx = puGetStringWidth ( legendFont, " " ) ;
|
||||
int yy = ( abox.max[1] - abox.min[1] - puGetStringHeight(legendFont) ) / 2 ;
|
||||
|
||||
if ( accepting )
|
||||
{
|
||||
char val [ PUSTRING_MAX ] ;
|
||||
getValue ( val ) ;
|
||||
|
||||
/* Highlight the select area */
|
||||
|
||||
if ( select_end_position > 0 &&
|
||||
select_end_position != select_start_position )
|
||||
{
|
||||
val [ select_end_position ] = '\0' ;
|
||||
int cpos2 = puGetStringWidth ( legendFont, val ) + xx + dx + abox.min[0] ;
|
||||
val [ select_start_position ] = '\0' ;
|
||||
int cpos1 = puGetStringWidth ( legendFont, val ) + xx + dx + abox.min[0] ;
|
||||
|
||||
glColor3f ( 1.0f, 1.0f, 0.7f ) ;
|
||||
glRecti ( cpos1, dy + abox.min[1] + 6 ,
|
||||
cpos2, dy + abox.max[1] - 6 ) ;
|
||||
}
|
||||
}
|
||||
|
||||
/* Draw the text */
|
||||
|
||||
{
|
||||
/* If greyed out then halve the opacity when drawing the label and legend */
|
||||
|
||||
if ( active )
|
||||
glColor4fv ( colour [ PUCOL_LEGEND ] ) ;
|
||||
else
|
||||
glColor4f ( colour [ PUCOL_LEGEND ][0],
|
||||
colour [ PUCOL_LEGEND ][1],
|
||||
colour [ PUCOL_LEGEND ][2],
|
||||
colour [ PUCOL_LEGEND ][3] / 2.0f ) ; /* 50% more transparent */
|
||||
|
||||
char val [ PUSTRING_MAX ] ;
|
||||
getValue ( val ) ;
|
||||
|
||||
puDrawString ( legendFont, val,
|
||||
dx + abox.min[0] + xx,
|
||||
dy + abox.min[1] + yy ) ;
|
||||
|
||||
draw_label ( dx, dy ) ;
|
||||
}
|
||||
|
||||
if ( accepting )
|
||||
{
|
||||
char val [ PUSTRING_MAX ] ;
|
||||
getValue ( val ) ;
|
||||
|
||||
/* Draw the 'I' bar cursor. */
|
||||
|
||||
if ( cursor_position >= 0 )
|
||||
{
|
||||
val [ cursor_position ] = '\0' ;
|
||||
|
||||
int cpos = puGetStringWidth ( legendFont, val ) + xx + dx + abox.min[0] ;
|
||||
|
||||
glColor3f ( 0.1f, 0.1f, 1.0f ) ;
|
||||
glBegin ( GL_LINES ) ;
|
||||
glVertex2i ( cpos , dy + abox.min[1] + 7 ) ;
|
||||
glVertex2i ( cpos , dy + abox.max[1] - 7 ) ;
|
||||
glVertex2i ( cpos - 1, dy + abox.min[1] + 7 ) ;
|
||||
glVertex2i ( cpos - 1, dy + abox.max[1] - 7 ) ;
|
||||
glVertex2i ( cpos - 4, dy + abox.min[1] + 7 ) ;
|
||||
glVertex2i ( cpos + 3, dy + abox.min[1] + 7 ) ;
|
||||
glVertex2i ( cpos - 4, dy + abox.max[1] - 7 ) ;
|
||||
glVertex2i ( cpos + 3, dy + abox.max[1] - 7 ) ;
|
||||
glEnd () ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void puInput::doHit ( int button, int updown, int x, int /* y */ )
|
||||
{
|
||||
if ( button == PU_LEFT_BUTTON )
|
||||
{
|
||||
/* Most GUI's activate a button on button-UP not button-DOWN. */
|
||||
|
||||
if ( updown == active_mouse_edge || active_mouse_edge == PU_UP_AND_DOWN )
|
||||
{
|
||||
lowlight () ;
|
||||
|
||||
char *strval ;
|
||||
getValue ( & strval ) ;
|
||||
char *tmpval = new char [ strlen(strval) + 1 ] ;
|
||||
strcpy ( tmpval, strval ) ;
|
||||
|
||||
int i = strlen ( tmpval ) ;
|
||||
|
||||
while ( x <= puGetStringWidth ( legendFont, tmpval ) + abox.min[0] &&
|
||||
i >= 0 )
|
||||
tmpval[--i] = '\0' ;
|
||||
|
||||
accepting = TRUE ;
|
||||
cursor_position = i ;
|
||||
normalize_cursors () ;
|
||||
invokeCallback () ;
|
||||
}
|
||||
else
|
||||
highlight () ;
|
||||
}
|
||||
else
|
||||
lowlight () ;
|
||||
}
|
||||
|
||||
int puInput::checkKey ( int key, int updown )
|
||||
{
|
||||
(updown,updown);
|
||||
|
||||
if ( ! isAcceptingInput() || ! isActive () || ! isVisible () )
|
||||
return FALSE ;
|
||||
|
||||
normalize_cursors () ;
|
||||
|
||||
char *p ;
|
||||
|
||||
switch ( key )
|
||||
{
|
||||
case PU_KEY_PAGE_UP :
|
||||
case PU_KEY_PAGE_DOWN :
|
||||
case PU_KEY_INSERT : return FALSE ;
|
||||
|
||||
case PU_KEY_UP :
|
||||
case PU_KEY_DOWN :
|
||||
case 0x1B /* ESC */ :
|
||||
case '\t' :
|
||||
case '\r' :
|
||||
case '\n' : /* Carriage return/Line Feed/TAB -- End of input */
|
||||
rejectInput () ;
|
||||
normalize_cursors () ;
|
||||
invokeCallback () ;
|
||||
break ;
|
||||
|
||||
case '\b' : /* Backspace */
|
||||
if ( cursor_position > 0 )
|
||||
for ( p = & string [ --cursor_position ] ; *p != '\0' ; p++ )
|
||||
*p = *(p+1) ;
|
||||
break ;
|
||||
|
||||
case 0x7F : /* DEL */
|
||||
if ( select_start_position != select_end_position )
|
||||
{
|
||||
char *p1 = & string [ select_start_position ] ;
|
||||
char *p2 = & string [ select_end_position ] ;
|
||||
|
||||
while ( *p1 != '\0' )
|
||||
*p1++ = *p2++ ;
|
||||
|
||||
select_end_position = select_start_position ;
|
||||
}
|
||||
else
|
||||
for ( p = & string [ cursor_position ] ; *p != '\0' ; p++ )
|
||||
*p = *(p+1) ;
|
||||
break ;
|
||||
|
||||
case 0x15 /* ^U */ : string [ 0 ] = '\0' ; break ;
|
||||
case PU_KEY_HOME : cursor_position = 0 ; break ;
|
||||
case PU_KEY_END : cursor_position = PUSTRING_MAX ; break ;
|
||||
case PU_KEY_LEFT : cursor_position-- ; break ;
|
||||
case PU_KEY_RIGHT : cursor_position++ ; break ;
|
||||
|
||||
default:
|
||||
if ( key < ' ' || key > 127 ) return FALSE ;
|
||||
|
||||
if ( strlen ( string ) >= PUSTRING_MAX )
|
||||
return FALSE ;
|
||||
|
||||
for ( p = & string [ strlen(string) ] ;
|
||||
p != &string[cursor_position] ; p-- )
|
||||
*(p+1) = *p ;
|
||||
|
||||
*p = key ;
|
||||
cursor_position++ ;
|
||||
break ;
|
||||
}
|
||||
|
||||
setValue ( string ) ;
|
||||
normalize_cursors () ;
|
||||
return TRUE ;
|
||||
}
|
||||
|
||||
|
268
Lib/PUI/puInterface.cxx
Normal file
268
Lib/PUI/puInterface.cxx
Normal file
|
@ -0,0 +1,268 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
#define PUSTACK_MAX 100
|
||||
|
||||
static int currLiveInterface = -1 ;
|
||||
static puInterface *liveInterfaceStack [ PUSTACK_MAX ] ;
|
||||
static int currInterface = -1 ;
|
||||
static puInterface *interfaceStack [ PUSTACK_MAX ] ;
|
||||
|
||||
void puPushLiveInterface ( puInterface *in )
|
||||
{
|
||||
if ( currLiveInterface < PUSTACK_MAX )
|
||||
liveInterfaceStack [ ++currLiveInterface ] = in ;
|
||||
else
|
||||
fprintf ( stderr, "PUI: Too many live puInterfaces open at once!\n" ) ;
|
||||
}
|
||||
|
||||
void puPushInterface ( puInterface *in )
|
||||
{
|
||||
if ( currInterface < PUSTACK_MAX )
|
||||
interfaceStack [ ++currInterface ] = in ;
|
||||
else
|
||||
fprintf ( stderr, "PUI: Too many puInterfaces open at once!\n" ) ;
|
||||
}
|
||||
|
||||
void puPopLiveInterface ( void )
|
||||
{
|
||||
if ( currLiveInterface > 0 )
|
||||
--currLiveInterface ;
|
||||
else
|
||||
fprintf ( stderr, "PUI: Live puInterface stack is empty!\n" ) ;
|
||||
}
|
||||
|
||||
void puPopInterface ( void )
|
||||
{
|
||||
if ( currInterface > 0 )
|
||||
--currInterface ;
|
||||
else
|
||||
fprintf ( stderr, "PUI: puInterface stack is empty!\n" ) ;
|
||||
}
|
||||
|
||||
int puNoLiveInterface ( void )
|
||||
{
|
||||
return currLiveInterface < 0 ;
|
||||
}
|
||||
|
||||
int puNoInterface ( void )
|
||||
{
|
||||
return currInterface < 0 ;
|
||||
}
|
||||
|
||||
puInterface *puGetUltimateLiveInterface ( void )
|
||||
{
|
||||
if ( currLiveInterface < 0 )
|
||||
{
|
||||
fprintf ( stderr, "PUI: No Live Interface!\n" ) ;
|
||||
return NULL ;
|
||||
}
|
||||
|
||||
return liveInterfaceStack [ 0 ] ;
|
||||
}
|
||||
|
||||
|
||||
puInterface *puGetBaseLiveInterface ( void )
|
||||
{
|
||||
if ( currLiveInterface < 0 )
|
||||
{
|
||||
fprintf ( stderr, "PUI: No Live Interface!\n" ) ;
|
||||
return NULL ;
|
||||
}
|
||||
|
||||
/*
|
||||
Work down the interface stack until you
|
||||
either get to the bottom or find a block
|
||||
in the form of a puDialogBox.
|
||||
*/
|
||||
|
||||
for ( int i = currLiveInterface ; i > 0 ; i-- )
|
||||
if ( liveInterfaceStack [ i ] -> getType () & PUCLASS_DIALOGBOX )
|
||||
return liveInterfaceStack [ i ] ;
|
||||
|
||||
return liveInterfaceStack [ 0 ] ;
|
||||
}
|
||||
|
||||
puInterface *puGetCurrInterface ( void )
|
||||
{
|
||||
if ( currInterface < 0 )
|
||||
{
|
||||
fprintf ( stderr, "PUI: No Interface!\n" ) ;
|
||||
return NULL ;
|
||||
}
|
||||
|
||||
return interfaceStack [ currInterface ] ;
|
||||
}
|
||||
|
||||
void puInterface::remove ( puObject *obj )
|
||||
{
|
||||
if ( dlist == NULL )
|
||||
return ;
|
||||
|
||||
/* Are we the first object in the list */
|
||||
|
||||
if ( obj -> prev == NULL )
|
||||
dlist = obj -> next ;
|
||||
else
|
||||
obj -> prev -> next = obj -> next ;
|
||||
|
||||
/* Are we the last object in the list */
|
||||
|
||||
if ( obj -> next != NULL )
|
||||
obj -> next -> prev = obj -> prev ;
|
||||
|
||||
obj -> next = NULL ;
|
||||
obj -> prev = NULL ;
|
||||
|
||||
num_children-- ;
|
||||
recalc_bbox () ;
|
||||
}
|
||||
|
||||
void puInterface::add ( puObject *new_obj )
|
||||
{
|
||||
if ( dlist == NULL )
|
||||
{
|
||||
dlist = new_obj ;
|
||||
new_obj -> next = NULL ;
|
||||
new_obj -> prev = NULL ;
|
||||
}
|
||||
else
|
||||
{
|
||||
puObject *last ;
|
||||
|
||||
for ( last = dlist ; last->next != NULL ; last = last->next )
|
||||
/* Search for end of list. */ ;
|
||||
|
||||
last -> next = new_obj ;
|
||||
new_obj -> prev = last ;
|
||||
new_obj -> next = NULL ;
|
||||
}
|
||||
|
||||
num_children++ ;
|
||||
recalc_bbox () ;
|
||||
}
|
||||
|
||||
int puInterface::checkKey ( int key, int updown )
|
||||
{
|
||||
if ( dlist == NULL || ! isVisible () || ! isActive () )
|
||||
return FALSE ;
|
||||
|
||||
puObject *bo ;
|
||||
|
||||
/*
|
||||
We have to walk the list backwards to ensure that
|
||||
the click order is the same as the DRAW order.
|
||||
*/
|
||||
|
||||
for ( bo = dlist ; bo->next != NULL ; bo = bo->next )
|
||||
/* Find the last object in our list. */ ;
|
||||
|
||||
for ( ; bo != NULL ; bo = bo->prev )
|
||||
if ( bo -> checkKey ( key, updown ) )
|
||||
return TRUE ;
|
||||
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
int puInterface::checkHit ( int button, int updown, int x, int y )
|
||||
{
|
||||
if ( dlist == NULL || ! isVisible () || ! isActive () )
|
||||
return FALSE ;
|
||||
|
||||
/*
|
||||
This might be a bit redundant - but it's too hard to keep
|
||||
track of changing abox sizes when daughter objects are
|
||||
changing sizes.
|
||||
*/
|
||||
|
||||
recalc_bbox () ;
|
||||
|
||||
puObject *bo ;
|
||||
|
||||
x -= abox.min[0] ;
|
||||
y -= abox.min[1] ;
|
||||
|
||||
/*
|
||||
We have to walk the list backwards to ensure that
|
||||
the click order is the same as the DRAW order.
|
||||
*/
|
||||
|
||||
for ( bo = dlist ; bo->next != NULL ; bo = bo->next )
|
||||
/* Find the last object in our list. */ ;
|
||||
|
||||
for ( ; bo != NULL ; bo = bo->prev )
|
||||
if ( bo -> checkHit ( button, updown, x, y ) )
|
||||
return TRUE ;
|
||||
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
|
||||
void puInterface::draw ( int dx, int dy )
|
||||
{
|
||||
if ( ! isVisible () )
|
||||
return ;
|
||||
|
||||
for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next )
|
||||
{
|
||||
/* June 16th, 98, Shammi :
|
||||
* The next if statement checks if the object is
|
||||
* a menu bar and makes sure it is repositioned
|
||||
* correctly.
|
||||
*/
|
||||
|
||||
if ( bo->getType() & PUCLASS_MENUBAR )
|
||||
{
|
||||
int obWidth, obHeight ;
|
||||
bo -> getSize ( &obWidth, &obHeight ) ;
|
||||
bo -> setPosition ( 0, puGetWindowHeight() - obHeight ) ;
|
||||
}
|
||||
|
||||
bo -> draw ( dx + abox.min[0], dy + abox.min[1] ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void puInterface::recalc_bbox ( void )
|
||||
{
|
||||
puBox contents ;
|
||||
contents . empty () ;
|
||||
|
||||
for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next )
|
||||
contents . extend ( bo -> getBBox() ) ;
|
||||
|
||||
if ( contents . isEmpty () )
|
||||
{
|
||||
abox . max[0] = abox . min[0] ;
|
||||
abox . max[1] = abox . min[1] ;
|
||||
}
|
||||
else
|
||||
{
|
||||
abox . max[0] = abox . min[0] + contents . max[0] ;
|
||||
abox . max[1] = abox . min[1] + contents . max[1] ;
|
||||
}
|
||||
|
||||
puObject::recalc_bbox () ;
|
||||
}
|
||||
|
||||
|
||||
void puInterface::doHit ( int, int, int, int )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
puInterface::~puInterface ()
|
||||
{
|
||||
puPopLiveInterface () ;
|
||||
|
||||
puObject *bo = dlist ;
|
||||
|
||||
while ( bo != NULL ) {
|
||||
puObject *tmp_bo = bo->next ;
|
||||
delete bo ;
|
||||
bo = tmp_bo ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
19
Lib/PUI/puLocal.h
Normal file
19
Lib/PUI/puLocal.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include <math.h>
|
||||
|
||||
#ifndef PU_NOT_USING_GLUT
|
||||
#include <GL/glut.h>
|
||||
#endif
|
||||
#include "pu.h"
|
||||
|
83
Lib/PUI/puMenuBar.cxx
Normal file
83
Lib/PUI/puMenuBar.cxx
Normal file
|
@ -0,0 +1,83 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
void drop_down_the_menu ( puObject *b )
|
||||
{
|
||||
puPopupMenu *p = (puPopupMenu *) b -> getUserData () ;
|
||||
|
||||
if ( b -> getValue () )
|
||||
p->reveal () ;
|
||||
else
|
||||
p->hide () ;
|
||||
|
||||
for ( puObject *child = b -> getParent () -> getFirstChild () ;
|
||||
child != NULL ; child = child -> next )
|
||||
{
|
||||
if (( child -> getType() & PUCLASS_BUTTON ) != 0 && child != b ) child -> clrValue () ;
|
||||
if (( child -> getType() & PUCLASS_POPUPMENU ) != 0 && child != p ) child -> hide () ;
|
||||
}
|
||||
}
|
||||
|
||||
void puMenuBar::add_submenu ( char *str, char *items[], puCallback cb[] )
|
||||
{
|
||||
int w, h ;
|
||||
getSize ( &w, &h ) ;
|
||||
|
||||
puOneShot *b = new puOneShot ( w+10, 0, str ) ;
|
||||
b -> setStyle ( PUSTYLE_SPECIAL_UNDERLINED ) ;
|
||||
b -> setColourScheme ( colour[PUCOL_FOREGROUND][0],
|
||||
colour[PUCOL_FOREGROUND][1],
|
||||
colour[PUCOL_FOREGROUND][2],
|
||||
colour[PUCOL_FOREGROUND][3] ) ;
|
||||
b -> setCallback ( drop_down_the_menu ) ;
|
||||
b -> setActiveDirn ( PU_UP_AND_DOWN ) ;
|
||||
|
||||
puPopupMenu *p = new puPopupMenu ( w+10, 0 ) ;
|
||||
|
||||
b -> setUserData ( p ) ;
|
||||
|
||||
for ( int i = 0 ; items[i] != NULL ; i++ )
|
||||
p -> add_item ( items[i], cb[i] ) ;
|
||||
|
||||
p->close () ;
|
||||
recalc_bbox () ;
|
||||
}
|
||||
|
||||
void puMenuBar::close (void)
|
||||
{
|
||||
puInterface::close () ;
|
||||
|
||||
if ( dlist == NULL )
|
||||
return ;
|
||||
|
||||
int width = 0 ;
|
||||
puObject *ob ;
|
||||
|
||||
/*
|
||||
Use alternate objects - which gets the puOneShot/puPopupMenu pairs
|
||||
*/
|
||||
|
||||
for ( ob = dlist ; ob != NULL ; ob = ob -> next )
|
||||
{
|
||||
int w, h ;
|
||||
|
||||
/* Reposition the button so it looks nice */
|
||||
|
||||
ob -> getSize ( &w, &h ) ;
|
||||
ob -> setPosition ( width, 0 ) ;
|
||||
ob = ob -> next ;
|
||||
|
||||
/* Reposition the submenu so it sits under the button */
|
||||
|
||||
int w2, h2 ;
|
||||
ob -> getSize ( &w2, &h2 ) ;
|
||||
ob -> setPosition ( width, -h2 ) ;
|
||||
|
||||
/* Next please! */
|
||||
width += w ;
|
||||
}
|
||||
|
||||
recalc_bbox () ;
|
||||
}
|
||||
|
||||
|
222
Lib/PUI/puObject.cxx
Normal file
222
Lib/PUI/puObject.cxx
Normal file
|
@ -0,0 +1,222 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
inline float clamp01 ( float x )
|
||||
{
|
||||
return (x >= 1.0f) ? 1.0f : x ;
|
||||
}
|
||||
|
||||
static void load_colour_scheme ( float col[][4], float r, float g,
|
||||
float b, float a )
|
||||
{
|
||||
puSetColour ( col [ PUCOL_FOREGROUND ], r, g, b, a ) ;
|
||||
puSetColour ( col [ PUCOL_BACKGROUND ], r/2, g/2, b/2, a ) ;
|
||||
puSetColour ( col [ PUCOL_HIGHLIGHT ], clamp01(r*1.3f), clamp01(g*1.3f),
|
||||
clamp01(b*1.3f), a ) ;
|
||||
|
||||
if ( 4 * g + 3 * r + b > 0.5 )
|
||||
puSetColour ( col [ PUCOL_LEGEND ], 0.0, 0.0, 0.0, a ) ;
|
||||
else
|
||||
puSetColour ( col [ PUCOL_LEGEND ], 1.0, 1.0, 1.0, a ) ;
|
||||
}
|
||||
|
||||
|
||||
static int defaultStyle = PUSTYLE_DEFAULT ;
|
||||
static puFont defaultLegendFont = NULL ;
|
||||
static puFont defaultLabelFont = NULL ;
|
||||
static float defaultColourScheme [ 4 ] ;
|
||||
|
||||
void puSetDefaultStyle ( int style ) { defaultStyle = style ; }
|
||||
int puGetDefaultStyle ( void ) { return defaultStyle ; }
|
||||
|
||||
void puSetDefaultFonts ( puFont legendFont, puFont labelFont )
|
||||
{
|
||||
defaultLegendFont = legendFont ;
|
||||
defaultLabelFont = labelFont ;
|
||||
}
|
||||
|
||||
void puGetDefaultFonts ( puFont *legendFont, puFont *labelFont )
|
||||
{
|
||||
if ( legendFont ) *legendFont = defaultLegendFont ;
|
||||
if ( labelFont ) *labelFont = defaultLabelFont ;
|
||||
}
|
||||
|
||||
void puSetDefaultColourScheme ( float r, float g, float b, float a )
|
||||
{
|
||||
defaultColourScheme[0] = r ;
|
||||
defaultColourScheme[1] = g ;
|
||||
defaultColourScheme[2] = b ;
|
||||
defaultColourScheme[3] = a ;
|
||||
load_colour_scheme ( _puDefaultColourTable, r, g, b, a ) ;
|
||||
}
|
||||
|
||||
void puGetDefaultColourScheme ( float *r, float *g, float *b, float *a )
|
||||
{
|
||||
if ( r ) *r = defaultColourScheme[0] ;
|
||||
if ( g ) *g = defaultColourScheme[1] ;
|
||||
if ( b ) *b = defaultColourScheme[2] ;
|
||||
if ( a ) *a = defaultColourScheme[3] ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void puObject::setColourScheme ( float r, float g, float b, float a )
|
||||
{
|
||||
load_colour_scheme ( colour, r, g, b, a ) ;
|
||||
}
|
||||
|
||||
puObject::puObject ( int minx, int miny, int maxx, int maxy ) : puValue ()
|
||||
{
|
||||
type |= PUCLASS_OBJECT ;
|
||||
bbox.min[0] = abox.min[0] = minx ;
|
||||
bbox.min[1] = abox.min[1] = miny ;
|
||||
bbox.max[0] = abox.max[0] = maxx ;
|
||||
bbox.max[1] = abox.max[1] = maxy ;
|
||||
|
||||
active_mouse_edge = PU_UP ;
|
||||
style = defaultStyle ;
|
||||
visible = active = TRUE ;
|
||||
highlighted = FALSE ;
|
||||
am_default = FALSE ;
|
||||
|
||||
cb = NULL ;
|
||||
user_data = NULL ;
|
||||
next = prev = NULL ;
|
||||
label = NULL ;
|
||||
labelPlace = PUPLACE_DEFAULT ;
|
||||
labelFont = defaultLabelFont ;
|
||||
legend = NULL ;
|
||||
legendFont = defaultLegendFont ;
|
||||
|
||||
for ( int i = 0 ; i < PUCOL_MAX ; i++ )
|
||||
puSetColour ( colour[i], _puDefaultColourTable[i] ) ;
|
||||
|
||||
if ( ! puNoInterface() )
|
||||
{
|
||||
parent = puGetCurrInterface() ;
|
||||
parent -> add ( this ) ;
|
||||
}
|
||||
else
|
||||
parent = NULL ;
|
||||
}
|
||||
|
||||
|
||||
puObject::~puObject ()
|
||||
{
|
||||
if ( parent != this && parent != NULL )
|
||||
parent -> remove ( this ) ;
|
||||
}
|
||||
|
||||
void puObject::recalc_bbox ( void )
|
||||
{
|
||||
bbox = abox ;
|
||||
|
||||
if ( label != NULL )
|
||||
switch ( labelPlace )
|
||||
{
|
||||
case PUPLACE_ABOVE : bbox.max[1] += puGetStringHeight ( getLabelFont() ) + puGetStringDescender ( getLabelFont () ) + PUSTR_TGAP + PUSTR_BGAP ; break ;
|
||||
case PUPLACE_BELOW : bbox.min[1] -= puGetStringHeight ( getLabelFont() ) + puGetStringDescender ( getLabelFont () ) + PUSTR_TGAP + PUSTR_BGAP ; break ;
|
||||
case PUPLACE_LEFT : bbox.min[0] -= puGetStringWidth ( getLabelFont(), getLabel() ) + PUSTR_LGAP + PUSTR_RGAP ; break ;
|
||||
case PUPLACE_RIGHT : bbox.max[0] += puGetStringWidth ( getLabelFont(), getLabel() ) + PUSTR_LGAP + PUSTR_RGAP ; break ;
|
||||
}
|
||||
|
||||
if ( parent != NULL )
|
||||
parent -> recalc_bbox () ;
|
||||
}
|
||||
|
||||
void puObject::draw_label ( int dx, int dy )
|
||||
{
|
||||
if ( !visible ) return ;
|
||||
|
||||
/* If greyed out then halve the opacity when drawing the label */
|
||||
|
||||
if ( active )
|
||||
glColor4fv ( colour [ PUCOL_LABEL ] ) ;
|
||||
else
|
||||
glColor4f ( colour [ PUCOL_LABEL ][0],
|
||||
colour [ PUCOL_LABEL ][1],
|
||||
colour [ PUCOL_LABEL ][2],
|
||||
colour [ PUCOL_LABEL ][3] / 2.0f ) ; /* 50% more transparent */
|
||||
|
||||
switch ( labelPlace )
|
||||
{
|
||||
case PUPLACE_ABOVE : puDrawString ( labelFont, label, dx + abox.min[0] + PUSTR_LGAP, dy + abox.max[1] + puGetStringDescender(labelFont) + PUSTR_BGAP ) ; break ;
|
||||
case PUPLACE_BELOW : puDrawString ( labelFont, label, dx + abox.min[0] + PUSTR_LGAP, dy + bbox.min[1] + puGetStringDescender(labelFont) + PUSTR_BGAP ) ; break ;
|
||||
case PUPLACE_LEFT : puDrawString ( labelFont, label, dx + bbox.min[0] + PUSTR_LGAP, dy + abox.min[1] + puGetStringDescender(labelFont) + PUSTR_BGAP ) ; break ;
|
||||
case PUPLACE_RIGHT : puDrawString ( labelFont, label, dx + abox.max[0] + PUSTR_LGAP, dy + abox.min[1] + puGetStringDescender(labelFont) + PUSTR_BGAP ) ; break ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int puObject::checkKey ( int key, int updown )
|
||||
{
|
||||
if ( updown == PU_UP )
|
||||
return FALSE ;
|
||||
|
||||
if ( isReturnDefault() && ( key == '\r' || key == '\n' ) )
|
||||
{
|
||||
checkHit ( PU_LEFT_BUTTON, PU_DOWN, (abox.min[0]+abox.max[0])/2,
|
||||
(abox.min[1]+abox.max[1])/2 ) ;
|
||||
checkHit ( PU_LEFT_BUTTON, PU_UP , (abox.min[0]+abox.max[0])/2,
|
||||
(abox.min[1]+abox.max[1])/2 ) ;
|
||||
return TRUE ;
|
||||
}
|
||||
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
|
||||
void puObject::doHit ( int button, int updown, int x, int y )
|
||||
{
|
||||
(x,x);(y,y);
|
||||
|
||||
if ( button == PU_LEFT_BUTTON )
|
||||
{
|
||||
if ( updown == active_mouse_edge || active_mouse_edge == PU_UP_AND_DOWN )
|
||||
{
|
||||
lowlight () ;
|
||||
invokeCallback () ;
|
||||
}
|
||||
else
|
||||
highlight () ;
|
||||
}
|
||||
else
|
||||
lowlight () ;
|
||||
}
|
||||
|
||||
int puObject::checkHit ( int button, int updown, int x, int y )
|
||||
{
|
||||
if ( isHit( x, y ) )
|
||||
{
|
||||
doHit ( button, updown, x, y ) ;
|
||||
return TRUE ;
|
||||
}
|
||||
|
||||
lowlight () ;
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
|
||||
char *puValue::getTypeString ( void )
|
||||
{
|
||||
int i = getType () ;
|
||||
|
||||
if ( i & PUCLASS_DIALOGBOX ) return "puDialogBox" ;
|
||||
if ( i & PUCLASS_SLIDER ) return "puSlider" ;
|
||||
if ( i & PUCLASS_BUTTONBOX ) return "puButtonBox" ;
|
||||
if ( i & PUCLASS_INPUT ) return "puInput" ;
|
||||
if ( i & PUCLASS_MENUBAR ) return "puMenuBar" ;
|
||||
if ( i & PUCLASS_POPUPMENU ) return "puPopupMenu" ;
|
||||
if ( i & PUCLASS_POPUP ) return "puPopup" ;
|
||||
if ( i & PUCLASS_ONESHOT ) return "puOneShot" ;
|
||||
if ( i & PUCLASS_BUTTON ) return "puButton" ;
|
||||
if ( i & PUCLASS_TEXT ) return "puText" ;
|
||||
if ( i & PUCLASS_FRAME ) return "puFrame" ;
|
||||
if ( i & PUCLASS_INTERFACE ) return "puInterface" ;
|
||||
if ( i & PUCLASS_OBJECT ) return "puObject" ;
|
||||
if ( i & PUCLASS_VALUE ) return "puValue" ;
|
||||
|
||||
return "Unknown Object type." ;
|
||||
}
|
||||
|
||||
|
9
Lib/PUI/puOneShot.cxx
Normal file
9
Lib/PUI/puOneShot.cxx
Normal file
|
@ -0,0 +1,9 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
void puOneShot::doHit ( int button, int updown, int x, int y )
|
||||
{
|
||||
puButton::doHit ( button, updown, x, y ) ;
|
||||
setValue ( 0 ) ;
|
||||
}
|
||||
|
3
Lib/PUI/puPopup.cxx
Normal file
3
Lib/PUI/puPopup.cxx
Normal file
|
@ -0,0 +1,3 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
175
Lib/PUI/puPopupMenu.cxx
Normal file
175
Lib/PUI/puPopupMenu.cxx
Normal file
|
@ -0,0 +1,175 @@
|
|||
#include "puLocal.h"
|
||||
|
||||
#define PUMENU_BUTTON_HEIGHT 25
|
||||
#define PUMENU_BUTTON_EXTRA_WIDTH 25
|
||||
|
||||
puObject *puPopupMenu::add_item ( char *str, puCallback cb )
|
||||
{
|
||||
int w, h ;
|
||||
getSize ( &w, &h ) ;
|
||||
puOneShot *b = new puOneShot ( 0, h, str ) ;
|
||||
b->setStyle ( PUSTYLE_PLAIN ) ;
|
||||
b->setColourScheme ( colour[PUCOL_FOREGROUND][0],
|
||||
colour[PUCOL_FOREGROUND][1],
|
||||
colour[PUCOL_FOREGROUND][2],
|
||||
colour[PUCOL_FOREGROUND][3] ) ;
|
||||
b->setCallback ( cb ) ;
|
||||
recalc_bbox () ;
|
||||
return b ;
|
||||
}
|
||||
|
||||
void puPopupMenu::close ( void )
|
||||
{
|
||||
puPopup::close () ;
|
||||
|
||||
int widest = 0 ;
|
||||
puObject *ob = dlist ;
|
||||
|
||||
/*
|
||||
* June 17th, 1998, Shammi
|
||||
* There seems to be some mismatch with the
|
||||
* #define pumenusize and the actual size
|
||||
* There seems to be some overlap resulting
|
||||
* in more than one option being highlighted.
|
||||
* By setting the size to the actual values,
|
||||
* the overlap area seems to be less now.
|
||||
*/
|
||||
|
||||
int w, h ;
|
||||
|
||||
for ( ob = dlist ; ob != NULL ; ob = ob -> next )
|
||||
{
|
||||
ob -> getSize ( &w, &h ) ;
|
||||
|
||||
if ( w > widest ) widest = w ;
|
||||
}
|
||||
|
||||
for ( ob = dlist ; ob != NULL ; ob = ob -> next )
|
||||
{
|
||||
ob -> getSize ( &w, &h ) ;
|
||||
ob -> setSize ( widest, h ) ;
|
||||
}
|
||||
|
||||
recalc_bbox () ;
|
||||
}
|
||||
|
||||
|
||||
int puPopupMenu::checkKey ( int key, int updown )
|
||||
{
|
||||
if ( dlist == NULL || ! isVisible () || ! isActive () )
|
||||
return FALSE ;
|
||||
|
||||
if ( updown == PU_DOWN )
|
||||
{
|
||||
hide () ;
|
||||
|
||||
/* Turn everything off ready for next time. */
|
||||
|
||||
for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next )
|
||||
bo -> clrValue () ;
|
||||
}
|
||||
|
||||
puObject *bo ;
|
||||
|
||||
/*
|
||||
We have to walk the list backwards to ensure that
|
||||
the click order is the same as the DRAW order.
|
||||
*/
|
||||
|
||||
for ( bo = dlist ; bo->next != NULL ; bo = bo->next )
|
||||
/* Find the last object in our list. */ ;
|
||||
|
||||
for ( ; bo != NULL ; bo = bo->prev )
|
||||
if ( bo -> checkKey ( key, updown ) )
|
||||
return TRUE ;
|
||||
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
|
||||
int puPopupMenu::checkHit ( int button, int updown, int x, int y )
|
||||
{
|
||||
if ( dlist == NULL || ! isVisible () || ! isActive () )
|
||||
return FALSE ;
|
||||
|
||||
/* Must test 'isHit' before making the menu invisible! */
|
||||
|
||||
int hit = isHit ( x, y ) ;
|
||||
|
||||
/*
|
||||
* June 17th, 1998, Shammi :
|
||||
* There seemed to be a miscalculation with the menus initially
|
||||
* Therefore I moved the recalculation stuff before the clearing.
|
||||
*/
|
||||
|
||||
/*
|
||||
This might be a bit redundant - but it's too hard to keep
|
||||
track of changing abox sizes when daughter objects are
|
||||
changing sizes.
|
||||
*/
|
||||
|
||||
recalc_bbox();
|
||||
x -= abox.min[0] ;
|
||||
y -= abox.min[1] ;
|
||||
|
||||
/*
|
||||
* June 17th, 1998, Shammi :
|
||||
* Also clear the menu when the dragging the mouse and not hit.
|
||||
*/
|
||||
|
||||
if ( updown == active_mouse_edge || active_mouse_edge == PU_UP_AND_DOWN ||
|
||||
( updown == PU_DRAG && !hit ) )
|
||||
{
|
||||
|
||||
/* June 17th, 1998, Shammi :
|
||||
* Do not hide the menu if mouse is dragged out
|
||||
*/
|
||||
|
||||
if ( updown != PU_DRAG )
|
||||
hide () ;
|
||||
|
||||
/* Turn everything off ready for next time. */
|
||||
|
||||
/* June 17th, 1998, Shammi:
|
||||
* Make sure we check for a hit, if the mouse is moved
|
||||
* out of the menu.
|
||||
*/
|
||||
|
||||
for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next )
|
||||
{
|
||||
if ( ! hit )
|
||||
bo -> checkHit ( button, updown, x , y ) ;
|
||||
|
||||
bo -> clrValue () ;
|
||||
}
|
||||
}
|
||||
|
||||
if ( ! hit )
|
||||
return FALSE ;
|
||||
|
||||
puObject *bo ;
|
||||
|
||||
/*
|
||||
We have to walk the list backwards to ensure that
|
||||
the click order is the same as the DRAW order.
|
||||
*/
|
||||
|
||||
/* June 17th, 1998, Shammi :
|
||||
* If the mouse is dragged and the menuItem is not hit,
|
||||
* clear it
|
||||
*/
|
||||
|
||||
for ( bo = dlist ; bo->next != NULL ; bo = bo->next )
|
||||
if ( updown == PU_DRAG && ! bo -> checkHit ( button, updown, x, y ) )
|
||||
bo -> clrValue () ;
|
||||
|
||||
/* Find the last object in our list. */ ;
|
||||
|
||||
for ( ; bo != NULL ; bo = bo->prev )
|
||||
if ( bo -> checkHit ( button, updown, x, y ) )
|
||||
return TRUE ;
|
||||
|
||||
return FALSE ;
|
||||
}
|
||||
|
||||
|
107
Lib/PUI/puSlider.cxx
Normal file
107
Lib/PUI/puSlider.cxx
Normal file
|
@ -0,0 +1,107 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
void puSlider::draw ( int dx, int dy )
|
||||
{
|
||||
if ( !visible ) return ;
|
||||
|
||||
abox . draw ( dx, dy,
|
||||
(style==PUSTYLE_BEVELLED||
|
||||
style==PUSTYLE_SHADED) ? -PUSTYLE_BOXED : -style,
|
||||
colour, FALSE ) ;
|
||||
|
||||
int sd, od ;
|
||||
|
||||
if ( isVertical() ) { sd = 1 ; od = 0 ; } else { sd = 0 ; od = 1 ; }
|
||||
|
||||
int sz = abox.max [sd] - abox.min [sd] ;
|
||||
|
||||
float val ;
|
||||
|
||||
getValue ( & val ) ;
|
||||
|
||||
if ( val < 0.0f ) val = 0.0f ;
|
||||
if ( val > 1.0f ) val = 1.0f ;
|
||||
|
||||
val *= (float) sz * (1.0f - slider_fraction) ;
|
||||
|
||||
puBox bx ;
|
||||
|
||||
bx . min [ sd ] = abox . min [ sd ] + (int) val ;
|
||||
bx . max [ sd ] = (int) ( (float) bx . min [ sd ] + (float) sz * slider_fraction ) ;
|
||||
bx . min [ od ] = abox . min [ od ] + 2 ;
|
||||
bx . max [ od ] = abox . max [ od ] - 2 ;
|
||||
|
||||
bx . draw ( dx, dy, PUSTYLE_SMALL_SHADED, colour, FALSE ) ;
|
||||
|
||||
/* If greyed out then halve the opacity when drawing the label and legend */
|
||||
|
||||
if ( active )
|
||||
glColor4fv ( colour [ PUCOL_LEGEND ] ) ;
|
||||
else
|
||||
glColor4f ( colour [ PUCOL_LEGEND ][0],
|
||||
colour [ PUCOL_LEGEND ][1],
|
||||
colour [ PUCOL_LEGEND ][2],
|
||||
colour [ PUCOL_LEGEND ][3] / 2.0f ) ; /* 50% more transparent */
|
||||
|
||||
int xx = ( abox.max[0] - abox.min[0] - puGetStringWidth(legendFont,legend) ) / 2 ;
|
||||
int yy = ( abox.max[1] - abox.min[1] - puGetStringHeight(legendFont) ) / 2 ;
|
||||
|
||||
puDrawString ( legendFont, legend,
|
||||
dx + abox.min[0] + xx,
|
||||
dy + abox.min[1] + yy ) ;
|
||||
|
||||
draw_label ( dx, dy ) ;
|
||||
}
|
||||
|
||||
|
||||
void puSlider::doHit ( int button, int updown, int x, int y )
|
||||
{
|
||||
if ( button == PU_LEFT_BUTTON )
|
||||
{
|
||||
int sd = isVertical() ;
|
||||
int sz = abox.max [sd] - abox.min [sd] ;
|
||||
int coord = isVertical() ? y : x ;
|
||||
|
||||
float next_value ;
|
||||
|
||||
if ( sz == 0 )
|
||||
next_value = 0.5f ;
|
||||
else
|
||||
{
|
||||
next_value = ( (float)coord - (float)abox.min[sd] - (float)sz * slider_fraction / 2.0f ) /
|
||||
( (float) sz * (1.0f - slider_fraction) ) ;
|
||||
}
|
||||
|
||||
next_value = (next_value < 0.0f) ? 0.0f : (next_value > 1.0) ? 1.0f : next_value ;
|
||||
|
||||
setValue ( next_value ) ;
|
||||
|
||||
switch ( cb_mode )
|
||||
{
|
||||
case PUSLIDER_CLICK :
|
||||
if ( updown == active_mouse_edge )
|
||||
{
|
||||
last_cb_value = next_value ;
|
||||
invokeCallback () ;
|
||||
}
|
||||
break ;
|
||||
|
||||
case PUSLIDER_DELTA :
|
||||
if ( fabs ( last_cb_value - next_value ) >= cb_delta )
|
||||
{
|
||||
last_cb_value = next_value ;
|
||||
invokeCallback () ;
|
||||
}
|
||||
break ;
|
||||
|
||||
case PUSLIDER_ALWAYS :
|
||||
default :
|
||||
last_cb_value = next_value ;
|
||||
invokeCallback () ;
|
||||
break ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
8
Lib/PUI/puText.cxx
Normal file
8
Lib/PUI/puText.cxx
Normal file
|
@ -0,0 +1,8 @@
|
|||
|
||||
#include "puLocal.h"
|
||||
|
||||
void puText::draw ( int dx, int dy )
|
||||
{
|
||||
draw_label ( dx, dy ) ;
|
||||
}
|
||||
|
13
Lib/Serial/Makefile.am
Normal file
13
Lib/Serial/Makefile.am
Normal file
|
@ -0,0 +1,13 @@
|
|||
bin_PROGRAMS = testserial
|
||||
|
||||
noinst_LIBRARIES = libSerial.a
|
||||
|
||||
libSerial_a_SOURCES = serial.cxx serial.hxx
|
||||
|
||||
testserial_SOURCES = testserial.cxx
|
||||
|
||||
testserial_LDADD = \
|
||||
$(top_builddir)/Lib/Serial/libSerial.a \
|
||||
$(top_builddir)/Lib/Debug/libDebug.a
|
||||
|
||||
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
|
381
Lib/Serial/serial.cxx
Normal file
381
Lib/Serial/serial.cxx
Normal file
|
@ -0,0 +1,381 @@
|
|||
// serial.cxx -- Unix serial I/O support
|
||||
//
|
||||
// Written by Curtis Olson, started November 1998.
|
||||
//
|
||||
// Copyright (C) 1998 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include "Include/compiler.h"
|
||||
#ifdef FG_HAVE_STD_INCLUDE
|
||||
# include <cerrno>
|
||||
#else
|
||||
# include <errno.h>
|
||||
#endif
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
// maybe include something???
|
||||
#else
|
||||
# include <termios.h>
|
||||
# include <sys/types.h>
|
||||
# include <sys/stat.h>
|
||||
# include <fcntl.h>
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <Debug/logstream.hxx>
|
||||
|
||||
#include "serial.hxx"
|
||||
|
||||
|
||||
fgSERIAL::fgSERIAL()
|
||||
: dev_open(false)
|
||||
{
|
||||
// empty
|
||||
}
|
||||
|
||||
fgSERIAL::fgSERIAL(const string& device, int baud) {
|
||||
open_port(device);
|
||||
|
||||
if ( dev_open ) {
|
||||
set_baud(baud);
|
||||
}
|
||||
}
|
||||
|
||||
fgSERIAL::~fgSERIAL() {
|
||||
// closing the port here screws us up because if we would even so
|
||||
// much as make a copy of an fgSERIAL object and then delete it,
|
||||
// the file descriptor gets closed. Doh!!!
|
||||
}
|
||||
|
||||
bool fgSERIAL::open_port(const string& device) {
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
|
||||
fd = CreateFile( device.c_str(),
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
0, // dwShareMode
|
||||
NULL, // lpSecurityAttributes
|
||||
OPEN_EXISTING,
|
||||
FILE_FLAG_OVERLAPPED,
|
||||
NULL );
|
||||
if ( fd == INVALID_HANDLE_VALUE )
|
||||
{
|
||||
LPVOID lpMsgBuf;
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
|
||||
(LPTSTR) &lpMsgBuf,
|
||||
0,
|
||||
NULL );
|
||||
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Error opening serial device \""
|
||||
<< device << "\" " << (const char*) lpMsgBuf );
|
||||
LocalFree( lpMsgBuf );
|
||||
return false;
|
||||
}
|
||||
|
||||
dev_open = true;
|
||||
return true;
|
||||
|
||||
#else
|
||||
|
||||
struct termios config;
|
||||
|
||||
fd = open(device.c_str(), O_RDWR | O_NONBLOCK);
|
||||
cout << "Serial fd created = " << fd << endl;
|
||||
|
||||
if ( fd == -1 ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Cannot open " << device
|
||||
<< " for serial I/O" );
|
||||
return false;
|
||||
} else {
|
||||
dev_open = true;
|
||||
}
|
||||
|
||||
// set required port parameters
|
||||
if ( tcgetattr( fd, &config ) != 0 ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Unable to poll port settings" );
|
||||
return false;
|
||||
}
|
||||
|
||||
// cfmakeraw( &config );
|
||||
|
||||
// cout << "config.c_iflag = " << config.c_iflag << endl;
|
||||
|
||||
// software flow control on
|
||||
config.c_iflag |= IXON;
|
||||
// config.c_iflag |= IXOFF;
|
||||
|
||||
// config.c_cflag |= CLOCAL;
|
||||
|
||||
#if ! defined( sgi )
|
||||
// disable hardware flow control
|
||||
config.c_cflag &= ~(CRTSCTS);
|
||||
#endif
|
||||
|
||||
// cout << "config.c_iflag = " << config.c_iflag << endl;
|
||||
|
||||
if ( tcsetattr( fd, TCSANOW, &config ) != 0 ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Unable to update port settings" );
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
bool fgSERIAL::close_port() {
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
CloseHandle( fd );
|
||||
#else
|
||||
close(fd);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool fgSERIAL::set_baud(int baud) {
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
|
||||
return true;
|
||||
|
||||
#else
|
||||
|
||||
struct termios config;
|
||||
speed_t speed = B9600;
|
||||
|
||||
if ( tcgetattr( fd, &config ) != 0 ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Unable to poll port settings" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( baud == 300 ) {
|
||||
speed = B300;
|
||||
} else if ( baud == 1200 ) {
|
||||
speed = B1200;
|
||||
} else if ( baud == 2400 ) {
|
||||
speed = B2400;
|
||||
} else if ( baud == 4800 ) {
|
||||
speed = B4800;
|
||||
} else if ( baud == 9600 ) {
|
||||
speed = B9600;
|
||||
} else if ( baud == 19200 ) {
|
||||
speed = B19200;
|
||||
} else if ( baud == 38400 ) {
|
||||
speed = B38400;
|
||||
} else if ( baud == 57600 ) {
|
||||
speed = B57600;
|
||||
} else if ( baud == 115200 ) {
|
||||
speed = B115200;
|
||||
#if defined( linux ) || defined( __FreeBSD__ )
|
||||
} else if ( baud == 230400 ) {
|
||||
speed = B230400;
|
||||
#endif
|
||||
} else {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Unsupported baud rate " << baud );
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( cfsetispeed( &config, speed ) != 0 ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Problem setting input baud rate" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( cfsetospeed( &config, speed ) != 0 ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Problem setting output baud rate" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( tcsetattr( fd, TCSANOW, &config ) != 0 ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Unable to update port settings" );
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
string fgSERIAL::read_port() {
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
|
||||
string result = "";
|
||||
return result;
|
||||
|
||||
#else
|
||||
|
||||
const int max_count = 1024;
|
||||
char buffer[max_count+1];
|
||||
int count;
|
||||
string result;
|
||||
|
||||
count = read(fd, buffer, max_count);
|
||||
// cout << "read " << count << " bytes" << endl;
|
||||
|
||||
if ( count < 0 ) {
|
||||
// error condition
|
||||
if ( errno != EAGAIN ) {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT,
|
||||
"Serial I/O on read, error number = " << errno );
|
||||
}
|
||||
|
||||
return "";
|
||||
} else {
|
||||
buffer[count] = '\0';
|
||||
result = buffer;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
int fgSERIAL::write_port(const string& value) {
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
|
||||
LPCVOID lpBuffer = value.c_str();
|
||||
DWORD nNumberOfBytesToWrite = value.length();
|
||||
DWORD lpNumberOfBytesWritten;
|
||||
OVERLAPPED lpOverlapped;
|
||||
|
||||
if ( WriteFile( fd,
|
||||
lpBuffer,
|
||||
nNumberOfBytesToWrite,
|
||||
&lpNumberOfBytesWritten,
|
||||
&lpOverlapped ) == 0 )
|
||||
{
|
||||
LPVOID lpMsgBuf;
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
|
||||
(LPTSTR) &lpMsgBuf,
|
||||
0,
|
||||
NULL );
|
||||
|
||||
FG_LOG( FG_SERIAL, FG_ALERT, "Serial I/O write error: "
|
||||
<< (const char*) lpMsgBuf );
|
||||
LocalFree( lpMsgBuf );
|
||||
return int(lpNumberOfBytesWritten);
|
||||
}
|
||||
|
||||
return int(lpNumberOfBytesWritten);
|
||||
|
||||
#else
|
||||
|
||||
static bool error = false;
|
||||
int count;
|
||||
|
||||
if ( error ) {
|
||||
// attempt some sort of error recovery
|
||||
count = write(fd, "\n", 1);
|
||||
if ( count == 1 ) {
|
||||
// cout << "Serial error recover successful!\n";
|
||||
error = false;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
count = write(fd, value.c_str(), value.length());
|
||||
// cout << "write '" << value << "' " << count << " bytes" << endl;
|
||||
|
||||
if ( (int)count == (int)value.length() ) {
|
||||
error = false;
|
||||
} else {
|
||||
error = true;
|
||||
if ( errno == EAGAIN ) {
|
||||
// ok ... in our context we don't really care if we can't
|
||||
// write a string, we'll just get it the next time around
|
||||
} else {
|
||||
FG_LOG( FG_SERIAL, FG_ALERT,
|
||||
"Serial I/O on write, error number = " << errno );
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.9 1999/02/02 20:13:23 curt
|
||||
// MSVC++ portability changes by Bernie Bright:
|
||||
//
|
||||
// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete.
|
||||
// Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio>
|
||||
// Simulator/Cockpit/hud.cxx: Added Standard headers
|
||||
// Simulator/Cockpit/panel.cxx: Redefinition of default parameter
|
||||
// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted <stdio.h>
|
||||
// Simulator/Main/fg_init.cxx:
|
||||
// Simulator/Main/GLUTmain.cxx:
|
||||
// Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency
|
||||
// Simulator/Objects/material.hxx:
|
||||
// Simulator/Time/timestamp.hxx: VC++ friend kludge
|
||||
// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations
|
||||
// Simulator/Main/views.hxx: Added a constant
|
||||
//
|
||||
// Revision 1.8 1999/01/20 13:42:21 curt
|
||||
// Tweaked FDM interface.
|
||||
// Testing check sum support for NMEA serial output.
|
||||
//
|
||||
// Revision 1.7 1998/12/04 01:24:35 curt
|
||||
// Tweak for SGI portability.
|
||||
//
|
||||
// Revision 1.6 1998/11/30 17:15:29 curt
|
||||
// Having the class destructor close the fd was a bad idea ... especially if you
|
||||
// ever make a copy of the instance and then subsequently destroy either.
|
||||
// close_port() is now a separate member function.
|
||||
//
|
||||
// Revision 1.5 1998/11/25 01:33:23 curt
|
||||
// Remove call to cfmakeraw()
|
||||
//
|
||||
// Revision 1.4 1998/11/23 21:47:00 curt
|
||||
// Cygnus tools compatibility tweaks.
|
||||
//
|
||||
// Revision 1.3 1998/11/19 13:52:54 curt
|
||||
// port configuration tweaks & experiments.
|
||||
//
|
||||
// Revision 1.2 1998/11/19 03:35:43 curt
|
||||
// Updates ...
|
||||
//
|
||||
// Revision 1.1 1998/11/16 13:53:02 curt
|
||||
// Initial revision.
|
||||
//
|
112
Lib/Serial/serial.hxx
Normal file
112
Lib/Serial/serial.hxx
Normal file
|
@ -0,0 +1,112 @@
|
|||
// serial.hxx -- Unix serial I/O support
|
||||
//
|
||||
// Written by Curtis Olson, started November 1998.
|
||||
//
|
||||
// Copyright (C) 1998 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _SERIAL_HXX
|
||||
#define _SERIAL_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <Include/compiler.h>
|
||||
#include STL_STRING
|
||||
FG_USING_STD(string);
|
||||
|
||||
// if someone know how to do this all with C++ streams let me know
|
||||
// #include <stdio.h>
|
||||
|
||||
|
||||
class fgSERIAL
|
||||
{
|
||||
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
|
||||
typedef HANDLE fd_type;
|
||||
#else
|
||||
typedef int fd_type;
|
||||
#endif
|
||||
|
||||
private:
|
||||
|
||||
fd_type fd;
|
||||
bool dev_open;
|
||||
|
||||
public:
|
||||
|
||||
fgSERIAL();
|
||||
fgSERIAL(const string& device, int baud);
|
||||
|
||||
~fgSERIAL();
|
||||
|
||||
bool open_port(const string& device);
|
||||
bool close_port();
|
||||
bool set_baud(int baud);
|
||||
string read_port();
|
||||
int write_port(const string& value);
|
||||
|
||||
inline bool is_enabled() { return dev_open; }
|
||||
};
|
||||
|
||||
|
||||
#endif // _SERIAL_HXX
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.5 1999/03/02 01:01:58 curt
|
||||
// Tweaks for compiling with native SGI compilers.
|
||||
//
|
||||
// Revision 1.4 1999/02/26 22:08:13 curt
|
||||
// Added initial support for native SGI compilers.
|
||||
//
|
||||
// Revision 1.3 1999/02/02 20:13:24 curt
|
||||
// MSVC++ portability changes by Bernie Bright:
|
||||
//
|
||||
// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete.
|
||||
// Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio>
|
||||
// Simulator/Cockpit/hud.cxx: Added Standard headers
|
||||
// Simulator/Cockpit/panel.cxx: Redefinition of default parameter
|
||||
// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted <stdio.h>
|
||||
// Simulator/Main/fg_init.cxx:
|
||||
// Simulator/Main/GLUTmain.cxx:
|
||||
// Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency
|
||||
// Simulator/Objects/material.hxx:
|
||||
// Simulator/Time/timestamp.hxx: VC++ friend kludge
|
||||
// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations
|
||||
// Simulator/Main/views.hxx: Added a constant
|
||||
//
|
||||
// Revision 1.2 1998/11/30 17:15:30 curt
|
||||
// Having the class destructor close the fd was a bad idea ... especially if you
|
||||
// ever make a copy of the instance and then subsequently destroy either.
|
||||
// close_port() is now a separate member function.
|
||||
//
|
||||
// Revision 1.1 1998/11/16 13:53:02 curt
|
||||
// Initial revision.
|
||||
//
|
30
Lib/Serial/testserial.cxx
Normal file
30
Lib/Serial/testserial.cxx
Normal file
|
@ -0,0 +1,30 @@
|
|||
#include <string>
|
||||
|
||||
#include <Debug/logstream.hxx>
|
||||
|
||||
#include "serial.hxx"
|
||||
|
||||
main () {
|
||||
fgSERIAL port;
|
||||
string value;
|
||||
bool result;
|
||||
|
||||
fglog().setLogLevels( FG_ALL, FG_INFO );
|
||||
|
||||
cout << "start of main" << endl;
|
||||
|
||||
result = port.open_port("/dev/ttyS1");
|
||||
cout << "opened port, result = " << result << endl;
|
||||
|
||||
result = port.set_baud(4800);
|
||||
cout << "set baud, result = " << result << endl;
|
||||
|
||||
port.write_port("ATDT 626-9800\n");
|
||||
|
||||
while ( true ) {
|
||||
value = port.read_port();
|
||||
if ( value.length() ) {
|
||||
cout << "-> " << value << endl;
|
||||
}
|
||||
}
|
||||
}
|
5
Lib/XGL/Makefile.am
Normal file
5
Lib/XGL/Makefile.am
Normal file
|
@ -0,0 +1,5 @@
|
|||
lib_LIBRARIES = libXGL.a
|
||||
|
||||
libXGL_a_SOURCES = xgl.c xgl.h xglUtils.c
|
||||
|
||||
INCLUDES += -I$(top_builddir) -I$(top_builddir)/Simulator
|
3034
Lib/XGL/xgl.c
Normal file
3034
Lib/XGL/xgl.c
Normal file
File diff suppressed because it is too large
Load diff
837
Lib/XGL/xgl.h
Normal file
837
Lib/XGL/xgl.h
Normal file
|
@ -0,0 +1,837 @@
|
|||
#ifndef _XGL_H
|
||||
#define _XGL_H
|
||||
|
||||
|
||||
#ifdef HAVE_WINDOWS_H
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/* xgl Utilities */
|
||||
|
||||
extern FILE *xglTraceFd ;
|
||||
|
||||
int xglTraceIsEnabled ( char *gl_function_name ) ;
|
||||
int xglExecuteIsEnabled ( char *gl_function_name ) ;
|
||||
char *xglExpandGLenum ( GLenum x ) ;
|
||||
|
||||
GLdouble *xglBuild1dv ( GLdouble v ) ;
|
||||
GLfloat *xglBuild1fv ( GLfloat v ) ;
|
||||
GLbyte *xglBuild1bv ( GLbyte v ) ;
|
||||
GLint *xglBuild1iv ( GLint v ) ;
|
||||
GLshort *xglBuild1sv ( GLshort v ) ;
|
||||
GLubyte *xglBuild1ubv ( GLubyte v ) ;
|
||||
GLuint *xglBuild1uiv ( GLuint v ) ;
|
||||
GLushort *xglBuild1usv ( GLushort v ) ;
|
||||
|
||||
GLdouble *xglBuild2dv ( GLdouble v0, GLdouble v1 ) ;
|
||||
GLfloat *xglBuild2fv ( GLfloat v0, GLfloat v1 ) ;
|
||||
GLbyte *xglBuild2bv ( GLbyte v0, GLbyte v1 ) ;
|
||||
GLint *xglBuild2iv ( GLint v0, GLint v1 ) ;
|
||||
GLshort *xglBuild2sv ( GLshort v0, GLshort v1 ) ;
|
||||
GLubyte *xglBuild2ubv ( GLubyte v0, GLubyte v1 ) ;
|
||||
GLuint *xglBuild2uiv ( GLuint v0, GLuint v1 ) ;
|
||||
GLushort *xglBuild2usv ( GLushort v0, GLushort v1 ) ;
|
||||
|
||||
GLdouble *xglBuild3dv ( GLdouble v0, GLdouble v1, GLdouble v2 ) ;
|
||||
GLfloat *xglBuild3fv ( GLfloat v0, GLfloat v1, GLfloat v2 ) ;
|
||||
GLbyte *xglBuild3bv ( GLbyte v0, GLbyte v1, GLbyte v2 ) ;
|
||||
GLint *xglBuild3iv ( GLint v0, GLint v1, GLint v2 ) ;
|
||||
GLshort *xglBuild3sv ( GLshort v0, GLshort v1, GLshort v2 ) ;
|
||||
GLubyte *xglBuild3ubv ( GLubyte v0, GLubyte v1, GLubyte v2 ) ;
|
||||
GLuint *xglBuild3uiv ( GLuint v0, GLuint v1, GLuint v2 ) ;
|
||||
GLushort *xglBuild3usv ( GLushort v0, GLushort v1, GLushort v2 ) ;
|
||||
|
||||
GLdouble *xglBuild4dv ( GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3 ) ;
|
||||
GLfloat *xglBuild4fv ( GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) ;
|
||||
GLbyte *xglBuild4bv ( GLbyte v0, GLbyte v1, GLbyte v2, GLbyte v3 ) ;
|
||||
GLint *xglBuild4iv ( GLint v0, GLint v1, GLint v2, GLint v3 ) ;
|
||||
GLshort *xglBuild4sv ( GLshort v0, GLshort v1, GLshort v2, GLshort v3 ) ;
|
||||
GLubyte *xglBuild4ubv ( GLubyte v0, GLubyte v1, GLubyte v2, GLubyte v3 ) ;
|
||||
GLuint *xglBuild4uiv ( GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) ;
|
||||
GLushort *xglBuild4usv ( GLushort v0, GLushort v1, GLushort v2, GLushort v3 ) ;
|
||||
|
||||
GLfloat *xglBuildMatrixf ( GLfloat m0 , GLfloat m1 , GLfloat m2 , GLfloat m3 ,
|
||||
GLfloat m4 , GLfloat m5 , GLfloat m6 , GLfloat m7 ,
|
||||
GLfloat m8 , GLfloat m9 , GLfloat m10, GLfloat m11,
|
||||
GLfloat m12, GLfloat m13, GLfloat m14, GLfloat m15 ) ;
|
||||
|
||||
GLdouble *xglBuildMatrixd ( GLdouble m0 , GLdouble m1 , GLdouble m2 , GLdouble m3 ,
|
||||
GLdouble m4 , GLdouble m5 , GLdouble m6 , GLdouble m7 ,
|
||||
GLdouble m8 , GLdouble m9 , GLdouble m10, GLdouble m11,
|
||||
GLdouble m12, GLdouble m13, GLdouble m14, GLdouble m15 ) ;
|
||||
|
||||
/*
|
||||
Conditionally compile all 'xgl' calls into standard 'gl' calls...
|
||||
|
||||
OR
|
||||
|
||||
Declare all possible 'xgl' calls as 'extern'.
|
||||
*/
|
||||
|
||||
#ifndef XGL_TRACE
|
||||
|
||||
#define xglAccum glAccum
|
||||
#define xglAlphaFunc glAlphaFunc
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglArrayElementEXT glArrayElementEXT
|
||||
#endif
|
||||
#define xglBegin glBegin
|
||||
#define xglBitmap glBitmap
|
||||
#ifdef GL_EXT_blend_color
|
||||
#define xglBlendColorEXT glBlendColorEXT
|
||||
#endif
|
||||
#ifdef GL_EXT_blend_minmax
|
||||
#define xglBlendEquationEXT glBlendEquationEXT
|
||||
#endif
|
||||
#define xglBlendFunc glBlendFunc
|
||||
#define xglCallList glCallList
|
||||
#define xglCallLists glCallLists
|
||||
#define xglClear glClear
|
||||
#define xglClearAccum glClearAccum
|
||||
#define xglClearColor glClearColor
|
||||
#define xglClearDepth glClearDepth
|
||||
#define xglClearIndex glClearIndex
|
||||
#define xglClearStencil glClearStencil
|
||||
#define xglClipPlane glClipPlane
|
||||
#define xglColor3b glColor3b
|
||||
#define xglColor3bv glColor3bv
|
||||
#define xglColor3d glColor3d
|
||||
#define xglColor3dv glColor3dv
|
||||
#define xglColor3f glColor3f
|
||||
#define xglColor3fv glColor3fv
|
||||
#define xglColor3i glColor3i
|
||||
#define xglColor3iv glColor3iv
|
||||
#define xglColor3s glColor3s
|
||||
#define xglColor3sv glColor3sv
|
||||
#define xglColor3ub glColor3ub
|
||||
#define xglColor3ubv glColor3ubv
|
||||
#define xglColor3ui glColor3ui
|
||||
#define xglColor3uiv glColor3uiv
|
||||
#define xglColor3us glColor3us
|
||||
#define xglColor3usv glColor3usv
|
||||
#define xglColor4b glColor4b
|
||||
#define xglColor4bv glColor4bv
|
||||
#define xglColor4d glColor4d
|
||||
#define xglColor4dv glColor4dv
|
||||
#define xglColor4f glColor4f
|
||||
#define xglColor4fv glColor4fv
|
||||
#define xglColor4i glColor4i
|
||||
#define xglColor4iv glColor4iv
|
||||
#define xglColor4s glColor4s
|
||||
#define xglColor4sv glColor4sv
|
||||
#define xglColor4ub glColor4ub
|
||||
#define xglColor4ubv glColor4ubv
|
||||
#define xglColor4ui glColor4ui
|
||||
#define xglColor4uiv glColor4uiv
|
||||
#define xglColor4us glColor4us
|
||||
#define xglColor4usv glColor4usv
|
||||
#define xglColorMask glColorMask
|
||||
#define xglColorMaterial glColorMaterial
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglColorPointerEXT glColorPointerEXT
|
||||
#endif
|
||||
#define xglCopyPixels glCopyPixels
|
||||
#define xglCullFace glCullFace
|
||||
#define xglDeleteLists glDeleteLists
|
||||
#define xglDepthFunc glDepthFunc
|
||||
#define xglDepthMask glDepthMask
|
||||
#define xglDepthRange glDepthRange
|
||||
#define xglDisable glDisable
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglDrawArraysEXT glDrawArraysEXT
|
||||
#endif
|
||||
#define xglDrawBuffer glDrawBuffer
|
||||
#define xglDrawPixels glDrawPixels
|
||||
#define xglEdgeFlag glEdgeFlag
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglEdgeFlagPointerEXT glEdgeFlagPointerEXT
|
||||
#endif
|
||||
#define xglEdgeFlagv glEdgeFlagv
|
||||
#define xglEnable glEnable
|
||||
#define xglEnd glEnd
|
||||
#define xglEndList glEndList
|
||||
#define xglEvalCoord1d glEvalCoord1d
|
||||
#define xglEvalCoord1dv glEvalCoord1dv
|
||||
#define xglEvalCoord1f glEvalCoord1f
|
||||
#define xglEvalCoord1fv glEvalCoord1fv
|
||||
#define xglEvalCoord2d glEvalCoord2d
|
||||
#define xglEvalCoord2dv glEvalCoord2dv
|
||||
#define xglEvalCoord2f glEvalCoord2f
|
||||
#define xglEvalCoord2fv glEvalCoord2fv
|
||||
#define xglEvalMesh1 glEvalMesh1
|
||||
#define xglEvalMesh2 glEvalMesh2
|
||||
#define xglEvalPoint1 glEvalPoint1
|
||||
#define xglEvalPoint2 glEvalPoint2
|
||||
#define xglFeedbackBuffer glFeedbackBuffer
|
||||
#define xglFinish glFinish
|
||||
#define xglFlush glFlush
|
||||
#define xglFogf glFogf
|
||||
#define xglFogfv glFogfv
|
||||
#define xglFogi glFogi
|
||||
#define xglFogiv glFogiv
|
||||
#define xglFrontFace glFrontFace
|
||||
#define xglFrustum glFrustum
|
||||
#define xglGenLists glGenLists
|
||||
#define xglGetBooleanv glGetBooleanv
|
||||
#define xglGetClipPlane glGetClipPlane
|
||||
#define xglGetDoublev glGetDoublev
|
||||
#define xglGetError glGetError
|
||||
#define xglGetFloatv glGetFloatv
|
||||
#define xglGetIntegerv glGetIntegerv
|
||||
#define xglGetLightfv glGetLightfv
|
||||
#define xglGetLightiv glGetLightiv
|
||||
#define xglGetMapdv glGetMapdv
|
||||
#define xglGetMapfv glGetMapfv
|
||||
#define xglGetMapiv glGetMapiv
|
||||
#define xglGetMaterialfv glGetMaterialfv
|
||||
#define xglGetMaterialiv glGetMaterialiv
|
||||
#define xglGetPixelMapfv glGetPixelMapfv
|
||||
#define xglGetPixelMapuiv glGetPixelMapuiv
|
||||
#define xglGetPixelMapusv glGetPixelMapusv
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglGetPointervEXT glGetPointervEXT
|
||||
#endif
|
||||
#define xglGetPolygonStipple glGetPolygonStipple
|
||||
#define xglGetString glGetString
|
||||
#define xglGetTexEnvfv glGetTexEnvfv
|
||||
#define xglGetTexEnviv glGetTexEnviv
|
||||
#define xglGetTexGendv glGetTexGendv
|
||||
#define xglGetTexGenfv glGetTexGenfv
|
||||
#define xglGetTexGeniv glGetTexGeniv
|
||||
#define xglGetTexImage glGetTexImage
|
||||
#define xglGetTexLevelParameterfv glGetTexLevelParameterfv
|
||||
#define xglGetTexLevelParameteriv glGetTexLevelParameteriv
|
||||
#define xglGetTexParameterfv glGetTexParameterfv
|
||||
#define xglGetTexParameteriv glGetTexParameteriv
|
||||
#define xglHint glHint
|
||||
#define xglIndexMask glIndexMask
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglIndexPointerEXT glIndexPointerEXT
|
||||
#endif
|
||||
#define xglIndexd glIndexd
|
||||
#define xglIndexdv glIndexdv
|
||||
#define xglIndexf glIndexf
|
||||
#define xglIndexfv glIndexfv
|
||||
#define xglIndexi glIndexi
|
||||
#define xglIndexiv glIndexiv
|
||||
#define xglIndexs glIndexs
|
||||
#define xglIndexsv glIndexsv
|
||||
#define xglInitNames glInitNames
|
||||
#define xglIsEnabled glIsEnabled
|
||||
#define xglIsList glIsList
|
||||
#define xglLightModelf glLightModelf
|
||||
#define xglLightModelfv glLightModelfv
|
||||
#define xglLightModeli glLightModeli
|
||||
#define xglLightModeliv glLightModeliv
|
||||
#define xglLightf glLightf
|
||||
#define xglLightfv glLightfv
|
||||
#define xglLighti glLighti
|
||||
#define xglLightiv glLightiv
|
||||
#define xglLineStipple glLineStipple
|
||||
#define xglLineWidth glLineWidth
|
||||
#define xglListBase glListBase
|
||||
#define xglLoadIdentity glLoadIdentity
|
||||
#define xglLoadMatrixd glLoadMatrixd
|
||||
#define xglLoadMatrixf glLoadMatrixf
|
||||
#define xglLoadName glLoadName
|
||||
#define xglLogicOp glLogicOp
|
||||
#define xglMap1d glMap1d
|
||||
#define xglMap1f glMap1f
|
||||
#define xglMap2d glMap2d
|
||||
#define xglMap2f glMap2f
|
||||
#define xglMapGrid1d glMapGrid1d
|
||||
#define xglMapGrid1f glMapGrid1f
|
||||
#define xglMapGrid2d glMapGrid2d
|
||||
#define xglMapGrid2f glMapGrid2f
|
||||
#define xglMaterialf glMaterialf
|
||||
#define xglMaterialfv glMaterialfv
|
||||
#define xglMateriali glMateriali
|
||||
#define xglMaterialiv glMaterialiv
|
||||
#define xglMatrixMode glMatrixMode
|
||||
#define xglMultMatrixd glMultMatrixd
|
||||
#define xglMultMatrixf glMultMatrixf
|
||||
#define xglNewList glNewList
|
||||
#define xglNormal3b glNormal3b
|
||||
#define xglNormal3bv glNormal3bv
|
||||
#define xglNormal3d glNormal3d
|
||||
#define xglNormal3dv glNormal3dv
|
||||
#define xglNormal3f glNormal3f
|
||||
#ifdef DEBUGGING_NORMALS
|
||||
#define xglNormal3fv(f) {\
|
||||
float ff = (f)[0]*(f)[0]+(f)[1]*(f)[1]+(f)[2]*(f)[2];\
|
||||
if ( ff < 0.9 || ff > 1.1 )\
|
||||
{\
|
||||
fprintf(stderr,"glNormal3fv Overflow: %f, %f, %f -> %f [%s,%s,%s]\n",\
|
||||
(f)[0],(f)[1],(f)[2],ff,str1,str2,str3);\
|
||||
normal_bombed = 1 ;\
|
||||
}\
|
||||
glNormal3fv(f);\
|
||||
}
|
||||
#else
|
||||
#define xglNormal3fv glNormal3fv
|
||||
#endif
|
||||
#define xglNormal3i glNormal3i
|
||||
#define xglNormal3iv glNormal3iv
|
||||
#define xglNormal3s glNormal3s
|
||||
#define xglNormal3sv glNormal3sv
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglNormalPointerEXT glNormalPointerEXT
|
||||
#endif
|
||||
#define xglOrtho glOrtho
|
||||
#define xglPassThrough glPassThrough
|
||||
#define xglPixelMapfv glPixelMapfv
|
||||
#define xglPixelMapuiv glPixelMapuiv
|
||||
#define xglPixelMapusv glPixelMapusv
|
||||
#define xglPixelStoref glPixelStoref
|
||||
#define xglPixelStorei glPixelStorei
|
||||
#define xglPixelTransferf glPixelTransferf
|
||||
#define xglPixelTransferi glPixelTransferi
|
||||
#define xglPixelZoom glPixelZoom
|
||||
#define xglPointSize glPointSize
|
||||
#define xglPolygonMode glPolygonMode
|
||||
#ifdef GL_EXT_polygon_offset
|
||||
#define xglPolygonOffsetEXT glPolygonOffsetEXT
|
||||
#endif
|
||||
#define xglPolygonOffset glPolygonOffset
|
||||
#define xglPolygonStipple glPolygonStipple
|
||||
#define xglPopAttrib glPopAttrib
|
||||
#define xglPopMatrix glPopMatrix
|
||||
#define xglPopName glPopName
|
||||
#define xglPushAttrib glPushAttrib
|
||||
#define xglPushMatrix glPushMatrix
|
||||
#define xglPushName glPushName
|
||||
#define xglRasterPos2d glRasterPos2d
|
||||
#define xglRasterPos2dv glRasterPos2dv
|
||||
#define xglRasterPos2f glRasterPos2f
|
||||
#define xglRasterPos2fv glRasterPos2fv
|
||||
#define xglRasterPos2i glRasterPos2i
|
||||
#define xglRasterPos2iv glRasterPos2iv
|
||||
#define xglRasterPos2s glRasterPos2s
|
||||
#define xglRasterPos2sv glRasterPos2sv
|
||||
#define xglRasterPos3d glRasterPos3d
|
||||
#define xglRasterPos3dv glRasterPos3dv
|
||||
#define xglRasterPos3f glRasterPos3f
|
||||
#define xglRasterPos3fv glRasterPos3fv
|
||||
#define xglRasterPos3i glRasterPos3i
|
||||
#define xglRasterPos3iv glRasterPos3iv
|
||||
#define xglRasterPos3s glRasterPos3s
|
||||
#define xglRasterPos3sv glRasterPos3sv
|
||||
#define xglRasterPos4d glRasterPos4d
|
||||
#define xglRasterPos4dv glRasterPos4dv
|
||||
#define xglRasterPos4f glRasterPos4f
|
||||
#define xglRasterPos4fv glRasterPos4fv
|
||||
#define xglRasterPos4i glRasterPos4i
|
||||
#define xglRasterPos4iv glRasterPos4iv
|
||||
#define xglRasterPos4s glRasterPos4s
|
||||
#define xglRasterPos4sv glRasterPos4sv
|
||||
#define xglReadBuffer glReadBuffer
|
||||
#define xglReadPixels glReadPixels
|
||||
#define xglRectd glRectd
|
||||
#define xglRectdv glRectdv
|
||||
#define xglRectf glRectf
|
||||
#define xglRectfv glRectfv
|
||||
#define xglRecti glRecti
|
||||
#define xglRectiv glRectiv
|
||||
#define xglRects glRects
|
||||
#define xglRectsv glRectsv
|
||||
#define xglRenderMode glRenderMode
|
||||
#define xglRotated glRotated
|
||||
#define xglRotatef glRotatef
|
||||
#define xglScaled glScaled
|
||||
#define xglScalef glScalef
|
||||
#define xglScissor glScissor
|
||||
#define xglSelectBuffer glSelectBuffer
|
||||
#define xglShadeModel glShadeModel
|
||||
#define xglStencilFunc glStencilFunc
|
||||
#define xglStencilMask glStencilMask
|
||||
#define xglStencilOp glStencilOp
|
||||
#define xglTexCoord1d glTexCoord1d
|
||||
#define xglTexCoord1dv glTexCoord1dv
|
||||
#define xglTexCoord1f glTexCoord1f
|
||||
#define xglTexCoord1fv glTexCoord1fv
|
||||
#define xglTexCoord1i glTexCoord1i
|
||||
#define xglTexCoord1iv glTexCoord1iv
|
||||
#define xglTexCoord1s glTexCoord1s
|
||||
#define xglTexCoord1sv glTexCoord1sv
|
||||
#define xglTexCoord2d glTexCoord2d
|
||||
#define xglTexCoord2dv glTexCoord2dv
|
||||
#define xglTexCoord2f glTexCoord2f
|
||||
#define xglTexCoord2fv glTexCoord2fv
|
||||
#define xglTexCoord2i glTexCoord2i
|
||||
#define xglTexCoord2iv glTexCoord2iv
|
||||
#define xglTexCoord2s glTexCoord2s
|
||||
#define xglTexCoord2sv glTexCoord2sv
|
||||
#define xglTexCoord3d glTexCoord3d
|
||||
#define xglTexCoord3dv glTexCoord3dv
|
||||
#define xglTexCoord3f glTexCoord3f
|
||||
#define xglTexCoord3fv glTexCoord3fv
|
||||
#define xglTexCoord3i glTexCoord3i
|
||||
#define xglTexCoord3iv glTexCoord3iv
|
||||
#define xglTexCoord3s glTexCoord3s
|
||||
#define xglTexCoord3sv glTexCoord3sv
|
||||
#define xglTexCoord4d glTexCoord4d
|
||||
#define xglTexCoord4dv glTexCoord4dv
|
||||
#define xglTexCoord4f glTexCoord4f
|
||||
#define xglTexCoord4fv glTexCoord4fv
|
||||
#define xglTexCoord4i glTexCoord4i
|
||||
#define xglTexCoord4iv glTexCoord4iv
|
||||
#define xglTexCoord4s glTexCoord4s
|
||||
#define xglTexCoord4sv glTexCoord4sv
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglTexCoordPointerEXT glTexCoordPointerEXT
|
||||
#endif
|
||||
#define xglTexEnvf glTexEnvf
|
||||
#define xglTexEnvfv glTexEnvfv
|
||||
#define xglTexEnvi glTexEnvi
|
||||
#define xglTexEnviv glTexEnviv
|
||||
#define xglTexGend glTexGend
|
||||
#define xglTexGendv glTexGendv
|
||||
#define xglTexGenf glTexGenf
|
||||
#define xglTexGenfv glTexGenfv
|
||||
#define xglTexGeni glTexGeni
|
||||
#define xglTexGeniv glTexGeniv
|
||||
#define xglTexImage1D glTexImage1D
|
||||
#define xglTexImage2D glTexImage2D
|
||||
#define xglTexParameterf glTexParameterf
|
||||
#define xglTexParameterfv glTexParameterfv
|
||||
#define xglTexParameteri glTexParameteri
|
||||
#define xglTexParameteriv glTexParameteriv
|
||||
#define xglTranslated glTranslated
|
||||
#define xglTranslatef glTranslatef
|
||||
#define xglVertex2d glVertex2d
|
||||
#define xglVertex2dv glVertex2dv
|
||||
#define xglVertex2f glVertex2f
|
||||
#define xglVertex2fv glVertex2fv
|
||||
#define xglVertex2i glVertex2i
|
||||
#define xglVertex2iv glVertex2iv
|
||||
#define xglVertex2s glVertex2s
|
||||
#define xglVertex2sv glVertex2sv
|
||||
#define xglVertex3d glVertex3d
|
||||
#define xglVertex3dv glVertex3dv
|
||||
#define xglVertex3f glVertex3f
|
||||
#define xglVertex3fv glVertex3fv
|
||||
#define xglVertex3i glVertex3i
|
||||
#define xglVertex3iv glVertex3iv
|
||||
#define xglVertex3s glVertex3s
|
||||
#define xglVertex3sv glVertex3sv
|
||||
#define xglVertex4d glVertex4d
|
||||
#define xglVertex4dv glVertex4dv
|
||||
#define xglVertex4f glVertex4f
|
||||
#define xglVertex4fv glVertex4fv
|
||||
#define xglVertex4i glVertex4i
|
||||
#define xglVertex4iv glVertex4iv
|
||||
#define xglVertex4s glVertex4s
|
||||
#define xglVertex4sv glVertex4sv
|
||||
#ifdef GL_EXT_vertex_array
|
||||
#define xglVertexPointerEXT glVertexPointerEXT
|
||||
#endif
|
||||
#define xglViewport glViewport
|
||||
|
||||
#ifdef GL_VERSION_1_1
|
||||
#define xglAreTexturesResident glAreTexturesResident
|
||||
#define xglIsTexture glIsTexture
|
||||
#define xglBindTexture glBindTexture
|
||||
#define xglDeleteTextures glDeleteTextures
|
||||
#define xglGenTextures glGenTextures
|
||||
#define xglPrioritizeTextures glPrioritizeTextures
|
||||
#endif
|
||||
|
||||
#ifdef GL_EXT_texture_object
|
||||
#define xglAreTexturesResidentEXT glAreTexturesResidentEXT
|
||||
#define xglIsTextureEXT glIsTextureEXT
|
||||
#define xglBindTextureEXT glBindTextureEXT
|
||||
#define xglDeleteTexturesEXT glDeleteTexturesEXT
|
||||
#define xglGenTexturesEXT glGenTexturesEXT
|
||||
#define xglPrioritizeTexturesEXT glPrioritizeTexturesEXT
|
||||
#endif
|
||||
|
||||
#define xglutAddMenuEntry glutAddMenuEntry
|
||||
#define xglutAttachMenu glutAttachMenu
|
||||
#define xglutCreateMenu glutCreateMenu
|
||||
#define xglutCreateWindow glutCreateWindow
|
||||
#define xglutDisplayFunc glutDisplayFunc
|
||||
#define xglutIdleFunc glutIdleFunc
|
||||
#define xglutInit glutInit
|
||||
#define xglutInitDisplayMode glutInitDisplayMode
|
||||
#define xglutInitWindowPosition glutInitWindowPosition
|
||||
#define xglutInitWindowSize glutInitWindowSize
|
||||
#define xglutKeyboardFunc glutKeyboardFunc
|
||||
#define xglutMainLoopUpdate glutMainLoopUpdate
|
||||
#define xglutPostRedisplay glutPostRedisplay
|
||||
#define xglutPreMainLoop glutPreMainLoop
|
||||
#define xglutReshapeFunc glutReshapeFunc
|
||||
#define xglutSwapBuffers glutSwapBuffers
|
||||
|
||||
#else
|
||||
|
||||
GLboolean xglIsEnabled ( GLenum cap ) ;
|
||||
GLboolean xglIsList ( GLuint list ) ;
|
||||
GLenum xglGetError () ;
|
||||
GLint xglRenderMode ( GLenum mode ) ;
|
||||
GLuint xglGenLists ( GLsizei range ) ;
|
||||
const GLubyte *xglGetString ( GLenum name ) ;
|
||||
|
||||
void xglAccum ( GLenum op, GLfloat value ) ;
|
||||
void xglAlphaFunc ( GLenum func, GLclampf ref ) ;
|
||||
void xglArrayElementEXT ( GLint i ) ;
|
||||
void xglBegin ( GLenum mode ) ;
|
||||
void xglBitmap ( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte *bitmap ) ;
|
||||
void xglBlendColorEXT ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) ;
|
||||
void xglBlendEquationEXT( GLenum mode ) ;
|
||||
void xglBlendFunc ( GLenum sfactor, GLenum dfactor ) ;
|
||||
void xglCallList ( GLuint list ) ;
|
||||
void xglCallLists ( GLsizei n, GLenum type, GLvoid *lists ) ;
|
||||
void xglClear ( GLbitfield mask ) ;
|
||||
void xglClearAccum ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) ;
|
||||
void xglClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) ;
|
||||
void xglClearDepth ( GLclampd depth ) ;
|
||||
void xglClearIndex ( GLfloat c ) ;
|
||||
void xglClearStencil ( GLint s ) ;
|
||||
void xglClipPlane ( GLenum plane, GLdouble *equation ) ;
|
||||
void xglColor3b ( GLbyte red, GLbyte green, GLbyte blue ) ;
|
||||
void xglColor3bv ( GLbyte *v ) ;
|
||||
void xglColor3d ( GLdouble red, GLdouble green, GLdouble blue ) ;
|
||||
void xglColor3dv ( GLdouble *v ) ;
|
||||
void xglColor3f ( GLfloat red, GLfloat green, GLfloat blue ) ;
|
||||
void xglColor3fv ( GLfloat *v ) ;
|
||||
void xglColor3i ( GLint red, GLint green, GLint blue ) ;
|
||||
void xglColor3iv ( GLint *v ) ;
|
||||
void xglColor3s ( GLshort red, GLshort green, GLshort blue ) ;
|
||||
void xglColor3sv ( GLshort *v ) ;
|
||||
void xglColor3ub ( GLubyte red, GLubyte green, GLubyte blue ) ;
|
||||
void xglColor3ubv ( GLubyte *v ) ;
|
||||
void xglColor3ui ( GLuint red, GLuint green, GLuint blue ) ;
|
||||
void xglColor3uiv ( GLuint *v ) ;
|
||||
void xglColor3us ( GLushort red, GLushort green, GLushort blue ) ;
|
||||
void xglColor3usv ( GLushort *v ) ;
|
||||
void xglColor4b ( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) ;
|
||||
void xglColor4bv ( GLbyte *v ) ;
|
||||
void xglColor4d ( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) ;
|
||||
void xglColor4dv ( GLdouble *v ) ;
|
||||
void xglColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) ;
|
||||
void xglColor4fv ( GLfloat *v ) ;
|
||||
void xglColor4i ( GLint red, GLint green, GLint blue, GLint alpha ) ;
|
||||
void xglColor4iv ( GLint *v ) ;
|
||||
void xglColor4s ( GLshort red, GLshort green, GLshort blue, GLshort alpha ) ;
|
||||
void xglColor4sv ( GLshort *v ) ;
|
||||
void xglColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) ;
|
||||
void xglColor4ubv ( GLubyte *v ) ;
|
||||
void xglColor4ui ( GLuint red, GLuint green, GLuint blue, GLuint alpha ) ;
|
||||
void xglColor4uiv ( GLuint *v ) ;
|
||||
void xglColor4us ( GLushort red, GLushort green, GLushort blue, GLushort alpha ) ;
|
||||
void xglColor4usv ( GLushort *v ) ;
|
||||
void xglColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) ;
|
||||
void xglColorMaterial ( GLenum face, GLenum mode ) ;
|
||||
void xglColorPointerEXT ( GLint size, GLenum type, GLsizei stride, GLsizei count, void *ptr ) ;
|
||||
void xglCopyPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) ;
|
||||
void xglCullFace ( GLenum mode ) ;
|
||||
void xglDeleteLists ( GLuint list, GLsizei range ) ;
|
||||
void xglDepthFunc ( GLenum func ) ;
|
||||
void xglDepthMask ( GLboolean flag ) ;
|
||||
void xglDepthRange ( GLclampd near_val, GLclampd far_val ) ;
|
||||
void xglDisable ( GLenum cap ) ;
|
||||
void xglDrawArraysEXT ( GLenum mode, GLint first, GLsizei count ) ;
|
||||
void xglDrawBuffer ( GLenum mode ) ;
|
||||
void xglDrawPixels ( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) ;
|
||||
void xglEdgeFlag ( GLboolean flag ) ;
|
||||
void xglEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean *ptr ) ;
|
||||
void xglEdgeFlagv ( GLboolean *flag ) ;
|
||||
void xglEnable ( GLenum cap ) ;
|
||||
void xglEnd () ;
|
||||
void xglEndList () ;
|
||||
void xglEvalCoord1d ( GLdouble u ) ;
|
||||
void xglEvalCoord1dv ( GLdouble *u ) ;
|
||||
void xglEvalCoord1f ( GLfloat u ) ;
|
||||
void xglEvalCoord1fv ( GLfloat *u ) ;
|
||||
void xglEvalCoord2d ( GLdouble u, GLdouble v ) ;
|
||||
void xglEvalCoord2dv ( GLdouble *u ) ;
|
||||
void xglEvalCoord2f ( GLfloat u, GLfloat v ) ;
|
||||
void xglEvalCoord2fv ( GLfloat *u ) ;
|
||||
void xglEvalMesh1 ( GLenum mode, GLint i1, GLint i2 ) ;
|
||||
void xglEvalMesh2 ( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) ;
|
||||
void xglEvalPoint1 ( GLint i ) ;
|
||||
void xglEvalPoint2 ( GLint i, GLint j ) ;
|
||||
void xglFeedbackBuffer ( GLsizei size, GLenum type, GLfloat *buffer ) ;
|
||||
void xglFinish () ;
|
||||
void xglFlush () ;
|
||||
void xglFogf ( GLenum pname, GLfloat param ) ;
|
||||
void xglFogfv ( GLenum pname, GLfloat *params ) ;
|
||||
void xglFogi ( GLenum pname, GLint param ) ;
|
||||
void xglFogiv ( GLenum pname, GLint *params ) ;
|
||||
void xglFrontFace ( GLenum mode ) ;
|
||||
void xglFrustum ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ) ;
|
||||
void xglGetBooleanv ( GLenum pname, GLboolean *params ) ;
|
||||
void xglGetClipPlane ( GLenum plane, GLdouble *equation ) ;
|
||||
void xglGetDoublev ( GLenum pname, GLdouble *params ) ;
|
||||
void xglGetFloatv ( GLenum pname, GLfloat *params ) ;
|
||||
void xglGetIntegerv ( GLenum pname, GLint *params ) ;
|
||||
void xglGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) ;
|
||||
void xglGetLightiv ( GLenum light, GLenum pname, GLint *params ) ;
|
||||
void xglGetMapdv ( GLenum target, GLenum query, GLdouble *v ) ;
|
||||
void xglGetMapfv ( GLenum target, GLenum query, GLfloat *v ) ;
|
||||
void xglGetMapiv ( GLenum target, GLenum query, GLint *v ) ;
|
||||
void xglGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) ;
|
||||
void xglGetMaterialiv ( GLenum face, GLenum pname, GLint *params ) ;
|
||||
void xglGetPixelMapfv ( GLenum map, GLfloat *values ) ;
|
||||
void xglGetPixelMapuiv ( GLenum map, GLuint *values ) ;
|
||||
void xglGetPixelMapusv ( GLenum map, GLushort *values ) ;
|
||||
void xglGetPointervEXT ( GLenum pname, void **params ) ;
|
||||
void xglGetPolygonStipple( GLubyte *mask ) ;
|
||||
void xglGetTexEnvfv ( GLenum target, GLenum pname, GLfloat *params ) ;
|
||||
void xglGetTexEnviv ( GLenum target, GLenum pname, GLint *params ) ;
|
||||
void xglGetTexGendv ( GLenum coord, GLenum pname, GLdouble *params ) ;
|
||||
void xglGetTexGenfv ( GLenum coord, GLenum pname, GLfloat *params ) ;
|
||||
void xglGetTexGeniv ( GLenum coord, GLenum pname, GLint *params ) ;
|
||||
void xglGetTexImage ( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) ;
|
||||
void xglGetTexLevelParameterfv ( GLenum target, GLint level, GLenum pname, GLfloat *params ) ;
|
||||
void xglGetTexLevelParameteriv ( GLenum target, GLint level, GLenum pname, GLint *params ) ;
|
||||
void xglGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params) ;
|
||||
void xglGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) ;
|
||||
void xglHint ( GLenum target, GLenum mode ) ;
|
||||
void xglIndexMask ( GLuint mask ) ;
|
||||
void xglIndexPointerEXT ( GLenum type, GLsizei stride, GLsizei count, void *ptr ) ;
|
||||
void xglIndexd ( GLdouble c ) ;
|
||||
void xglIndexdv ( GLdouble *c ) ;
|
||||
void xglIndexf ( GLfloat c ) ;
|
||||
void xglIndexfv ( GLfloat *c ) ;
|
||||
void xglIndexi ( GLint c ) ;
|
||||
void xglIndexiv ( GLint *c ) ;
|
||||
void xglIndexs ( GLshort c ) ;
|
||||
void xglIndexsv ( GLshort *c ) ;
|
||||
void xglInitNames () ;
|
||||
void xglLightModelf ( GLenum pname, GLfloat param ) ;
|
||||
void xglLightModelfv ( GLenum pname, GLfloat *params ) ;
|
||||
void xglLightModeli ( GLenum pname, GLint param ) ;
|
||||
void xglLightModeliv ( GLenum pname, GLint *params ) ;
|
||||
void xglLightf ( GLenum light, GLenum pname, GLfloat param ) ;
|
||||
void xglLightfv ( GLenum light, GLenum pname, GLfloat *params ) ;
|
||||
void xglLighti ( GLenum light, GLenum pname, GLint param ) ;
|
||||
void xglLightiv ( GLenum light, GLenum pname, GLint *params ) ;
|
||||
void xglLineStipple ( GLint factor, GLushort pattern ) ;
|
||||
void xglLineWidth ( GLfloat width ) ;
|
||||
void xglListBase ( GLuint base ) ;
|
||||
void xglLoadIdentity () ;
|
||||
void xglLoadMatrixd ( GLdouble *m ) ;
|
||||
void xglLoadMatrixf ( GLfloat *m ) ;
|
||||
void xglLoadName ( GLuint name ) ;
|
||||
void xglLogicOp ( GLenum opcode ) ;
|
||||
void xglMap1d ( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble *points ) ;
|
||||
void xglMap1f ( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat *points ) ;
|
||||
void xglMap2d ( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble *points ) ;
|
||||
void xglMap2f ( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat *points ) ;
|
||||
void xglMapGrid1d ( GLint un, GLdouble u1, GLdouble u2 ) ;
|
||||
void xglMapGrid1f ( GLint un, GLfloat u1, GLfloat u2 ) ;
|
||||
void xglMapGrid2d ( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) ;
|
||||
void xglMapGrid2f ( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) ;
|
||||
void xglMaterialf ( GLenum face, GLenum pname, GLfloat param ) ;
|
||||
void xglMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) ;
|
||||
void xglMateriali ( GLenum face, GLenum pname, GLint param ) ;
|
||||
void xglMaterialiv ( GLenum face, GLenum pname, GLint *params ) ;
|
||||
void xglMatrixMode ( GLenum mode ) ;
|
||||
void xglMultMatrixd ( GLdouble *m ) ;
|
||||
void xglMultMatrixf ( GLfloat *m ) ;
|
||||
void xglNewList ( GLuint list, GLenum mode ) ;
|
||||
void xglNormal3b ( GLbyte nx, GLbyte ny, GLbyte nz ) ;
|
||||
void xglNormal3bv ( GLbyte *v ) ;
|
||||
void xglNormal3d ( GLdouble nx, GLdouble ny, GLdouble nz ) ;
|
||||
void xglNormal3dv ( GLdouble *v ) ;
|
||||
void xglNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz ) ;
|
||||
void xglNormal3fv ( GLfloat *v ) ;
|
||||
void xglNormal3i ( GLint nx, GLint ny, GLint nz ) ;
|
||||
void xglNormal3iv ( GLint *v ) ;
|
||||
void xglNormal3s ( GLshort nx, GLshort ny, GLshort nz ) ;
|
||||
void xglNormal3sv ( GLshort *v ) ;
|
||||
void xglNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, void *ptr ) ;
|
||||
void xglOrtho ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ) ;
|
||||
void xglPassThrough ( GLfloat token ) ;
|
||||
void xglPixelMapfv ( GLenum map, GLint mapsize, GLfloat *values ) ;
|
||||
void xglPixelMapuiv ( GLenum map, GLint mapsize, GLuint *values ) ;
|
||||
void xglPixelMapusv ( GLenum map, GLint mapsize, GLushort *values ) ;
|
||||
void xglPixelStoref ( GLenum pname, GLfloat param ) ;
|
||||
void xglPixelStorei ( GLenum pname, GLint param ) ;
|
||||
void xglPixelTransferf ( GLenum pname, GLfloat param ) ;
|
||||
void xglPixelTransferi ( GLenum pname, GLint param ) ;
|
||||
void xglPixelZoom ( GLfloat xfactor, GLfloat yfactor ) ;
|
||||
void xglPointSize ( GLfloat size ) ;
|
||||
void xglPolygonMode ( GLenum face, GLenum mode ) ;
|
||||
void xglPolygonOffsetEXT( GLfloat factor, GLfloat bias ) ;
|
||||
void xglPolygonOffset ( GLfloat factor, GLfloat bias ) ;
|
||||
void xglPolygonStipple ( GLubyte *mask ) ;
|
||||
void xglPopAttrib () ;
|
||||
void xglPopMatrix () ;
|
||||
void xglPopName () ;
|
||||
void xglPushAttrib ( GLbitfield mask ) ;
|
||||
void xglPushMatrix () ;
|
||||
void xglPushName ( GLuint name ) ;
|
||||
void xglRasterPos2d ( GLdouble x, GLdouble y ) ;
|
||||
void xglRasterPos2dv ( GLdouble *v ) ;
|
||||
void xglRasterPos2f ( GLfloat x, GLfloat y ) ;
|
||||
void xglRasterPos2fv ( GLfloat *v ) ;
|
||||
void xglRasterPos2i ( GLint x, GLint y ) ;
|
||||
void xglRasterPos2iv ( GLint *v ) ;
|
||||
void xglRasterPos2s ( GLshort x, GLshort y ) ;
|
||||
void xglRasterPos2sv ( GLshort *v ) ;
|
||||
void xglRasterPos3d ( GLdouble x, GLdouble y, GLdouble z ) ;
|
||||
void xglRasterPos3dv ( GLdouble *v ) ;
|
||||
void xglRasterPos3f ( GLfloat x, GLfloat y, GLfloat z ) ;
|
||||
void xglRasterPos3fv ( GLfloat *v ) ;
|
||||
void xglRasterPos3i ( GLint x, GLint y, GLint z ) ;
|
||||
void xglRasterPos3iv ( GLint *v ) ;
|
||||
void xglRasterPos3s ( GLshort x, GLshort y, GLshort z ) ;
|
||||
void xglRasterPos3sv ( GLshort *v ) ;
|
||||
void xglRasterPos4d ( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) ;
|
||||
void xglRasterPos4dv ( GLdouble *v ) ;
|
||||
void xglRasterPos4f ( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) ;
|
||||
void xglRasterPos4fv ( GLfloat *v ) ;
|
||||
void xglRasterPos4i ( GLint x, GLint y, GLint z, GLint w ) ;
|
||||
void xglRasterPos4iv ( GLint *v ) ;
|
||||
void xglRasterPos4s ( GLshort x, GLshort y, GLshort z, GLshort w ) ;
|
||||
void xglRasterPos4sv ( GLshort *v ) ;
|
||||
void xglReadBuffer ( GLenum mode ) ;
|
||||
void xglReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) ;
|
||||
void xglRectd ( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) ;
|
||||
void xglRectdv ( GLdouble *v1, GLdouble *v2 ) ;
|
||||
void xglRectf ( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) ;
|
||||
void xglRectfv ( GLfloat *v1, GLfloat *v2 ) ;
|
||||
void xglRecti ( GLint x1, GLint y1, GLint x2, GLint y2 ) ;
|
||||
void xglRectiv ( GLint *v1, GLint *v2 ) ;
|
||||
void xglRects ( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) ;
|
||||
void xglRectsv ( GLshort *v1, GLshort *v2 ) ;
|
||||
void xglRotated ( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) ;
|
||||
void xglRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) ;
|
||||
void xglScaled ( GLdouble x, GLdouble y, GLdouble z ) ;
|
||||
void xglScalef ( GLfloat x, GLfloat y, GLfloat z ) ;
|
||||
void xglScissor ( GLint x, GLint y, GLsizei width, GLsizei height) ;
|
||||
void xglSelectBuffer ( GLsizei size, GLuint *buffer ) ;
|
||||
void xglShadeModel ( GLenum mode ) ;
|
||||
void xglStencilFunc ( GLenum func, GLint ref, GLuint mask ) ;
|
||||
void xglStencilMask ( GLuint mask ) ;
|
||||
void xglStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) ;
|
||||
void xglTexCoord1d ( GLdouble s ) ;
|
||||
void xglTexCoord1dv ( GLdouble *v ) ;
|
||||
void xglTexCoord1f ( GLfloat s ) ;
|
||||
void xglTexCoord1fv ( GLfloat *v ) ;
|
||||
void xglTexCoord1i ( GLint s ) ;
|
||||
void xglTexCoord1iv ( GLint *v ) ;
|
||||
void xglTexCoord1s ( GLshort s ) ;
|
||||
void xglTexCoord1sv ( GLshort *v ) ;
|
||||
void xglTexCoord2d ( GLdouble s, GLdouble t ) ;
|
||||
void xglTexCoord2dv ( GLdouble *v ) ;
|
||||
void xglTexCoord2f ( GLfloat s, GLfloat t ) ;
|
||||
void xglTexCoord2fv ( GLfloat *v ) ;
|
||||
void xglTexCoord2i ( GLint s, GLint t ) ;
|
||||
void xglTexCoord2iv ( GLint *v ) ;
|
||||
void xglTexCoord2s ( GLshort s, GLshort t ) ;
|
||||
void xglTexCoord2sv ( GLshort *v ) ;
|
||||
void xglTexCoord3d ( GLdouble s, GLdouble t, GLdouble r ) ;
|
||||
void xglTexCoord3dv ( GLdouble *v ) ;
|
||||
void xglTexCoord3f ( GLfloat s, GLfloat t, GLfloat r ) ;
|
||||
void xglTexCoord3fv ( GLfloat *v ) ;
|
||||
void xglTexCoord3i ( GLint s, GLint t, GLint r ) ;
|
||||
void xglTexCoord3iv ( GLint *v ) ;
|
||||
void xglTexCoord3s ( GLshort s, GLshort t, GLshort r ) ;
|
||||
void xglTexCoord3sv ( GLshort *v ) ;
|
||||
void xglTexCoord4d ( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) ;
|
||||
void xglTexCoord4dv ( GLdouble *v ) ;
|
||||
void xglTexCoord4f ( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) ;
|
||||
void xglTexCoord4fv ( GLfloat *v ) ;
|
||||
void xglTexCoord4i ( GLint s, GLint t, GLint r, GLint q ) ;
|
||||
void xglTexCoord4iv ( GLint *v ) ;
|
||||
void xglTexCoord4s ( GLshort s, GLshort t, GLshort r, GLshort q ) ;
|
||||
void xglTexCoord4sv ( GLshort *v ) ;
|
||||
void xglTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, void *ptr ) ;
|
||||
void xglTexEnvf ( GLenum target, GLenum pname, GLfloat param ) ;
|
||||
void xglTexEnvfv ( GLenum target, GLenum pname, GLfloat *params ) ;
|
||||
void xglTexEnvi ( GLenum target, GLenum pname, GLint param ) ;
|
||||
void xglTexEnviv ( GLenum target, GLenum pname, GLint *params ) ;
|
||||
void xglTexGend ( GLenum coord, GLenum pname, GLdouble param ) ;
|
||||
void xglTexGendv ( GLenum coord, GLenum pname, GLdouble *params ) ;
|
||||
void xglTexGenf ( GLenum coord, GLenum pname, GLfloat param ) ;
|
||||
void xglTexGenfv ( GLenum coord, GLenum pname, GLfloat *params ) ;
|
||||
void xglTexGeni ( GLenum coord, GLenum pname, GLint param ) ;
|
||||
void xglTexGeniv ( GLenum coord, GLenum pname, GLint *params ) ;
|
||||
void xglTexImage1D ( GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid *pixels ) ;
|
||||
void xglTexImage2D ( GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels ) ;
|
||||
void xglTexParameterf ( GLenum target, GLenum pname, GLfloat param ) ;
|
||||
void xglTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) ;
|
||||
void xglTexParameteri ( GLenum target, GLenum pname, GLint param ) ;
|
||||
void xglTexParameteriv ( GLenum target, GLenum pname, GLint *params ) ;
|
||||
void xglTranslated ( GLdouble x, GLdouble y, GLdouble z ) ;
|
||||
void xglTranslatef ( GLfloat x, GLfloat y, GLfloat z ) ;
|
||||
void xglVertex2d ( GLdouble x, GLdouble y ) ;
|
||||
void xglVertex2dv ( GLdouble *v ) ;
|
||||
void xglVertex2f ( GLfloat x, GLfloat y ) ;
|
||||
void xglVertex2fv ( GLfloat *v ) ;
|
||||
void xglVertex2i ( GLint x, GLint y ) ;
|
||||
void xglVertex2iv ( GLint *v ) ;
|
||||
void xglVertex2s ( GLshort x, GLshort y ) ;
|
||||
void xglVertex2sv ( GLshort *v ) ;
|
||||
void xglVertex3d ( GLdouble x, GLdouble y, GLdouble z ) ;
|
||||
void xglVertex3dv ( GLdouble *v ) ;
|
||||
void xglVertex3f ( GLfloat x, GLfloat y, GLfloat z ) ;
|
||||
void xglVertex3fv ( GLfloat *v ) ;
|
||||
void xglVertex3i ( GLint x, GLint y, GLint z ) ;
|
||||
void xglVertex3iv ( GLint *v ) ;
|
||||
void xglVertex3s ( GLshort x, GLshort y, GLshort z ) ;
|
||||
void xglVertex3sv ( GLshort *v ) ;
|
||||
void xglVertex4d ( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) ;
|
||||
void xglVertex4dv ( GLdouble *v ) ;
|
||||
void xglVertex4f ( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) ;
|
||||
void xglVertex4fv ( GLfloat *v ) ;
|
||||
void xglVertex4i ( GLint x, GLint y, GLint z, GLint w ) ;
|
||||
void xglVertex4iv ( GLint *v ) ;
|
||||
void xglVertex4s ( GLshort x, GLshort y, GLshort z, GLshort w ) ;
|
||||
void xglVertex4sv ( GLshort *v ) ;
|
||||
void xglVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, void *ptr ) ;
|
||||
void xglViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) ;
|
||||
|
||||
void xglutAddMenuEntry ( char *label, int value ) ;
|
||||
void xglutAttachMenu ( int button ) ;
|
||||
int xglutCreateMenu ( void (*)(int) ) ;
|
||||
int xglutCreateWindow ( char *title ) ;
|
||||
void xglutDisplayFunc ( void (*)(void) ) ;
|
||||
void xglutIdleFunc ( void (*)(void) ) ;
|
||||
void xglutInit ( int *argcp, char **argv ) ;
|
||||
void xglutInitDisplayMode ( unsigned int mode ) ;
|
||||
void xglutInitWindowPosition ( int x, int y ) ;
|
||||
void xglutInitWindowSize ( int width, int height ) ;
|
||||
void xglutKeyboardFunc ( void (*)(unsigned char key, int x, int y) ) ;
|
||||
void xglutMainLoopUpdate () ;
|
||||
void xglutPostRedisplay () ;
|
||||
void xglutPreMainLoop () ;
|
||||
void xglutReshapeFunc ( void (*)(int width, int height) ) ;
|
||||
void xglutSwapBuffers () ;
|
||||
|
||||
GLboolean xglAreTexturesResident( GLsizei n, GLuint *textures, GLboolean *residences ) ;
|
||||
GLboolean xglIsTexture ( GLuint texture ) ;
|
||||
void xglBindTexture ( GLenum target, GLuint texture ) ;
|
||||
void xglDeleteTextures ( GLsizei n, GLuint *textures ) ;
|
||||
void xglGenTextures ( GLsizei n, GLuint *textures ) ;
|
||||
void xglPrioritizeTextures ( GLsizei n, GLuint *textures, GLclampf *priorities ) ;
|
||||
|
||||
GLboolean xglAreTexturesResidentEXT ( GLsizei n, GLuint *textures, GLboolean *residences ) ;
|
||||
GLboolean xglIsTextureEXT ( GLuint texture ) ;
|
||||
void xglBindTextureEXT ( GLenum target, GLuint texture ) ;
|
||||
void xglDeleteTexturesEXT ( GLsizei n, GLuint *textures ) ;
|
||||
void xglGenTexturesEXT ( GLsizei n, GLuint *textures ) ;
|
||||
void xglPrioritizeTexturesEXT ( GLsizei n, GLuint *textures, GLclampf *priorities ) ;
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* _XGL_H */
|
687
Lib/XGL/xglUtils.c
Normal file
687
Lib/XGL/xglUtils.c
Normal file
|
@ -0,0 +1,687 @@
|
|||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#if !defined( __CYGWIN__ ) && !defined( __CYGWIN32__ )
|
||||
# if !defined( HAVE_STL_SGI_PORT ) && !defined( __MWERKS__ )
|
||||
// Avoid malloc with STLport and MSL
|
||||
# include <malloc.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_UNISTD_H
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
|
||||
|
||||
#include "xgl.h"
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
int xglTraceOn = TRUE ;
|
||||
|
||||
#ifndef WIN32
|
||||
FILE *xglTraceFd = stdout ;
|
||||
#else /* WIN32 */
|
||||
/* Bail for now, we just want it to compile I guess */
|
||||
FILE *xglTraceFd = NULL;
|
||||
#endif /* WIN32 */
|
||||
|
||||
struct GLenumLookup
|
||||
{
|
||||
GLenum val ;
|
||||
char *name ;
|
||||
} ;
|
||||
|
||||
static struct GLenumLookup glenum_string [] =
|
||||
{
|
||||
/*
|
||||
Due to ambiguity - these are not in the table...
|
||||
|
||||
GL_NONE = , GL_ZERO = GL_FALSE = GL_POINTS = 0
|
||||
GL_ONE = , GL_TRUE = GL_LINES = 1
|
||||
*/
|
||||
{ GL_2D ,"GL_2D" },
|
||||
{ GL_2_BYTES ,"GL_2_BYTES" },
|
||||
{ GL_3D ,"GL_3D" },
|
||||
{ GL_3D_COLOR ,"GL_3D_COLOR" },
|
||||
{ GL_3D_COLOR_TEXTURE ,"GL_3D_COLOR_TEXTURE" },
|
||||
{ GL_3_BYTES ,"GL_3_BYTES" },
|
||||
{ GL_4D_COLOR_TEXTURE ,"GL_4D_COLOR_TEXTURE" },
|
||||
{ GL_4_BYTES ,"GL_4_BYTES" },
|
||||
{ GL_ACCUM ,"GL_ACCUM" },
|
||||
{ GL_ACCUM_ALPHA_BITS ,"GL_ACCUM_ALPHA_BITS" },
|
||||
{ GL_ACCUM_BLUE_BITS ,"GL_ACCUM_BLUE_BITS" },
|
||||
{ GL_ACCUM_CLEAR_VALUE ,"GL_ACCUM_CLEAR_VALUE" },
|
||||
{ GL_ACCUM_GREEN_BITS ,"GL_ACCUM_GREEN_BITS" },
|
||||
{ GL_ACCUM_RED_BITS ,"GL_ACCUM_RED_BITS" },
|
||||
{ GL_ADD ,"GL_ADD" },
|
||||
{ GL_ALPHA ,"GL_ALPHA" },
|
||||
{ GL_ALPHA_BIAS ,"GL_ALPHA_BIAS" },
|
||||
{ GL_ALPHA_BITS ,"GL_ALPHA_BITS" },
|
||||
{ GL_ALPHA_SCALE ,"GL_ALPHA_SCALE" },
|
||||
{ GL_ALPHA_TEST ,"GL_ALPHA_TEST" },
|
||||
{ GL_ALPHA_TEST_FUNC ,"GL_ALPHA_TEST_FUNC" },
|
||||
{ GL_ALPHA_TEST_REF ,"GL_ALPHA_TEST_REF" },
|
||||
{ GL_ALWAYS ,"GL_ALWAYS" },
|
||||
{ GL_AMBIENT ,"GL_AMBIENT" },
|
||||
{ GL_AMBIENT_AND_DIFFUSE ,"GL_AMBIENT_AND_DIFFUSE" },
|
||||
{ GL_AND ,"GL_AND" },
|
||||
{ GL_AND_INVERTED ,"GL_AND_INVERTED" },
|
||||
{ GL_AND_REVERSE ,"GL_AND_REVERSE" },
|
||||
{ GL_ATTRIB_STACK_DEPTH ,"GL_ATTRIB_STACK_DEPTH" },
|
||||
{ GL_AUTO_NORMAL ,"GL_AUTO_NORMAL" },
|
||||
{ GL_AUX0 ,"GL_AUX0" },
|
||||
{ GL_AUX1 ,"GL_AUX1" },
|
||||
{ GL_AUX2 ,"GL_AUX2" },
|
||||
{ GL_AUX3 ,"GL_AUX3" },
|
||||
{ GL_AUX_BUFFERS ,"GL_AUX_BUFFERS" },
|
||||
{ GL_BACK ,"GL_BACK" },
|
||||
{ GL_BACK_LEFT ,"GL_BACK_LEFT" },
|
||||
{ GL_BACK_RIGHT ,"GL_BACK_RIGHT" },
|
||||
{ GL_BITMAP ,"GL_BITMAP" },
|
||||
{ GL_BITMAP_TOKEN ,"GL_BITMAP_TOKEN" },
|
||||
{ GL_BLEND ,"GL_BLEND" },
|
||||
{ GL_BLEND_DST ,"GL_BLEND_DST" },
|
||||
#ifdef GL_BLEND_COLOR_EXT
|
||||
{ GL_BLEND_COLOR_EXT ,"GL_BLEND_COLOR_EXT" },
|
||||
#endif
|
||||
#ifdef GL_BLEND_EQUATION_EXT
|
||||
{ GL_BLEND_EQUATION_EXT ,"GL_BLEND_EQUATION_EXT" },
|
||||
#endif
|
||||
{ GL_BLEND_SRC ,"GL_BLEND_SRC" },
|
||||
{ GL_BLUE ,"GL_BLUE" },
|
||||
{ GL_BLUE_BIAS ,"GL_BLUE_BIAS" },
|
||||
{ GL_BLUE_BITS ,"GL_BLUE_BITS" },
|
||||
{ GL_BLUE_SCALE ,"GL_BLUE_SCALE" },
|
||||
{ GL_BYTE ,"GL_BYTE" },
|
||||
{ GL_CCW ,"GL_CCW" },
|
||||
{ GL_CLAMP ,"GL_CLAMP" },
|
||||
{ GL_CLEAR ,"GL_CLEAR" },
|
||||
{ GL_CLIP_PLANE0 ,"GL_CLIP_PLANE0" },
|
||||
{ GL_CLIP_PLANE1 ,"GL_CLIP_PLANE1" },
|
||||
{ GL_CLIP_PLANE2 ,"GL_CLIP_PLANE2" },
|
||||
{ GL_CLIP_PLANE3 ,"GL_CLIP_PLANE3" },
|
||||
{ GL_CLIP_PLANE4 ,"GL_CLIP_PLANE4" },
|
||||
{ GL_CLIP_PLANE5 ,"GL_CLIP_PLANE5" },
|
||||
{ GL_COEFF ,"GL_COEFF" },
|
||||
{ GL_COLOR ,"GL_COLOR" },
|
||||
#ifdef GL_COLOR_ARRAY_EXT
|
||||
{ GL_COLOR_ARRAY_COUNT_EXT ,"GL_COLOR_ARRAY_COUNT_EXT" },
|
||||
{ GL_COLOR_ARRAY_EXT ,"GL_COLOR_ARRAY_EXT" },
|
||||
{ GL_COLOR_ARRAY_POINTER_EXT ,"GL_COLOR_ARRAY_POINTER_EXT" },
|
||||
{ GL_COLOR_ARRAY_SIZE_EXT ,"GL_COLOR_ARRAY_SIZE_EXT" },
|
||||
{ GL_COLOR_ARRAY_STRIDE_EXT ,"GL_COLOR_ARRAY_STRIDE_EXT" },
|
||||
{ GL_COLOR_ARRAY_TYPE_EXT ,"GL_COLOR_ARRAY_TYPE_EXT" },
|
||||
#endif
|
||||
{ GL_COLOR_CLEAR_VALUE ,"GL_COLOR_CLEAR_VALUE" },
|
||||
{ GL_COLOR_INDEX ,"GL_COLOR_INDEX" },
|
||||
{ GL_COLOR_INDEXES ,"GL_COLOR_INDEXES" },
|
||||
{ GL_COLOR_MATERIAL ,"GL_COLOR_MATERIAL" },
|
||||
{ GL_COLOR_MATERIAL_FACE ,"GL_COLOR_MATERIAL_FACE" },
|
||||
{ GL_COLOR_MATERIAL_PARAMETER ,"GL_COLOR_MATERIAL_PARAMETER" },
|
||||
{ GL_COLOR_WRITEMASK ,"GL_COLOR_WRITEMASK" },
|
||||
{ GL_COMPILE ,"GL_COMPILE" },
|
||||
{ GL_COMPILE_AND_EXECUTE ,"GL_COMPILE_AND_EXECUTE" },
|
||||
#ifdef GL_CONSTANT_ALPHA_EXT
|
||||
{ GL_CONSTANT_ALPHA_EXT ,"GL_CONSTANT_ALPHA_EXT" },
|
||||
#endif
|
||||
{ GL_CONSTANT_ATTENUATION ,"GL_CONSTANT_ATTENUATION" },
|
||||
#ifdef GL_CONSTANT_COLOR_EXT
|
||||
{ GL_CONSTANT_COLOR_EXT ,"GL_CONSTANT_COLOR_EXT" },
|
||||
#endif
|
||||
{ GL_COPY ,"GL_COPY" },
|
||||
{ GL_COPY_INVERTED ,"GL_COPY_INVERTED" },
|
||||
{ GL_COPY_PIXEL_TOKEN ,"GL_COPY_PIXEL_TOKEN" },
|
||||
{ GL_CULL_FACE ,"GL_CULL_FACE" },
|
||||
{ GL_CULL_FACE_MODE ,"GL_CULL_FACE_MODE" },
|
||||
{ GL_CURRENT_COLOR ,"GL_CURRENT_COLOR" },
|
||||
{ GL_CURRENT_INDEX ,"GL_CURRENT_INDEX" },
|
||||
{ GL_CURRENT_NORMAL ,"GL_CURRENT_NORMAL" },
|
||||
{ GL_CURRENT_RASTER_COLOR ,"GL_CURRENT_RASTER_COLOR" },
|
||||
{ GL_CURRENT_RASTER_DISTANCE ,"GL_CURRENT_RASTER_DISTANCE" },
|
||||
{ GL_CURRENT_RASTER_INDEX ,"GL_CURRENT_RASTER_INDEX" },
|
||||
{ GL_CURRENT_RASTER_POSITION ,"GL_CURRENT_RASTER_POSITION" },
|
||||
{ GL_CURRENT_RASTER_POSITION_VALID,"GL_CURRENT_RASTER_POSITION_VALID" },
|
||||
{ GL_CURRENT_RASTER_TEXTURE_COORDS,"GL_CURRENT_RASTER_TEXTURE_COORDS" },
|
||||
{ GL_CURRENT_TEXTURE_COORDS ,"GL_CURRENT_TEXTURE_COORDS" },
|
||||
{ GL_CW ,"GL_CW" },
|
||||
{ GL_DECAL ,"GL_DECAL" },
|
||||
{ GL_DECR ,"GL_DECR" },
|
||||
{ GL_DEPTH ,"GL_DEPTH" },
|
||||
{ GL_DEPTH_BIAS ,"GL_DEPTH_BIAS" },
|
||||
{ GL_DEPTH_BITS ,"GL_DEPTH_BITS" },
|
||||
{ GL_DEPTH_CLEAR_VALUE ,"GL_DEPTH_CLEAR_VALUE" },
|
||||
{ GL_DEPTH_COMPONENT ,"GL_DEPTH_COMPONENT" },
|
||||
{ GL_DEPTH_FUNC ,"GL_DEPTH_FUNC" },
|
||||
{ GL_DEPTH_RANGE ,"GL_DEPTH_RANGE" },
|
||||
{ GL_DEPTH_SCALE ,"GL_DEPTH_SCALE" },
|
||||
{ GL_DEPTH_TEST ,"GL_DEPTH_TEST" },
|
||||
{ GL_DEPTH_WRITEMASK ,"GL_DEPTH_WRITEMASK" },
|
||||
{ GL_DIFFUSE ,"GL_DIFFUSE" },
|
||||
{ GL_DITHER ,"GL_DITHER" },
|
||||
{ GL_DOMAIN ,"GL_DOMAIN" },
|
||||
{ GL_DONT_CARE ,"GL_DONT_CARE" },
|
||||
{ GL_DOUBLEBUFFER ,"GL_DOUBLEBUFFER" },
|
||||
#ifdef GL_DOUBLE_EXT
|
||||
{ GL_DOUBLE_EXT ,"GL_DOUBLE_EXT" },
|
||||
#endif
|
||||
{ GL_DRAW_BUFFER ,"GL_DRAW_BUFFER" },
|
||||
{ GL_DRAW_PIXEL_TOKEN ,"GL_DRAW_PIXEL_TOKEN" },
|
||||
{ GL_DST_ALPHA ,"GL_DST_ALPHA" },
|
||||
{ GL_DST_COLOR ,"GL_DST_COLOR" },
|
||||
{ GL_EDGE_FLAG ,"GL_EDGE_FLAG" },
|
||||
#ifdef GL_EDGE_FLAG_ARRAY_EXT
|
||||
{ GL_EDGE_FLAG_ARRAY_COUNT_EXT,"GL_EDGE_FLAG_ARRAY_COUNT_EXT" },
|
||||
{ GL_EDGE_FLAG_ARRAY_EXT ,"GL_EDGE_FLAG_ARRAY_EXT" },
|
||||
{ GL_EDGE_FLAG_ARRAY_POINTER_EXT,"GL_EDGE_FLAG_ARRAY_POINTER_EXT" },
|
||||
{ GL_EDGE_FLAG_ARRAY_STRIDE_EXT,"GL_EDGE_FLAG_ARRAY_STRIDE_EXT" },
|
||||
#endif
|
||||
{ GL_EMISSION ,"GL_EMISSION" },
|
||||
{ GL_EQUAL ,"GL_EQUAL" },
|
||||
{ GL_EQUIV ,"GL_EQUIV" },
|
||||
{ GL_EXP ,"GL_EXP" },
|
||||
{ GL_EXP2 ,"GL_EXP2" },
|
||||
{ GL_EXTENSIONS ,"GL_EXTENSIONS" },
|
||||
{ GL_EYE_LINEAR ,"GL_EYE_LINEAR" },
|
||||
{ GL_EYE_PLANE ,"GL_EYE_PLANE" },
|
||||
{ GL_FASTEST ,"GL_FASTEST" },
|
||||
{ GL_FEEDBACK ,"GL_FEEDBACK" },
|
||||
{ GL_FILL ,"GL_FILL" },
|
||||
{ GL_FLAT ,"GL_FLAT" },
|
||||
{ GL_FLOAT ,"GL_FLOAT" },
|
||||
{ GL_FOG ,"GL_FOG" },
|
||||
{ GL_FOG_COLOR ,"GL_FOG_COLOR" },
|
||||
{ GL_FOG_DENSITY ,"GL_FOG_DENSITY" },
|
||||
{ GL_FOG_END ,"GL_FOG_END" },
|
||||
{ GL_FOG_HINT ,"GL_FOG_HINT" },
|
||||
{ GL_FOG_INDEX ,"GL_FOG_INDEX" },
|
||||
{ GL_FOG_MODE ,"GL_FOG_MODE" },
|
||||
{ GL_FOG_START ,"GL_FOG_START" },
|
||||
{ GL_FRONT ,"GL_FRONT" },
|
||||
{ GL_FRONT_AND_BACK ,"GL_FRONT_AND_BACK" },
|
||||
{ GL_FRONT_FACE ,"GL_FRONT_FACE" },
|
||||
{ GL_FRONT_LEFT ,"GL_FRONT_LEFT" },
|
||||
{ GL_FRONT_RIGHT ,"GL_FRONT_RIGHT" },
|
||||
#ifdef GL_FUNC_ADD_EXT
|
||||
{ GL_FUNC_ADD_EXT ,"GL_FUNC_ADD_EXT" },
|
||||
{ GL_FUNC_REVERSE_SUBTRACT_EXT,"GL_FUNC_REVERSE_SUBTRACT_EXT" },
|
||||
{ GL_FUNC_SUBTRACT_EXT ,"GL_FUNC_SUBTRACT_EXT" },
|
||||
#endif
|
||||
{ GL_GEQUAL ,"GL_GEQUAL" },
|
||||
{ GL_GREATER ,"GL_GREATER" },
|
||||
{ GL_GREEN ,"GL_GREEN" },
|
||||
{ GL_GREEN_BIAS ,"GL_GREEN_BIAS" },
|
||||
{ GL_GREEN_BITS ,"GL_GREEN_BITS" },
|
||||
{ GL_GREEN_SCALE ,"GL_GREEN_SCALE" },
|
||||
{ GL_INCR ,"GL_INCR" },
|
||||
#ifdef GL_INDEX_ARRAY_EXT
|
||||
{ GL_INDEX_ARRAY_COUNT_EXT ,"GL_INDEX_ARRAY_COUNT_EXT" },
|
||||
{ GL_INDEX_ARRAY_EXT ,"GL_INDEX_ARRAY_EXT" },
|
||||
{ GL_INDEX_ARRAY_POINTER_EXT ,"GL_INDEX_ARRAY_POINTER_EXT" },
|
||||
{ GL_INDEX_ARRAY_STRIDE_EXT ,"GL_INDEX_ARRAY_STRIDE_EXT" },
|
||||
{ GL_INDEX_ARRAY_TYPE_EXT ,"GL_INDEX_ARRAY_TYPE_EXT" },
|
||||
#endif
|
||||
{ GL_INDEX_BITS ,"GL_INDEX_BITS" },
|
||||
{ GL_INDEX_CLEAR_VALUE ,"GL_INDEX_CLEAR_VALUE" },
|
||||
{ GL_INDEX_MODE ,"GL_INDEX_MODE" },
|
||||
{ GL_INDEX_OFFSET ,"GL_INDEX_OFFSET" },
|
||||
{ GL_INDEX_SHIFT ,"GL_INDEX_SHIFT" },
|
||||
{ GL_INDEX_WRITEMASK ,"GL_INDEX_WRITEMASK" },
|
||||
{ GL_INT ,"GL_INT" },
|
||||
{ GL_INVALID_ENUM ,"GL_INVALID_ENUM" },
|
||||
{ GL_INVALID_OPERATION ,"GL_INVALID_OPERATION" },
|
||||
{ GL_INVALID_VALUE ,"GL_INVALID_VALUE" },
|
||||
{ GL_INVERT ,"GL_INVERT" },
|
||||
{ GL_KEEP ,"GL_KEEP" },
|
||||
{ GL_LEFT ,"GL_LEFT" },
|
||||
{ GL_LEQUAL ,"GL_LEQUAL" },
|
||||
{ GL_LESS ,"GL_LESS" },
|
||||
{ GL_LIGHT0 ,"GL_LIGHT0" },
|
||||
{ GL_LIGHT1 ,"GL_LIGHT1" },
|
||||
{ GL_LIGHT2 ,"GL_LIGHT2" },
|
||||
{ GL_LIGHT3 ,"GL_LIGHT3" },
|
||||
{ GL_LIGHT4 ,"GL_LIGHT4" },
|
||||
{ GL_LIGHT5 ,"GL_LIGHT5" },
|
||||
{ GL_LIGHT6 ,"GL_LIGHT6" },
|
||||
{ GL_LIGHT7 ,"GL_LIGHT7" },
|
||||
{ GL_LIGHTING ,"GL_LIGHTING" },
|
||||
{ GL_LIGHT_MODEL_AMBIENT ,"GL_LIGHT_MODEL_AMBIENT" },
|
||||
{ GL_LIGHT_MODEL_LOCAL_VIEWER ,"GL_LIGHT_MODEL_LOCAL_VIEWER" },
|
||||
{ GL_LIGHT_MODEL_TWO_SIDE ,"GL_LIGHT_MODEL_TWO_SIDE" },
|
||||
{ GL_LINE ,"GL_LINE" },
|
||||
{ GL_LINEAR ,"GL_LINEAR" },
|
||||
{ GL_LINEAR_ATTENUATION ,"GL_LINEAR_ATTENUATION" },
|
||||
{ GL_LINEAR_MIPMAP_LINEAR ,"GL_LINEAR_MIPMAP_LINEAR" },
|
||||
{ GL_LINEAR_MIPMAP_NEAREST ,"GL_LINEAR_MIPMAP_NEAREST" },
|
||||
{ GL_LINE_LOOP ,"GL_LINE_LOOP" },
|
||||
{ GL_LINE_RESET_TOKEN ,"GL_LINE_RESET_TOKEN" },
|
||||
{ GL_LINE_SMOOTH ,"GL_LINE_SMOOTH" },
|
||||
{ GL_LINE_SMOOTH_HINT ,"GL_LINE_SMOOTH_HINT" },
|
||||
{ GL_LINE_STIPPLE ,"GL_LINE_STIPPLE" },
|
||||
{ GL_LINE_STIPPLE_PATTERN ,"GL_LINE_STIPPLE_PATTERN" },
|
||||
{ GL_LINE_STIPPLE_REPEAT ,"GL_LINE_STIPPLE_REPEAT" },
|
||||
{ GL_LINE_STRIP ,"GL_LINE_STRIP" },
|
||||
{ GL_LINE_TOKEN ,"GL_LINE_TOKEN" },
|
||||
{ GL_LINE_WIDTH ,"GL_LINE_WIDTH" },
|
||||
{ GL_LINE_WIDTH_GRANULARITY ,"GL_LINE_WIDTH_GRANULARITY" },
|
||||
{ GL_LINE_WIDTH_RANGE ,"GL_LINE_WIDTH_RANGE" },
|
||||
{ GL_LIST_BASE ,"GL_LIST_BASE" },
|
||||
{ GL_LIST_INDEX ,"GL_LIST_INDEX" },
|
||||
{ GL_LIST_MODE ,"GL_LIST_MODE" },
|
||||
{ GL_LOAD ,"GL_LOAD" },
|
||||
{ GL_LOGIC_OP ,"GL_LOGIC_OP" },
|
||||
{ GL_LOGIC_OP_MODE ,"GL_LOGIC_OP_MODE" },
|
||||
{ GL_LUMINANCE ,"GL_LUMINANCE" },
|
||||
{ GL_LUMINANCE_ALPHA ,"GL_LUMINANCE_ALPHA" },
|
||||
{ GL_MAP1_COLOR_4 ,"GL_MAP1_COLOR_4" },
|
||||
{ GL_MAP1_GRID_DOMAIN ,"GL_MAP1_GRID_DOMAIN" },
|
||||
{ GL_MAP1_GRID_SEGMENTS ,"GL_MAP1_GRID_SEGMENTS" },
|
||||
{ GL_MAP1_INDEX ,"GL_MAP1_INDEX" },
|
||||
{ GL_MAP1_NORMAL ,"GL_MAP1_NORMAL" },
|
||||
{ GL_MAP1_TEXTURE_COORD_1 ,"GL_MAP1_TEXTURE_COORD_1" },
|
||||
{ GL_MAP1_TEXTURE_COORD_2 ,"GL_MAP1_TEXTURE_COORD_2" },
|
||||
{ GL_MAP1_TEXTURE_COORD_3 ,"GL_MAP1_TEXTURE_COORD_3" },
|
||||
{ GL_MAP1_TEXTURE_COORD_4 ,"GL_MAP1_TEXTURE_COORD_4" },
|
||||
{ GL_MAP1_VERTEX_3 ,"GL_MAP1_VERTEX_3" },
|
||||
{ GL_MAP1_VERTEX_4 ,"GL_MAP1_VERTEX_4" },
|
||||
{ GL_MAP2_COLOR_4 ,"GL_MAP2_COLOR_4" },
|
||||
{ GL_MAP2_GRID_DOMAIN ,"GL_MAP2_GRID_DOMAIN" },
|
||||
{ GL_MAP2_GRID_SEGMENTS ,"GL_MAP2_GRID_SEGMENTS" },
|
||||
{ GL_MAP2_INDEX ,"GL_MAP2_INDEX" },
|
||||
{ GL_MAP2_NORMAL ,"GL_MAP2_NORMAL" },
|
||||
{ GL_MAP2_TEXTURE_COORD_1 ,"GL_MAP2_TEXTURE_COORD_1" },
|
||||
{ GL_MAP2_TEXTURE_COORD_2 ,"GL_MAP2_TEXTURE_COORD_2" },
|
||||
{ GL_MAP2_TEXTURE_COORD_3 ,"GL_MAP2_TEXTURE_COORD_3" },
|
||||
{ GL_MAP2_TEXTURE_COORD_4 ,"GL_MAP2_TEXTURE_COORD_4" },
|
||||
{ GL_MAP2_VERTEX_3 ,"GL_MAP2_VERTEX_3" },
|
||||
{ GL_MAP2_VERTEX_4 ,"GL_MAP2_VERTEX_4" },
|
||||
{ GL_MAP_COLOR ,"GL_MAP_COLOR" },
|
||||
{ GL_MAP_STENCIL ,"GL_MAP_STENCIL" },
|
||||
{ GL_MATRIX_MODE ,"GL_MATRIX_MODE" },
|
||||
{ GL_MAX_ATTRIB_STACK_DEPTH ,"GL_MAX_ATTRIB_STACK_DEPTH" },
|
||||
{ GL_MAX_CLIP_PLANES ,"GL_MAX_CLIP_PLANES" },
|
||||
{ GL_MAX_EVAL_ORDER ,"GL_MAX_EVAL_ORDER" },
|
||||
#ifdef GL_MAX_EXT
|
||||
{ GL_MAX_EXT ,"GL_MAX_EXT" },
|
||||
#endif
|
||||
{ GL_MAX_LIGHTS ,"GL_MAX_LIGHTS" },
|
||||
{ GL_MAX_LIST_NESTING ,"GL_MAX_LIST_NESTING" },
|
||||
{ GL_MAX_MODELVIEW_STACK_DEPTH,"GL_MAX_MODELVIEW_STACK_DEPTH" },
|
||||
{ GL_MAX_NAME_STACK_DEPTH ,"GL_MAX_NAME_STACK_DEPTH" },
|
||||
{ GL_MAX_PIXEL_MAP_TABLE ,"GL_MAX_PIXEL_MAP_TABLE" },
|
||||
{ GL_MAX_PROJECTION_STACK_DEPTH,"GL_MAX_PROJECTION_STACK_DEPTH" },
|
||||
{ GL_MAX_TEXTURE_SIZE ,"GL_MAX_TEXTURE_SIZE" },
|
||||
{ GL_MAX_TEXTURE_STACK_DEPTH ,"GL_MAX_TEXTURE_STACK_DEPTH" },
|
||||
{ GL_MAX_VIEWPORT_DIMS ,"GL_MAX_VIEWPORT_DIMS" },
|
||||
#ifdef GL_MIN_EXT
|
||||
{ GL_MIN_EXT ,"GL_MIN_EXT" },
|
||||
#endif
|
||||
{ GL_MODELVIEW ,"GL_MODELVIEW" },
|
||||
{ GL_MODELVIEW_MATRIX ,"GL_MODELVIEW_MATRIX" },
|
||||
{ GL_MODELVIEW_STACK_DEPTH ,"GL_MODELVIEW_STACK_DEPTH" },
|
||||
{ GL_MODULATE ,"GL_MODULATE" },
|
||||
{ GL_MULT ,"GL_MULT" },
|
||||
{ GL_NAME_STACK_DEPTH ,"GL_NAME_STACK_DEPTH" },
|
||||
{ GL_NAND ,"GL_NAND" },
|
||||
{ GL_NEAREST ,"GL_NEAREST" },
|
||||
{ GL_NEAREST_MIPMAP_LINEAR ,"GL_NEAREST_MIPMAP_LINEAR" },
|
||||
{ GL_NEAREST_MIPMAP_NEAREST ,"GL_NEAREST_MIPMAP_NEAREST" },
|
||||
{ GL_NEVER ,"GL_NEVER" },
|
||||
{ GL_NICEST ,"GL_NICEST" },
|
||||
{ GL_NOOP ,"GL_NOOP" },
|
||||
{ GL_NOR ,"GL_NOR" },
|
||||
{ GL_NORMALIZE ,"GL_NORMALIZE" },
|
||||
#ifdef GL_NORMAL_ARRAY_EXT
|
||||
{ GL_NORMAL_ARRAY_COUNT_EXT ,"GL_NORMAL_ARRAY_COUNT_EXT" },
|
||||
{ GL_NORMAL_ARRAY_EXT ,"GL_NORMAL_ARRAY_EXT" },
|
||||
{ GL_NORMAL_ARRAY_POINTER_EXT ,"GL_NORMAL_ARRAY_POINTER_EXT" },
|
||||
{ GL_NORMAL_ARRAY_STRIDE_EXT ,"GL_NORMAL_ARRAY_STRIDE_EXT" },
|
||||
{ GL_NORMAL_ARRAY_TYPE_EXT ,"GL_NORMAL_ARRAY_TYPE_EXT" },
|
||||
#endif
|
||||
{ GL_NOTEQUAL ,"GL_NOTEQUAL" },
|
||||
{ GL_OBJECT_LINEAR ,"GL_OBJECT_LINEAR" },
|
||||
{ GL_OBJECT_PLANE ,"GL_OBJECT_PLANE" },
|
||||
#ifdef GL_ONE_MINUS_CONSTANT_ALPHA_EXT
|
||||
{ GL_ONE_MINUS_CONSTANT_ALPHA_EXT,"GL_ONE_MINUS_CONSTANT_ALPHA_EXT" },
|
||||
{ GL_ONE_MINUS_CONSTANT_COLOR_EXT,"GL_ONE_MINUS_CONSTANT_COLOR_EXT" },
|
||||
#endif
|
||||
{ GL_ONE_MINUS_DST_ALPHA ,"GL_ONE_MINUS_DST_ALPHA" },
|
||||
{ GL_ONE_MINUS_DST_COLOR ,"GL_ONE_MINUS_DST_COLOR" },
|
||||
{ GL_ONE_MINUS_SRC_ALPHA ,"GL_ONE_MINUS_SRC_ALPHA" },
|
||||
{ GL_ONE_MINUS_SRC_COLOR ,"GL_ONE_MINUS_SRC_COLOR" },
|
||||
{ GL_OR ,"GL_OR" },
|
||||
{ GL_ORDER ,"GL_ORDER" },
|
||||
{ GL_OR_INVERTED ,"GL_OR_INVERTED" },
|
||||
{ GL_OR_REVERSE ,"GL_OR_REVERSE" },
|
||||
{ GL_OUT_OF_MEMORY ,"GL_OUT_OF_MEMORY" },
|
||||
{ GL_PACK_ALIGNMENT ,"GL_PACK_ALIGNMENT" },
|
||||
{ GL_PACK_LSB_FIRST ,"GL_PACK_LSB_FIRST" },
|
||||
{ GL_PACK_ROW_LENGTH ,"GL_PACK_ROW_LENGTH" },
|
||||
{ GL_PACK_SKIP_PIXELS ,"GL_PACK_SKIP_PIXELS" },
|
||||
{ GL_PACK_SKIP_ROWS ,"GL_PACK_SKIP_ROWS" },
|
||||
{ GL_PACK_SWAP_BYTES ,"GL_PACK_SWAP_BYTES" },
|
||||
{ GL_PASS_THROUGH_TOKEN ,"GL_PASS_THROUGH_TOKEN" },
|
||||
{ GL_PERSPECTIVE_CORRECTION_HINT,"GL_PERSPECTIVE_CORRECTION_HINT" },
|
||||
{ GL_PIXEL_MAP_A_TO_A ,"GL_PIXEL_MAP_A_TO_A" },
|
||||
{ GL_PIXEL_MAP_A_TO_A_SIZE ,"GL_PIXEL_MAP_A_TO_A_SIZE" },
|
||||
{ GL_PIXEL_MAP_B_TO_B ,"GL_PIXEL_MAP_B_TO_B" },
|
||||
{ GL_PIXEL_MAP_B_TO_B_SIZE ,"GL_PIXEL_MAP_B_TO_B_SIZE" },
|
||||
{ GL_PIXEL_MAP_G_TO_G ,"GL_PIXEL_MAP_G_TO_G" },
|
||||
{ GL_PIXEL_MAP_G_TO_G_SIZE ,"GL_PIXEL_MAP_G_TO_G_SIZE" },
|
||||
{ GL_PIXEL_MAP_I_TO_A ,"GL_PIXEL_MAP_I_TO_A" },
|
||||
{ GL_PIXEL_MAP_I_TO_A_SIZE ,"GL_PIXEL_MAP_I_TO_A_SIZE" },
|
||||
{ GL_PIXEL_MAP_I_TO_B ,"GL_PIXEL_MAP_I_TO_B" },
|
||||
{ GL_PIXEL_MAP_I_TO_B_SIZE ,"GL_PIXEL_MAP_I_TO_B_SIZE" },
|
||||
{ GL_PIXEL_MAP_I_TO_G ,"GL_PIXEL_MAP_I_TO_G" },
|
||||
{ GL_PIXEL_MAP_I_TO_G_SIZE ,"GL_PIXEL_MAP_I_TO_G_SIZE" },
|
||||
{ GL_PIXEL_MAP_I_TO_I ,"GL_PIXEL_MAP_I_TO_I" },
|
||||
{ GL_PIXEL_MAP_I_TO_I_SIZE ,"GL_PIXEL_MAP_I_TO_I_SIZE" },
|
||||
{ GL_PIXEL_MAP_I_TO_R ,"GL_PIXEL_MAP_I_TO_R" },
|
||||
{ GL_PIXEL_MAP_I_TO_R_SIZE ,"GL_PIXEL_MAP_I_TO_R_SIZE" },
|
||||
{ GL_PIXEL_MAP_R_TO_R ,"GL_PIXEL_MAP_R_TO_R" },
|
||||
{ GL_PIXEL_MAP_R_TO_R_SIZE ,"GL_PIXEL_MAP_R_TO_R_SIZE" },
|
||||
{ GL_PIXEL_MAP_S_TO_S ,"GL_PIXEL_MAP_S_TO_S" },
|
||||
{ GL_PIXEL_MAP_S_TO_S_SIZE ,"GL_PIXEL_MAP_S_TO_S_SIZE" },
|
||||
{ GL_POINT ,"GL_POINT" },
|
||||
{ GL_POINT_SIZE ,"GL_POINT_SIZE" },
|
||||
{ GL_POINT_SIZE_GRANULARITY ,"GL_POINT_SIZE_GRANULARITY" },
|
||||
{ GL_POINT_SIZE_RANGE ,"GL_POINT_SIZE_RANGE" },
|
||||
{ GL_POINT_SMOOTH ,"GL_POINT_SMOOTH" },
|
||||
{ GL_POINT_SMOOTH_HINT ,"GL_POINT_SMOOTH_HINT" },
|
||||
{ GL_POINT_TOKEN ,"GL_POINT_TOKEN" },
|
||||
{ GL_POLYGON ,"GL_POLYGON" },
|
||||
{ GL_POLYGON_MODE ,"GL_POLYGON_MODE" },
|
||||
{ GL_POLYGON_SMOOTH ,"GL_POLYGON_SMOOTH" },
|
||||
{ GL_POLYGON_SMOOTH_HINT ,"GL_POLYGON_SMOOTH_HINT" },
|
||||
{ GL_POLYGON_STIPPLE ,"GL_POLYGON_STIPPLE" },
|
||||
#ifdef GL_POLYGON_OFFSET_EXT
|
||||
{ GL_POLYGON_OFFSET_BIAS_EXT ,"GL_POLYGON_OFFSET_BIAS_EXT" },
|
||||
{ GL_POLYGON_OFFSET_EXT ,"GL_POLYGON_OFFSET_EXT" },
|
||||
{ GL_POLYGON_OFFSET_FACTOR_EXT,"GL_POLYGON_OFFSET_FACTOR_EXT" },
|
||||
#endif
|
||||
{ GL_POLYGON_TOKEN ,"GL_POLYGON_TOKEN" },
|
||||
{ GL_POSITION ,"GL_POSITION" },
|
||||
{ GL_PROJECTION ,"GL_PROJECTION" },
|
||||
{ GL_PROJECTION_MATRIX ,"GL_PROJECTION_MATRIX" },
|
||||
{ GL_PROJECTION_STACK_DEPTH ,"GL_PROJECTION_STACK_DEPTH" },
|
||||
{ GL_Q ,"GL_Q" },
|
||||
{ GL_QUADRATIC_ATTENUATION ,"GL_QUADRATIC_ATTENUATION" },
|
||||
{ GL_QUADS ,"GL_QUADS" },
|
||||
{ GL_QUAD_STRIP ,"GL_QUAD_STRIP" },
|
||||
{ GL_R ,"GL_R" },
|
||||
{ GL_READ_BUFFER ,"GL_READ_BUFFER" },
|
||||
{ GL_RED ,"GL_RED" },
|
||||
{ GL_RED_BIAS ,"GL_RED_BIAS" },
|
||||
{ GL_RED_BITS ,"GL_RED_BITS" },
|
||||
{ GL_RED_SCALE ,"GL_RED_SCALE" },
|
||||
{ GL_RENDER ,"GL_RENDER" },
|
||||
{ GL_RENDERER ,"GL_RENDERER" },
|
||||
{ GL_RENDER_MODE ,"GL_RENDER_MODE" },
|
||||
{ GL_REPEAT ,"GL_REPEAT" },
|
||||
{ GL_REPLACE ,"GL_REPLACE" },
|
||||
#ifdef GL_REPLACE_EXT
|
||||
{ GL_REPLACE_EXT ,"GL_REPLACE_EXT" },
|
||||
#endif
|
||||
{ GL_RETURN ,"GL_RETURN" },
|
||||
{ GL_RGB ,"GL_RGB" },
|
||||
{ GL_RGBA ,"GL_RGBA" },
|
||||
{ GL_RGBA_MODE ,"GL_RGBA_MODE" },
|
||||
{ GL_RIGHT ,"GL_RIGHT" },
|
||||
{ GL_S ,"GL_S" },
|
||||
{ GL_SCISSOR_BOX ,"GL_SCISSOR_BOX" },
|
||||
{ GL_SCISSOR_TEST ,"GL_SCISSOR_TEST" },
|
||||
{ GL_SELECT ,"GL_SELECT" },
|
||||
{ GL_SET ,"GL_SET" },
|
||||
{ GL_SHADE_MODEL ,"GL_SHADE_MODEL" },
|
||||
{ GL_SHININESS ,"GL_SHININESS" },
|
||||
{ GL_SHORT ,"GL_SHORT" },
|
||||
{ GL_SMOOTH ,"GL_SMOOTH" },
|
||||
{ GL_SPECULAR ,"GL_SPECULAR" },
|
||||
{ GL_SPHERE_MAP ,"GL_SPHERE_MAP" },
|
||||
{ GL_SPOT_CUTOFF ,"GL_SPOT_CUTOFF" },
|
||||
{ GL_SPOT_DIRECTION ,"GL_SPOT_DIRECTION" },
|
||||
{ GL_SPOT_EXPONENT ,"GL_SPOT_EXPONENT" },
|
||||
{ GL_SRC_ALPHA ,"GL_SRC_ALPHA" },
|
||||
{ GL_SRC_ALPHA_SATURATE ,"GL_SRC_ALPHA_SATURATE" },
|
||||
{ GL_SRC_COLOR ,"GL_SRC_COLOR" },
|
||||
{ GL_STACK_OVERFLOW ,"GL_STACK_OVERFLOW" },
|
||||
{ GL_STACK_UNDERFLOW ,"GL_STACK_UNDERFLOW" },
|
||||
{ GL_STENCIL ,"GL_STENCIL" },
|
||||
{ GL_STENCIL_BITS ,"GL_STENCIL_BITS" },
|
||||
{ GL_STENCIL_CLEAR_VALUE ,"GL_STENCIL_CLEAR_VALUE" },
|
||||
{ GL_STENCIL_FAIL ,"GL_STENCIL_FAIL" },
|
||||
{ GL_STENCIL_FUNC ,"GL_STENCIL_FUNC" },
|
||||
{ GL_STENCIL_INDEX ,"GL_STENCIL_INDEX" },
|
||||
{ GL_STENCIL_PASS_DEPTH_FAIL ,"GL_STENCIL_PASS_DEPTH_FAIL" },
|
||||
{ GL_STENCIL_PASS_DEPTH_PASS ,"GL_STENCIL_PASS_DEPTH_PASS" },
|
||||
{ GL_STENCIL_REF ,"GL_STENCIL_REF" },
|
||||
{ GL_STENCIL_TEST ,"GL_STENCIL_TEST" },
|
||||
{ GL_STENCIL_VALUE_MASK ,"GL_STENCIL_VALUE_MASK" },
|
||||
{ GL_STENCIL_WRITEMASK ,"GL_STENCIL_WRITEMASK" },
|
||||
{ GL_STEREO ,"GL_STEREO" },
|
||||
{ GL_SUBPIXEL_BITS ,"GL_SUBPIXEL_BITS" },
|
||||
{ GL_T ,"GL_T" },
|
||||
{ GL_TEXTURE ,"GL_TEXTURE" },
|
||||
{ GL_TEXTURE_1D ,"GL_TEXTURE_1D" },
|
||||
{ GL_TEXTURE_2D ,"GL_TEXTURE_2D" },
|
||||
{ GL_TEXTURE_BORDER ,"GL_TEXTURE_BORDER" },
|
||||
{ GL_TEXTURE_BORDER_COLOR ,"GL_TEXTURE_BORDER_COLOR" },
|
||||
{ GL_TEXTURE_COMPONENTS ,"GL_TEXTURE_COMPONENTS" },
|
||||
#ifdef GL_TEXTURE_COORD_ARRAY_EXT
|
||||
{ GL_TEXTURE_COORD_ARRAY_COUNT_EXT,"GL_TEXTURE_COORD_ARRAY_COUNT_EXT" },
|
||||
{ GL_TEXTURE_COORD_ARRAY_EXT ,"GL_TEXTURE_COORD_ARRAY_EXT" },
|
||||
{ GL_TEXTURE_COORD_ARRAY_POINTER_EXT,"GL_TEXTURE_COORD_ARRAY_POINTER_EXT" },
|
||||
{ GL_TEXTURE_COORD_ARRAY_SIZE_EXT,"GL_TEXTURE_COORD_ARRAY_SIZE_EXT" },
|
||||
{ GL_TEXTURE_COORD_ARRAY_STRIDE_EXT,"GL_TEXTURE_COORD_ARRAY_STRIDE_EXT" },
|
||||
{ GL_TEXTURE_COORD_ARRAY_TYPE_EXT,"GL_TEXTURE_COORD_ARRAY_TYPE_EXT" },
|
||||
#endif
|
||||
{ GL_TEXTURE_ENV ,"GL_TEXTURE_ENV" },
|
||||
{ GL_TEXTURE_ENV_COLOR ,"GL_TEXTURE_ENV_COLOR" },
|
||||
{ GL_TEXTURE_ENV_MODE ,"GL_TEXTURE_ENV_MODE" },
|
||||
{ GL_TEXTURE_GEN_MODE ,"GL_TEXTURE_GEN_MODE" },
|
||||
{ GL_TEXTURE_GEN_Q ,"GL_TEXTURE_GEN_Q" },
|
||||
{ GL_TEXTURE_GEN_R ,"GL_TEXTURE_GEN_R" },
|
||||
{ GL_TEXTURE_GEN_S ,"GL_TEXTURE_GEN_S" },
|
||||
{ GL_TEXTURE_GEN_T ,"GL_TEXTURE_GEN_T" },
|
||||
{ GL_TEXTURE_HEIGHT ,"GL_TEXTURE_HEIGHT" },
|
||||
{ GL_TEXTURE_MAG_FILTER ,"GL_TEXTURE_MAG_FILTER" },
|
||||
{ GL_TEXTURE_MATRIX ,"GL_TEXTURE_MATRIX" },
|
||||
{ GL_TEXTURE_MIN_FILTER ,"GL_TEXTURE_MIN_FILTER" },
|
||||
{ GL_TEXTURE_STACK_DEPTH ,"GL_TEXTURE_STACK_DEPTH" },
|
||||
{ GL_TEXTURE_WIDTH ,"GL_TEXTURE_WIDTH" },
|
||||
{ GL_TEXTURE_WRAP_S ,"GL_TEXTURE_WRAP_S" },
|
||||
{ GL_TEXTURE_WRAP_T ,"GL_TEXTURE_WRAP_T" },
|
||||
{ GL_TRIANGLES ,"GL_TRIANGLES" },
|
||||
{ GL_TRIANGLE_FAN ,"GL_TRIANGLE_FAN" },
|
||||
{ GL_TRIANGLE_STRIP ,"GL_TRIANGLE_STRIP" },
|
||||
{ GL_UNPACK_ALIGNMENT ,"GL_UNPACK_ALIGNMENT" },
|
||||
{ GL_UNPACK_LSB_FIRST ,"GL_UNPACK_LSB_FIRST" },
|
||||
{ GL_UNPACK_ROW_LENGTH ,"GL_UNPACK_ROW_LENGTH" },
|
||||
{ GL_UNPACK_SKIP_PIXELS ,"GL_UNPACK_SKIP_PIXELS" },
|
||||
{ GL_UNPACK_SKIP_ROWS ,"GL_UNPACK_SKIP_ROWS" },
|
||||
{ GL_UNPACK_SWAP_BYTES ,"GL_UNPACK_SWAP_BYTES" },
|
||||
{ GL_UNSIGNED_BYTE ,"GL_UNSIGNED_BYTE" },
|
||||
{ GL_UNSIGNED_INT ,"GL_UNSIGNED_INT" },
|
||||
{ GL_UNSIGNED_SHORT ,"GL_UNSIGNED_SHORT" },
|
||||
{ GL_VENDOR ,"GL_VENDOR" },
|
||||
{ GL_VERSION ,"GL_VERSION" },
|
||||
#ifdef GL_VERTEX_ARRAY_EXT
|
||||
{ GL_VERTEX_ARRAY_COUNT_EXT ,"GL_VERTEX_ARRAY_COUNT_EXT" },
|
||||
{ GL_VERTEX_ARRAY_EXT ,"GL_VERTEX_ARRAY_EXT" },
|
||||
{ GL_VERTEX_ARRAY_POINTER_EXT ,"GL_VERTEX_ARRAY_POINTER_EXT" },
|
||||
{ GL_VERTEX_ARRAY_SIZE_EXT ,"GL_VERTEX_ARRAY_SIZE_EXT" },
|
||||
{ GL_VERTEX_ARRAY_STRIDE_EXT ,"GL_VERTEX_ARRAY_STRIDE_EXT" },
|
||||
{ GL_VERTEX_ARRAY_TYPE_EXT ,"GL_VERTEX_ARRAY_TYPE_EXT" },
|
||||
#endif
|
||||
{ GL_VIEWPORT ,"GL_VIEWPORT" },
|
||||
{ GL_XOR ,"GL_XOR" },
|
||||
{ GL_ZOOM_X ,"GL_ZOOM_X" },
|
||||
{ GL_ZOOM_Y ,"GL_ZOOM_Y" },
|
||||
|
||||
/* Magic end-marker - do not remove! */
|
||||
{ GL_ZERO, NULL }
|
||||
} ;
|
||||
|
||||
|
||||
int xglTraceIsEnabled ( char *gl_function_name )
|
||||
{
|
||||
static int frameno = 0 ;
|
||||
static int countdown = 0 ;
|
||||
|
||||
if ( strcmp ( gl_function_name, "glutSwapBuffers" ) == 0 )
|
||||
{
|
||||
if ( countdown == 0 )
|
||||
{
|
||||
char s [ 100 ] ;
|
||||
|
||||
fprintf ( stderr, "\nContinue Tracing after frame %d [Yes,No,Countdown,eXit] ?", ++frameno ) ;
|
||||
gets ( s ) ;
|
||||
|
||||
if ( s[0] == 'x' )
|
||||
exit ( 1 ) ;
|
||||
|
||||
xglTraceOn = ( s[0] != 'n' && s[0] != 'c' ) ;
|
||||
|
||||
if ( s[0] == 'c' )
|
||||
{
|
||||
fprintf ( stderr, "\nHow many frames should I wait until I ask again?" ) ;
|
||||
gets ( s ) ;
|
||||
countdown = atoi(s) ;
|
||||
}
|
||||
|
||||
fprintf ( xglTraceFd, "/* Frame %d - tracing %s */\n", frameno, xglTraceOn ? "ON" : "OFF" ) ;
|
||||
}
|
||||
else
|
||||
countdown-- ;
|
||||
}
|
||||
|
||||
return xglTraceOn ;
|
||||
}
|
||||
|
||||
|
||||
int xglExecuteIsEnabled ( char *gl_function_name )
|
||||
{
|
||||
return TRUE ;
|
||||
}
|
||||
|
||||
char *xglExpandGLenum ( GLenum x )
|
||||
{
|
||||
static GLenum last_val = GL_NONE ;
|
||||
static char *last_str = NULL ;
|
||||
char *error_message;
|
||||
int i;
|
||||
|
||||
/* Due to ambiguity - these are output as numbers...
|
||||
|
||||
GL_NONE = , GL_ZERO = GL_FALSE = GL_POINTS = 0
|
||||
GL_ONE = , GL_TRUE = GL_LINES = 1
|
||||
*/
|
||||
|
||||
if ( (int) x == 0 ) return "(GLenum) 0" ;
|
||||
if ( (int) x == 1 ) return "(GLenum) 1" ;
|
||||
|
||||
if ( last_val == x ) return last_str ;
|
||||
|
||||
for ( i = 0 ; glenum_string [i].name != NULL ; i++ )
|
||||
if ( glenum_string [i].val == x )
|
||||
return glenum_string [i].name ;
|
||||
|
||||
/*
|
||||
WARNING - this will leak memory - but it is an error condition,
|
||||
so I suppose it's acceptable.
|
||||
You can't declare the 'error_message' string as a
|
||||
static - or else double errors will go mis-reported.
|
||||
*/
|
||||
|
||||
error_message = (char *)malloc( 100 * sizeof(char) ) ;
|
||||
|
||||
sprintf ( error_message, "(GLenum) 0x%04x /* Illegal? */", (int) x ) ;
|
||||
|
||||
return error_message ;
|
||||
}
|
||||
|
||||
static GLbyte b1 [ 1 ], b2 [ 2 ], b3 [ 3 ], b4 [ 4 ] ;
|
||||
static GLdouble d1 [ 1 ], d2 [ 2 ], d3 [ 3 ], d4 [ 4 ] ;
|
||||
static GLfloat f1 [ 1 ], f2 [ 2 ], f3 [ 3 ], f4 [ 4 ] ;
|
||||
static GLint i1 [ 1 ], i2 [ 2 ], i3 [ 3 ], i4 [ 4 ] ;
|
||||
static GLshort s1 [ 1 ], s2 [ 2 ], s3 [ 3 ], s4 [ 4 ] ;
|
||||
static GLubyte ub1 [ 1 ], ub2 [ 2 ], ub3 [ 3 ], ub4 [ 4 ] ;
|
||||
static GLuint ui1 [ 1 ], ui2 [ 2 ], ui3 [ 3 ], ui4 [ 4 ] ;
|
||||
static GLushort us1 [ 1 ], us2 [ 2 ], us3 [ 3 ], us4 [ 4 ] ;
|
||||
|
||||
static GLdouble md [ 16 ] ;
|
||||
static GLfloat mf [ 16 ] ;
|
||||
|
||||
GLdouble *xglBuild1dv ( GLdouble v ) { d1[0] = v ; return d1 ; }
|
||||
GLfloat *xglBuild1fv ( GLfloat v ) { f1[0] = v ; return f1 ; }
|
||||
GLbyte *xglBuild1bv ( GLbyte v ) { b1[0] = v ; return b1 ; }
|
||||
GLint *xglBuild1iv ( GLint v ) { i1[0] = v ; return i1 ; }
|
||||
GLshort *xglBuild1sv ( GLshort v ) { s1[0] = v ; return s1 ; }
|
||||
GLubyte *xglBuild1ubv ( GLubyte v ) { ub1[0] = v ; return ub1 ; }
|
||||
GLuint *xglBuild1uiv ( GLuint v ) { ui1[0] = v ; return ui1 ; }
|
||||
GLushort *xglBuild1usv ( GLushort v ) { us1[0] = v ; return us1 ; }
|
||||
|
||||
GLdouble *xglBuild2dv ( GLdouble v0, GLdouble v1 ) { d2[0] = v0 ; d2[1] = v1 ; return d2 ; }
|
||||
GLfloat *xglBuild2fv ( GLfloat v0, GLfloat v1 ) { f2[0] = v0 ; f2[1] = v1 ; return f2 ; }
|
||||
GLbyte *xglBuild2bv ( GLbyte v0, GLbyte v1 ) { b2[0] = v0 ; b2[1] = v1 ; return b2 ; }
|
||||
GLint *xglBuild2iv ( GLint v0, GLint v1 ) { i2[0] = v0 ; i2[1] = v1 ; return i2 ; }
|
||||
GLshort *xglBuild2sv ( GLshort v0, GLshort v1 ) { s2[0] = v0 ; s2[1] = v1 ; return s2 ; }
|
||||
GLubyte *xglBuild2ubv ( GLubyte v0, GLubyte v1 ) { ub2[0] = v0 ; ub2[1] = v1 ; return ub2 ; }
|
||||
GLuint *xglBuild2uiv ( GLuint v0, GLuint v1 ) { ui2[0] = v0 ; ui2[1] = v1 ; return ui2 ; }
|
||||
GLushort *xglBuild2usv ( GLushort v0, GLushort v1 ) { us2[0] = v0 ; us2[1] = v1 ; return us2 ; }
|
||||
|
||||
GLdouble *xglBuild3dv ( GLdouble v0, GLdouble v1, GLdouble v2 ) { d3[0] = v0 ; d3[1] = v1 ; d3[2] = v2 ; return d3 ; }
|
||||
GLfloat *xglBuild3fv ( GLfloat v0, GLfloat v1, GLfloat v2 ) { f3[0] = v0 ; f3[1] = v1 ; f3[2] = v2 ; return f3 ; }
|
||||
GLbyte *xglBuild3bv ( GLbyte v0, GLbyte v1, GLbyte v2 ) { b3[0] = v0 ; b3[1] = v1 ; b3[2] = v2 ; return b3 ; }
|
||||
GLint *xglBuild3iv ( GLint v0, GLint v1, GLint v2 ) { i3[0] = v0 ; i3[1] = v1 ; i3[2] = v2 ; return i3 ; }
|
||||
GLshort *xglBuild3sv ( GLshort v0, GLshort v1, GLshort v2 ) { s3[0] = v0 ; s3[1] = v1 ; s3[2] = v2 ; return s3 ; }
|
||||
GLubyte *xglBuild3ubv ( GLubyte v0, GLubyte v1, GLubyte v2 ) { ub3[0] = v0 ; ub3[1] = v1 ; ub3[2] = v2 ; return ub3 ; }
|
||||
GLuint *xglBuild3uiv ( GLuint v0, GLuint v1, GLuint v2 ) { ui3[0] = v0 ; ui3[1] = v1 ; ui3[2] = v2 ; return ui3 ; }
|
||||
GLushort *xglBuild3usv ( GLushort v0, GLushort v1, GLushort v2 ) { us3[0] = v0 ; us3[1] = v1 ; us3[2] = v2 ; return us3 ; }
|
||||
|
||||
|
||||
GLdouble *xglBuild4dv ( GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3 ) { d4[0] = v0 ; d4[1] = v1 ; d4[2] = v2 ; d4[3] = v3 ; return d4 ; }
|
||||
GLfloat *xglBuild4fv ( GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { f4[0] = v0 ; f4[1] = v1 ; f4[2] = v2 ; f4[3] = v3 ; return f4 ; }
|
||||
GLbyte *xglBuild4bv ( GLbyte v0, GLbyte v1, GLbyte v2, GLbyte v3 ) { b4[0] = v0 ; b4[1] = v1 ; b4[2] = v2 ; b4[3] = v3 ; return b4 ; }
|
||||
GLint *xglBuild4iv ( GLint v0, GLint v1, GLint v2, GLint v3 ) { i4[0] = v0 ; i4[1] = v1 ; i4[2] = v2 ; i4[3] = v3 ; return i4 ; }
|
||||
GLshort *xglBuild4sv ( GLshort v0, GLshort v1, GLshort v2, GLshort v3 ) { s4[0] = v0 ; s4[1] = v1 ; s4[2] = v2 ; s4[3] = v3 ; return s4 ; }
|
||||
GLubyte *xglBuild4ubv ( GLubyte v0, GLubyte v1, GLubyte v2, GLubyte v3 ) { ub4[0] = v0 ; ub4[1] = v1 ; ub4[2] = v2 ; ub4[3] = v3 ; return ub4 ; }
|
||||
GLuint *xglBuild4uiv ( GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { ui4[0] = v0 ; ui4[1] = v1 ; ui4[2] = v2 ; ui4[3] = v3 ; return ui4 ; }
|
||||
GLushort *xglBuild4usv ( GLushort v0, GLushort v1, GLushort v2, GLushort v3 ) { us4[0] = v0 ; us4[1] = v1 ; us4[2] = v2 ; us4[3] = v3 ; return us4 ; }
|
||||
|
||||
GLdouble *xglBuildMatrixd ( GLdouble m0 , GLdouble m1 , GLdouble m2 , GLdouble m3 ,
|
||||
GLdouble m4 , GLdouble m5 , GLdouble m6 , GLdouble m7 ,
|
||||
GLdouble m8 , GLdouble m9 , GLdouble m10, GLdouble m11,
|
||||
GLdouble m12, GLdouble m13, GLdouble m14, GLdouble m15 )
|
||||
{
|
||||
md[ 0] = m0 ; md[ 1] = m1 ; md[ 2] = m2 ; md[ 3] = m3 ;
|
||||
md[ 4] = m4 ; md[ 5] = m5 ; md[ 6] = m6 ; md[ 7] = m7 ;
|
||||
md[ 8] = m8 ; md[ 9] = m9 ; md[10] = m10 ; md[11] = m11 ;
|
||||
md[12] = m12 ; md[13] = m13 ; md[14] = m14 ; md[15] = m15 ;
|
||||
|
||||
return md ;
|
||||
}
|
||||
|
||||
|
||||
GLfloat *xglBuildMatrixf ( GLfloat m0 , GLfloat m1 , GLfloat m2 , GLfloat m3 ,
|
||||
GLfloat m4 , GLfloat m5 , GLfloat m6 , GLfloat m7 ,
|
||||
GLfloat m8 , GLfloat m9 , GLfloat m10, GLfloat m11,
|
||||
GLfloat m12, GLfloat m13, GLfloat m14, GLfloat m15 )
|
||||
{
|
||||
mf[ 0] = m0 ; mf[ 1] = m1 ; mf[ 2] = m2 ; mf[ 3] = m3 ;
|
||||
mf[ 4] = m4 ; mf[ 5] = m5 ; mf[ 6] = m6 ; mf[ 7] = m7 ;
|
||||
mf[ 8] = m8 ; mf[ 9] = m9 ; mf[10] = m10 ; mf[11] = m11 ;
|
||||
mf[12] = m12 ; mf[13] = m13 ; mf[14] = m14 ; mf[15] = m15 ;
|
||||
|
||||
return mf ;
|
||||
}
|
||||
|
17
Lib/example/Makefile.am
Normal file
17
Lib/example/Makefile.am
Normal file
|
@ -0,0 +1,17 @@
|
|||
bin_PROGRAMS = example
|
||||
|
||||
example_SOURCES = example.cxx
|
||||
|
||||
example_LDADD = \
|
||||
$(top_builddir)/Lib/Audio/src/libsl.a \
|
||||
$(top_builddir)/Lib/Audio/src/libsm.a
|
||||
|
||||
INCLUDES += -I$(top_builddir)/Lib/Audio/src
|
||||
|
||||
if ENABLE_IRIX_AUDIO
|
||||
LIBS += -laudio
|
||||
endif
|
||||
|
||||
if ENABLE_WIN32_AUDIO
|
||||
LIBS += -lwinmm
|
||||
endif
|
89
Lib/example/example.cxx
Normal file
89
Lib/example/example.cxx
Normal file
|
@ -0,0 +1,89 @@
|
|||
|
||||
|
||||
#include "sl.h"
|
||||
#include "sm.h"
|
||||
#include <math.h>
|
||||
|
||||
/*
|
||||
Construct a sound scheduler and a mixer.
|
||||
*/
|
||||
|
||||
slScheduler sched ( 8000 ) ;
|
||||
smMixer mixer ;
|
||||
|
||||
int main ()
|
||||
{
|
||||
mixer . setMasterVolume ( 30 ) ;
|
||||
sched . setSafetyMargin ( 0.128 ) ;
|
||||
|
||||
/* Just for fun, let's make a one second synthetic engine sample... */
|
||||
|
||||
Uchar buffer [ 8000 ] ;
|
||||
|
||||
for ( int i = 0 ; i < 8000 ; i++ )
|
||||
{
|
||||
/* Sum some sin waves and convert to range 0..1 */
|
||||
|
||||
float level = ( sin ( (double) i * 2.0 * M_PI / (8000.0/ 50.0) ) +
|
||||
sin ( (double) i * 2.0 * M_PI / (8000.0/149.0) ) +
|
||||
sin ( (double) i * 2.0 * M_PI / (8000.0/152.0) ) +
|
||||
sin ( (double) i * 2.0 * M_PI / (8000.0/192.0) )
|
||||
) / 8.0f + 0.5f ;
|
||||
|
||||
/* Convert to unsigned byte */
|
||||
|
||||
buffer [ i ] = (Uchar) ( level * 255.0 ) ;
|
||||
}
|
||||
|
||||
/* Set up four samples and a loop */
|
||||
|
||||
slSample *s = new slSample ( buffer, 8000 ) ;
|
||||
slSample *s1 = new slSample ( "scream.ub", & sched ) ;
|
||||
slSample *s2 = new slSample ( "zzap.wav" , & sched ) ;
|
||||
slSample *s3 = new slSample ( "cuckoo.au", & sched ) ;
|
||||
slSample *s4 = new slSample ( "wheeee.ub", & sched ) ;
|
||||
|
||||
/* Mess about with some of the samples... */
|
||||
|
||||
s1 -> adjustVolume ( 2.2 ) ;
|
||||
s2 -> adjustVolume ( 0.5 ) ;
|
||||
s3 -> adjustVolume ( 0.2 ) ;
|
||||
|
||||
/* Play the engine sample continuously. */
|
||||
|
||||
sched . loopSample ( s ) ;
|
||||
|
||||
int tim = 0 ; /* My periodic event timer. */
|
||||
|
||||
while ( SL_TRUE )
|
||||
{
|
||||
tim++ ; /* Time passes */
|
||||
|
||||
if ( tim % 200 == 0 ) sched.playSample ( s1 ) ;
|
||||
if ( tim % 180 == 0 ) sched.playSample ( s2 ) ;
|
||||
if ( tim % 150 == 0 ) sched.playSample ( s3 ) ;
|
||||
if ( tim % 120 == 0 ) sched.playSample ( s4 ) ;
|
||||
|
||||
/*
|
||||
For the sake of realism, I'll delay for 1/30th second to
|
||||
simulate a graphics update process.
|
||||
*/
|
||||
|
||||
#ifdef WIN32
|
||||
Sleep ( 1000 / 30 ) ; /* 30Hz */
|
||||
#elif defined(sgi)
|
||||
sginap( 3 ); /* ARG */
|
||||
#else
|
||||
usleep ( 1000000 / 30 ) ; /* 30Hz */
|
||||
#endif
|
||||
|
||||
/*
|
||||
This would normally be called just before the graphics buffer swap
|
||||
- but it could be anywhere where it's guaranteed to get called
|
||||
fairly often.
|
||||
*/
|
||||
|
||||
sched . update () ;
|
||||
}
|
||||
}
|
||||
|
10
Lib/src/Makefile.am
Normal file
10
Lib/src/Makefile.am
Normal file
|
@ -0,0 +1,10 @@
|
|||
noinst_LIBRARIES = libsl.a libsm.a
|
||||
|
||||
libsl_a_SOURCES = \
|
||||
sl.h slPortability.h \
|
||||
slDSP.cxx slSample.cxx slEnvelope.cxx \
|
||||
slSamplePlayer.cxx slScheduler.cxx
|
||||
|
||||
libsm_a_SOURCES = sm.h slPortability.h smMixer.cxx
|
||||
|
||||
INCLUDES += -I$(top_builddir) -I.
|
629
Lib/src/sl.h
Normal file
629
Lib/src/sl.h
Normal file
|
@ -0,0 +1,629 @@
|
|||
|
||||
#ifndef __SL_H__
|
||||
#define __SL_H__ 1
|
||||
|
||||
#include "slPortability.h"
|
||||
|
||||
#ifdef SL_USING_OSS_AUDIO
|
||||
#define SLDSP_DEFAULT_DEVICE "/dev/dsp"
|
||||
#elif defined(WIN32)
|
||||
#define SLDSP_DEFAULT_DEVICE "dsp"
|
||||
#elif defined(__OpenBSD__)
|
||||
#define SLDSP_DEFAULT_DEVICE "/dev/audio"
|
||||
#elif defined(sgi)
|
||||
#define SLDSP_DEFAULT_DEVICE "dsp" // dummy ...
|
||||
#else
|
||||
#error "Port me !"
|
||||
#endif
|
||||
|
||||
# define SL_TRUE 1
|
||||
# define SL_FALSE 0
|
||||
|
||||
typedef unsigned char Uchar ;
|
||||
typedef unsigned short Ushort ;
|
||||
|
||||
#define SL_DEFAULT_SAMPLING_RATE 11025
|
||||
|
||||
class slSample ;
|
||||
class slSamplePlayer ;
|
||||
class slEnvelope ;
|
||||
class slScheduler ;
|
||||
class slDSP ;
|
||||
|
||||
extern char *__slPendingError ;
|
||||
|
||||
class slDSP
|
||||
{
|
||||
private:
|
||||
|
||||
int stereo ;
|
||||
int rate ;
|
||||
int bps ;
|
||||
|
||||
int error ;
|
||||
int fd ;
|
||||
|
||||
#ifdef __OpenBSD__
|
||||
audio_info_t ainfo; // ioctl structure
|
||||
audio_offset_t audio_offset; // offset in audiostream
|
||||
long counter; // counter-written packets
|
||||
#elif defined(SL_USING_OSS_AUDIO)
|
||||
audio_buf_info buff_info ;
|
||||
#elif defined(sgi)
|
||||
ALconfig config; // configuration stuff
|
||||
ALport port; // .. we are here
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef WIN32
|
||||
int ioctl ( int cmd, int param = 0 )
|
||||
{
|
||||
if ( error ) return param ;
|
||||
|
||||
if ( ::ioctl ( fd, cmd, & param ) == -1 )
|
||||
{
|
||||
perror ( "slDSP: ioctl" ) ;
|
||||
error = SL_TRUE ;
|
||||
}
|
||||
|
||||
return param ;
|
||||
}
|
||||
|
||||
#elif defined(WIN32)
|
||||
|
||||
HWAVEOUT hWaveOut; // device handle
|
||||
WAVEFORMATEX Format; // open needs this
|
||||
MMTIME mmt; // timing
|
||||
WAVEHDR wavehdr[ 3 ]; // for round robin ..
|
||||
int curr_header; // index of actual wavehdr
|
||||
long counter; // counter-written packets
|
||||
|
||||
#endif
|
||||
|
||||
void open ( char *device, int _rate, int _stereo, int _bps ) ;
|
||||
void close () ;
|
||||
void getBufferInfo () ;
|
||||
void write ( void *buffer, size_t length ) ;
|
||||
|
||||
protected:
|
||||
|
||||
void setError () { error = SL_TRUE ; }
|
||||
int getDriverBufferSize () ;
|
||||
|
||||
public:
|
||||
|
||||
slDSP ( int _rate = SL_DEFAULT_SAMPLING_RATE,
|
||||
int _stereo = SL_FALSE, int _bps = 8 )
|
||||
{
|
||||
open ( SLDSP_DEFAULT_DEVICE, _rate, _stereo, _bps ) ;
|
||||
}
|
||||
|
||||
slDSP ( char *device, int _rate = SL_DEFAULT_SAMPLING_RATE,
|
||||
int _stereo = SL_FALSE, int _bps = 8 )
|
||||
{
|
||||
open ( device, _rate, _stereo, _bps ) ;
|
||||
}
|
||||
|
||||
~slDSP () { close () ; }
|
||||
|
||||
float secondsRemaining () ;
|
||||
float secondsUsed () ;
|
||||
|
||||
void play ( void *buffer, size_t length ) { write ( buffer, length ) ; }
|
||||
|
||||
int working () { return !error ; }
|
||||
int not_working () { return error ; }
|
||||
|
||||
int getBps () { return bps ; }
|
||||
int getRate () { return rate ; }
|
||||
int getStereo() { return stereo ; }
|
||||
|
||||
void sync () ;
|
||||
void stop () ;
|
||||
} ;
|
||||
|
||||
|
||||
class slSample
|
||||
{
|
||||
int ref_count ;
|
||||
protected:
|
||||
|
||||
char *comment;
|
||||
int rate ;
|
||||
int bps ;
|
||||
int stereo ;
|
||||
|
||||
Uchar *buffer ;
|
||||
int length ;
|
||||
|
||||
void init ()
|
||||
{
|
||||
ref_count = 0 ;
|
||||
comment = NULL ;
|
||||
buffer = NULL ;
|
||||
length = 0 ;
|
||||
rate = SL_DEFAULT_SAMPLING_RATE ;
|
||||
bps = 8 ;
|
||||
stereo = SL_FALSE ;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
slSample () { init () ; }
|
||||
|
||||
slSample ( Uchar *buff, int leng )
|
||||
{
|
||||
init () ;
|
||||
setBuffer ( buff, leng ) ;
|
||||
}
|
||||
|
||||
slSample ( char *fname, class slDSP *dsp = NULL )
|
||||
{
|
||||
init () ;
|
||||
loadFile ( fname ) ;
|
||||
autoMatch ( dsp ) ;
|
||||
}
|
||||
|
||||
~slSample ()
|
||||
{
|
||||
if ( ref_count != 0 && __slPendingError == NULL )
|
||||
__slPendingError =
|
||||
"slSample: FATAL ERROR - Application deleted a sample while it was playing.\n" ;
|
||||
|
||||
delete buffer ;
|
||||
}
|
||||
|
||||
void ref () { ref_count++ ; }
|
||||
void unRef () { ref_count-- ; }
|
||||
|
||||
int getPlayCount () { return ref_count ; }
|
||||
|
||||
char *getComment () { return comment ; }
|
||||
|
||||
void setComment ( char *nc )
|
||||
{
|
||||
delete comment ;
|
||||
comment = new char [ strlen ( nc ) + 1 ] ;
|
||||
strcpy ( comment, nc ) ;
|
||||
}
|
||||
|
||||
Uchar *getBuffer () { return buffer ; }
|
||||
int getLength () { return length ; }
|
||||
|
||||
void autoMatch ( slDSP *dsp ) ;
|
||||
|
||||
void setBuffer ( Uchar *buff, int leng )
|
||||
{
|
||||
delete buffer ;
|
||||
|
||||
buffer = new Uchar [ leng ] ;
|
||||
|
||||
if ( buff != NULL )
|
||||
memcpy ( buffer, buff, leng ) ;
|
||||
|
||||
length = leng ;
|
||||
}
|
||||
|
||||
/* These routines only set flags - use changeXXX () to convert a sound */
|
||||
|
||||
void setRate ( int r ) { rate = r ; }
|
||||
void setBps ( int b ) { bps = b ; }
|
||||
void setStereo ( int s ) { stereo = s ; }
|
||||
|
||||
int getRate () { return rate ; }
|
||||
int getBps () { return bps ; }
|
||||
int getStereo () { return stereo ; }
|
||||
|
||||
float getDuration () { return (float) getLength() /
|
||||
(float) ( (getStereo()?2.0f:1.0f)*
|
||||
(getBps()/8.0f)*getRate() ) ; }
|
||||
|
||||
int loadFile ( char *fname ) ;
|
||||
|
||||
int loadRawFile ( char *fname ) ;
|
||||
int loadAUFile ( char *fname ) ;
|
||||
int loadWavFile ( char *fname ) ;
|
||||
|
||||
void changeRate ( int r ) ;
|
||||
void changeBps ( int b ) ;
|
||||
void changeStereo ( int s ) ;
|
||||
void changeToUnsigned () ;
|
||||
|
||||
void adjustVolume ( float vol ) ;
|
||||
|
||||
void print ( FILE *fd )
|
||||
{
|
||||
if ( buffer == NULL )
|
||||
{
|
||||
fprintf ( fd, "Empty sample buffer\n" ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf ( fd, "\"%s\"\n",(getComment() == NULL ||
|
||||
getComment()[0]=='\0') ? "Sample" : comment ) ;
|
||||
fprintf ( fd, "%s, %d bits per sample.\n",
|
||||
getStereo() ? "Stereo" : "Mono", getBps() ) ;
|
||||
fprintf ( fd, "%gKHz sample rate.\n", (float) getRate() / 1000.0f ) ;
|
||||
fprintf ( fd, "%d bytes of samples == %g seconds duration.\n", getLength(), getDuration() ) ;
|
||||
}
|
||||
}
|
||||
} ;
|
||||
|
||||
|
||||
enum slSampleStatus
|
||||
{
|
||||
SL_SAMPLE_WAITING, /* Sound hasn't started playing yet */
|
||||
SL_SAMPLE_RUNNING, /* Sound has started playing */
|
||||
SL_SAMPLE_DONE , /* Sound is complete */
|
||||
SL_SAMPLE_PAUSED /* Sound hasn't started playing yet */
|
||||
} ;
|
||||
|
||||
|
||||
enum slPreemptMode
|
||||
{
|
||||
SL_SAMPLE_CONTINUE, /* Don't allow yourself to be preempted */
|
||||
SL_SAMPLE_ABORT , /* Abort playing the sound when preempted */
|
||||
SL_SAMPLE_RESTART , /* Restart the sound when load permits */
|
||||
SL_SAMPLE_MUTE , /* Continue silently until load permits */
|
||||
SL_SAMPLE_DELAY /* Pause until load permits */
|
||||
} ;
|
||||
|
||||
|
||||
enum slReplayMode
|
||||
{
|
||||
SL_SAMPLE_LOOP, /* Loop sound so that it plays forever */
|
||||
SL_SAMPLE_ONE_SHOT /* Play sound just once */
|
||||
} ;
|
||||
|
||||
enum slEvent
|
||||
{
|
||||
SL_EVENT_COMPLETE, /* Sound finished playing */
|
||||
SL_EVENT_LOOPED, /* Sound looped back to the start */
|
||||
SL_EVENT_PREEMPTED /* Sound was preempted */
|
||||
} ;
|
||||
|
||||
typedef void (*slCallBack) ( slSample *, slEvent, int ) ;
|
||||
|
||||
class slEnvelope
|
||||
{
|
||||
public: /* SJB TESTING! */
|
||||
|
||||
float *time ;
|
||||
float *value ;
|
||||
int nsteps ;
|
||||
int ref_count ;
|
||||
|
||||
slReplayMode replay_mode ;
|
||||
|
||||
int getStepDelta ( float *_time, float *delta ) ;
|
||||
|
||||
public:
|
||||
|
||||
slEnvelope ( int _nsteps, slReplayMode _rm, float *_times, float *_values )
|
||||
{
|
||||
ref_count = 0 ;
|
||||
nsteps = _nsteps ;
|
||||
time = new float [ nsteps ] ;
|
||||
value = new float [ nsteps ] ;
|
||||
memcpy ( time , _times , sizeof(float) * nsteps ) ;
|
||||
memcpy ( value, _values, sizeof(float) * nsteps ) ;
|
||||
|
||||
replay_mode = _rm ;
|
||||
}
|
||||
|
||||
|
||||
slEnvelope ( int _nsteps = 1, slReplayMode _rm = SL_SAMPLE_ONE_SHOT )
|
||||
{
|
||||
ref_count = 0 ;
|
||||
nsteps = _nsteps ;
|
||||
time = new float [ nsteps ] ;
|
||||
value = new float [ nsteps ] ;
|
||||
|
||||
for ( int i = 0 ; i < nsteps ; i++ )
|
||||
time [ i ] = value [ i ] = 0.0 ;
|
||||
|
||||
replay_mode = _rm ;
|
||||
}
|
||||
|
||||
~slEnvelope ()
|
||||
{
|
||||
if ( ref_count != 0 && __slPendingError == NULL )
|
||||
__slPendingError =
|
||||
"slEnvelope: FATAL ERROR - Application deleted an envelope while it was playing.\n" ;
|
||||
|
||||
delete time ;
|
||||
delete value ;
|
||||
}
|
||||
|
||||
void ref () { ref_count++ ; }
|
||||
void unRef () { ref_count-- ; }
|
||||
|
||||
int getPlayCount () { return ref_count ; }
|
||||
|
||||
void setStep ( int n, float _time, float _value )
|
||||
{
|
||||
if ( n >= 0 && n < nsteps )
|
||||
{
|
||||
time [ n ] = _time ;
|
||||
value [ n ] = _value ;
|
||||
}
|
||||
}
|
||||
|
||||
float getStepValue ( int s ) { return value [ s ] ; }
|
||||
float getStepTime ( int s ) { return time [ s ] ; }
|
||||
|
||||
int getNumSteps () { return nsteps ; }
|
||||
|
||||
float getValue ( float _time ) ;
|
||||
|
||||
void applyToPitch ( Uchar *dst, slSamplePlayer *src, int nframes, int start, int next_env ) ;
|
||||
void applyToInvPitch ( Uchar *dst, slSamplePlayer *src, int nframes, int start, int next_env ) ;
|
||||
void applyToVolume ( Uchar *dst, Uchar *src, int nframes, int start ) ;
|
||||
void applyToInvVolume ( Uchar *dst, Uchar *src, int nframes, int start ) ;
|
||||
} ;
|
||||
|
||||
#define SL_MAX_PRIORITY 16
|
||||
#define SL_MAX_SAMPLES 16
|
||||
#define SL_MAX_CALLBACKS (SL_MAX_SAMPLES * 2)
|
||||
#define SL_MAX_ENVELOPES 4
|
||||
|
||||
enum slEnvelopeType
|
||||
{
|
||||
SL_PITCH_ENVELOPE , SL_INVERSE_PITCH_ENVELOPE ,
|
||||
SL_VOLUME_ENVELOPE, SL_INVERSE_VOLUME_ENVELOPE,
|
||||
SL_FILTER_ENVELOPE, SL_INVERSE_FILTER_ENVELOPE,
|
||||
SL_PAN_ENVELOPE , SL_INVERSE_PAN_ENVELOPE ,
|
||||
SL_ECHO_ENVELOPE , SL_INVERSE_ECHO_ENVELOPE ,
|
||||
|
||||
SL_NULL_ENVELOPE
|
||||
} ;
|
||||
|
||||
struct slPendingCallBack
|
||||
{
|
||||
slCallBack callback ;
|
||||
slSample *sample ;
|
||||
slEvent event ;
|
||||
int magic ;
|
||||
} ;
|
||||
|
||||
class slSamplePlayer
|
||||
{
|
||||
int lengthRemaining ; /* Sample frames remaining until repeat */
|
||||
Uchar *bufferPos ; /* Sample frame to replay next */
|
||||
slSample *sample ;
|
||||
|
||||
slEnvelope *env [ SL_MAX_ENVELOPES ] ;
|
||||
slEnvelopeType env_type [ SL_MAX_ENVELOPES ] ;
|
||||
int env_start_time [ SL_MAX_ENVELOPES ] ;
|
||||
|
||||
slReplayMode replay_mode ;
|
||||
slPreemptMode preempt_mode ;
|
||||
slSampleStatus status ;
|
||||
int priority ;
|
||||
|
||||
slCallBack callback ;
|
||||
int magic ;
|
||||
|
||||
void low_read ( int nframes, Uchar *dest ) ;
|
||||
|
||||
public:
|
||||
|
||||
slSamplePlayer ( slSample *s, slReplayMode rp_mode = SL_SAMPLE_ONE_SHOT,
|
||||
int pri = 0, slPreemptMode pr_mode = SL_SAMPLE_DELAY,
|
||||
int _magic = 0, slCallBack cb = NULL )
|
||||
{
|
||||
magic = _magic ;
|
||||
sample = s ;
|
||||
callback = cb ;
|
||||
|
||||
for ( int i = 0 ; i < SL_MAX_ENVELOPES ; i++ )
|
||||
{
|
||||
env [ i ] = NULL ;
|
||||
env_type [ i ] = SL_NULL_ENVELOPE ;
|
||||
}
|
||||
|
||||
if ( sample ) sample -> ref () ;
|
||||
|
||||
reset () ;
|
||||
|
||||
replay_mode = rp_mode ;
|
||||
preempt_mode = pr_mode ;
|
||||
priority = pri ;
|
||||
}
|
||||
|
||||
~slSamplePlayer () ;
|
||||
|
||||
slPreemptMode getPreemptMode () { return preempt_mode ; }
|
||||
|
||||
int getPriority ()
|
||||
{
|
||||
return ( isRunning() &&
|
||||
preempt_mode == SL_SAMPLE_CONTINUE ) ? (SL_MAX_PRIORITY+1) :
|
||||
priority ;
|
||||
}
|
||||
|
||||
int preempt ( int delay ) ;
|
||||
|
||||
void addEnvelope ( int i, slEnvelope *_env, slEnvelopeType _type ) ;
|
||||
|
||||
void pause ()
|
||||
{
|
||||
if ( status != SL_SAMPLE_DONE )
|
||||
status = SL_SAMPLE_PAUSED ;
|
||||
}
|
||||
|
||||
void resume ()
|
||||
{
|
||||
if ( status == SL_SAMPLE_PAUSED )
|
||||
status = SL_SAMPLE_RUNNING ;
|
||||
}
|
||||
|
||||
void reset ()
|
||||
{
|
||||
status = SL_SAMPLE_WAITING ;
|
||||
lengthRemaining = sample->getLength () ;
|
||||
bufferPos = sample->getBuffer () ;
|
||||
}
|
||||
|
||||
void start ()
|
||||
{
|
||||
status = SL_SAMPLE_RUNNING ;
|
||||
lengthRemaining = sample->getLength () ;
|
||||
bufferPos = sample->getBuffer () ;
|
||||
}
|
||||
|
||||
void stop ()
|
||||
{
|
||||
status = SL_SAMPLE_DONE ;
|
||||
lengthRemaining = 0 ;
|
||||
bufferPos = NULL ;
|
||||
}
|
||||
|
||||
int getMagic () { return magic ; }
|
||||
slSample *getSample () { return sample ; }
|
||||
|
||||
int isWaiting () { return status == SL_SAMPLE_WAITING ; }
|
||||
int isPaused () { return status == SL_SAMPLE_PAUSED ; }
|
||||
int isRunning () { return status == SL_SAMPLE_RUNNING ; }
|
||||
int isDone () { return status == SL_SAMPLE_DONE ; }
|
||||
|
||||
void skip ( int nframes ) ;
|
||||
void read ( int nframes, Uchar *dest, int next_env = 0 ) ;
|
||||
} ;
|
||||
|
||||
|
||||
class slScheduler : public slDSP
|
||||
{
|
||||
slPendingCallBack pending_callback [ SL_MAX_CALLBACKS ] ;
|
||||
int num_pending_callbacks ;
|
||||
|
||||
float safety_margin ;
|
||||
|
||||
int mixer_buffer_size ;
|
||||
|
||||
Uchar *mixer_buffer ;
|
||||
Uchar *spare_buffer0 ;
|
||||
Uchar *spare_buffer1 ;
|
||||
Uchar *spare_buffer2 ;
|
||||
|
||||
Uchar *mixer ;
|
||||
int amount_left ;
|
||||
|
||||
slSamplePlayer *samplePlayer [ SL_MAX_SAMPLES ] ;
|
||||
|
||||
void init () ;
|
||||
|
||||
void mixBuffer ( slSamplePlayer *a,
|
||||
slSamplePlayer *b ) ;
|
||||
|
||||
void mixBuffer ( slSamplePlayer *a,
|
||||
slSamplePlayer *b,
|
||||
slSamplePlayer *c ) ;
|
||||
|
||||
Uchar mix ( Uchar a, Uchar b )
|
||||
{
|
||||
register int r = a + b - 0x80 ;
|
||||
return ( r > 255 ) ? 255 :
|
||||
( r < 0 ) ? 0 : r ;
|
||||
}
|
||||
|
||||
Uchar mix ( Uchar a, Uchar b, Uchar c )
|
||||
{
|
||||
register int r = a + b + c - 0x80 - 0x80 ;
|
||||
return ( r > 255 ) ? 255 :
|
||||
( r < 0 ) ? 0 : r ;
|
||||
}
|
||||
|
||||
void realUpdate ( int dump_first = SL_FALSE ) ;
|
||||
|
||||
void initBuffers () ;
|
||||
|
||||
int now ;
|
||||
|
||||
static slScheduler *current ;
|
||||
|
||||
public:
|
||||
|
||||
slScheduler ( int _rate = SL_DEFAULT_SAMPLING_RATE ) : slDSP ( _rate, SL_FALSE, 8 ) { init () ; }
|
||||
slScheduler ( char *device,
|
||||
int _rate = SL_DEFAULT_SAMPLING_RATE ) : slDSP ( device, _rate, SL_FALSE, 8 ) { init () ; }
|
||||
~slScheduler () ;
|
||||
|
||||
static slScheduler *getCurrent () { return current ; }
|
||||
|
||||
int getTimeNow () { return now ; }
|
||||
float getElapsedTime ( int then ) { return (float)(now-then)/(float)getRate() ; }
|
||||
|
||||
void flushCallBacks () ;
|
||||
void addCallBack ( slCallBack c, slSample *s, slEvent e, int m ) ;
|
||||
|
||||
void update () { realUpdate ( SL_FALSE ) ; }
|
||||
void dumpUpdate () { realUpdate ( SL_TRUE ) ; }
|
||||
|
||||
void addSampleEnvelope ( slSample *s = NULL, int magic = 0,
|
||||
int slot = 1, slEnvelope *e = NULL,
|
||||
slEnvelopeType t = SL_VOLUME_ENVELOPE )
|
||||
{
|
||||
for ( int i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
if ( samplePlayer [ i ] != NULL &&
|
||||
( s == NULL || samplePlayer [ i ] -> getSample () == s ) &&
|
||||
( magic == 0 || samplePlayer [ i ] -> getMagic () == magic ) )
|
||||
samplePlayer [ i ] -> addEnvelope ( slot, e, t ) ;
|
||||
}
|
||||
|
||||
void resumeSample ( slSample *s = NULL, int magic = 0 )
|
||||
{
|
||||
for ( int i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
if ( samplePlayer [ i ] != NULL &&
|
||||
( s == NULL || samplePlayer [ i ] -> getSample () == s ) &&
|
||||
( magic == 0 || samplePlayer [ i ] -> getMagic () == magic ) )
|
||||
samplePlayer [ i ] -> resume () ;
|
||||
}
|
||||
|
||||
void pauseSample ( slSample *s = NULL, int magic = 0 )
|
||||
{
|
||||
for ( int i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
if ( samplePlayer [ i ] != NULL &&
|
||||
( s == NULL || samplePlayer [ i ] -> getSample () == s ) &&
|
||||
( magic == 0 || samplePlayer [ i ] -> getMagic () == magic ) )
|
||||
samplePlayer [ i ] -> pause () ;
|
||||
}
|
||||
|
||||
void stopSample ( slSample *s = NULL, int magic = 0 )
|
||||
{
|
||||
for ( int i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
if ( samplePlayer [ i ] != NULL &&
|
||||
( s == NULL || samplePlayer [ i ] -> getSample () == s ) &&
|
||||
( magic == 0 || samplePlayer [ i ] -> getMagic () == magic ) )
|
||||
samplePlayer [ i ] -> stop () ;
|
||||
}
|
||||
|
||||
int loopSample ( slSample *s, int pri = 0, slPreemptMode mode = SL_SAMPLE_MUTE, int magic = 0, slCallBack cb = NULL )
|
||||
{
|
||||
for ( int i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
if ( samplePlayer [ i ] == NULL )
|
||||
{
|
||||
samplePlayer [ i ] = new slSamplePlayer ( s, SL_SAMPLE_LOOP, pri, mode, magic, cb ) ;
|
||||
return i ;
|
||||
}
|
||||
|
||||
return -1 ;
|
||||
}
|
||||
|
||||
int playSample ( slSample *s, int pri = 1, slPreemptMode mode = SL_SAMPLE_ABORT, int magic = 0, slCallBack cb = NULL )
|
||||
{
|
||||
for ( int i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
if ( samplePlayer [ i ] == NULL )
|
||||
{
|
||||
samplePlayer [ i ] = new slSamplePlayer ( s, SL_SAMPLE_ONE_SHOT, pri, mode, magic, cb ) ;
|
||||
return SL_TRUE ;
|
||||
}
|
||||
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
void setSafetyMargin ( float seconds ) { safety_margin = seconds ; }
|
||||
} ;
|
||||
|
||||
#endif
|
||||
|
669
Lib/src/slDSP.cxx
Normal file
669
Lib/src/slDSP.cxx
Normal file
|
@ -0,0 +1,669 @@
|
|||
|
||||
#include "sl.h"
|
||||
|
||||
static int init_bytes ;
|
||||
|
||||
#ifdef SL_USING_OSS_AUDIO
|
||||
|
||||
/* ------------------------------------------------------------ */
|
||||
/* OSSAUDIO - Linux, FreeBSD, etc */
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
void slDSP::open ( char *device, int _rate, int _stereo, int _bps )
|
||||
{
|
||||
fd = ::open ( device, O_WRONLY ) ;
|
||||
|
||||
if ( fd < 0 )
|
||||
{
|
||||
perror ( "slDSP: open" ) ;
|
||||
error = SL_TRUE ;
|
||||
|
||||
stereo = SL_FALSE ;
|
||||
bps = 1 ;
|
||||
rate = 8000 ;
|
||||
init_bytes = 0 ;
|
||||
}
|
||||
else
|
||||
{
|
||||
error = SL_FALSE ;
|
||||
|
||||
/* Set up a driver fragment size of 1024 (ie 2^10) */
|
||||
|
||||
ioctl ( SNDCTL_DSP_SETFRAGMENT, 0x7FFF000A ) ;
|
||||
|
||||
stereo = ioctl ( SOUND_PCM_WRITE_CHANNELS, _stereo ? 2 : 1 ) >= 2 ;
|
||||
bps = ioctl ( SOUND_PCM_WRITE_BITS, _bps ) ;
|
||||
rate = ioctl ( SOUND_PCM_WRITE_RATE, _rate ) ;
|
||||
|
||||
getBufferInfo () ;
|
||||
init_bytes = buff_info.bytes ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slDSP::close ()
|
||||
{
|
||||
if ( fd >= 0 )
|
||||
::close ( fd ) ;
|
||||
}
|
||||
|
||||
|
||||
int slDSP::getDriverBufferSize ()
|
||||
{
|
||||
if ( error )
|
||||
return 0 ;
|
||||
|
||||
getBufferInfo () ;
|
||||
return buff_info.fragsize ;
|
||||
}
|
||||
|
||||
void slDSP::getBufferInfo ()
|
||||
{
|
||||
if ( error )
|
||||
return ;
|
||||
|
||||
if ( ::ioctl ( fd, SNDCTL_DSP_GETOSPACE, & buff_info ) < 0 )
|
||||
{
|
||||
perror ( "slDSP: getBufferInfo" ) ;
|
||||
error = SL_TRUE ;
|
||||
return ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slDSP::write ( void *buffer, size_t length )
|
||||
{
|
||||
if ( error || length <= 0 )
|
||||
return ;
|
||||
|
||||
int nwritten = ::write ( fd, (const char *) buffer, length ) ;
|
||||
|
||||
if ( nwritten < 0 )
|
||||
perror ( "slDSP: write" ) ;
|
||||
else
|
||||
if ( nwritten != length )
|
||||
perror ( "slDSP: short write" ) ;
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsRemaining ()
|
||||
{
|
||||
if ( error )
|
||||
return 0.0f ;
|
||||
|
||||
getBufferInfo () ;
|
||||
|
||||
int samples_left = buff_info.fragments * buff_info.fragsize ;
|
||||
|
||||
if ( stereo ) samples_left /= 2 ;
|
||||
if ( bps == 16 ) samples_left /= 2 ;
|
||||
return (float) samples_left / (float) rate ;
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsUsed ()
|
||||
{
|
||||
if ( error )
|
||||
return 0.0f ;
|
||||
|
||||
getBufferInfo () ;
|
||||
|
||||
int samples_used = init_bytes - buff_info.bytes ;
|
||||
|
||||
if ( stereo ) samples_used /= 2 ;
|
||||
if ( bps == 16 ) samples_used /= 2 ;
|
||||
return (float) samples_used / (float) rate ;
|
||||
}
|
||||
|
||||
|
||||
void slDSP::sync ()
|
||||
{
|
||||
if ( !error) ::ioctl ( fd, SOUND_PCM_SYNC , 0 ) ;
|
||||
}
|
||||
|
||||
void slDSP::stop ()
|
||||
{
|
||||
if ( !error) ::ioctl ( fd, SOUND_PCM_RESET, 0 ) ;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
|
||||
/* ------------------------------------------------------------ */
|
||||
/* win32 */
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
static void wperror(MMRESULT num)
|
||||
{
|
||||
char buffer[0xff]; // yes, this is hardcoded :-)
|
||||
|
||||
waveOutGetErrorText( num, buffer, sizeof(buffer)-1);
|
||||
|
||||
fprintf( stderr, "SlDSP: %s\n", buffer );
|
||||
fflush ( stderr );
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CALLBACK waveOutProc( HWAVEOUT hwo, UINT uMsg,
|
||||
DWORD dwInstance, DWORD dwParam1, DWORD dwParam2 )
|
||||
{
|
||||
switch( uMsg )
|
||||
{
|
||||
case WOM_CLOSE:
|
||||
break;
|
||||
|
||||
case WOM_OPEN:
|
||||
break;
|
||||
|
||||
case WOM_DONE:
|
||||
waveOutUnprepareHeader( (HWAVEOUT)dwParam1,
|
||||
(LPWAVEHDR)dwParam2, sizeof( WAVEHDR ));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slDSP::open ( char *device, int _rate, int _stereo, int _bps )
|
||||
{
|
||||
MMRESULT result;
|
||||
|
||||
hWaveOut = NULL;
|
||||
curr_header = 0;
|
||||
counter = 0;
|
||||
|
||||
Format.wFormatTag = WAVE_FORMAT_PCM;
|
||||
Format.nChannels = _stereo ? 2 : 1;
|
||||
Format.nSamplesPerSec = _rate;
|
||||
Format.wBitsPerSample = _bps;
|
||||
Format.nBlockAlign = 1;
|
||||
Format.nAvgBytesPerSec = _rate * Format.nChannels;
|
||||
Format.cbSize = 0;
|
||||
|
||||
result = waveOutOpen( & hWaveOut, WAVE_MAPPER, & Format, NULL,
|
||||
0L, WAVE_FORMAT_QUERY );
|
||||
|
||||
if ( result != MMSYSERR_NOERROR )
|
||||
{
|
||||
wperror( result);
|
||||
|
||||
error = SL_TRUE ;
|
||||
stereo = SL_FALSE ;
|
||||
bps = _bps ;
|
||||
rate = _rate ;
|
||||
init_bytes = 0 ;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Now the hwaveouthandle "should" be valid
|
||||
|
||||
if ( ( result = waveOutOpen( & hWaveOut, WAVE_MAPPER,
|
||||
(WAVEFORMATEX *)& Format, (DWORD)waveOutProc,
|
||||
0L, CALLBACK_FUNCTION )) != MMSYSERR_NOERROR )
|
||||
{
|
||||
wperror( result);
|
||||
|
||||
error = SL_TRUE ;
|
||||
stereo = SL_FALSE ;
|
||||
bps = _bps ;
|
||||
rate = _rate ;
|
||||
init_bytes = 0 ;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
error = SL_FALSE ;
|
||||
stereo = _stereo;
|
||||
bps = _bps;
|
||||
rate = _rate;
|
||||
|
||||
/* hmm ?! */
|
||||
|
||||
init_bytes = 1024*8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slDSP::close ()
|
||||
{
|
||||
if ( hWaveOut != NULL )
|
||||
{
|
||||
waveOutClose( hWaveOut );
|
||||
hWaveOut = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
int slDSP::getDriverBufferSize ()
|
||||
{
|
||||
if ( error )
|
||||
return 0 ;
|
||||
|
||||
/* hmm ?! */
|
||||
|
||||
return 1024*8;
|
||||
}
|
||||
|
||||
void slDSP::getBufferInfo ()
|
||||
{
|
||||
return ;
|
||||
}
|
||||
|
||||
|
||||
void slDSP::write ( void *buffer, size_t length )
|
||||
{
|
||||
MMRESULT result;
|
||||
|
||||
if ( error || length <= 0 )
|
||||
return ;
|
||||
|
||||
wavehdr[curr_header].lpData = (LPSTR) buffer;
|
||||
wavehdr[curr_header].dwBufferLength = (long) length;
|
||||
wavehdr[curr_header].dwBytesRecorded = 0L;
|
||||
wavehdr[curr_header].dwUser = NULL;
|
||||
wavehdr[curr_header].dwFlags = 0;
|
||||
wavehdr[curr_header].dwLoops = 0;
|
||||
wavehdr[curr_header].lpNext = NULL;
|
||||
wavehdr[curr_header].reserved = 0;
|
||||
|
||||
|
||||
result = waveOutPrepareHeader( hWaveOut, & wavehdr[curr_header],
|
||||
sizeof(WAVEHDR));
|
||||
|
||||
if ( result != MMSYSERR_NOERROR )
|
||||
{
|
||||
wperror ( result );
|
||||
error = SL_TRUE;
|
||||
}
|
||||
|
||||
result = waveOutWrite(hWaveOut, & wavehdr[curr_header],
|
||||
sizeof(WAVEHDR));
|
||||
if ( result != MMSYSERR_NOERROR )
|
||||
{
|
||||
wperror ( result );
|
||||
error = SL_TRUE;
|
||||
}
|
||||
|
||||
counter ++;
|
||||
|
||||
curr_header = ( curr_header + 1 ) % 3;
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsRemaining ()
|
||||
{
|
||||
if ( error )
|
||||
return 0.0f ;
|
||||
|
||||
return 0.0f ;
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsUsed ()
|
||||
{
|
||||
int samples_used;
|
||||
MMRESULT result;
|
||||
float samp_time;
|
||||
|
||||
if ( error )
|
||||
return 0.0f ;
|
||||
|
||||
mmt.wType = TIME_BYTES;
|
||||
|
||||
result = waveOutGetPosition( hWaveOut, &mmt, sizeof( mmt ));
|
||||
|
||||
if ( mmt.u.cb == 0 || counter == 0)
|
||||
return (float)0.0;
|
||||
|
||||
samples_used = ( init_bytes * counter ) - mmt.u.cb;
|
||||
|
||||
if ( stereo ) samples_used /= 2 ;
|
||||
if ( bps == 16 ) samples_used /= 2 ;
|
||||
|
||||
samp_time = (float) samples_used / (float) rate ;
|
||||
|
||||
//printf("%0.2f position=%ld total written=%ld\n",
|
||||
// samp_time, mmt.u.cb, init_bytes * counter );
|
||||
|
||||
return samp_time;
|
||||
}
|
||||
|
||||
|
||||
void slDSP::sync ()
|
||||
{
|
||||
}
|
||||
|
||||
void slDSP::stop ()
|
||||
{
|
||||
if ( error )
|
||||
return ;
|
||||
|
||||
waveOutReset( hWaveOut );
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------ */
|
||||
/* OpenBSD 2.3 this should be very close to SUN Audio */
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
#elif defined(__OpenBSD__)
|
||||
void slDSP::open ( char *device, int _rate, int _stereo, int _bps )
|
||||
{
|
||||
|
||||
counter = 0;
|
||||
|
||||
fd = ::open ( device, O_RDWR ) ;
|
||||
|
||||
if ( fd < 0 )
|
||||
{
|
||||
perror ( "slDSP: open" ) ;
|
||||
error = SL_TRUE ;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if( ::ioctl( fd, AUDIO_GETINFO, &ainfo) == -1)
|
||||
{
|
||||
perror("slDSP: open - getinfo");
|
||||
stereo = SL_FALSE ;
|
||||
bps = 8 ;
|
||||
rate = 8000 ;
|
||||
init_bytes = 0 ;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ainfo.play.sample_rate = _rate;
|
||||
ainfo.play.precision = _bps;
|
||||
ainfo.play.channels = _stereo ? 2 : 1;
|
||||
|
||||
ainfo.play.encoding = AUDIO_ENCODING_ULINEAR;
|
||||
|
||||
if( :: ioctl(fd, AUDIO_SETINFO, &ainfo) == -1)
|
||||
{
|
||||
perror("slDSP: open - setinfo");
|
||||
stereo = SL_FALSE ;
|
||||
bps = 8 ;
|
||||
rate = 8000 ;
|
||||
init_bytes = 0 ;
|
||||
return;
|
||||
}
|
||||
|
||||
rate = _rate;
|
||||
stereo = _stereo;
|
||||
bps = _bps;
|
||||
|
||||
error = SL_FALSE ;
|
||||
|
||||
getBufferInfo ();
|
||||
|
||||
// I could not change the size,
|
||||
// so let's try this ...
|
||||
|
||||
init_bytes = 1024 * 8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slDSP::close ()
|
||||
{
|
||||
if ( fd >= 0 )
|
||||
::close ( fd ) ;
|
||||
}
|
||||
|
||||
|
||||
int slDSP::getDriverBufferSize ()
|
||||
{
|
||||
if ( error )
|
||||
return 0 ;
|
||||
|
||||
getBufferInfo () ;
|
||||
|
||||
// HW buffer is 0xffff on my box
|
||||
//return ainfo.play.buffer_size;
|
||||
|
||||
return 1024 * 8;
|
||||
}
|
||||
|
||||
void slDSP::getBufferInfo ()
|
||||
{
|
||||
if ( error )
|
||||
return ;
|
||||
|
||||
if( ::ioctl( fd, AUDIO_GETINFO, &ainfo) < 0)
|
||||
{
|
||||
perror ( "slDSP: getBufferInfo" ) ;
|
||||
error = SL_TRUE ;
|
||||
return ;
|
||||
}
|
||||
|
||||
if( ::ioctl( fd, AUDIO_GETOOFFS, &audio_offset ) < 0)
|
||||
{
|
||||
perror ( "slDSP: getBufferInfo" ) ;
|
||||
error = SL_TRUE ;
|
||||
return ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slDSP::write ( void *buffer, size_t length )
|
||||
{
|
||||
if ( error || length <= 0 )
|
||||
return ;
|
||||
|
||||
int nwritten = ::write ( fd, (const char *) buffer, length ) ;
|
||||
|
||||
if ( nwritten < 0 )
|
||||
perror ( "slDSP: write" ) ;
|
||||
else if ( nwritten != length )
|
||||
perror ( "slDSP: short write" ) ;
|
||||
|
||||
counter ++; /* hmmm */
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsRemaining ()
|
||||
{
|
||||
return 0.0f ;
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsUsed ()
|
||||
{
|
||||
/*
|
||||
* original formula from Steve:
|
||||
* -----------------------------
|
||||
*
|
||||
* int samples_used = init_bytes - buff_info.bytes ;
|
||||
* | |
|
||||
* | +--- current available
|
||||
* | space in bytes !
|
||||
* +---------------- available space
|
||||
* when empty;
|
||||
*
|
||||
* sample_used contains the number of bytes which are
|
||||
* "used" or in the DSP "pipeline".
|
||||
*/
|
||||
|
||||
|
||||
int samples_used;
|
||||
|
||||
if ( error )
|
||||
return 0.0f ;
|
||||
|
||||
getBufferInfo () ;
|
||||
|
||||
//This is wrong: this is the hw queue in the kernel !
|
||||
//samples_used = ainfo.play.buffer_size - audio_offset.offset ;
|
||||
|
||||
// This is: all data written minus where we are now in the queue
|
||||
|
||||
if ( counter == 0 )
|
||||
return 0.0;
|
||||
|
||||
samples_used = ( counter * init_bytes ) - audio_offset.samples;
|
||||
|
||||
if ( stereo ) samples_used /= 2 ;
|
||||
if ( bps == 16 ) samples_used /= 2 ;
|
||||
|
||||
return (float) samples_used / (float) rate ;
|
||||
}
|
||||
|
||||
|
||||
void slDSP::sync ()
|
||||
{
|
||||
if ( !error) ::ioctl ( fd, AUDIO_FLUSH , 0 ) ;
|
||||
}
|
||||
|
||||
void slDSP::stop ()
|
||||
{
|
||||
// nothing found yet
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------ */
|
||||
/* SGI IRIX audio */
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
#elif defined(sgi)
|
||||
|
||||
void slDSP::open ( char *device, int _rate, int _stereo, int _bps )
|
||||
{
|
||||
if ( _bps != 8 )
|
||||
{
|
||||
perror ( "slDSP: supports only 8bit audio for sgi" ) ;
|
||||
error = SL_TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
init_bytes = 1024 * 8;
|
||||
|
||||
config = ALnewconfig();
|
||||
|
||||
ALsetchannels ( config, _stereo ? AL_STEREO : AL_MONO );
|
||||
ALsetwidth ( config, _bps == 8 ? AL_SAMPLE_8 : AL_SAMPLE_16 );
|
||||
ALsetqueuesize( config, init_bytes );
|
||||
|
||||
port = ALopenport( device, "w", config );
|
||||
|
||||
if ( port == NULL )
|
||||
{
|
||||
perror ( "slDSP: open" ) ;
|
||||
error = SL_TRUE ;
|
||||
}
|
||||
else
|
||||
{
|
||||
long params[2] = {AL_OUTPUT_RATE, 0 };
|
||||
|
||||
params[1] = _rate;
|
||||
|
||||
if ( ALsetparams(AL_DEFAULT_DEVICE, params, 2) != 0 )
|
||||
{
|
||||
perror ( "slDSP: open - ALsetparams" ) ;
|
||||
error = SL_TRUE ;
|
||||
return;
|
||||
}
|
||||
|
||||
rate = _rate;
|
||||
stereo = _stereo;
|
||||
bps = _bps;
|
||||
|
||||
error = SL_FALSE ;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slDSP::close ()
|
||||
{
|
||||
if ( port != NULL )
|
||||
{
|
||||
ALcloseport ( port );
|
||||
ALfreeconfig( config );
|
||||
port = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int slDSP::getDriverBufferSize ()
|
||||
{
|
||||
if ( error )
|
||||
return 0 ;
|
||||
|
||||
return ALgetqueuesize( config );
|
||||
}
|
||||
|
||||
void slDSP::getBufferInfo ()
|
||||
{
|
||||
if ( error )
|
||||
return ;
|
||||
}
|
||||
|
||||
|
||||
void slDSP::write ( void *buffer, size_t length )
|
||||
{
|
||||
char *buf = (char *)buffer;
|
||||
int i;
|
||||
|
||||
if ( error || length <= 0 )
|
||||
return ;
|
||||
|
||||
// Steve: is this a problem ??
|
||||
|
||||
for ( i = 0; i < length; i ++ )
|
||||
buf[i] = buf[i] >> 1;
|
||||
|
||||
ALwritesamps(port, (void *)buf, length );
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsRemaining ()
|
||||
{
|
||||
int samples_remain;
|
||||
|
||||
if ( error )
|
||||
return 0.0f ;
|
||||
|
||||
samples_remain = ALgetfillable(port);
|
||||
|
||||
if ( stereo ) samples_remain /= 2 ;
|
||||
if ( bps == 16 ) samples_remain /= 2 ;
|
||||
|
||||
return (float) samples_remain / (float) rate ;
|
||||
}
|
||||
|
||||
|
||||
float slDSP::secondsUsed ()
|
||||
{
|
||||
int samples_used;
|
||||
|
||||
if ( error )
|
||||
return 0.0f ;
|
||||
|
||||
samples_used = ALgetfilled(port);
|
||||
|
||||
if ( stereo ) samples_used /= 2 ;
|
||||
if ( bps == 16 ) samples_used /= 2 ;
|
||||
|
||||
return (float) samples_used / (float) rate ;
|
||||
}
|
||||
|
||||
|
||||
void slDSP::sync ()
|
||||
{
|
||||
if ( error )
|
||||
return ;
|
||||
|
||||
/* found this in the header file - but no description
|
||||
* or example for the long parameter.
|
||||
*/
|
||||
|
||||
// ALflush(ALport, long);
|
||||
}
|
||||
|
||||
void slDSP::stop ()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
170
Lib/src/slEnvelope.cxx
Normal file
170
Lib/src/slEnvelope.cxx
Normal file
|
@ -0,0 +1,170 @@
|
|||
|
||||
#include "sl.h"
|
||||
|
||||
float slEnvelope::getValue ( float _time )
|
||||
{
|
||||
float delta ;
|
||||
int step = getStepDelta ( &_time, &delta ) ;
|
||||
|
||||
return delta * (_time - time[step]) + value[step] ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int slEnvelope::getStepDelta ( float *_time, float *delta )
|
||||
{
|
||||
float tt ;
|
||||
|
||||
if ( replay_mode == SL_SAMPLE_LOOP )
|
||||
{
|
||||
tt = floor ( *_time / time [ nsteps-1 ] ) ;
|
||||
*_time -= tt * time [ nsteps-1 ] ;
|
||||
}
|
||||
|
||||
tt = *_time ;
|
||||
|
||||
if ( tt <= time[ 0 ] ) { *delta = 0.0f ; return 0 ; }
|
||||
if ( tt >= time[nsteps-1] ) { *delta = 0.0f ; return nsteps-1 ; }
|
||||
|
||||
for ( int i = 1 ; i <= nsteps-1 ; i++ )
|
||||
if ( tt <= time[i] )
|
||||
{
|
||||
float t1 = time[i-1] ; float v1 = value[i-1] ;
|
||||
float t2 = time[ i ] ; float v2 = value[ i ] ;
|
||||
|
||||
if ( t1 == t2 )
|
||||
{
|
||||
*delta = 0.0f ;
|
||||
return i ;
|
||||
}
|
||||
|
||||
*delta = (v2-v1) / (t2-t1) ;
|
||||
return i-1 ;
|
||||
}
|
||||
|
||||
*delta = 0.0f ;
|
||||
return nsteps - 1 ;
|
||||
}
|
||||
|
||||
|
||||
void slEnvelope::applyToPitch ( Uchar *dst, slSamplePlayer *src,
|
||||
int nframes, int start, int next_env )
|
||||
{
|
||||
float delta ;
|
||||
float _time = slScheduler::getCurrent() -> getElapsedTime ( start ) ;
|
||||
int step = getStepDelta ( &_time, &delta ) ;
|
||||
float _value = delta * (_time - time[step]) + value[step] ;
|
||||
|
||||
delta /= (float) slScheduler::getCurrent() -> getRate () ;
|
||||
|
||||
unsigned char tmp [ 512 ] ;
|
||||
float pos = 0 ;
|
||||
float npos = 0 ;
|
||||
unsigned char last = 0x80 ;
|
||||
|
||||
while ( nframes-- )
|
||||
{
|
||||
npos += _value ;
|
||||
_value += delta ;
|
||||
|
||||
int offset = (int) ( npos - pos ) ;
|
||||
|
||||
if ( offset > 512 )
|
||||
offset = 512 ;
|
||||
|
||||
if ( offset < 1 )
|
||||
*(dst++) = last ;
|
||||
else
|
||||
{
|
||||
pos += offset ;
|
||||
|
||||
src -> read ( offset, tmp, next_env ) ;
|
||||
|
||||
*(dst++) = last = tmp [ offset-1 ] ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slEnvelope::applyToInvPitch ( Uchar *dst, slSamplePlayer *src,
|
||||
int nframes, int start, int next_env )
|
||||
{
|
||||
float delta ;
|
||||
float _time = slScheduler::getCurrent() -> getElapsedTime ( start ) ;
|
||||
int step = getStepDelta ( &_time, &delta ) ;
|
||||
float _value = delta * (_time - time[step]) + value[step] ;
|
||||
|
||||
delta /= (float) slScheduler::getCurrent() -> getRate () ;
|
||||
|
||||
unsigned char tmp [ 512 ] ;
|
||||
float pos = 0 ;
|
||||
float npos = 0 ;
|
||||
unsigned char last = 0x80 ;
|
||||
|
||||
while ( nframes-- )
|
||||
{
|
||||
npos += 1.0 / _value ;
|
||||
_value += delta ;
|
||||
|
||||
int offset = (int) ( npos - pos ) ;
|
||||
|
||||
if ( offset > 512 )
|
||||
offset = 512 ;
|
||||
|
||||
if ( offset < 1 )
|
||||
*(dst++) = last ;
|
||||
else
|
||||
{
|
||||
pos += offset ;
|
||||
|
||||
src -> read ( offset, tmp, next_env ) ;
|
||||
|
||||
*(dst++) = last = tmp [ offset-1 ] ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void slEnvelope::applyToVolume ( Uchar *dst, Uchar *src,
|
||||
int nframes, int start )
|
||||
{
|
||||
float delta ;
|
||||
float _time = slScheduler::getCurrent() -> getElapsedTime ( start ) ;
|
||||
int step = getStepDelta ( &_time, &delta ) ;
|
||||
float _value = delta * (_time - time[step]) + value[step] ;
|
||||
|
||||
delta /= (float) slScheduler::getCurrent() -> getRate () ;
|
||||
|
||||
while ( nframes-- )
|
||||
{
|
||||
register int res = (int)( (float)((int)*(src++)-0x80) * _value ) + 0x80 ;
|
||||
|
||||
_value += delta ;
|
||||
|
||||
*(dst++) = ( res > 255 ) ? 255 : ( res < 0 ) ? 0 : res ;
|
||||
}
|
||||
}
|
||||
|
||||
void slEnvelope::applyToInvVolume ( Uchar *dst, Uchar *src,
|
||||
int nframes, int start )
|
||||
{
|
||||
float delta ;
|
||||
float _time = slScheduler::getCurrent() -> getElapsedTime ( start ) ;
|
||||
int step = getStepDelta ( &_time, &delta ) ;
|
||||
float _value = delta * (_time - time[step]) + value[step] ;
|
||||
|
||||
delta /= (float) slScheduler::getCurrent() -> getRate () ;
|
||||
|
||||
delta = - delta ;
|
||||
_value = 1.0 - _value ;
|
||||
|
||||
while ( nframes-- )
|
||||
{
|
||||
register int res = (int)( (float)((int)*(src++)-0x80) * _value ) + 0x80 ;
|
||||
|
||||
_value += delta ;
|
||||
|
||||
*(dst++) = ( res > 255 ) ? 255 : ( res < 0 ) ? 0 : res ;
|
||||
}
|
||||
}
|
||||
|
||||
|
71
Lib/src/slPortability.h
Normal file
71
Lib/src/slPortability.h
Normal file
|
@ -0,0 +1,71 @@
|
|||
|
||||
#ifndef __SLPORTABILITY_H__
|
||||
#define __SLPORTABILITY_H__ 1
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
/* OS specific includes and defines ... */
|
||||
/* ------------------------------------------------------------- */
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
#undef VERSION
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef WIN32
|
||||
#include <unistd.h>
|
||||
#include <sys/ioctl.h>
|
||||
#else
|
||||
#include <windows.h>
|
||||
#if defined( __CYGWIN__ ) || defined( __CYGWIN32__ )
|
||||
# define NEAR /* */
|
||||
# define FAR /* */
|
||||
#endif
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
#define SL_USING_OSS_AUDIO 1
|
||||
#endif
|
||||
|
||||
#ifdef SL_USING_OSS_AUDIO
|
||||
#if defined(__linux__)
|
||||
#include <linux/soundcard.h>
|
||||
#elif defined(__FreeBSD__)
|
||||
#include <machine/soundcard.h>
|
||||
#else
|
||||
/*
|
||||
Tom thinks this file may be <sys/soundcard.h> under some
|
||||
unixen - but that isn't where the OSS manuals say it
|
||||
should be.
|
||||
|
||||
If you ever find out the truth, please email me:
|
||||
Steve Baker <sjbaker1@airmail.net>
|
||||
*/
|
||||
#include <soundcard.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __OpenBSD__
|
||||
#include <sys/audioio.h>
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
#define strcasecmp stricmp /* Yes, Steve really does *HATE* Windoze */
|
||||
#endif
|
||||
|
||||
/* Tom */
|
||||
|
||||
#ifdef sgi
|
||||
#include <audio.h>
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
505
Lib/src/slSample.cxx
Normal file
505
Lib/src/slSample.cxx
Normal file
|
@ -0,0 +1,505 @@
|
|||
|
||||
|
||||
#include "sl.h"
|
||||
#include <math.h>
|
||||
|
||||
void slSample::autoMatch ( slDSP *dsp )
|
||||
{
|
||||
if ( dsp == NULL ) return ;
|
||||
|
||||
changeRate ( dsp->getRate () ) ;
|
||||
changeBps ( dsp->getBps () ) ;
|
||||
changeStereo ( dsp->getStereo () ) ;
|
||||
}
|
||||
|
||||
void slSample::adjustVolume ( float vol )
|
||||
{
|
||||
for ( int i = 0 ; i < length ; i++ )
|
||||
{
|
||||
int s = (int)(((float) buffer[i] - (float) 0x80) * vol) + 0x80 ;
|
||||
|
||||
buffer [ i ] = ( s > 255 ) ? 255 :
|
||||
( s < 0 ) ? 0 : s ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slSample::changeRate ( int r )
|
||||
{
|
||||
if ( r == rate ) return ;
|
||||
|
||||
int length1 = length / (getBps ()/8) ;
|
||||
int length2 = (int) ( (float) length1 * ( (float) r / (float) rate ) ) ;
|
||||
Uchar *buffer2 = new Uchar [ length2 ] ;
|
||||
|
||||
float step = (float) length1 / (float) length2 ;
|
||||
|
||||
for ( int i = 0 ; i < length2 / (getBps()/8); i++ )
|
||||
{
|
||||
float pos = (float) i * step ;
|
||||
|
||||
int p1 = (int) floor ( pos ) ;
|
||||
int p2 = (int) ceil ( pos ) ;
|
||||
|
||||
if ( stereo )
|
||||
{
|
||||
if ( ( p1 & 1 ) != ( i & 1 ) ) { pos++ ; p1++ ; p2++ ; }
|
||||
p2++ ;
|
||||
}
|
||||
|
||||
float ratio = pos - (float) p1 ;
|
||||
|
||||
float b1 = (getBps()==8) ?
|
||||
(float) buffer [(p1<0)?0:(p1>=length1)?length1-1:p1] :
|
||||
(float) ((Ushort*)buffer)[(p1<0)?0:(p1>=length1)?length1-1:p1] ;
|
||||
float b2 = (getBps()==8) ?
|
||||
(float) buffer [(p2<0)?0:(p2>=length1)?length1-1:p2] :
|
||||
(float) ((Ushort*)buffer)[(p2<0)?0:(p2>=length1)?length1-1:p2] ;
|
||||
|
||||
float res = b1 * (1.0-ratio) + b2 * ratio ;
|
||||
|
||||
if ( getBps () == 8 )
|
||||
buffer2 [ i ] = (Uchar) ( (res < 0) ? 0 : (res > 255) ? 255 : res ) ;
|
||||
else
|
||||
((Ushort *) buffer2 ) [ i ] =
|
||||
(Ushort) ( (res < 0) ? 0 : (res > 65535) ? 65535 : res ) ;
|
||||
}
|
||||
|
||||
rate = r ;
|
||||
length = length2 ;
|
||||
delete buffer ;
|
||||
buffer = buffer2 ;
|
||||
}
|
||||
|
||||
|
||||
void slSample::changeToUnsigned ()
|
||||
{
|
||||
if ( getBps() == 16 )
|
||||
{
|
||||
int length2 = length / 2 ;
|
||||
Ushort *buffer2 = (Ushort *) buffer ;
|
||||
|
||||
for ( int i = 0 ; i < length2 ; i++ )
|
||||
buffer2 [ i ] = buffer2 [ i ] + 32768 ;
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( int i = 0 ; i < length ; i++ )
|
||||
buffer [ i ] = (buffer [ i ]>0x80) ? (buffer[i]-0x80) :
|
||||
(0xFF-buffer[i]) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void slSample::changeBps ( int b )
|
||||
{
|
||||
if ( b == getBps () ) return ;
|
||||
|
||||
if ( b == 8 && getBps() == 16 )
|
||||
{
|
||||
length /= 2 ;
|
||||
Uchar *buffer2 = new Uchar [ length ] ;
|
||||
|
||||
for ( int i = 0 ; i < length ; i++ )
|
||||
buffer2 [ i ] = ((Ushort *)buffer) [ i ] >> 8 ;
|
||||
|
||||
delete buffer ;
|
||||
buffer = buffer2 ;
|
||||
setBps ( b ) ;
|
||||
}
|
||||
else
|
||||
if ( b == 16 && getBps() == 8 )
|
||||
{
|
||||
Ushort *buffer2 = new Ushort [ length ] ;
|
||||
|
||||
for ( int i = 0 ; i < length ; i++ )
|
||||
buffer2 [ i ] = buffer [ i ] << 8 ;
|
||||
|
||||
delete buffer ;
|
||||
buffer = (Uchar *) buffer2 ;
|
||||
length *= 2 ;
|
||||
setBps ( b ) ;
|
||||
}
|
||||
}
|
||||
|
||||
void slSample::changeStereo ( int s )
|
||||
{
|
||||
if ( s == getStereo () )
|
||||
return ;
|
||||
|
||||
if ( s && ! getStereo () )
|
||||
{
|
||||
if ( getBps () == 8 )
|
||||
{
|
||||
Uchar *buffer2 = new Uchar [ length * 2 ] ;
|
||||
|
||||
for ( int i = 0 ; i < length ; i++ )
|
||||
buffer2 [ i*2 ] = buffer2 [ i*2+1 ] = buffer [ i ] ;
|
||||
|
||||
delete buffer ;
|
||||
buffer = buffer2 ;
|
||||
length *= 2 ;
|
||||
setStereo ( SL_TRUE ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
Ushort *buffer2 = new Ushort [ length ] ;
|
||||
|
||||
for ( int i = 0 ; i < length / 2 ; i++ )
|
||||
buffer2 [ i*2 ] = buffer2 [ i*2+1 ] = ((Ushort *) buffer) [ i ] ;
|
||||
|
||||
delete buffer ;
|
||||
buffer = (Uchar *)buffer2 ;
|
||||
length *= 2 ;
|
||||
setStereo ( SL_TRUE ) ;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( getBps () == 8 )
|
||||
{
|
||||
Uchar *buffer2 = new Uchar [ length / 2 ] ;
|
||||
|
||||
for ( int i = 0 ; i < (length-1)/2 ; i++ )
|
||||
buffer2 [ i ] = ((int)buffer [ i*2 ] + (int)buffer [ i*2 + 1 ] ) / 2 ;
|
||||
|
||||
delete buffer ;
|
||||
buffer = buffer2 ;
|
||||
length /= 2 ;
|
||||
setStereo ( SL_FALSE ) ;
|
||||
}
|
||||
else
|
||||
{
|
||||
Ushort *buffer2 = new Ushort [ length / 4 ] ;
|
||||
|
||||
for ( int i = 0 ; i < (length-3) / 4 ; i++ )
|
||||
buffer2 [ i ] = ((int)((Ushort *)buffer) [ i*2 ] +
|
||||
(int)((Ushort *)buffer) [ i*2 + 1 ] ) / 2 ;
|
||||
|
||||
delete buffer ;
|
||||
buffer = (Uchar *)buffer2 ;
|
||||
length /= 4 ;
|
||||
setStereo ( SL_FALSE ) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void swap_Ushort ( Ushort *i )
|
||||
{
|
||||
*i = ((*i << 8) & 0xFF00) +
|
||||
((*i >> 8) & 0x00FF) ;
|
||||
}
|
||||
|
||||
static void swap_int ( int *i )
|
||||
{
|
||||
*i = ((*i << 24) & 0xFF000000) +
|
||||
((*i << 8) & 0x00FF0000) +
|
||||
((*i >> 8) & 0x0000FF00) +
|
||||
((*i >> 24) & 0x000000FF) ;
|
||||
}
|
||||
|
||||
int slSample::loadFile ( char *fname )
|
||||
{
|
||||
if ( strcasecmp ( & fname [ strlen ( fname ) - 4 ], ".wav" ) == 0 )
|
||||
return loadWavFile ( fname ) ;
|
||||
|
||||
if ( strcasecmp ( & fname [ strlen ( fname ) - 3 ], ".au" ) == 0 )
|
||||
return loadAUFile ( fname ) ;
|
||||
|
||||
if ( strcasecmp ( & fname [ strlen ( fname ) - 3 ], ".ub" ) == 0 )
|
||||
return loadRawFile ( fname ) ;
|
||||
|
||||
fprintf ( stderr, "slSample:loadFile: Unknown file type for '%s'.\n",
|
||||
fname ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
|
||||
int slSample::loadWavFile ( char *fname )
|
||||
{
|
||||
int found_header = SL_FALSE ;
|
||||
int needs_swabbing = SL_FALSE ;
|
||||
|
||||
delete buffer ;
|
||||
buffer = NULL ;
|
||||
length = 0 ;
|
||||
|
||||
FILE *fd = fopen ( fname, "rb" ) ;
|
||||
|
||||
if ( fd == NULL )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"slSample: loadWavFile: Cannot open '%s' for reading.\n",
|
||||
fname ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
char magic [ 8 ] ;
|
||||
|
||||
if ( fread ( magic, 4, 1, fd ) == 0 ||
|
||||
magic[0] != 'R' || magic[1] != 'I' ||
|
||||
magic[2] != 'F' || magic[3] != 'F' )
|
||||
{
|
||||
fprintf ( stderr, "slWavSample: File '%s' has wrong magic number\n", fname ) ;
|
||||
fprintf ( stderr, " - it probably isn't in '.wav' format.\n" ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
int leng1 ;
|
||||
|
||||
if ( fread ( & leng1, sizeof(int), 1, fd ) == 0 )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has premature EOF in header\n", fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
fread ( magic, 4, 1, fd ) ;
|
||||
|
||||
if ( magic[0] != 'W' || magic[1] != 'A' ||
|
||||
magic[2] != 'V' || magic[3] != 'E' )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has no WAVE tag.\n", fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
while ( ! feof ( fd ) )
|
||||
{
|
||||
fread ( magic, 4, 1, fd ) ;
|
||||
|
||||
if ( magic[0] == 'f' && magic[1] == 'm' &&
|
||||
magic[2] == 't' && magic[3] == ' ' )
|
||||
{
|
||||
found_header = SL_TRUE ;
|
||||
|
||||
if ( fread ( & leng1, sizeof(int), 1, fd ) == 0 )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has premature EOF in header\n", fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
if ( leng1 > 65536 )
|
||||
{
|
||||
needs_swabbing = SL_TRUE ;
|
||||
swap_int ( & leng1 ) ;
|
||||
}
|
||||
|
||||
Ushort header [ 8 ] ;
|
||||
|
||||
if ( leng1 != sizeof ( header ) )
|
||||
fprintf ( stderr,
|
||||
"slSample: File '%s' has unexpectedly long (%d byte) header\n",
|
||||
fname, leng1 ) ;
|
||||
|
||||
fread ( & header, sizeof(header), 1, fd ) ;
|
||||
|
||||
for ( int junk = sizeof(header) ; junk < leng1 ; junk++ )
|
||||
fgetc ( fd ) ;
|
||||
|
||||
if ( needs_swabbing )
|
||||
{
|
||||
swap_Ushort ( & header[0] ) ;
|
||||
swap_Ushort ( & header[1] ) ;
|
||||
swap_int ( (int *) & header[2] ) ;
|
||||
swap_int ( (int *) & header[4] ) ;
|
||||
swap_Ushort ( & header[6] ) ;
|
||||
swap_Ushort ( & header[7] ) ;
|
||||
}
|
||||
|
||||
if ( header [ 0 ] != 0x0001 )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' is not WAVE_FORMAT_PCM!\n", fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
setStereo ( header[1] > 1 ) ;
|
||||
setRate ( *((int *) (& header[2])) ) ;
|
||||
setBps ( header[7] ) ;
|
||||
}
|
||||
else
|
||||
if ( magic[0] == 'd' && magic[1] == 'a' &&
|
||||
magic[2] == 't' && magic[3] == 'a' )
|
||||
{
|
||||
if ( ! found_header )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has no data section\n", fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
if ( fread ( & length, sizeof(int), 1, fd ) == 0 )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has premature EOF in data\n", fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
if ( needs_swabbing )
|
||||
swap_int ( & length ) ;
|
||||
|
||||
buffer = new Uchar [ length ] ;
|
||||
|
||||
fread ( buffer, 1, length, fd ) ;
|
||||
|
||||
if ( getBps () == 16 )
|
||||
{
|
||||
Ushort *b = (Ushort*) buffer ;
|
||||
|
||||
for ( int i = 0 ; i < length/2 ; i++ )
|
||||
b [ i ] = (Ushort) ( (int)((short) b [ i ]) + 32768 ) ;
|
||||
}
|
||||
|
||||
fclose ( fd ) ;
|
||||
return SL_TRUE ;
|
||||
}
|
||||
}
|
||||
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
int slSample::loadAUFile ( char *fname )
|
||||
{
|
||||
delete buffer ;
|
||||
buffer = NULL ;
|
||||
length = 0 ;
|
||||
|
||||
FILE *fd = fopen ( fname, "rb" ) ;
|
||||
|
||||
if ( fd == NULL )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"slSample: loadAUFile: Cannot open '%s' for reading.\n",
|
||||
fname ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
char magic [ 4 ] ;
|
||||
|
||||
if ( fread ( magic, 4, 1, fd ) == 0 ||
|
||||
magic[0] != '.' || magic[1] != 's' ||
|
||||
magic[2] != 'n' || magic[3] != 'd' )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has wrong magic number\n", fname ) ;
|
||||
fprintf ( stderr, " - it probably isn't in '.au' format.\n" ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
int hdr_length ;
|
||||
int dat_length ;
|
||||
int nbytes ;
|
||||
int irate ;
|
||||
int nchans ;
|
||||
|
||||
if ( fread ( & hdr_length, sizeof(int), 1, fd ) == 0 ||
|
||||
fread ( & dat_length, sizeof(int), 1, fd ) == 0 ||
|
||||
fread ( & nbytes , sizeof(int), 1, fd ) == 0 ||
|
||||
fread ( & irate , sizeof(int), 1, fd ) == 0 ||
|
||||
fread ( & nchans , sizeof(int), 1, fd ) == 0 )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has premature EOF in header\n", fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
if ( hdr_length > 65536 )
|
||||
{
|
||||
swap_int ( & hdr_length ) ;
|
||||
swap_int ( & dat_length ) ;
|
||||
swap_int ( & nbytes ) ;
|
||||
swap_int ( & irate ) ;
|
||||
swap_int ( & nchans ) ;
|
||||
}
|
||||
|
||||
bps = nbytes * 8 ;
|
||||
stereo = (nchans>1) ;
|
||||
rate = irate ;
|
||||
|
||||
if ( nbytes > 2 || nbytes <= 0 || hdr_length > 512 || hdr_length < 24 ||
|
||||
irate > 65526 || irate <= 1000 || nchans < 1 || nchans > 2 )
|
||||
{
|
||||
fprintf ( stderr, "slSample: File '%s' has a very strange header\n", fname ) ;
|
||||
|
||||
fprintf ( stderr, " Header Length = %d\n", hdr_length ) ;
|
||||
fprintf ( stderr, " Data Length = %d\n", dat_length ) ;
|
||||
fprintf ( stderr, " Bytes/sample = %d\n", nbytes ) ;
|
||||
fprintf ( stderr, " Sampling Rate = %dHz\n",irate ) ;
|
||||
fprintf ( stderr, " Num Channels = %d\n", nchans ) ;
|
||||
fprintf ( stderr, "\n" ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
if ( hdr_length > 24 )
|
||||
{
|
||||
delete comment ;
|
||||
comment = new char [ hdr_length - 24 + 1 ] ;
|
||||
|
||||
fread ( comment, 1, hdr_length - 24, fd ) ;
|
||||
}
|
||||
|
||||
if ( dat_length > 0 )
|
||||
{
|
||||
buffer = new Uchar [ dat_length ] ;
|
||||
length = fread ( buffer, 1, dat_length, fd ) ;
|
||||
|
||||
if ( length != dat_length )
|
||||
fprintf ( stderr, "slAUSample: File '%s' has premature EOF in data.\n", fname ) ;
|
||||
}
|
||||
|
||||
fclose ( fd ) ;
|
||||
return SL_TRUE ;
|
||||
}
|
||||
|
||||
|
||||
int slSample::loadRawFile ( char *fname )
|
||||
{
|
||||
delete buffer ;
|
||||
buffer = NULL ;
|
||||
length = 0 ;
|
||||
|
||||
FILE *fd = fopen ( fname, "rb" ) ;
|
||||
|
||||
if ( fd == NULL )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"slSample: loadRawFile: Cannot open '%s' for reading.\n",
|
||||
fname ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
struct stat stat_buf ;
|
||||
|
||||
if ( fstat ( fileno ( fd ), & stat_buf ) != 0 )
|
||||
{
|
||||
fprintf ( stderr,
|
||||
"slSample: loadRawFile: Cannot get status for '%s'.\n",
|
||||
fname ) ;
|
||||
fclose ( fd ) ;
|
||||
return SL_FALSE ;
|
||||
}
|
||||
|
||||
length = stat_buf . st_size ;
|
||||
|
||||
if ( length > 0 )
|
||||
{
|
||||
buffer = new Uchar [ length ] ;
|
||||
length = fread ( buffer, 1, length, fd ) ;
|
||||
}
|
||||
|
||||
bps = 8 ;
|
||||
stereo = SL_FALSE ;
|
||||
rate = 8000 ; /* Guess */
|
||||
|
||||
fclose ( fd ) ;
|
||||
return SL_TRUE ;
|
||||
}
|
||||
|
||||
|
188
Lib/src/slSamplePlayer.cxx
Normal file
188
Lib/src/slSamplePlayer.cxx
Normal file
|
@ -0,0 +1,188 @@
|
|||
|
||||
#include "sl.h"
|
||||
|
||||
void slSamplePlayer::addEnvelope ( int i, slEnvelope *_env, slEnvelopeType _type )
|
||||
{
|
||||
if ( i < 0 || i >= SL_MAX_ENVELOPES ) return ;
|
||||
|
||||
if ( env [ i ] != NULL )
|
||||
env [ i ] -> unRef () ;
|
||||
|
||||
env [ i ] = _env ;
|
||||
|
||||
if ( _env != NULL )
|
||||
env [ i ] -> ref () ;
|
||||
|
||||
env_type [ i ] = _type ;
|
||||
env_start_time [ i ] = slScheduler::getCurrent() -> getTimeNow () ;
|
||||
}
|
||||
|
||||
int slSamplePlayer::preempt ( int delay )
|
||||
{
|
||||
slScheduler::getCurrent() -> addCallBack ( callback, sample, SL_EVENT_PREEMPTED, magic ) ;
|
||||
|
||||
switch ( preempt_mode )
|
||||
{
|
||||
case SL_SAMPLE_CONTINUE: if ( isRunning() )
|
||||
return SL_FALSE ;
|
||||
/* FALLTHROUGH! */
|
||||
case SL_SAMPLE_DELAY : break ;
|
||||
case SL_SAMPLE_MUTE : skip ( delay ) ; break ;
|
||||
case SL_SAMPLE_ABORT : stop () ; break ;
|
||||
case SL_SAMPLE_RESTART : reset () ; break ;
|
||||
}
|
||||
|
||||
return SL_TRUE ;
|
||||
}
|
||||
|
||||
slSamplePlayer::~slSamplePlayer ()
|
||||
{
|
||||
if ( sample )
|
||||
sample -> unRef () ;
|
||||
|
||||
slScheduler::getCurrent() -> addCallBack ( callback, sample, SL_EVENT_COMPLETE, magic ) ;
|
||||
}
|
||||
|
||||
void slSamplePlayer::skip ( int nframes )
|
||||
{
|
||||
if ( nframes < lengthRemaining )
|
||||
{
|
||||
lengthRemaining -= nframes ;
|
||||
bufferPos += nframes ;
|
||||
}
|
||||
else
|
||||
if ( replay_mode == SL_SAMPLE_LOOP )
|
||||
{
|
||||
slScheduler::getCurrent() -> addCallBack ( callback, sample, SL_EVENT_LOOPED, magic ) ;
|
||||
|
||||
nframes -= lengthRemaining ;
|
||||
|
||||
while ( nframes >= sample->getLength () )
|
||||
nframes -= sample->getLength () ;
|
||||
|
||||
lengthRemaining = sample->getLength() - nframes ;
|
||||
bufferPos = & ( sample->getBuffer() [ nframes ] ) ;
|
||||
}
|
||||
else
|
||||
stop () ;
|
||||
}
|
||||
|
||||
|
||||
void slSamplePlayer::read ( int nframes, Uchar *dst, int next_env )
|
||||
{
|
||||
/*
|
||||
WARNING:
|
||||
|
||||
CO-RECURSIVE!
|
||||
*/
|
||||
|
||||
/* Find the next envelope */
|
||||
|
||||
while ( next_env < SL_MAX_ENVELOPES && env [ next_env ] == NULL )
|
||||
next_env++ ;
|
||||
|
||||
/*
|
||||
If there are no fancy envelopes to process then return
|
||||
the raw data.
|
||||
*/
|
||||
|
||||
if ( next_env >= SL_MAX_ENVELOPES ) /* No fancy envelopes left */
|
||||
{
|
||||
low_read ( nframes, dst ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
/*
|
||||
Envelope processing required...
|
||||
|
||||
Process the next envelope using data read recursively through
|
||||
the remaining envelopes.
|
||||
*/
|
||||
|
||||
switch ( env_type [ next_env ] )
|
||||
{
|
||||
/* For Volume envelopes, SRC and DST can be the same buffer */
|
||||
|
||||
case SL_INVERSE_VOLUME_ENVELOPE:
|
||||
read ( nframes, dst, next_env+1 ) ;
|
||||
env[ next_env ]->applyToInvVolume ( dst,dst,nframes,env_start_time[ next_env ] ) ;
|
||||
break ;
|
||||
|
||||
case SL_VOLUME_ENVELOPE :
|
||||
read ( nframes, dst, next_env+1 ) ;
|
||||
env[ next_env ]->applyToVolume ( dst,dst,nframes,env_start_time[ next_env ] ) ;
|
||||
break ;
|
||||
|
||||
case SL_INVERSE_PITCH_ENVELOPE :
|
||||
env[ next_env ]->applyToInvPitch ( dst,this,nframes,env_start_time[ next_env ], next_env+1 ) ;
|
||||
break ;
|
||||
|
||||
case SL_PITCH_ENVELOPE :
|
||||
env[ next_env ]->applyToPitch ( dst,this,nframes,env_start_time[ next_env ], next_env+1 ) ;
|
||||
break ;
|
||||
|
||||
case SL_INVERSE_FILTER_ENVELOPE:
|
||||
case SL_FILTER_ENVELOPE :
|
||||
read ( nframes, dst, next_env+1 ) ;
|
||||
break ;
|
||||
|
||||
case SL_INVERSE_PAN_ENVELOPE :
|
||||
case SL_PAN_ENVELOPE :
|
||||
read ( nframes, dst, next_env+1 ) ;
|
||||
break ;
|
||||
|
||||
case SL_INVERSE_ECHO_ENVELOPE :
|
||||
case SL_ECHO_ENVELOPE :
|
||||
read ( nframes, dst, next_env+1 ) ;
|
||||
break ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void slSamplePlayer::low_read ( int nframes, Uchar *dst )
|
||||
{
|
||||
if ( isWaiting() ) start () ;
|
||||
|
||||
if ( bufferPos == NULL ) /* Run out of sample & no repeats */
|
||||
{
|
||||
memset ( dst, 0x80, nframes ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
while ( SL_TRUE )
|
||||
{
|
||||
/*
|
||||
If we can satisfy this request in one read (with data left in
|
||||
the sample buffer ready for next time around) - then we are done...
|
||||
*/
|
||||
|
||||
if ( nframes < lengthRemaining )
|
||||
{
|
||||
memcpy ( dst, bufferPos, nframes ) ;
|
||||
bufferPos += nframes ;
|
||||
lengthRemaining -= nframes ;
|
||||
return ;
|
||||
}
|
||||
|
||||
memcpy ( dst, bufferPos, lengthRemaining ) ;
|
||||
bufferPos += lengthRemaining ;
|
||||
dst += lengthRemaining ;
|
||||
nframes -= lengthRemaining ;
|
||||
lengthRemaining = 0 ;
|
||||
|
||||
if ( replay_mode == SL_SAMPLE_ONE_SHOT )
|
||||
{
|
||||
stop () ;
|
||||
memset ( dst, 0x80, nframes ) ;
|
||||
return ;
|
||||
}
|
||||
else
|
||||
{
|
||||
slScheduler::getCurrent() -> addCallBack ( callback, sample, SL_EVENT_LOOPED, magic ) ;
|
||||
start () ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
253
Lib/src/slScheduler.cxx
Normal file
253
Lib/src/slScheduler.cxx
Normal file
|
@ -0,0 +1,253 @@
|
|||
|
||||
#include "sl.h"
|
||||
|
||||
char *__slPendingError = NULL ;
|
||||
|
||||
slScheduler *slScheduler::current = NULL ;
|
||||
|
||||
void slScheduler::init ()
|
||||
{
|
||||
current = this ;
|
||||
|
||||
if ( not_working () )
|
||||
{
|
||||
fprintf ( stderr, "slScheduler: soundcard init failed.\n" ) ;
|
||||
setError () ;
|
||||
return ;
|
||||
}
|
||||
|
||||
if ( getBps() != 8 )
|
||||
{
|
||||
fprintf ( stderr, "slScheduler: Needs a sound card that supports 8 bits per sample.\n" ) ;
|
||||
setError () ;
|
||||
return ;
|
||||
}
|
||||
|
||||
if ( getStereo() )
|
||||
{
|
||||
fprintf ( stderr, "slScheduler: Needs a sound card that supports monophonic replay.\n" ) ;
|
||||
setError () ;
|
||||
return ;
|
||||
}
|
||||
|
||||
for ( int i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
samplePlayer [ i ] = NULL ;
|
||||
|
||||
amount_left = 0 ;
|
||||
now = 0 ;
|
||||
num_pending_callbacks = 0 ;
|
||||
safety_margin = 1.0 ;
|
||||
|
||||
mixer = NULL ;
|
||||
|
||||
mixer_buffer = NULL ;
|
||||
spare_buffer0 = NULL ;
|
||||
spare_buffer1 = NULL ;
|
||||
spare_buffer2 = NULL ;
|
||||
|
||||
initBuffers () ;
|
||||
}
|
||||
|
||||
void slScheduler::initBuffers ()
|
||||
{
|
||||
if ( not_working () )
|
||||
return ;
|
||||
|
||||
delete mixer_buffer ;
|
||||
delete spare_buffer0 ;
|
||||
delete spare_buffer1 ;
|
||||
delete spare_buffer2 ;
|
||||
|
||||
mixer_buffer_size = getDriverBufferSize () ;
|
||||
|
||||
mixer_buffer = new Uchar [ mixer_buffer_size ] ;
|
||||
memset ( mixer_buffer, 0x80, mixer_buffer_size ) ;
|
||||
|
||||
spare_buffer0 = new Uchar [ mixer_buffer_size ] ;
|
||||
spare_buffer1 = new Uchar [ mixer_buffer_size ] ;
|
||||
spare_buffer2 = new Uchar [ mixer_buffer_size ] ;
|
||||
}
|
||||
|
||||
slScheduler::~slScheduler ()
|
||||
{
|
||||
if ( current == this )
|
||||
current = NULL ;
|
||||
|
||||
delete mixer_buffer ;
|
||||
|
||||
delete spare_buffer0 ;
|
||||
delete spare_buffer1 ;
|
||||
delete spare_buffer2 ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void slScheduler::mixBuffer ( slSamplePlayer *spa, slSamplePlayer *spb )
|
||||
{
|
||||
register int l = mixer_buffer_size ;
|
||||
register Uchar *d = mixer_buffer ;
|
||||
|
||||
register Uchar *a = spare_buffer0 ;
|
||||
register Uchar *b = spare_buffer1 ;
|
||||
|
||||
spa -> read ( l, a ) ;
|
||||
spb -> read ( l, b ) ;
|
||||
|
||||
while ( l-- ) *d++ = mix ( *a++, *b++ ) ;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void slScheduler::mixBuffer ( slSamplePlayer *spa, slSamplePlayer *spb,
|
||||
slSamplePlayer *spc )
|
||||
{
|
||||
register int l = mixer_buffer_size ;
|
||||
register Uchar *d = mixer_buffer ;
|
||||
|
||||
register Uchar *a = spare_buffer0 ;
|
||||
register Uchar *b = spare_buffer1 ;
|
||||
register Uchar *c = spare_buffer2 ;
|
||||
|
||||
spa -> read ( l, a ) ;
|
||||
spb -> read ( l, b ) ;
|
||||
spc -> read ( l, c ) ;
|
||||
|
||||
while ( l-- ) *d++ = mix ( *a++, *b++, *c++ ) ;
|
||||
}
|
||||
|
||||
|
||||
void slScheduler::realUpdate ( int dump_first )
|
||||
{
|
||||
if ( not_working () )
|
||||
return ;
|
||||
|
||||
if ( __slPendingError != NULL )
|
||||
{
|
||||
fprintf ( stderr, "%s", __slPendingError ) ;
|
||||
exit ( 1 ) ;
|
||||
}
|
||||
|
||||
int i ;
|
||||
|
||||
while ( secondsUsed() <= safety_margin )
|
||||
{
|
||||
slSamplePlayer *psp [ 3 ] ;
|
||||
int pri [ 3 ] ;
|
||||
|
||||
pri [ 0 ] = pri [ 1 ] = pri [ 2 ] = -1 ;
|
||||
|
||||
for ( i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
{
|
||||
if ( samplePlayer [ i ] == NULL )
|
||||
continue ;
|
||||
|
||||
/* Clean up dead sample players */
|
||||
|
||||
if ( samplePlayer [ i ] -> isDone () )
|
||||
{
|
||||
delete samplePlayer [ i ] ;
|
||||
samplePlayer [ i ] = NULL ;
|
||||
continue ;
|
||||
}
|
||||
|
||||
if ( samplePlayer [ i ] -> isPaused () )
|
||||
continue ;
|
||||
|
||||
int lowest = ( pri [0] <= pri [2] ) ?
|
||||
(( pri [0] <= pri [1] ) ? 0 : 1 ) :
|
||||
(( pri [1] <= pri [2] ) ? 1 : 2 ) ;
|
||||
|
||||
if ( samplePlayer[i]->getPriority() > pri[lowest] )
|
||||
{
|
||||
psp[lowest] = samplePlayer[i] ;
|
||||
pri[lowest] = samplePlayer[i]->getPriority() ;
|
||||
}
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < SL_MAX_SAMPLES ; i++ )
|
||||
{
|
||||
if ( samplePlayer [ i ] == NULL )
|
||||
continue ;
|
||||
|
||||
if ( ! samplePlayer [ i ] -> isPaused () &&
|
||||
samplePlayer [ i ] != psp[0] &&
|
||||
samplePlayer [ i ] != psp[1] &&
|
||||
samplePlayer [ i ] != psp[2] )
|
||||
{
|
||||
samplePlayer [ i ] -> preempt ( mixer_buffer_size ) ;
|
||||
}
|
||||
}
|
||||
|
||||
if ( pri[0] < 0 )
|
||||
{
|
||||
memset ( mixer_buffer, 0x80, mixer_buffer_size ) ;
|
||||
amount_left = 0 ;
|
||||
}
|
||||
else
|
||||
if ( pri[1] < 0 )
|
||||
psp[0] -> read ( mixer_buffer_size, mixer_buffer ) ;
|
||||
else
|
||||
if ( pri[2] < 0 )
|
||||
mixBuffer ( psp[0], psp[1] ) ;
|
||||
else
|
||||
mixBuffer ( psp[0], psp[1], psp[2] ) ;
|
||||
|
||||
if ( dump_first )
|
||||
{
|
||||
stop () ;
|
||||
dump_first = SL_FALSE ;
|
||||
}
|
||||
|
||||
play ( mixer_buffer, mixer_buffer_size ) ;
|
||||
|
||||
now += mixer_buffer_size ;
|
||||
}
|
||||
|
||||
flushCallBacks () ;
|
||||
}
|
||||
|
||||
void slScheduler::addCallBack ( slCallBack c, slSample *s, slEvent e, int m )
|
||||
{
|
||||
if ( not_working () )
|
||||
return ;
|
||||
|
||||
if ( num_pending_callbacks >= SL_MAX_CALLBACKS )
|
||||
{
|
||||
fprintf ( stderr, "slScheduler: Too many pending callback events!\n" ) ;
|
||||
return ;
|
||||
}
|
||||
|
||||
slPendingCallBack *p = & ( pending_callback [ num_pending_callbacks++ ] ) ;
|
||||
|
||||
p -> callback = c ;
|
||||
p -> sample = s ;
|
||||
p -> event = e ;
|
||||
p -> magic = m ;
|
||||
}
|
||||
|
||||
void slScheduler::flushCallBacks ()
|
||||
{
|
||||
if ( not_working () )
|
||||
return ;
|
||||
|
||||
/*
|
||||
Execute all the callbacks that we accumulated
|
||||
in this iteration.
|
||||
|
||||
This is done at the end of 'update' to reduce the risk
|
||||
of nasty side-effects caused by 'unusual' activities
|
||||
in the application's callback function.
|
||||
*/
|
||||
|
||||
while ( num_pending_callbacks > 0 )
|
||||
{
|
||||
slPendingCallBack *p = & ( pending_callback [ --num_pending_callbacks ] ) ;
|
||||
|
||||
if ( p -> callback )
|
||||
(*(p->callback))( p->sample, p->event, p->magic ) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
89
Lib/src/sm.h
Normal file
89
Lib/src/sm.h
Normal file
|
@ -0,0 +1,89 @@
|
|||
|
||||
#ifndef __SM_H__
|
||||
#define __SM_H__ 1
|
||||
|
||||
#include "slPortability.h"
|
||||
|
||||
#ifdef SL_USING_OSS_AUDIO
|
||||
#define SMMIXER_DEFAULT_DEVICE "/dev/mixer"
|
||||
// static char *labels [] = SOUND_DEVICE_LABELS;
|
||||
#elif defined(WIN32)
|
||||
#define SMMIXER_DEFAULT_DEVICE "mixer"
|
||||
#else
|
||||
#endif
|
||||
|
||||
|
||||
# define SM_TRUE 1
|
||||
# define SM_FALSE 0
|
||||
|
||||
typedef unsigned char Uchar ;
|
||||
typedef unsigned short Ushort ;
|
||||
|
||||
|
||||
class smMixer
|
||||
{
|
||||
private:
|
||||
|
||||
int devices ;
|
||||
int error ;
|
||||
int fd ;
|
||||
|
||||
#ifdef SL_USING_OSS_AUDIO
|
||||
// static char *labels [] = SOUND_DEVICE_LABELS ;
|
||||
|
||||
int ioctl ( int cmd, int param = 0 )
|
||||
{
|
||||
if ( error ) return param ;
|
||||
|
||||
if ( ::ioctl ( fd, cmd, & param ) == -1 )
|
||||
{
|
||||
perror ( "smMixer: ioctl" ) ;
|
||||
error = SM_TRUE ;
|
||||
}
|
||||
|
||||
return param ;
|
||||
}
|
||||
#endif
|
||||
void open ( char *device ) ;
|
||||
void close () ;
|
||||
|
||||
public:
|
||||
|
||||
/* Tom */
|
||||
|
||||
smMixer ();
|
||||
smMixer ( char *device );
|
||||
~smMixer ();
|
||||
|
||||
int not_working ();
|
||||
|
||||
/* Volume controls are in integer percentages */
|
||||
|
||||
int getVolume ( int channel );
|
||||
void setVolume ( int channel, int volume );
|
||||
|
||||
void getVolume ( int channel, int *left, int *right );
|
||||
void setVolume ( int channel, int left, int right );
|
||||
|
||||
void setTreble ( int treble );
|
||||
void setBass ( int bass );
|
||||
|
||||
void setMasterVolume ( int volume );
|
||||
void setSynthVolume ( int volume );
|
||||
void setPCMVolume ( int volume );
|
||||
void setSpeakerVolume( int volume );
|
||||
void setLineVolume ( int volume );
|
||||
void setMicVolume ( int volume );
|
||||
void setCDVolume ( int volume );
|
||||
|
||||
void setMasterVolume ( int left, int right );
|
||||
void setSynthVolume ( int left, int right );
|
||||
void setPCMVolume ( int left, int right );
|
||||
void setSpeakerVolume( int left, int right );
|
||||
void setLineVolume ( int left, int right );
|
||||
void setMicVolume ( int left, int right );
|
||||
void setCDVolume ( int left, int right );
|
||||
} ;
|
||||
|
||||
#endif
|
||||
|
256
Lib/src/smMixer.cxx
Normal file
256
Lib/src/smMixer.cxx
Normal file
|
@ -0,0 +1,256 @@
|
|||
#include "sm.h"
|
||||
|
||||
#ifdef SL_USING_OSS_AUDIO
|
||||
/* ------------------------------------------------------------ */
|
||||
/* OSSAUDIO - Linux, FreeBSD */
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
|
||||
void smMixer::open ( char *device )
|
||||
{
|
||||
fd = ::open ( device, O_WRONLY ) ;
|
||||
|
||||
if ( fd < 0 )
|
||||
{
|
||||
perror ( "smMixer: open" ) ;
|
||||
error = SM_TRUE ;
|
||||
}
|
||||
else
|
||||
error = SM_FALSE ;
|
||||
|
||||
devices = ioctl ( SOUND_MIXER_READ_DEVMASK ) ;
|
||||
}
|
||||
|
||||
void smMixer::close ()
|
||||
{
|
||||
if ( fd >= 0 )
|
||||
::close ( fd ) ;
|
||||
}
|
||||
|
||||
|
||||
smMixer::smMixer ()
|
||||
{
|
||||
open ( SMMIXER_DEFAULT_DEVICE ) ;
|
||||
}
|
||||
|
||||
smMixer::smMixer ( char *device )
|
||||
{
|
||||
open ( device ) ;
|
||||
}
|
||||
|
||||
smMixer::~smMixer ()
|
||||
{
|
||||
close () ;
|
||||
}
|
||||
|
||||
int smMixer::not_working ()
|
||||
{
|
||||
return error ;
|
||||
}
|
||||
|
||||
/* Volume controls are in integer percentages */
|
||||
|
||||
int smMixer::getVolume ( int channel )
|
||||
{
|
||||
return ioctl ( MIXER_READ ( channel ) ) & 0xFF ;
|
||||
}
|
||||
|
||||
|
||||
void smMixer::setVolume ( int channel, int volume )
|
||||
{
|
||||
ioctl ( MIXER_WRITE ( channel ), (( volume & 255 ) << 8 ) |
|
||||
( volume & 255 ) ) ;
|
||||
}
|
||||
|
||||
void smMixer::getVolume ( int channel, int *left, int *right )
|
||||
{
|
||||
int vv = ioctl ( MIXER_READ ( channel ) ) ;
|
||||
|
||||
if ( left ) *left = vv & 0xFF ;
|
||||
if ( right ) *right = (vv>>8) & 0xFF ;
|
||||
}
|
||||
|
||||
void smMixer::setVolume ( int channel, int left, int right )
|
||||
{
|
||||
ioctl ( MIXER_WRITE ( channel ), (( right & 255 ) << 8 ) |
|
||||
( left & 255 ) ) ;
|
||||
}
|
||||
|
||||
void smMixer::setTreble ( int treble )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_TREBLE , treble ) ;
|
||||
}
|
||||
|
||||
void smMixer::setBass ( int bass )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_TREBLE , bass ) ;
|
||||
}
|
||||
|
||||
void smMixer::setMasterVolume ( int volume )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_VOLUME , volume ) ;
|
||||
}
|
||||
|
||||
void smMixer::setSynthVolume ( int volume )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_SYNTH , volume ) ;
|
||||
}
|
||||
|
||||
void smMixer::setPCMVolume ( int volume )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_PCM , volume ) ;
|
||||
}
|
||||
|
||||
void smMixer::setSpeakerVolume( int volume )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_SPEAKER, volume ) ;
|
||||
}
|
||||
|
||||
void smMixer::setLineVolume ( int volume )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_LINE , volume ) ;
|
||||
}
|
||||
|
||||
void smMixer::setMicVolume ( int volume )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_MIC , volume ) ;
|
||||
}
|
||||
|
||||
void smMixer::setCDVolume ( int volume )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_CD , volume ) ;
|
||||
}
|
||||
|
||||
void smMixer::setMasterVolume ( int left, int right )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_VOLUME , left, right ) ;
|
||||
}
|
||||
|
||||
void smMixer::setSynthVolume ( int left, int right )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_SYNTH , left, right ) ;
|
||||
}
|
||||
|
||||
void smMixer::setPCMVolume ( int left, int right )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_PCM , left, right ) ;
|
||||
}
|
||||
|
||||
void smMixer::setSpeakerVolume( int left, int right )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_SPEAKER, left, right ) ;
|
||||
}
|
||||
|
||||
void smMixer::setLineVolume ( int left, int right )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_LINE , left, right ) ;
|
||||
}
|
||||
|
||||
void smMixer::setMicVolume ( int left, int right )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_MIC , left, right ) ;
|
||||
}
|
||||
|
||||
void smMixer::setCDVolume ( int left, int right )
|
||||
{
|
||||
setVolume ( SOUND_MIXER_CD , left, right ) ;
|
||||
}
|
||||
|
||||
#elif defined(__OpenBSD__)
|
||||
|
||||
/* ------------------------------------------------------------ */
|
||||
/* OpenBSD 2.3 */
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
void smMixer::open ( char *device )
|
||||
{
|
||||
}
|
||||
|
||||
void smMixer::close (){}
|
||||
|
||||
smMixer::smMixer () {}
|
||||
smMixer::smMixer ( char * ) {}
|
||||
smMixer::~smMixer () {}
|
||||
|
||||
int smMixer::not_working ()
|
||||
{
|
||||
return error ;
|
||||
}
|
||||
|
||||
/* Volume controls are in integer percentages */
|
||||
|
||||
int smMixer::getVolume ( int ) { return 50 ; }
|
||||
void smMixer::getVolume ( int, int *left, int *right )
|
||||
{
|
||||
if ( left ) *left = 50 ;
|
||||
if ( right ) *right = 50 ;
|
||||
}
|
||||
|
||||
void smMixer::setVolume ( int , int ) {}
|
||||
void smMixer::setVolume ( int , int , int ){}
|
||||
void smMixer::setTreble ( int ) {}
|
||||
void smMixer::setBass ( int ) {}
|
||||
void smMixer::setMasterVolume ( int ) {}
|
||||
void smMixer::setSynthVolume ( int ) {}
|
||||
void smMixer::setPCMVolume ( int ) {}
|
||||
void smMixer::setSpeakerVolume( int ) {}
|
||||
void smMixer::setLineVolume ( int ) {}
|
||||
void smMixer::setMicVolume ( int ) {}
|
||||
void smMixer::setCDVolume ( int ) {}
|
||||
void smMixer::setMasterVolume ( int, int ) {}
|
||||
void smMixer::setSynthVolume ( int, int ) {}
|
||||
void smMixer::setPCMVolume ( int, int ) {}
|
||||
void smMixer::setSpeakerVolume( int, int ) {}
|
||||
void smMixer::setLineVolume ( int, int ) {}
|
||||
void smMixer::setMicVolume ( int, int ) {}
|
||||
void smMixer::setCDVolume ( int, int ) {}
|
||||
|
||||
|
||||
#else
|
||||
/* ------------------------------------------------------------ */
|
||||
/* win32 */
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
void smMixer::open ( char * ) {}
|
||||
|
||||
void smMixer::close (){}
|
||||
|
||||
smMixer::smMixer () {}
|
||||
smMixer::smMixer ( char * ) {}
|
||||
smMixer::~smMixer () {}
|
||||
|
||||
int smMixer::not_working ()
|
||||
{
|
||||
return error ;
|
||||
}
|
||||
|
||||
/* Volume controls are in integer percentages */
|
||||
|
||||
int smMixer::getVolume ( int ) { return 50 ; }
|
||||
void smMixer::getVolume ( int, int *left, int *right )
|
||||
{
|
||||
if ( left ) *left = 50 ;
|
||||
if ( right ) *right = 50 ;
|
||||
}
|
||||
|
||||
void smMixer::setVolume ( int, int ) {}
|
||||
void smMixer::setVolume ( int, int, int ){}
|
||||
void smMixer::setTreble ( int ) {}
|
||||
void smMixer::setBass ( int ) {}
|
||||
void smMixer::setMasterVolume ( int ) {}
|
||||
void smMixer::setSynthVolume ( int ) {}
|
||||
void smMixer::setPCMVolume ( int ) {}
|
||||
void smMixer::setSpeakerVolume( int ) {}
|
||||
void smMixer::setLineVolume ( int ) {}
|
||||
void smMixer::setMicVolume ( int ) {}
|
||||
void smMixer::setCDVolume ( int ) {}
|
||||
void smMixer::setMasterVolume ( int, int ) {}
|
||||
void smMixer::setSynthVolume ( int, int ) {}
|
||||
void smMixer::setPCMVolume ( int, int ) {}
|
||||
void smMixer::setSpeakerVolume( int, int ) {}
|
||||
void smMixer::setLineVolume ( int, int ) {}
|
||||
void smMixer::setMicVolume ( int, int ) {}
|
||||
void smMixer::setCDVolume ( int, int ) {}
|
||||
|
||||
|
||||
#endif
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue