Remove some now depreciated lighting code
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@ -214,51 +214,6 @@ void fgLIGHT::UpdateAdjFog( void ) {
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rotation -= SGD_2PI;
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}
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#ifdef USE_OLD_SUNSET_CODE
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double sun_angle_deg, param1[3], param2[3];
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rotation *= SGD_RADIANS_TO_DEGREES;
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// fgPrintf( SG_EVENT, SG_INFO,
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// " View to sun difference in degrees = %.2f\n", rotation);
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// next check if we are in a sunset/sunrise situation
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sun_angle_deg = sun_angle * SGD_RADIANS_TO_DEGREES;
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if ( (sun_angle_deg > 80.0) && (sun_angle_deg < 100.0) ) {
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/* 0.0 - 0.6 */
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param1[0] = (10.0 - fabs(90.0 - sun_angle_deg)) / 20.0;
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param1[1] = (10.0 - fabs(90.0 - sun_angle_deg)) / 40.0;
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param1[2] = (10.0 - fabs(90.0 - sun_angle_deg)) / 30.0;
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// param2[2] = -(10.0 - fabs(90.0 - sun_angle)) / 30.0;
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} else {
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param1[0] = param1[1] = param1[2] = 0.0;
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}
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if ( rotation - 180.0 <= 0.0 ) {
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param2[0] = param1[0] * (180.0 - rotation) / 180.0;
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param2[1] = param1[1] * (180.0 - rotation) / 180.0;
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param2[2] = param1[2] * (180.0 - rotation) / 180.0;
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// printf("param1[0] = %.2f param2[0] = %.2f\n", param1[0], param2[0]);
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} else {
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param2[0] = param1[0] * (rotation - 180.0) / 180.0;
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param2[1] = param1[1] * (rotation - 180.0) / 180.0;
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param2[2] = param1[2] * (rotation - 180.0) / 180.0;
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// printf("param1[0] = %.2f param2[0] = %.2f\n", param1[0], param2[0]);
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}
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adj_fog_color[0] = fog_color[0] + param2[0];
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if ( adj_fog_color[0] > 1.0 ) { adj_fog_color[0] = 1.0; }
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adj_fog_color[1] = fog_color[1] + param2[1];
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if ( adj_fog_color[1] > 1.0 ) { adj_fog_color[1] = 1.0; }
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adj_fog_color[2] = fog_color[2] + param2[2];
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if ( adj_fog_color[2] > 1.0 ) { adj_fog_color[2] = 1.0; }
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adj_fog_color[3] = fog_color[3];
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#else
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// revert to unmodified values before usign them.
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//
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float *sun_color = thesky->get_sun_color();
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@ -291,7 +246,6 @@ void fgLIGHT::UpdateAdjFog( void ) {
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//
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gamma_correct_rgb( fog_color );
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gamma_correct_rgb( cloud_color );
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#endif
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}
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