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Provide a vc90 project file for fgpanel

This commit is contained in:
Torsten Dreyer 2011-05-27 21:15:49 +02:00
parent 5527fedc80
commit a336a96304
2 changed files with 260 additions and 0 deletions

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projects/VC90/fgpanel/.gitignore vendored Executable file
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*.user

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="fgpanel"
ProjectGUID="{FA27B353-179C-4DE8-B3AC-E260F8F790DD}"
RootNamespace="fgpanel"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\src;..\..\..\src\include;..\..\..\src\FDM\JSBSim;..\..\..\..\SimGear;..\..\..\..\install\msvc90\OpenSceneGraph\include;..\..\..\..\3rdParty\include;..\..\..\..\boost_1_44_0"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;HAVE_CONFIG_H;FGFS;ENABLE_AUDIO_SUPPORT;_FG_NDEBUG;ENABLE_THREADS=1;FG_ENABLE_MULTIPASS_CLOUDS;ENABLE_SP_FMDS;_USE_MATH_DEFINES;FG_JPEG_SERVER;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;HAVE_VERSION_H=$(HAVE_VERSION_H)0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wsock32.lib net.lib sg.lib pui.lib fnt.lib ul.lib libpng.lib zlib.lib "
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\install\msvc90\OpenSceneGraph\lib;..\..\..\..\3rdParty\lib"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\..\utils\fgpanel\ApplicationProperties.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGFontCache.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGFontCache.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGGLApplication.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGGLApplication.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGPanelApplication.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGPanelApplication.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGPanelProtocol.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGPanelProtocol.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGPNGTextureLoader.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGPNGTextureLoader.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGRGBTextureLoader.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGRGBTextureLoader.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\FGTextureLoaderInterface.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\main.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\panel.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\panel.hxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\panel_io.cxx"
>
</File>
<File
RelativePath="..\..\..\utils\fgpanel\panel_io.hxx"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>