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Merge branch 'next' of git://gitorious.org/fg/flightgear into next

This commit is contained in:
Thorsten Brehm 2010-10-06 23:18:48 +02:00
commit a28c3246cb
11 changed files with 46 additions and 80 deletions

View file

@ -362,6 +362,7 @@ MK_VIII::SystemHandler::update ()
if (replay_state != last_replay_state)
{
mk->alert_handler.reposition();
mk->io_handler.reposition();
last_replay_state = replay_state;
state = STATE_REPOSITION;
@ -1065,6 +1066,7 @@ MK_VIII::IOHandler::boot ()
mk_doutput(glideslope_cancel) = power_saved.glideslope_cancel;
altitude_samples.clear();
reset_terrain_clearance();
}
void
@ -1364,6 +1366,12 @@ MK_VIII::IOHandler::reset_terrain_clearance ()
update_terrain_clearance();
}
void
MK_VIII::IOHandler::reposition ()
{
reset_terrain_clearance();
}
void
MK_VIII::IOHandler::handle_input_fault (bool test, FaultHandler::Fault fault)
{

View file

@ -609,6 +609,7 @@ public:
void update_egpws_alert_discrete_2 ();
void update_egpwc_alert_discrete_3 ();
void update_outputs ();
void reposition ();
void update_lamps ();
void set_lamp (Lamp lamp);
@ -639,7 +640,7 @@ public:
public:
inline TerrainClearanceFilter ()
: value(0) {}
: value(0.0), last_update(-1.0) {}
double update (double agl);
void reset ();

View file

@ -390,6 +390,7 @@ void FGNavRadio::clearOutputs()
_dmeInRange = false;
_operable = false;
_navaid = NULL;
}
void FGNavRadio::updateReceiver(double dt)

View file

@ -1262,14 +1262,6 @@ bool fgInitGeneral() {
return true;
}
// Initialize view parameters
void fgInitView() {
// force update of model so that viewer can get some data...
globals->get_aircraft_model()->update(0);
// run update for current view so that data is current...
globals->get_viewmgr()->update(0);
}
// This is the top level init routine which calls all the other
// initialization routines. If you are adding a subsystem to flight
// gear, its initialization call should located in this routine.
@ -1355,12 +1347,6 @@ bool fgInitSubsystems() {
globals->add_subsystem( "xml-autopilot", FGXMLAutopilotGroup::createInstance(), SGSubsystemMgr::FDM );
globals->add_subsystem( "route-manager", new FGRouteMgr );
////////////////////////////////////////////////////////////////////
// Initialize the view manager subsystem.
////////////////////////////////////////////////////////////////////
fgInitView();
////////////////////////////////////////////////////////////////////
// Initialize the Input-Output subsystem
@ -1411,6 +1397,14 @@ bool fgInitSubsystems() {
////////////////////////////////////////////////////////////////////
globals->add_subsystem("atis", new FGAtisManager, SGSubsystemMgr::POST_FDM);
#endif
////////////////////////////////////////////////////////////////////
// Initialize multiplayer subsystem
////////////////////////////////////////////////////////////////////
globals->add_subsystem("mp", new FGMultiplayMgr, SGSubsystemMgr::POST_FDM);
////////////////////////////////////////////////////////////////////
// Initialise the AI Model Manager
////////////////////////////////////////////////////////////////////
@ -1479,13 +1473,6 @@ bool fgInitSubsystems() {
globals->get_subsystem_mgr()->bind();
globals->get_subsystem_mgr()->init();
////////////////////////////////////////////////////////////////////
// Initialize multiplayer subsystem
////////////////////////////////////////////////////////////////////
globals->set_multiplayer_mgr(new FGMultiplayMgr);
globals->get_multiplayer_mgr()->init();
////////////////////////////////////////////////////////////////////////
// Initialize the Nasal interpreter.
// Do this last, so that the loaded scripts see initialized state
@ -1542,8 +1529,6 @@ void fgReInitSubsystems()
// reload offsets from config defaults
globals->get_viewmgr()->reinit();
fgInitView();
globals->get_controls()->reset_all();
globals->get_subsystem("time")->reinit();

View file

@ -292,6 +292,10 @@ int fgOSMainLoop()
int fgGetKeyModifiers()
{
if (!globals->get_renderer()) { // happens during shutdown
return 0;
}
return globals->get_renderer()->getEventHandler()->getCurrentModifiers();
}

View file

@ -150,8 +150,8 @@ FGGlobals::FGGlobals() :
tacanlist( NULL ),
carrierlist( NULL ),
channellist( NULL ),
airwaynet( NULL ),
multiplayer_mgr( NULL )
airwaynet( NULL )
{
simgear::ResourceManager::instance()->addProvider(new AircraftResourceProvider());
}
@ -161,6 +161,8 @@ FGGlobals::FGGlobals() :
FGGlobals::~FGGlobals()
{
delete renderer;
renderer = NULL;
// The AIModels manager performs a number of actions upon
// Shutdown that implicitly assume that other subsystems
// are still operational (Due to the dynamic allocation and
@ -168,16 +170,11 @@ FGGlobals::~FGGlobals()
// shut down all subsystems, make sure we take down the
// AIModels system first.
subsystem_mgr->get_group(SGSubsystemMgr::GENERAL)->remove_subsystem("ai_model");
// FGInput (FGInputEvent) and FGDialog calls get_subsystem() in their destructors,
// which is not safe since some subsystem are already deleted but can be referred.
// So these subsystems must be deleted prior to deleting subsystem_mgr unless
// ~SGSubsystemGroup and SGSubsystemMgr::get_subsystem are changed not to refer to
// deleted subsystems.
subsystem_mgr->get_group(SGSubsystemMgr::GENERAL)->remove_subsystem("input");
subsystem_mgr->get_group(SGSubsystemMgr::GENERAL)->remove_subsystem("gui");
subsystem_mgr->unbind();
delete subsystem_mgr;
delete event_mgr;
delete time_params;
delete mag;
delete matlib;
@ -189,7 +186,6 @@ FGGlobals::~FGGlobals()
delete viewmgr;
// delete commands;
delete acmodel;
delete model_mgr;
delete channel_options_list;
delete initial_waypoints;
@ -204,7 +200,6 @@ FGGlobals::~FGGlobals()
delete carrierlist;
delete channellist;
delete airwaynet;
delete multiplayer_mgr;
soundmgr->unbind();
delete soundmgr;

View file

@ -62,11 +62,9 @@ class FGFlightPlanDispatcher;
class FGNavList;
class FGAirwayNetwork;
class FGTACANList;
class FGLight;
class FGModelMgr;
class FGRouteMgr;
class FGScenery;
class FGMultiplayMgr;
class FGPanel;
class FGTileMgr;
class FGViewMgr;
@ -175,9 +173,6 @@ private:
FGTACANList *channellist;
FGAirwayNetwork *airwaynet;
//Mulitplayer managers
FGMultiplayMgr *multiplayer_mgr;
/// roots of Aircraft trees
string_list fg_aircraft_dirs;
public:
@ -289,13 +284,6 @@ public:
model_mgr = mgr;
}
inline FGMultiplayMgr *get_multiplayer_mgr () { return multiplayer_mgr; }
inline void set_multiplayer_mgr (FGMultiplayMgr * mgr)
{
multiplayer_mgr = mgr;
}
inline string_list *get_channel_options_list () {
return channel_options_list;
}

View file

@ -132,11 +132,6 @@ static void fgMainLoop( void ) {
// compute simulated time (allowing for pause, warp, etc) and
// real elapsed time
timeMgr->computeTimeDeltas(sim_dt, real_dt);
if (globals->get_warp_delta() != 0) {
FGLight *l = (FGLight *)(globals->get_subsystem("lighting"));
l->update( 0.5 );
}
// update magvar model
globals->get_mag()->update( longitude->getDoubleValue()
@ -146,11 +141,6 @@ static void fgMainLoop( void ) {
altitude->getDoubleValue() * SG_FEET_TO_METER,
globals->get_time_params()->getJD() );
// Update any multiplayer's network queues, the AIMultiplayer
// implementation is an AI model and depends on that
globals->get_multiplayer_mgr()->Update();
#if ENABLE_ATCDCL
// Run ATC subsystem
if (fgGetBool("/sim/atc/enabled"))
@ -158,7 +148,6 @@ static void fgMainLoop( void ) {
#endif
globals->get_subsystem_mgr()->update(sim_dt);
globals->get_aircraft_model()->update(sim_dt);
// run Nasal's settimer() loops right before the view manager
globals->get_event_mgr()->update(sim_dt);
@ -404,9 +393,7 @@ static void fgIdleFunction ( void ) {
////////////////////////////////////////////////////////////////////
FGAircraftModel* acm = new FGAircraftModel;
globals->set_aircraft_model(acm);
//globals->add_subsystem("aircraft-model", acm);
acm->init();
acm->bind();
globals->add_subsystem("aircraft-model", acm, SGSubsystemMgr::DISPLAY);
////////////////////////////////////////////////////////////////////
// Initialize the view manager subsystem.

View file

@ -366,7 +366,7 @@ FGMultiplayMgr::~FGMultiplayMgr()
// Initialise object
//
//////////////////////////////////////////////////////////////////////
bool
void
FGMultiplayMgr::init (void)
{
//////////////////////////////////////////////////
@ -374,7 +374,7 @@ FGMultiplayMgr::init (void)
//////////////////////////////////////////////////
if (mInitialised) {
SG_LOG(SG_NETWORK, SG_WARN, "FGMultiplayMgr::init - already initialised");
return false;
return;
}
//////////////////////////////////////////////////
// Set members from property values
@ -400,7 +400,7 @@ FGMultiplayMgr::init (void)
if (rxPort <= 0) {
SG_LOG(SG_NETWORK, SG_DEBUG,
"FGMultiplayMgr - No receiver port, Multiplayermode disabled");
return (false);
return;
}
if (mCallsign.empty())
mCallsign = "JohnDoe"; // FIXME: use getpwuid
@ -415,17 +415,17 @@ FGMultiplayMgr::init (void)
if (!mSocket->open(false)) {
SG_LOG( SG_NETWORK, SG_DEBUG,
"FGMultiplayMgr::init - Failed to create data socket" );
return false;
return;
}
mSocket->setBlocking(false);
if (mSocket->bind(rxAddress.c_str(), rxPort) != 0) {
perror("bind");
SG_LOG( SG_NETWORK, SG_DEBUG,
"FGMultiplayMgr::Open - Failed to bind receive socket" );
return false;
return;
}
mInitialised = true;
return true;
} // FGMultiplayMgr::init()
//////////////////////////////////////////////////////////////////////
@ -711,7 +711,7 @@ FGMultiplayMgr::SendTextMessage(const string &MsgText)
//
//////////////////////////////////////////////////////////////////////
void
FGMultiplayMgr::Update(void)
FGMultiplayMgr::update(double)
{
if (!mInitialised)
return;

View file

@ -33,25 +33,20 @@
#include "mpmessages.hxx"
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <string>
using std::string;
#include <vector>
using std::vector;
#include <simgear/compiler.h>
#include <simgear/props/props.hxx>
#include <plib/netSocket.h>
#include <Main/globals.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <AIModel/AIMultiplayer.hxx>
struct FGExternalMotionInfo;
class FGMultiplayMgr
class FGMultiplayMgr : public SGSubsystem
{
public:
@ -67,13 +62,15 @@ public:
FGMultiplayMgr();
~FGMultiplayMgr();
bool init(void);
virtual void init(void);
virtual void update(double dt);
void Close(void);
// transmitter
void SendMyPosition(const FGExternalMotionData& motionInfo);
void SendTextMessage(const string &sMsgText);
// receiver
void Update(void);
private:
union MsgBuf;
@ -93,7 +90,7 @@ private:
netAddress mServer;
bool mHaveServer;
bool mInitialised;
string mCallsign;
std::string mCallsign;
};
#endif

View file

@ -243,7 +243,7 @@ bool FGMultiplay::process() {
motionInfo.properties.push_back(pData);
}
FGMultiplayMgr* mpmgr = globals->get_multiplayer_mgr();
FGMultiplayMgr* mpmgr = (FGMultiplayMgr*) globals->get_subsystem("mp");
mpmgr->SendMyPosition(motionInfo);
// Now remove the data
@ -272,7 +272,7 @@ bool FGMultiplay::process() {
******************************************************************/
bool FGMultiplay::close() {
FGMultiplayMgr *mgr = globals->get_multiplayer_mgr();
FGMultiplayMgr* mgr = (FGMultiplayMgr*) globals->get_subsystem("mp");
if (mgr == 0) {
return false;