Fix what looks like it could potentially cause a problem with accessing
previously free'd memory.
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2 changed files with 4 additions and 1 deletions
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@ -722,6 +722,7 @@ void fgCockpitUpdate( void ) {
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// If these is anything to draw it will.
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fgUpdateHUD();
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}
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#define DISPLAY_COUNTER
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#ifdef DISPLAY_COUNTER
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else
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@ -938,8 +938,10 @@ void fgHUDalphaInit( void ) {
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void fgHUDReshape(void) {
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if ( HUDtext )
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if ( HUDtext ) {
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delete HUDtext;
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HUDtext = NULL;
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}
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HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
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HUD_TextSize = 10;
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