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remove depreciated gui_local.[ch]xx:

- drop unused parts (MouseQuat/GuiQuat)
- move "old-reinit-dialog" fgcommand to fg_command.cxx under new name
  "reset" for now. (May later get merged with fgcommand "reinit".)
- move reInit() to fg_init.cxx: This was used by Shift-Esc and
  Menu->File-Reset (via fgcommand "old-reinit-dialog"). We have already
  a similar function fgReInitSubsystems() in fg_init.cxx, so these two
  functions will probably get merged later.)
This commit is contained in:
mfranz 2008-07-09 12:22:33 +00:00
parent de527e3891
commit 9f571a0f00
10 changed files with 69 additions and 142 deletions

View file

@ -6,7 +6,6 @@ libGUI_a_SOURCES = \
dialog.cxx dialog.hxx \ dialog.cxx dialog.hxx \
menubar.cxx menubar.hxx \ menubar.cxx menubar.hxx \
gui.cxx gui.h gui_funcs.cxx \ gui.cxx gui.h gui_funcs.cxx \
gui_local.cxx gui_local.hxx \
mouse.cxx fonts.cxx \ mouse.cxx fonts.cxx \
trackball.c trackball.h \ trackball.c trackball.h \
AirportList.cxx AirportList.hxx \ AirportList.cxx AirportList.hxx \

View file

@ -9,7 +9,6 @@ Files:
dialog.[ch]xx XML-configurable dialog box. dialog.[ch]xx XML-configurable dialog box.
gui.cxx, gui.h Top-level GUI functions (deprecated). gui.cxx, gui.h Top-level GUI functions (deprecated).
gui_funcs.cxx Implementation of internal GUI functions (deprecated). gui_funcs.cxx Implementation of internal GUI functions (deprecated).
gui_local.[ch]xx More internal GUI functions (deprecated).
menubar.[ch]xx XML-configurable menu bar. menubar.[ch]xx XML-configurable menu bar.
mouse.cxx Old GUI mouse support (deprecated). mouse.cxx Old GUI mouse support (deprecated).
new_gui.[ch]xx Top-level for the GUI subsystem. new_gui.[ch]xx Top-level for the GUI subsystem.

View file

@ -51,7 +51,6 @@
#include <GUI/new_gui.hxx> #include <GUI/new_gui.hxx>
#include "gui.h" #include "gui.h"
#include "gui_local.hxx"
#include "layout.hxx" #include "layout.hxx"
using namespace osg; using namespace osg;
@ -133,7 +132,6 @@ bool guiFinishInit()
return false; return false;
if (!initOp->isFinished()) if (!initOp->isFinished())
return false; return false;
initMouseQuat();
initOp = 0; initOp = 0;
return true; return true;
} }

View file

@ -88,7 +88,6 @@
#endif #endif
#include "gui.h" #include "gui.h"
#include "gui_local.hxx"
SG_USING_STD(string); SG_USING_STD(string);
SG_USING_STD(cout); SG_USING_STD(cout);

View file

@ -1,95 +0,0 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <plib/pu.h> // plib include
#include <FDM/flight.hxx>
#include <Main/globals.hxx>
#include <Main/fg_init.hxx>
#include <Main/fg_props.hxx>
#include <Main/renderer.hxx>
#include <Scenery/tilemgr.hxx>
#include <Time/light.hxx>
#include "gui.h"
#include "trackball.h"
// FOR MOUSE VIEW MODE
// stashed trackball(_quat0, 0.0, 0.0, 0.0, 0.0);
static float _quat0[4];
float curGuiQuat[4];
// To apply our mouse rotation quat to VIEW
// sgPreMultMat4( VIEW, GuiQuat_mat);
// This is here temporarily should be in views.hxx
float GuiQuat_mat[4][4];
void Quat0( void ) {
curGuiQuat[0] = _quat0[0];
curGuiQuat[1] = _quat0[1];
curGuiQuat[2] = _quat0[2];
curGuiQuat[3] = _quat0[3];
}
void initMouseQuat(void) {
trackball(_quat0, 0.0, 0.0, 0.0, 0.0);
Quat0();
build_rotmatrix(GuiQuat_mat, curGuiQuat);
}
void reInit(void)
{
Quat0();
static const SGPropertyNode *master_freeze
= fgGetNode("/sim/freeze/master");
bool freeze = master_freeze->getBoolValue();
if ( !freeze ) {
fgSetBool("/sim/freeze/master", true);
}
fgSetBool("/sim/signals/reinit", true);
cur_fdm_state->unbind();
// in case user has changed window size as
// restoreInitialState() overwrites these
int xsize = fgGetInt("/sim/startup/xsize");
int ysize = fgGetInt("/sim/startup/ysize");
build_rotmatrix(GuiQuat_mat, curGuiQuat);
globals->restoreInitialState();
// update our position based on current presets
fgInitPosition();
// We don't know how to resize the window, so keep the last values
// for xsize and ysize, and don't use the one set initially
fgSetInt("/sim/startup/xsize",xsize);
fgSetInt("/sim/startup/ysize",ysize);
SGTime *t = globals->get_time_params();
delete t;
t = fgInitTime();
globals->set_time_params( t );
fgReInitSubsystems();
globals->get_tile_mgr()->update( fgGetDouble("/environment/visibility-m") );
globals->get_renderer()->resize( xsize, ysize );
fgSetBool("/sim/signals/reinit", false);
if ( !freeze ) {
fgSetBool("/sim/freeze/master", false);
}
}

View file

@ -1,32 +0,0 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/compiler.h>
#include "trackball.h"
#if defined(WIN32) || defined(__CYGWIN32__)
#define WIN32_CURSOR_TWEAKS
// uncomment this for cursor to turn off when menu is disabled
// #define WIN32_CURSOR_TWEAKS_OFF
#elif (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
#define X_CURSOR_TWEAKS
#endif
typedef enum {
MOUSE_POINTER,
MOUSE_YOKE,
MOUSE_VIEW
} MouseMode;
extern MouseMode mouse_mode;
extern int gui_menu_on;
extern float curGuiQuat[4];
extern float GuiQuat_mat[4][4];
extern void initMouseQuat( void );
extern void Quat0( void );
extern void reInit(void);

View file

@ -26,14 +26,6 @@
// user-configured dialogs and new commands where necessary. // user-configured dialogs and new commands where necessary.
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
extern void reInit (void);
static bool
do_reinit_dialog (const SGPropertyNode * arg)
{
reInit();
return true;
}
#if defined(TR_HIRES_SNAP) #if defined(TR_HIRES_SNAP)
extern void dumpHiResSnapShot (); extern void dumpHiResSnapShot ();
static bool static bool
@ -66,7 +58,6 @@ static struct {
const char * name; const char * name;
SGCommandMgr::command_t command; SGCommandMgr::command_t command;
} deprecated_dialogs [] = { } deprecated_dialogs [] = {
{ "old-reinit-dialog", do_reinit_dialog },
#if defined(TR_HIRES_SNAP) #if defined(TR_HIRES_SNAP)
{ "old-hires-snapshot-dialog", do_hires_snapshot_dialog }, { "old-hires-snapshot-dialog", do_hires_snapshot_dialog },
#endif #endif

View file

@ -64,7 +64,6 @@
#include <Main/viewmgr.hxx> #include <Main/viewmgr.hxx>
#include "gui.h" #include "gui.h"
#include "gui_local.hxx"
SG_USING_STD(string); SG_USING_STD(string);
SG_USING_STD(cout); SG_USING_STD(cout);
@ -73,11 +72,25 @@ SG_USING_STD(cout);
Mouse stuff Mouse stuff
---------------------------------------------------------------------*/ ---------------------------------------------------------------------*/
#if defined(WIN32) || defined(__CYGWIN32__)
#define WIN32_CURSOR_TWEAKS
// uncomment this for cursor to turn off when menu is disabled
// #define WIN32_CURSOR_TWEAKS_OFF
#elif (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
#define X_CURSOR_TWEAKS
#endif
static int mouse_active = 0; static int mouse_active = 0;
static int MOUSE_XSIZE = 0; static int MOUSE_XSIZE = 0;
static int MOUSE_YSIZE = 0; static int MOUSE_YSIZE = 0;
typedef enum {
MOUSE_POINTER,
MOUSE_YOKE,
MOUSE_VIEW
} MouseMode;
/* -------------------------------------------------------------------- /* --------------------------------------------------------------------
Support for mouse as control yoke (david@megginson.com) Support for mouse as control yoke (david@megginson.com)

View file

@ -211,6 +211,17 @@ do_exit (const SGPropertyNode * arg)
} }
/**
* Reset FlightGear (Shift-Escape or Menu->File->Reset)
*/
static bool
do_reset (const SGPropertyNode * arg)
{
reInit();
return true;
}
/** /**
* Built-in command: reinitialize one or more subsystems. * Built-in command: reinitialize one or more subsystems.
* *
@ -1445,6 +1456,7 @@ static struct {
{ "null", do_null }, { "null", do_null },
{ "nasal", do_nasal }, { "nasal", do_nasal },
{ "exit", do_exit }, { "exit", do_exit },
{ "reset", do_reset },
{ "reinit", do_reinit }, { "reinit", do_reinit },
{ "suspend", do_reinit }, { "suspend", do_reinit },
{ "resume", do_reinit }, { "resume", do_reinit },

View file

@ -124,6 +124,7 @@
#include "options.hxx" #include "options.hxx"
#include "globals.hxx" #include "globals.hxx"
#include "logger.hxx" #include "logger.hxx"
#include "renderer.hxx"
#include "viewmgr.hxx" #include "viewmgr.hxx"
#include "main.hxx" #include "main.hxx"
@ -1986,3 +1987,45 @@ void fgReInitSubsystems()
fgSetBool("/sim/sceneryloaded",false); fgSetBool("/sim/sceneryloaded",false);
} }
void reInit(void) // from gui_local.cxx -- TODO merge with fgReInitSubsystems()
{
static SGPropertyNode_ptr master_freeze = fgGetNode("/sim/freeze/master", true);
bool freeze = master_freeze->getBoolValue();
if (!freeze)
master_freeze->setBoolValue(true);
fgSetBool("/sim/signals/reinit", true);
cur_fdm_state->unbind();
// in case user has changed window size as
// restoreInitialState() overwrites these
int xsize = fgGetInt("/sim/startup/xsize");
int ysize = fgGetInt("/sim/startup/ysize");
globals->restoreInitialState();
// update our position based on current presets
fgInitPosition();
// We don't know how to resize the window, so keep the last values
// for xsize and ysize, and don't use the one set initially
fgSetInt("/sim/startup/xsize", xsize);
fgSetInt("/sim/startup/ysize", ysize);
SGTime *t = globals->get_time_params();
delete t;
t = fgInitTime();
globals->set_time_params(t);
fgReInitSubsystems();
globals->get_tile_mgr()->update(fgGetDouble("/environment/visibility-m"));
globals->get_renderer()->resize(xsize, ysize);
fgSetBool("/sim/signals/reinit", false);
if (!freeze)
master_freeze->setBoolValue(false);
}