Added README.MacOS
Removed remnants of libtoo support.
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5 changed files with 29 additions and 3967 deletions
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@ -1,6 +1,6 @@
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SUBDIRS = Include Lib Simulator Tools Tests
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EXTRA_DIST = README.Unix README.Linux README.Win32 \
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EXTRA_DIST = README.Unix README.Linux README.MacOS README.Win32 \
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README.autoconf README.running Thanks VERSION acsite.m4
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dist-hook:
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Win32/install.exe \
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Win32/lib Win32/zlib.lib )
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# make the MacOS (MWCWP3) devel support archive
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macos-devel:
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( cd ..; zip -r MWCWP3_Support.zip FlightGear/MWCWP3_Support )
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# clean up dependencies
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clean-deps:
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rm -rf .deps \
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24
README.MacOS
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24
README.MacOS
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README.MacOS
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Jan 12, 1999.
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Here is a quick outline of *one* way you can build FG for MacOS:
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1. Install Metrowerks CodeWarrior Pro 3
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2. Install the 'Mesa 3D Graphics Library' *** URL
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3. Fetch the Flight Gear code. *** URL
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4. Fetch the 'MWCWP3 Support' *** URL
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5. Open 'MWCWP3 Support:Simulator:Simulator.mcp' and you are ready to compile.
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6. I appreciate feedback. Tell me if this works for you ! If it doesn't, tell me
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what went wrong. My email is *** who want do to the first-level support ?
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@ -276,7 +276,6 @@ AC_OUTPUT( \
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Lib/Bucket/Makefile \
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Lib/Debug/Makefile \
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Lib/DEM/Makefile \
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Lib/gpc/Makefile \
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Lib/Math/Makefile \
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Lib/Misc/Makefile \
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Lib/PUI/Makefile \
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