Added support for Christian Mayers new weather subsystem.
Added support for david@megginson.com's mouse yoke patch. Added a flight model acceleration options (controlled by a/A keys.)
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06ee5a4f0a
commit
9e3edfb47b
6 changed files with 91 additions and 14 deletions
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@ -39,10 +39,12 @@ fgfs_LDADD = \
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$(top_builddir)/Simulator/Objects/libObjects.a \
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$(top_builddir)/Simulator/Time/libTime.a \
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$(top_builddir)/Simulator/Weather/libWeather.a \
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$(top_builddir)/Simulator/WeatherCM/libWeatherCM.a \
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$(top_builddir)/Simulator/Joystick/libJoystick.a \
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$(SERIAL_LIBS) \
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$(top_builddir)/Lib/Math/libMath.a \
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$(top_builddir)/Lib/Bucket/libBucket.a \
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$(top_builddir)/Lib/Voronoi/libVoronoi.a \
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$(top_builddir)/Lib/Debug/libDebug.a \
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-lpu -lfnt -lssg -lsg \
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$(top_builddir)/Lib/Misc/libMisc.a \
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@ -70,7 +70,8 @@
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#include <Time/light.hxx>
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#include <Time/sunpos.hxx>
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#include <Time/moonpos.hxx>
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#include <Weather/weather.hxx>
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// #include <Weather/weather.hxx>
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#include <WeatherCM/FGLocalWeatherDatabase.h>
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#include "fg_init.hxx"
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#include "options.hxx"
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@ -405,7 +406,21 @@ bool fgInitSubsystems( void ) {
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fgEVENT::FG_EVENT_READY, 30000 );
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// Initialize the weather modeling subsystem
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current_weather.Init();
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// current_weather.Init();
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// Initialize the WeatherDatabase
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FG_LOG(FG_GENERAL, FG_INFO, "Creating LocalWeatherDatabase");
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FGLocalWeatherDatabase::theFGLocalWeatherDatabase =
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new FGLocalWeatherDatabase(
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Point3D( current_aircraft.fdm_state->get_Latitude(),
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current_aircraft.fdm_state->get_Longitude(),
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current_aircraft.fdm_state->get_Altitude()
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* FEET_TO_METER) );
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WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase;
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// register the periodic update of the weather
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global_events.Register( "weather update", fgUpdateWeatherDatabase,
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fgEVENT::FG_EVENT_READY, 30000);
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// Initialize the Cockpit subsystem
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if( fgCockpitInit( ¤t_aircraft )) {
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@ -53,7 +53,8 @@
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#include <Objects/materialmgr.hxx>
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#include <Time/fg_time.hxx>
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#include <Time/light.hxx>
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#include <Weather/weather.hxx>
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// #include <Weather/weather.hxx>
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#include <WeatherCM/FGLocalWeatherDatabase.h>
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#include "keyboard.hxx"
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#include "options.hxx"
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@ -76,14 +77,15 @@ void GLUTkey(unsigned char k, int x, int y) {
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FGInterface *f;
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FGTime *t;
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FGView *v;
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FGWeather *w;
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// FGWeather *w;
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float fov, tmp;
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static bool winding_ccw = true;
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int speed;
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f = current_aircraft.fdm_state;
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t = FGTime::cur_time_params;
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v = ¤t_view;
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w = ¤t_weather;
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// w = ¤t_weather;
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FG_LOG( FG_INPUT, FG_DEBUG, "Key hit = " << k );
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if ( puKeyboard(k, PU_DOWN) ) {
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@ -138,6 +140,14 @@ void GLUTkey(unsigned char k, int x, int y) {
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case 57: // numeric keypad 9
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v->set_goal_view_offset( FG_PI * 1.75 );
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return;
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case 65: // A key
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speed = current_options.get_speed_up();
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speed--;
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if ( speed < 1 ) {
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speed = 1;
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}
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current_options.set_speed_up( speed );
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return;
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case 72: // H key
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// status = current_options.get_hud_status();
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// current_options.set_hud_status(!status);
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@ -177,9 +187,12 @@ void GLUTkey(unsigned char k, int x, int y) {
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v->force_update_fov_math();
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return;
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case 90: // Z key
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tmp = w->get_visibility(); // in meters
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// tmp = w->get_visibility(); // in meters
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// tmp /= 1.10;
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// w->set_visibility( tmp );
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tmp = WeatherDatabase->getWeatherVisibility();
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tmp /= 1.10;
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w->set_visibility( tmp );
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WeatherDatabase->setWeatherVisibility( tmp );
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return;
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}
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} else {
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@ -244,6 +257,11 @@ void GLUTkey(unsigned char k, int x, int y) {
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controls.move_throttle( FGControls::ALL_ENGINES, -0.01 );
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}
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return;
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case 97: // a key
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speed = current_options.get_speed_up();
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speed++;
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current_options.set_speed_up( speed );
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return;
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case 98: // b key
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int b_ret;
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double b_set;
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@ -290,9 +308,12 @@ void GLUTkey(unsigned char k, int x, int y) {
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v->force_update_fov_math();
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return;
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case 122: // z key
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tmp = w->get_visibility(); // in meters
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// tmp = w->get_visibility(); // in meters
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// tmp *= 1.10;
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// w->set_visibility( tmp );
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tmp = WeatherDatabase->getWeatherVisibility();
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tmp *= 1.10;
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w->set_visibility( tmp );
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WeatherDatabase->setWeatherVisibility( tmp );
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return;
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case 27: // ESC
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// if( fg_DebugOutput ) {
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@ -91,7 +91,8 @@
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#include <Time/fg_time.hxx>
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#include <Time/fg_timer.hxx>
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#include <Time/sunpos.hxx>
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#include <Weather/weather.hxx>
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// #include <Weather/weather.hxx>
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// #include <WeatherCM/FGLocalWeatherDatabase.h>
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#include "fg_init.hxx"
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#include "keyboard.hxx"
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@ -473,7 +474,9 @@ void fgUpdateTimeDepCalcs(int multi_loop, int remainder) {
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// printf("updating flight model x %d\n", multi_loop);
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fgFDMUpdate( current_options.get_flight_model(),
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cur_fdm_state, multi_loop * 1, remainder );
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cur_fdm_state,
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multi_loop * current_options.get_speed_up(),
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remainder );
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} else {
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fgFDMUpdate( current_options.get_flight_model(),
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cur_fdm_state, 0, remainder );
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@ -556,14 +559,16 @@ static void fgMainLoop( void ) {
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#if defined( ENABLE_PLIB_JOYSTICK )
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// Read joystick and update control settings
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fgJoystickRead();
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if ( current_options.get_control_mode() == fgOPTIONS::FG_JOYSTICK ) {
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fgJoystickRead();
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}
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#elif defined( ENABLE_GLUT_JOYSTICK )
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// Glut joystick support works by feeding a joystick handler
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// function to glut. This is taken care of once in the joystick
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// init routine and we don't have to worry about it again.
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#endif
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current_weather.Update();
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// current_weather.Update();
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// Fix elevation. I'm just sticking this here for now, it should
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// probably move eventually
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@ -152,6 +152,7 @@ fgOPTIONS::fgOPTIONS() :
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intro_music(1),
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mouse_pointer(0),
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pause(0),
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control_mode(FG_JOYSTICK),
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// Features
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hud_status(1),
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@ -159,7 +160,8 @@ fgOPTIONS::fgOPTIONS() :
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sound(1),
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// Flight Model options
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flight_model(FGInterface::FG_LARCSIM),
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flight_model( FGInterface::FG_LARCSIM ),
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speed_up( 1 ),
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// Rendering options
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fog(FG_FOG_NICEST), // nicest
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@ -433,6 +435,18 @@ long int fgOPTIONS::parse_date( const string& date)
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// parse degree in the form of [+/-]hhh:mm:ss
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void fgOPTIONS::parse_control( const string& mode ) {
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if ( mode == "joystick" ) {
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control_mode = FG_JOYSTICK;
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} else if ( mode == "mouse" ) {
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control_mode = FG_MOUSE;
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} else {
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control_mode = FG_KEYBOARD;
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}
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}
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/// parse degree in the form of [+/-]hhh:mm:ss
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double
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fgOPTIONS::parse_degree( const string& degree_str) {
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double result = parse_time( degree_str );
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@ -570,6 +584,8 @@ int fgOPTIONS::parse_option( const string& arg ) {
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pause = false;
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} else if ( arg == "--enable-pause" ) {
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pause = true;
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} else if ( arg.find( "--control=") != string::npos ) {
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parse_control( arg.substr(10) );
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} else if ( arg == "--disable-hud" ) {
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hud_status = false;
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} else if ( arg == "--enable-hud" ) {
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@ -623,6 +639,8 @@ int fgOPTIONS::parse_option( const string& arg ) {
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fg_root = arg.substr( 10 );
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} else if ( arg.find( "--fdm=" ) != string::npos ) {
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flight_model = parse_fdm( arg.substr(6) );
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} else if ( arg.find( "--speed=" ) != string::npos ) {
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speed_up = atoi( arg.substr(8) );
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} else if ( arg == "--fog-disable" ) {
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fog = FG_FOG_DISABLED;
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} else if ( arg == "--fog-fastest" ) {
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@ -778,6 +796,7 @@ void fgOPTIONS::usage ( void ) {
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printf("\t\tfull screen voodoo/voodoo-II based cards.)\n");
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printf("\t--disable-pause: start out in an active state\n");
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printf("\t--enable-pause: start out in a paused state\n");
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printf("\t--control=mode: primary control mode (joystick, keyboard, mouse)\n");
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printf("\n");
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printf("Features:\n");
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@ -791,6 +810,7 @@ void fgOPTIONS::usage ( void ) {
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printf("Flight Model:\n");
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printf("\t--fdm=abcd: one of slew, jsb, larcsim, or external\n");
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printf("\t--speed=n: run the FDM this much faster than real time\n");
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printf("\n");
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printf("Initial Position and Orientation:\n");
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@ -87,6 +87,13 @@ public:
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FG_RADIUS_MAX = 4
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};
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enum fgControlMode
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{
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FG_JOYSTICK = 0,
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FG_KEYBOARD = 1,
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FG_MOUSE = 2
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};
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private:
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// The flight gear "root" directory
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@ -110,6 +117,7 @@ private:
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bool intro_music; // play introductory music
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int mouse_pointer; // show mouse pointer
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bool pause; // pause intially enabled/disabled
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fgControlMode control_mode; // primary control mode
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// Features
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bool hud_status; // HUD on/off
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@ -118,6 +126,7 @@ private:
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// Flight Model options
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int flight_model; // Flight Model: FG_SLEW, FG_LARCSIM, etc.
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int speed_up; // Sim mechanics run this much faster than normal speed
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// Rendering options
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fgFogKind fog; // Fog nicest/fastest/disabled
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@ -192,10 +201,14 @@ public:
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inline bool get_intro_music() const { return intro_music; }
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inline int get_mouse_pointer() const { return mouse_pointer; }
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inline bool get_pause() const { return pause; }
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inline fgControlMode get_control_mode() const { return control_mode; }
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inline void set_control_mode( fgControlMode mode ) { control_mode = mode; }
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inline bool get_hud_status() const { return hud_status; }
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inline bool get_panel_status() const { return panel_status; }
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inline bool get_sound() const { return sound; }
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inline int get_flight_model() const { return flight_model; }
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inline int get_speed_up() const { return speed_up; }
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inline void set_speed_up( int speed ) { speed_up = speed; }
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inline bool fog_enabled() const { return fog != FG_FOG_DISABLED; }
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inline fgFogKind get_fog() const { return fog; }
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inline double get_fov() const { return fov; }
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@ -244,6 +257,7 @@ public:
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private:
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void parse_control( const string& mode );
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double parse_time( const string& time_str );
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long int parse_date( const string& date_str );
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double parse_degree( const string& degree_str );
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