David Culp:
Here's a fix for a bug I introduced when I updated the AIStorm with turbulence. The change I made to the FGAIEntity struct was overriding the thermal <strength-fps> data.
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3 changed files with 4 additions and 3 deletions
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@ -70,7 +70,8 @@ typedef struct {
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double azimuth; // used by ballistic objects
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double elevation; // used by ballistic objects
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double rudder; // used by ship objects
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double strength; // used by thermal and storm objects
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double strength; // used by thermal
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double turb_strength; // used by storm objects
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double diameter; // used by thermal and storm objects
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double height_msl; // used by thermal and storm objects
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double eda; // used by ballistic objects
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@ -307,7 +307,7 @@ FGAIManager::createStorm( FGAIModelEntity *entity ) {
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ai_storm->setAltitude(entity->altitude);
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ai_storm->setDiameter(entity->diameter / 6076.11549);
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ai_storm->setHeight(entity->height_msl);
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ai_storm->setStrengthNorm(entity->strength);
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ai_storm->setStrengthNorm(entity->turb_strength);
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ai_storm->setLongitude(entity->longitude);
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ai_storm->setLatitude(entity->latitude);
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ai_storm->init();
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@ -87,7 +87,7 @@ FGAIScenario::FGAIScenario(const string &filename)
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en->elevation = entry_node->getDoubleValue("elevation", 0.0);
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en->rudder = entry_node->getFloatValue("rudder", 0.0);
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en->strength = entry_node->getDoubleValue("strength-fps", 8.0);
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en->strength = entry_node->getDoubleValue("strength-norm", 1.0);
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en->turb_strength = entry_node->getDoubleValue("strength-norm", 1.0);
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en->diameter = entry_node->getDoubleValue("diameter-ft", 0.0);
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en->height_msl = entry_node->getDoubleValue("height-msl", 5000.0);
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en->eda = entry_node->getDoubleValue("eda", 0.007);
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