Erik Hofman:
This adds supports for a language specific font, defined in locale.xml I've also moved the fgInitLocale() routine from main.cxx to fg_init.cxx to prevent an ungly extern definition in options.cxx.
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cf96178ea8
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5 changed files with 96 additions and 88 deletions
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@ -195,7 +195,8 @@ void guiInit()
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}
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// Install our fast fonts
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fntpath.append(fgGetString("/sim/font", "typewriter.txf"));
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SGPropertyNode *locale = globals->get_locale();
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fntpath.append(locale->getStringValue("font", "typewriter.txf"));
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guiFntHandle = new fntTexFont ;
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guiFntHandle -> load ( (char *)fntpath.c_str() ) ;
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puFont GuiFont ( guiFntHandle, 15 ) ;
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@ -302,6 +302,96 @@ bool fgInitConfig ( int argc, char **argv ) {
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return true;
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}
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// Initialize the localization
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SGPropertyNode *fgInitLocale(const char *language) {
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SGPropertyNode *c_node = NULL, *d_node = NULL;
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SGPropertyNode *intl = fgGetNode("/sim/intl");
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SG_LOG(SG_GENERAL, SG_INFO, "Selecting language: " << language );
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// localization not defined
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if (!intl)
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return NULL;
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//
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// Select the proper language from the list
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//
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vector<SGPropertyNode_ptr> locale = intl->getChildren("locale");
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for (unsigned int i = 0; i < locale.size(); i++) {
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vector<SGPropertyNode_ptr> lang = locale[i]->getChildren("lang");
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for (unsigned int j = 0; j < lang.size(); j++) {
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if (!strcmp(lang[j]->getStringValue(), language)) {
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c_node = locale[i];
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break;
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}
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}
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}
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// Get the defaults
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d_node = intl->getChild("locale");
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if (!c_node)
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c_node = d_node;
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// Check for localized font
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SGPropertyNode *font_n = c_node->getNode("font", true);
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if ( !strcmp(font_n->getStringValue(), "") )
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font_n->setStringValue(d_node->getStringValue("font", "typewriter.txf"));
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//
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// Load the default strings
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//
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SGPath d_path( globals->get_fg_root() );
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const char *d_path_str = d_node->getStringValue("strings");
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if (!d_path_str) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Incorrect path in configuration file.");
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return NULL;
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}
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d_path.append(d_path_str);
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SG_LOG(SG_GENERAL, SG_INFO, "Reading localized strings from "
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<< d_path.str());
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SGPropertyNode *strings = c_node->getNode("strings");
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try {
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readProperties(d_path.str(), strings);
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} catch (const sg_exception &e) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Unable to read the localized strings");
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return NULL;
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}
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//
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// Load the language specific strings
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//
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if (c_node != d_node) {
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SGPath c_path( globals->get_fg_root() );
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const char *c_path_str = c_node->getStringValue("strings");
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if (!c_path_str) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Incorrect path in configuration file.");
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return NULL;
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}
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c_path.append(c_path_str);
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SG_LOG(SG_GENERAL, SG_INFO, "Reading localized strings from "
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<< c_path.str());
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try {
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readProperties(c_path.str(), strings);
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} catch (const sg_exception &e) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Unable to read the localized strings");
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return NULL;
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}
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}
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return c_node;
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}
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// find basic airport location info from airport database
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bool fgFindAirportID( const string& id, FGAirport *a ) {
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@ -57,6 +57,10 @@ string fgBasePackageVersion();
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bool fgInitConfig ( int argc, char **argv );
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// Initialize the localization
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SGPropertyNode *fgInitLocale(const char *language);
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// General house keeping initializations
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bool fgInitGeneral ( void );
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@ -1478,91 +1478,6 @@ int fgGlutInitEvents( void ) {
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return 1;
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}
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// Initialize the localization
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SGPropertyNode *fgInitLocale(const char *language) {
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SGPropertyNode *c_node = NULL, *d_node = NULL;
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SGPropertyNode *intl = fgGetNode("/sim/intl");
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SG_LOG(SG_GENERAL, SG_INFO, "Selected language: " << language );
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// localization not defined
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if (!intl)
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return NULL;
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//
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// Select the proper language from the list
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//
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vector<SGPropertyNode_ptr> locale = intl->getChildren("locale");
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for (unsigned int i = 0; i < locale.size(); i++) {
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vector<SGPropertyNode_ptr> lang = locale[i]->getChildren("lang");
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for (unsigned int j = 0; j < lang.size(); j++) {
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if (!strcmp(lang[j]->getStringValue(), language)) {
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c_node = locale[i];
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break;
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}
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}
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}
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// No <locale> tags defined
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if (!c_node)
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return NULL;
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//
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// Load the default strings
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//
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d_node = intl->getChild("locale");
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SGPath d_path( globals->get_fg_root() );
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if (!c_node)
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c_node = d_node;
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const char *d_path_str = d_node->getStringValue("strings");
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if (!d_path_str) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Incorrect path in configuration file.");
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return NULL;
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}
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d_path.append(d_path_str);
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SG_LOG(SG_GENERAL, SG_INFO, "Reading localized strings from "
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<< d_path.str());
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SGPropertyNode *strings = c_node->getNode("strings");
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try {
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readProperties(d_path.str(), strings);
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} catch (const sg_exception &e) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Unable to read the localized strings");
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return NULL;
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}
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//
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// Load the language specific strings
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//
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SGPath c_path( globals->get_fg_root() );
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const char *c_path_str = c_node->getStringValue("strings");
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if (!c_path_str) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Incorrect path in configuration file.");
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return NULL;
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}
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c_path.append(c_path_str);
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SG_LOG(SG_GENERAL, SG_INFO, "Reading localized strings from "
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<< c_path.str());
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try {
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readProperties(c_path.str(), strings);
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} catch (const sg_exception &e) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Unable to read the localized strings");
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return NULL;
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}
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return c_node;
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}
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// Main loop
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int mainLoop( int argc, char **argv ) {
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@ -60,8 +60,6 @@
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#include "options.hxx"
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#include "viewmgr.hxx"
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// Hack: from main.cxx
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extern SGPropertyNode *fgInitLocale(const char *);
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SG_USING_STD(string);
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SG_USING_NAMESPACE(std);
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