Converted a cout to SG_LOG()
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1 changed files with 1 additions and 1 deletions
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@ -981,7 +981,7 @@ FGTileEntry::obj_load( const std::string& path,
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void
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FGTileEntry::load( const SGPath& base, bool is_base )
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{
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cout << "load() base = " << base.str() << endl;
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SG_LOG( SG_TERRAIN, SG_INFO, "load() base = " << base.str() );
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// Generate names for later use
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string index_str = tile_bucket.gen_index_str();
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