Make the sky colour brighter, change the fog colour accordingly and add support for macintosh
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1 changed files with 5 additions and 5 deletions
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@ -105,13 +105,13 @@ void fgLIGHT::Update( void ) {
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// if the 4th field is 0.0, this specifies a direction ...
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GLfloat white[4] = { 1.0, 1.0, 1.0, 1.0 };
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// base sky color
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#if defined (sgi)
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GLfloat base_sky_color[4] = { 0.20, 0.32, 0.50, 1.0 };
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#else // PC
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GLfloat base_sky_color[4] = { 0.24, 0.29, 0.41, 1.0 };
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#if defined (sgi) || defined( macintosh )
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GLfloat base_sky_color[4] = { 0.252, 0.403, 0.657, 1.0 };
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#else // default
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GLfloat base_sky_color[4] = { 0.336, 0.406, 0.574, 1.0 };
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#endif
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// base fog color
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GLfloat base_fog_color[4] = { 0.65, 0.62, 0.70, 1.0 };
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GLfloat base_fog_color[4] = { 0.90, 0.90, 1.00, 1.0 };
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double deg, ambient, diffuse, specular, sky_brightness;
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f = current_aircraft.fdm_state;
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