Use C++ style comments.
This commit is contained in:
parent
b3eacb19f6
commit
99f11a01fc
2 changed files with 174 additions and 173 deletions
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@ -1,27 +1,25 @@
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/**************************************************************************
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// bucketutils.c -- support routines to handle fgBUCKET operations
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* bucketutils.c -- support routines to handle fgBUCKET operations
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//
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*
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// Written by Curtis Olson, started January 1998.
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* Written by Curtis Olson, started January 1998.
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//
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*
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// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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//
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*
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// This program is free software; you can redistribute it and/or
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* This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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* modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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* published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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* License, or (at your option) any later version.
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//
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*
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// This program is distributed in the hope that it will be useful, but
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* This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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* General Public License for more details.
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//
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*
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// You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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* along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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*
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// $Id$
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* $Id$
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// (Log is kept at end of this file)
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* (Log is kept at end of this file)
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**************************************************************************/
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#include <math.h>
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#include <math.h>
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@ -49,13 +47,13 @@ long int fgBucketGenIndex( const fgBUCKET *p) {
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long index = 0;
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long index = 0;
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index = ((p->lon + 180) << 14) + ((p->lat + 90) << 6) + (p->y << 3) + p->x;
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index = ((p->lon + 180) << 14) + ((p->lat + 90) << 6) + (p->y << 3) + p->x;
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/* printf(" generated index = %ld\n", index); */
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// printf(" generated index = %ld\n", index);
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return(index);
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return(index);
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}
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}
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/* Parse a unique scenery tile index and find the lon, lat, x, and y */
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// Parse a unique scenery tile index and find the lon, lat, x, and y
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void fgBucketParseIndex(long int index, fgBUCKET *p) {
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void fgBucketParseIndex(long int index, fgBUCKET *p) {
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p->lon = index >> 14;
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p->lon = index >> 14;
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index -= p->lon << 14;
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index -= p->lon << 14;
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@ -72,7 +70,7 @@ void fgBucketParseIndex(long int index, fgBUCKET *p) {
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}
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}
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/* Build a path name from an tile index */
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// Build a path name from an tile index
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void fgBucketGenBasePath( const fgBUCKET *p, char *path) {
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void fgBucketGenBasePath( const fgBUCKET *p, char *path) {
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long int index;
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long int index;
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int top_lon, top_lat, main_lon, main_lat;
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int top_lon, top_lat, main_lon, main_lat;
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@ -120,7 +118,7 @@ void fgBucketGenBasePath( const fgBUCKET *p, char *path) {
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}
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}
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/* offset an bucket struct by the specified amounts in the X & Y direction */
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// offset an bucket struct by the specified amounts in the X & Y direction
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void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y) {
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void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y) {
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int diff, temp;
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int diff, temp;
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int dist_lat;
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int dist_lat;
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@ -130,9 +128,9 @@ void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y) {
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out->x = in->x;
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out->x = in->x;
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out->y = in->y;
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out->y = in->y;
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/* do X direction */
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// do X direction
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diff = out->x + x;
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diff = out->x + x;
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/* printf(" reducing x (%d)\n", diff); */
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// printf(" reducing x (%d)\n", diff);
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if ( diff >= 0 ) {
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if ( diff >= 0 ) {
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temp = diff / 8;
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temp = diff / 8;
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} else if ( diff < -7 ) {
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} else if ( diff < -7 ) {
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@ -143,9 +141,9 @@ void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y) {
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out->x = ((diff % 8) + 8) % 8;
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out->x = ((diff % 8) + 8) % 8;
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out->lon = ( (out->lon + 180 + 360 + temp) % 360 ) - 180;
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out->lon = ( (out->lon + 180 + 360 + temp) % 360 ) - 180;
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/* do Y direction */
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// do Y direction
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diff = out->y + y;
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diff = out->y + y;
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/* printf(" reducing x (%d)\n", diff); */
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// printf(" reducing x (%d)\n", diff);
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if ( diff >= 0 ) {
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if ( diff >= 0 ) {
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temp = diff / 8;
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temp = diff / 8;
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} else if ( diff < -7 ) {
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} else if ( diff < -7 ) {
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@ -158,7 +156,7 @@ void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y) {
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if ( out->lat >= 90 ) {
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if ( out->lat >= 90 ) {
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dist_lat = out->lat - 90;
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dist_lat = out->lat - 90;
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/* printf(" +lat = %d +y = %d\n", dist_lat, out->y); */
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// printf(" +lat = %d +y = %d\n", dist_lat, out->y);
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out->lat = 90 - (dist_lat + 1);
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out->lat = 90 - (dist_lat + 1);
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out->lon = ( (out->lon + 180 + 180) % 360 ) - 180;
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out->lon = ( (out->lon + 180 + 180) % 360 ) - 180;
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@ -167,7 +165,7 @@ void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y) {
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if ( out->lat < -90 ) {
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if ( out->lat < -90 ) {
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dist_lat = -90 - out->lat;
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dist_lat = -90 - out->lat;
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/* printf(" +lat = %d +y = %d\n", dist_lat, out->y); */
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// printf(" +lat = %d +y = %d\n", dist_lat, out->y);
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out->lat = -90 + (dist_lat - 1);
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out->lat = -90 + (dist_lat - 1);
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out->lon = ( (out->lon + 180 + 180) % 360 ) - 180;
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out->lon = ( (out->lon + 180 + 180) % 360 ) - 180;
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@ -176,37 +174,37 @@ void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y) {
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}
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}
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/* Given a lat/lon in degrees, find the "bucket" or tile that it falls
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// Given a lat/lon in degrees, find the "bucket" or tile that it falls
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within */
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// within
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void fgBucketFind(double lon, double lat, fgBUCKET *p) {
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void fgBucketFind(double lon, double lat, fgBUCKET *p) {
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double diff;
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double diff;
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diff = lon - (double)(int)lon;
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diff = lon - (double)(int)lon;
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/* printf("diff = %.2f\n", diff); */
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// printf("diff = %.2f\n", diff);
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if ( (lon >= 0) || (fabs(diff) < FG_EPSILON) ) {
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if ( (lon >= 0) || (fabs(diff) < FG_EPSILON) ) {
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p->lon = (int)lon;
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p->lon = (int)lon;
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} else {
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} else {
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p->lon = (int)lon - 1;
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p->lon = (int)lon - 1;
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}
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}
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/* printf(" p->lon = %d\n", p->lon); */
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// printf(" p->lon = %d\n", p->lon);
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diff = lat - (double)(int)lat;
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diff = lat - (double)(int)lat;
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/* printf("diff = %.2f\n", diff); */
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// printf("diff = %.2f\n", diff);
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if ( (lat >= 0) || (fabs(diff) < FG_EPSILON) ) {
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if ( (lat >= 0) || (fabs(diff) < FG_EPSILON) ) {
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p->lat = (int)lat;
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p->lat = (int)lat;
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} else {
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} else {
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p->lat = (int)lat - 1;
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p->lat = (int)lat - 1;
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}
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}
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/* printf(" p->lat = %d\n", p->lat); */
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// printf(" p->lat = %d\n", p->lat);
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p->x = (int)((lon - p->lon) * 8);
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p->x = (int)((lon - p->lon) * 8);
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p->y = (int)((lat - p->lat) * 8);
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p->y = (int)((lat - p->lat) * 8);
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/* printf( "Bucket = lon,lat = %d,%d x,y index = %d,%d\n",
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// printf( "Bucket = lon,lat = %d,%d x,y index = %d,%d\n",
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p->lon, p->lat, p->x, p->y); */
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// p->lon, p->lat, p->x, p->y);
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}
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}
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/* Given a lat/lon, fill in the local tile index array */
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// Given a lat/lon, fill in the local tile index array
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void fgBucketGenIdxArray(fgBUCKET *p1, fgBUCKET *tiles, int width, int height) {
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void fgBucketGenIdxArray(fgBUCKET *p1, fgBUCKET *tiles, int width, int height) {
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fgBUCKET *p2;
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fgBUCKET *p2;
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int dw, dh, i, j;
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int dw, dh, i, j;
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@ -266,61 +264,63 @@ int main() {
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} */
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} */
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/* $Log$
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// $Log$
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/* Revision 1.4 1998/12/07 21:08:01 curt
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// Revision 1.5 1998/12/09 18:48:08 curt
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/* Added a const in a couple places to get rid of annoying compiler warnings.
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// Use C++ style comments.
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/*
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//
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* Revision 1.3 1998/07/04 00:46:47 curt
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// Revision 1.4 1998/12/07 21:08:01 curt
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* typedef'd struct fgBUCKET.
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// Added a const in a couple places to get rid of annoying compiler warnings.
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*
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//
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* Revision 1.2 1998/04/25 22:06:22 curt
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// Revision 1.3 1998/07/04 00:46:47 curt
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* Edited cvs log messages in source files ... bad bad bad!
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// typedef'd struct fgBUCKET.
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*
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//
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* Revision 1.1 1998/04/08 23:28:58 curt
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// Revision 1.2 1998/04/25 22:06:22 curt
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* Adopted Gnu automake/autoconf system.
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// Edited cvs log messages in source files ... bad bad bad!
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*
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//
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* Revision 1.6 1998/02/09 15:07:51 curt
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// Revision 1.1 1998/04/08 23:28:58 curt
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* Minor tweaks.
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// Adopted Gnu automake/autoconf system.
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*
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//
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* Revision 1.5 1998/01/29 00:51:38 curt
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// Revision 1.6 1998/02/09 15:07:51 curt
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* First pass at tile cache, dynamic tile loading and tile unloading now works.
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// Minor tweaks.
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*
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//
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* Revision 1.4 1998/01/27 03:26:41 curt
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// Revision 1.5 1998/01/29 00:51:38 curt
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* Playing with new fgPrintf command.
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// First pass at tile cache, dynamic tile loading and tile unloading now works.
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*
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//
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* Revision 1.3 1998/01/27 00:48:01 curt
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// Revision 1.4 1998/01/27 03:26:41 curt
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* Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
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// Playing with new fgPrintf command.
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* system and commandline/config file processing code.
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//
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*
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// Revision 1.3 1998/01/27 00:48:01 curt
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* Revision 1.2 1998/01/24 00:03:28 curt
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// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
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* Initial revision.
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// system and commandline/config file processing code.
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*
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//
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* Revision 1.1 1998/01/23 20:06:51 curt
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// Revision 1.2 1998/01/24 00:03:28 curt
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* tileutils.* renamed to bucketutils.*
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// Initial revision.
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*
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//
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* Revision 1.6 1998/01/19 19:27:18 curt
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// Revision 1.1 1998/01/23 20:06:51 curt
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* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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// tileutils.* renamed to bucketutils.*
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* This should simplify things tremendously.
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//
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*
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// Revision 1.6 1998/01/19 19:27:18 curt
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* Revision 1.5 1998/01/14 02:19:04 curt
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// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
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* Makde offset_bucket visible to outside.
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// This should simplify things tremendously.
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*
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//
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* Revision 1.4 1998/01/13 00:23:12 curt
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// Revision 1.5 1998/01/14 02:19:04 curt
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* Initial changes to support loading and management of scenery tiles. Note,
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// Makde offset_bucket visible to outside.
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* there's still a fair amount of work left to be done.
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//
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*
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// Revision 1.4 1998/01/13 00:23:12 curt
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* Revision 1.3 1998/01/10 00:01:47 curt
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// Initial changes to support loading and management of scenery tiles. Note,
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* Misc api changes and tweaks.
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// there's still a fair amount of work left to be done.
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*
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//
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* Revision 1.2 1998/01/08 02:22:28 curt
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// Revision 1.3 1998/01/10 00:01:47 curt
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* Continue working on basic features.
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// Misc api changes and tweaks.
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*
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//
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* Revision 1.1 1998/01/07 23:50:52 curt
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// Revision 1.2 1998/01/08 02:22:28 curt
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* "area" renamed to "tile"
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// Continue working on basic features.
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*
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//
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* Revision 1.1 1998/01/07 23:23:40 curt
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// Revision 1.1 1998/01/07 23:50:52 curt
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* Initial revision.
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// "area" renamed to "tile"
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*
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//
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* */
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// Revision 1.1 1998/01/07 23:23:40 curt
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// Initial revision.
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//
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@ -1,27 +1,25 @@
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/**************************************************************************
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// bucketutils.h -- support routines to handle fgBUCKET operations
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* bucketutils.h -- support routines to handle fgBUCKET operations
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//
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*
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// Written by Curtis Olson, started January 1998.
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* Written by Curtis Olson, started January 1998.
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//
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*
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// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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//
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*
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// This program is free software; you can redistribute it and/or
|
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* This program is free software; you can redistribute it and/or
|
// modify it under the terms of the GNU General Public License as
|
||||||
* modify it under the terms of the GNU General Public License as
|
// published by the Free Software Foundation; either version 2 of the
|
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* published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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* License, or (at your option) any later version.
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//
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*
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// This program is distributed in the hope that it will be useful, but
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* This program is distributed in the hope that it will be useful, but
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
// General Public License for more details.
|
||||||
* General Public License for more details.
|
//
|
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*
|
// You should have received a copy of the GNU General Public License
|
||||||
* You should have received a copy of the GNU General Public License
|
// along with this program; if not, write to the Free Software
|
||||||
* along with this program; if not, write to the Free Software
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
//
|
||||||
*
|
// $Id$
|
||||||
* $Id$
|
// (Log is kept at end of this file)
|
||||||
* (Log is kept at end of this file)
|
|
||||||
**************************************************************************/
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#ifndef _BUCKETUTILS_H
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#ifndef _BUCKETUTILS_H
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@ -34,10 +32,10 @@ extern "C" {
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typedef struct {
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typedef struct {
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int lon; /* longitude (-180 to 179) */
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int lon; // longitude (-180 to 179)
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int lat; /* latitude (-90 to 89) */
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int lat; // latitude (-90 to 89)
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int x; /* x (0 to 7) */
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int x; // x (0 to 7)
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int y; /* y (0 to 7) */
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int y; // y (0 to 7)
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} fgBUCKET;
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} fgBUCKET;
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@ -57,24 +55,24 @@ typedef struct {
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long int fgBucketGenIndex( const fgBUCKET *p);
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long int fgBucketGenIndex( const fgBUCKET *p);
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/* Parse a unique scenery tile index and find the lon, lat, x, and y */
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// Parse a unique scenery tile index and find the lon, lat, x, and y
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void fgBucketParseIndex(long int index, fgBUCKET *p);
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void fgBucketParseIndex(long int index, fgBUCKET *p);
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/* Build a path name from an tile index */
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// Build a path name from an tile index
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void fgBucketGenBasePath( const fgBUCKET *p, char *path);
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void fgBucketGenBasePath( const fgBUCKET *p, char *path);
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|
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/* offset an bucket struct by the specified amounts in the X & Y direction */
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// offset an bucket struct by the specified amounts in the X & Y direction
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void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y);
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void fgBucketOffset(fgBUCKET *in, fgBUCKET *out, int x, int y);
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|
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|
|
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/* Given a lat/lon in degrees, find the "bucket" or tile that it falls
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// Given a lat/lon in degrees, find the "bucket" or tile that it falls
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within */
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// within
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||||||
void fgBucketFind(double lon, double lat, fgBUCKET *p);
|
void fgBucketFind(double lon, double lat, fgBUCKET *p);
|
||||||
|
|
||||||
|
|
||||||
/* Given a lat/lon, fill in the local tile index array */
|
// Given a lat/lon, fill in the local tile index array
|
||||||
void fgBucketGenIdxArray(fgBUCKET *p1, fgBUCKET *tiles, int width, int height);
|
void fgBucketGenIdxArray(fgBUCKET *p1, fgBUCKET *tiles, int width, int height);
|
||||||
|
|
||||||
|
|
||||||
|
@ -83,47 +81,50 @@ void fgBucketGenIdxArray(fgBUCKET *p1, fgBUCKET *tiles, int width, int height);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#endif /* _BUCKETUTILS_H */
|
#endif // _BUCKETUTILS_H
|
||||||
|
|
||||||
|
|
||||||
/* $Log$
|
// $Log$
|
||||||
/* Revision 1.3 1998/12/07 21:08:03 curt
|
// Revision 1.4 1998/12/09 18:48:09 curt
|
||||||
/* Added a const in a couple places to get rid of annoying compiler warnings.
|
// Use C++ style comments.
|
||||||
/*
|
//
|
||||||
* Revision 1.2 1998/07/04 00:46:48 curt
|
// Revision 1.3 1998/12/07 21:08:03 curt
|
||||||
* typedef'd struct fgBUCKET.
|
// Added a const in a couple places to get rid of annoying compiler warnings.
|
||||||
*
|
//
|
||||||
* Revision 1.1 1998/04/08 23:28:59 curt
|
// Revision 1.2 1998/07/04 00:46:48 curt
|
||||||
* Adopted Gnu automake/autoconf system.
|
// typedef'd struct fgBUCKET.
|
||||||
*
|
//
|
||||||
* Revision 1.2 1998/01/24 00:03:28 curt
|
// Revision 1.1 1998/04/08 23:28:59 curt
|
||||||
* Initial revision.
|
// Adopted Gnu automake/autoconf system.
|
||||||
*
|
//
|
||||||
* Revision 1.1 1998/01/23 20:06:52 curt
|
// Revision 1.2 1998/01/24 00:03:28 curt
|
||||||
* tileutils.* renamed to bucketutils.*
|
// Initial revision.
|
||||||
*
|
//
|
||||||
* Revision 1.6 1998/01/22 02:59:42 curt
|
// Revision 1.1 1998/01/23 20:06:52 curt
|
||||||
* Changed #ifdef FILE_H to #ifdef _FILE_H
|
// tileutils.* renamed to bucketutils.*
|
||||||
*
|
//
|
||||||
* Revision 1.5 1998/01/14 02:19:05 curt
|
// Revision 1.6 1998/01/22 02:59:42 curt
|
||||||
* Makde offset_bucket visible to outside.
|
// Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||||
*
|
//
|
||||||
* Revision 1.4 1998/01/13 00:23:12 curt
|
// Revision 1.5 1998/01/14 02:19:05 curt
|
||||||
* Initial changes to support loading and management of scenery tiles. Note,
|
// Makde offset_bucket visible to outside.
|
||||||
* there's still a fair amount of work left to be done.
|
//
|
||||||
*
|
// Revision 1.4 1998/01/13 00:23:12 curt
|
||||||
* Revision 1.3 1998/01/10 00:01:48 curt
|
// Initial changes to support loading and management of scenery tiles. Note,
|
||||||
* Misc api changes and tweaks.
|
// there's still a fair amount of work left to be done.
|
||||||
*
|
//
|
||||||
* Revision 1.2 1998/01/08 02:22:28 curt
|
// Revision 1.3 1998/01/10 00:01:48 curt
|
||||||
* Continue working on basic features.
|
// Misc api changes and tweaks.
|
||||||
*
|
//
|
||||||
* Revision 1.1 1998/01/07 23:50:52 curt
|
// Revision 1.2 1998/01/08 02:22:28 curt
|
||||||
* "area" renamed to "tile"
|
// Continue working on basic features.
|
||||||
*
|
//
|
||||||
* Revision 1.1 1998/01/07 23:23:40 curt
|
// Revision 1.1 1998/01/07 23:50:52 curt
|
||||||
* Initial revision.
|
// "area" renamed to "tile"
|
||||||
*
|
//
|
||||||
* */
|
// Revision 1.1 1998/01/07 23:23:40 curt
|
||||||
|
// Initial revision.
|
||||||
|
//
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue