Bernie Bright:
To make MSVC happy it appears we need backslashes on string literals spanning multiple lines.
This commit is contained in:
parent
f69a1c8f66
commit
99859a5ea9
2 changed files with 198 additions and 204 deletions
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@ -827,6 +827,8 @@ parse_option (const string& arg)
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add_channel( "nmea", arg.substr(7) );
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add_channel( "nmea", arg.substr(7) );
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} else if ( arg.find( "--props=" ) == 0 ) {
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} else if ( arg.find( "--props=" ) == 0 ) {
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add_channel( "props", arg.substr(8) );
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add_channel( "props", arg.substr(8) );
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} else if ( arg.find( "--telnet=" ) == 0 ) {
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add_channel( "telnet", arg.substr(9) );
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} else if ( arg.find( "--pve=" ) == 0 ) {
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} else if ( arg.find( "--pve=" ) == 0 ) {
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add_channel( "pve", arg.substr(6) );
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add_channel( "pve", arg.substr(6) );
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} else if ( arg.find( "--ray=" ) == 0 ) {
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} else if ( arg.find( "--ray=" ) == 0 ) {
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@ -1100,194 +1102,186 @@ fgParseOptions (const string& path) {
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void
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void
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fgUsage ()
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fgUsage ()
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{
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{
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cout << "Usage: fgfs [ option ... ]" << endl
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cout <<
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<< endl
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"Usage: fgfs [ option ... ]\n\
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\n\
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General Options:\n\
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--help, -h Print usage\n\
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--fg-root=path Specify the root data path\n\
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--fg-scenery=path Specify the base scenery path\n\
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Defaults to $FG_ROOT/Scenery\n\
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--disable-game-mode Disable full-screen game mode\n\
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--enable-game-mode Enable full-screen game mode\n\
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--disable-splash-screen Disable splash screen\n\
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--enable-splash-screen Enable splash screen\n\
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--disable-intro-music Disable introduction music\n\
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--enable-intro-music Enable introduction music\n\
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--disable-mouse-pointer Disable extra mouse pointer\n\
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--enable-mouse-pointer Enable extra mouse pointer (i.e. for full-\n\
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screen Voodoo based cards)\n\
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--disable-freeze Start in a running state\n\
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--enable-freeze Start in a frozen state\n\
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--disable-fuel-freeze Fuel is consumed normally\n\
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--enable-fuel-freeze Fuel tank quantity forced to remain constant\n\
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--disable-clock-freeze Clock advances normally\n\
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--enable-clock-freeze Do not advance clock\n\
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--control=mode Primary control mode (joystick, keyboard,\n\
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mouse)\n\
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--enable-auto-coordination Enable auto coordination\n\
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--disable-auto-coordination Disable auto coordination\n\
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--browser-app=path Specify path to your web browser\n\
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--prop:name=value Set property <name> to <value>\n\
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--config=path Load additional properties from path\n\
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--units-feet Use feet for distances\n\
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--units-meters Use meters for distances\n\
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\n\
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Features:\n\
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--disable-hud Disable Heads Up Display (HUD)\n\
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--enable-hud Enable Heads Up Display (HUD)\n\
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--disable-panel Disable instrument panel\n\
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--enable-panel Enable instrument panel\n\
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--disable-sound Disable sound effects\n\
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--enable-sound Enable sound effects\n\
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--disable-anti-alias-hud Disable anti-aliased HUD\n\
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--enable-anti-alias-hud Enable anti-aliased HUD\n\
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\n\
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Aircraft:\n\
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--aircraft=name Select an aircraft profile as defined by a\n\
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top level <name>-set.xml\n\
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\n\
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Flight Model:\n\
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--fdm=name Select the core flight dynamics model\n\
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Can be one of jsb, larcsim, yasim, magic,\n\
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balloon, ada, external, or null\n\
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--aero=name Select aircraft aerodynamics model to load\n\
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--model-hz=n Run the FDM this rate (iterations per\n\
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second)\n\
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--speed=n Run the FDM 'n' times faster than real time\n\
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--notrim Do NOT attempt to trim the model (only with\n\
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fdm=jsbsim)\n\
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--on-ground Start at ground level (default)\n\
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--in-air Start in air (implied when using --altitude)\n\
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--wind=DIR@SPEED Specify wind coming from DIR (degrees) at\n\
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SPEED (knots)\n\
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\n\
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Aircraft model directory (UIUC FDM ONLY):\n\
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--aircraft-dir=path Aircraft directory relative to the path of\n\
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the executable\n\
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\n\
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Initial Position and Orientation:\n\
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--airport-id=ID Specify starting position by airport ID\n\
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--offset-distance=nm Specify distance to threshold\n\
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--offset-azimuth=degrees Specify heading to threshold\n\
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--lon=degrees Starting longitude (west = -)\n\
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--lat=degrees Starting latitude (south = -)\n\
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--altitude=value Starting altitude (in feet unless\n\
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--units-meters specified)\n\
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--heading=degrees Specify heading (yaw) angle (Psi)\n\
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--roll=degrees Specify roll angle (Phi)\n\
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--pitch=degrees Specify pitch angle (Theta)\n\
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--uBody=units_per_sec Specify velocity along the body X axis\n\
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(in feet unless --units-meters specified)\n\
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--vBody=units_per_sec Specify velocity along the body Y axis\n\
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(in feet unless --units-meters specified)\n\
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--wBody=units_per_sec Specify velocity along the body Z axis\n\
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(in feet unless --units-meters specified)\n\
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--vc=knots Specify initial airspeed\n\
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--mach=num Specify initial mach number\n\
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--glideslope=degreees Specify flight path angle (can be positive)\n\
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--roc=fpm Specify initial climb rate (can be negative)\n\
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\n\
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Rendering Options:\n\
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--bpp=depth Specify the bits per pixel\n\
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--fog-disable Disable fog/haze\n\
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--fog-fastest Enable fastest fog/haze\n\
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--fog-nicest Enable nicest fog/haze\n\
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--enable-clouds Enable cloud layers\n\
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--disable-clouds Disable cloud layers\n\
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--clouds-asl=altitude Specify altitude of cloud layer above sea\n\
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level\n\
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--fov=degrees Specify field of view angle\n\
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--disable-fullscreen Disable fullscreen mode\n\
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--enable-fullscreen Enable fullscreen mode\n\
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--shading-flat Enable flat shading\n\
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--shading-smooth Enable smooth shading\n\
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--disable-skyblend Disable sky blending\n\
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--enable-skyblend Enable sky blending\n\
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--disable-textures Disable textures\n\
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--enable-textures Enable textures\n\
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--disable-wireframe Disable wireframe drawing mode\n\
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--enable-wireframe Enable wireframe drawing mode\n\
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--geometry=WxH Specify window geometry (640x480, etc)\n\
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--view-offset=value Specify the default forward view direction\n\
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as an offset from straight ahead. Allowable\n\
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values are LEFT, RIGHT, CENTER, or a specific\n\
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number in degrees\n\
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--visibility=meters Specify initial visibility\n\
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--visibility-miles=miles Specify initial visibility in miles\n\
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\n\
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Hud Options:\n\
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--hud-tris Hud displays number of triangles rendered\n\
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--hud-culled Hud displays percentage of triangles culled\n\
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\n\
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Time Options:\n\
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--time-offset=[+-]hh:mm:ss Add this time offset\n\
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--time-match-real Synchronize time with real-world time\n\
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--time-match-local Synchronize time with local real-world time\n\
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--start-date-sys=yyyy:mm:dd:hh:mm:ss\n\
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Specify a starting date/time with respect to\n\
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system time\n\
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--start-date-gmt=yyyy:mm:dd:hh:mm:ss\n\
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Specify a starting date/time with respect to\n\
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Greenwich Mean Time\n\
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--start-date-lat=yyyy:mm:dd:hh:mm:ss\n\
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Specify a starting date/time with respect to\n\
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Local Aircraft Time\n\
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\n\
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Network Options:\n\
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--httpd=port Enable http server on the specified port\n\
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--telnet=port Enable telnet server on the specified port\n\
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\n"
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<< "General Options:" << endl
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<< " --help, -h Print usage" << endl
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<< " --fg-root=path Specify the root data path" << endl
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<< " --fg-scenery=path Specify the base scenery path;" << endl
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<< " Defaults to $FG_ROOT/Scenery" << endl
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<< " --disable-game-mode Disable full-screen game mode" << endl
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<< " --enable-game-mode Enable full-screen game mode" << endl
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<< " --disable-splash-screen Disable splash screen" << endl
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<< " --enable-splash-screen Enable splash screen" << endl
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<< " --disable-intro-music Disable introduction music" << endl
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<< " --enable-intro-music Enable introduction music" << endl
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<< " --disable-mouse-pointer Disable extra mouse pointer" << endl
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<< " --enable-mouse-pointer Enable extra mouse pointer (i.e. for full-" << endl
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<< " screen Voodoo based cards)" << endl
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<< " --disable-freeze Start in a running state" << endl
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<< " --enable-freeze Start in a frozen state" << endl
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<< " --disable-fuel-freeze Fuel is consumed normally" << endl
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<< " --enable-fuel-freeze Fuel tank quantity forced to remain constant" << endl
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<< " --disable-clock-freeze Clock advances normally" << endl
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<< " --enable-clock-freeze Do not advance clock" << endl
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<< " --control=mode Primary control mode (joystick, keyboard," << endl
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<< " mouse)" << endl
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<< " --enable-auto-coordination Enable auto coordination" << endl
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<< " --disable-auto-coordination Disable auto coordination" << endl
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<< " --browser-app=path Specify path to your web browser" << endl
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<< " --prop:name=value Set property <name> to <value>" << endl
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<< " --config=path Load additional properties from path" << endl
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<< " --units-feet Use feet for distances" << endl
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<< " --units-meters Use meters for distances" << endl
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<< endl
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<< "Features:" << endl
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<< " --disable-hud Disable Heads Up Display (HUD)" << endl
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<< " --enable-hud Enable Heads Up Display (HUD)" << endl
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<< " --disable-panel Disable instrument panel" << endl
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<< " --enable-panel Enable instrument panel" << endl
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<< " --disable-sound Disable sound effects" << endl
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<< " --enable-sound Enable sound effects" << endl
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<< " --disable-anti-alias-hud Disable anti-aliased HUD" << endl
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<< " --enable-anti-alias-hud Enable anti-aliased HUD" << endl
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<< endl
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<< "Aircraft:" <<endl
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<< " --aircraft=name Select an aircraft profile as defined by a" << endl
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<< " top level <name>-set.xml" << endl
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<< endl
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<< "Flight Model:" << endl
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<< " --fdm=name Select the core flight dynamics model" << endl
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<< " Can be one of jsb, larcsim, yasim, magic," << endl
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<< " balloon, ada, external, or null" << endl
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<< " --aero=name Select aircraft aerodynamics model to load" << endl
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<< " --model-hz=n Run the FDM this rate (iterations per" << endl
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<< " second)" << endl
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<< " --speed=n Run the FDM 'n' times faster than real time" << endl
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<< " --notrim Do NOT attempt to trim the model (only with" << endl
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<< " fdm=jsbsim)" << endl
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<< " --on-ground Start at ground level (default)" << endl
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<< " --in-air Start in air (implied when using --altitude)" << endl
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<< " --wind=DIR@SPEED Specify wind coming from DIR (degrees) at" << endl
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<< " SPEED (knots)" << endl
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<< endl
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<< "Aircraft model directory (UIUC FDM ONLY):" << endl
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<< " --aircraft-dir=path Aircraft directory relative to the path of" << endl
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<< " the executable" << endl
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<< endl
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<< "Initial Position and Orientation:" << endl
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<< " --airport-id=ID Specify starting position by airport ID" << endl
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<< " --offset-distance=nm Specify distance to threshold" << endl
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<< " --offset-azimuth=degrees Specify heading to threshold" << endl
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<< " --lon=degrees Starting longitude (west = -)" << endl
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<< " --lat=degrees Starting latitude (south = -)" << endl
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<< " --altitude=value Starting altitude (in feet unless" << endl
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<< " --units-meters specified)" << endl
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<< " --heading=degrees Specify heading (yaw) angle (Psi)" << endl
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<< " --roll=degrees Specify roll angle (Phi)" << endl
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<< " --pitch=degrees Specify pitch angle (Theta)" << endl
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<< " --uBody=units_per_sec Specify velocity along the body X axis" << endl
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<< " (in feet unless --units-meters specified)" << endl
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<< " --vBody=units_per_sec Specify velocity along the body Y axis" << endl
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<< " (in feet unless --units-meters specified)" << endl
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<< " --wBody=units_per_sec Specify velocity along the body Z axis" << endl
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<< " (in feet unless --units-meters specified)" << endl
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<< " --vc=knots Specify initial airspeed" << endl
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<< " --mach=num Specify initial mach number" << endl
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<< " --glideslope=degreees Specify flight path angle (can be positive)" << endl
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<< " --roc=fpm Specify initial climb rate (can be negative)" << endl
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<< endl
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<< "Rendering Options:" << endl
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<< " --bpp=depth Specify the bits per pixel" << endl
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<< " --fog-disable Disable fog/haze" << endl
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<< " --fog-fastest Enable fastest fog/haze" << endl
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<< " --fog-nicest Enable nicest fog/haze" << endl
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<< " --enable-clouds Enable cloud layers" << endl
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<< " --disable-clouds Disable cloud layers" << endl
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<< " --clouds-asl=altitude Specify altitude of cloud layer above sea" << endl
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<< " level" << endl
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<< " --fov=degrees Specify field of view angle" << endl
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<< " --disable-fullscreen Disable fullscreen mode" << endl
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<< " --enable-fullscreen Enable fullscreen mode" << endl
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<< " --shading-flat Enable flat shading" << endl
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<< " --shading-smooth Enable smooth shading" << endl
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<< " --disable-skyblend Disable sky blending" << endl
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<< " --enable-skyblend Enable sky blending" << endl
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<< " --disable-textures Disable textures" << endl
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<< " --enable-textures Enable textures" << endl
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<< " --disable-wireframe Disable wireframe drawing mode" << endl
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<< " --enable-wireframe Enable wireframe drawing mode" << endl
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<< " --geometry=WxH Specify window geometry (640x480, etc)" << endl
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<< " --view-offset=value Specify the default forward view direction" << endl
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<< " as an offset from straight ahead. Allowable" << endl
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<< " values are LEFT, RIGHT, CENTER, or a specific" << endl
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<< " number in degrees" << endl
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<< " --visibility=meters Specify initial visibility" << endl
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<< " --visibility-miles=miles Specify initial visibility in miles" << endl
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<< endl
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<< "Hud Options:" << endl
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<< " --hud-tris Hud displays number of triangles rendered" << endl
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<< " --hud-culled Hud displays percentage of triangles culled" << endl
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<< endl
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<< "Time Options:" << endl
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<< " --time-offset=[+-]hh:mm:ss Add this time offset" << endl
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<< " --time-match-real Synchronize time with real-world time" << endl
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<< " --time-match-local Synchronize time with local real-world time" << endl
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<< " --start-date-sys=yyyy:mm:dd:hh:mm:ss" << endl
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<< " Specify a starting date/time with respect to" << endl
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<< " system time" << endl
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<< " --start-date-gmt=yyyy:mm:dd:hh:mm:ss" << endl
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<< " Specify a starting date/time with respect to" << endl
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<< " Greenwich Mean Time" << endl
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<< " --start-date-lat=yyyy:mm:dd:hh:mm:ss" << endl
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<< " Specify a starting date/time with respect to" << endl
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<< " Local Aircraft Time" << endl
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<< endl
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<< "Network Options:" << endl
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<< " --httpd=port Enable http server on the specified port" << endl
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#ifdef FG_JPEG_SERVER
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#ifdef FG_JPEG_SERVER
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<< " --jpg-httpd=port Enable screen shot http server on the" << endl
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"\
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<< " specified port" << endl
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--jpg-httpd=port Enable screen shot http server on the\n\
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specified port\n"
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#endif
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#endif
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#ifdef FG_NETWORK_OLK
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#ifdef FG_NETWORK_OLK
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<< " --disable-network-olk Disable Multipilot mode (default)" << endl
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"\
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<< " --enable-network-olk Enable Multipilot mode" << endl
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--disable-network-olk Disable Multipilot mode (default)\n\
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<< " --net-hud Hud displays network info" << endl
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--enable-network-olk Enable Multipilot mode\n\
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<< " --net-id=name Specify your own callsign" << endl
|
--net-hud Hud displays network info\n\
|
||||||
|
--net-id=name Specify your own callsign\n"
|
||||||
#endif
|
#endif
|
||||||
<< endl
|
"\
|
||||||
|
Route/Way Point Options:\n\
|
||||||
<< "Route/Way Point Options:" << endl
|
--wp=ID[@alt] Specify a waypoint for the GC autopilot;\n\
|
||||||
<< " --wp=ID[@alt] Specify a waypoint for the GC autopilot;" << endl
|
multiple instances can be used to create a\n\
|
||||||
<< " multiple instances can be used to create a" << endl
|
route\n\
|
||||||
<< " route" << endl
|
--flight-plan=file Read all waypoints from a file\n\
|
||||||
<< " --flight-plan=file Read all waypoints from a file" << endl
|
\n\
|
||||||
<< endl
|
IO Options:\n\
|
||||||
|
--gamin=params Open connection using the Garmin GPS protocol\n\
|
||||||
<< "IO Options:" << endl
|
--joyclient=params Open connection to an Agwagon joystick\n\
|
||||||
<< " --gamin=params Open connection using the Garmin GPS protocol" << endl
|
--native-ctrls=params Open connection using the FG Native Controls\n\
|
||||||
<< " --joyclient=params Open connection to an Agwagon joystick" << endl
|
protocol\n\
|
||||||
<< " --native-ctrls=params Open connection using the FG Native Controls" << endl
|
--native-fdm=params Open connection using the FG Native FDM\n\
|
||||||
<< " protocol" << endl
|
protocol\n\
|
||||||
<< " --native-fdm=params Open connection using the FG Native FDM" << endl
|
--native=params Open connection using the FG Native protocol\n\
|
||||||
<< " protocol" << endl
|
--nmea=params Open connection using the NMEA protocol\n\
|
||||||
<< " --native=params Open connection using the FG Native protocol" << endl
|
--opengc=params Open connection using the OpenGC protocol\n\
|
||||||
<< " --nmea=params Open connection using the NMEA protocol" << endl
|
--props=params Open connection using the interactive\n\
|
||||||
<< " --opengc=params Open connection using the OpenGC protocol" << endl
|
property manager\n\
|
||||||
<< " --props=params Open connection using the interactive" << endl
|
--pve=params Open connection using the PVE protocol\n\
|
||||||
<< " property manager" << endl
|
--ray=params Open connection using the RayWoodworth\n\
|
||||||
<< " --pve=params Open connection using the PVE protocol" << endl
|
motion chair protocol\n\
|
||||||
<< " --ray=params Open connection using the RayWoodworth" << endl
|
--rul=params Open connection using the RUL protocol\n\
|
||||||
<< " motion chair protocol" << endl
|
\n\
|
||||||
<< " --rul=params Open connection using the RUL protocol" << endl
|
--atc610x Enable atc610x interface.\n\
|
||||||
<< endl
|
\n\
|
||||||
<< " --atc610x Enable atc610x interface." << endl
|
Debugging Options:\n\
|
||||||
<< endl
|
--trace-read=property Trace the reads for a property; multiple\n\
|
||||||
|
instances allowed.\n\
|
||||||
<< "Debugging Options:" << endl
|
--trace-write=property Trace the writes for a property; multiple\n\
|
||||||
<< " --trace-read=property Trace the reads for a property; multiple" << endl
|
instances allowed.\n";
|
||||||
<< " instances allowed." << endl
|
|
||||||
<< " --trace-write=property Trace the writes for a property; multiple" << endl
|
|
||||||
<< " instances allowed." << endl
|
|
||||||
<< endl;
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -381,25 +381,25 @@ TelnetChannel::foundTerminator()
|
||||||
// }
|
// }
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
const char* msg = "
|
const char* msg = "\
|
||||||
Valid commands are:
|
Valid commands are:\n\
|
||||||
|
\n\
|
||||||
cd <dir> cd to a directory, '..' to move back
|
cd <dir> cd to a directory, '..' to move back\n\
|
||||||
data switch to raw data mode
|
data switch to raw data mode\n\
|
||||||
dump dump current state (in xml)
|
dump dump current state (in xml)\n\
|
||||||
get <var> show the value of a parameter
|
get <var> show the value of a parameter\n\
|
||||||
help show this help message
|
help show this help message\n\
|
||||||
ls [<dir>] list directory
|
ls [<dir>] list directory\n\
|
||||||
prompt switch to interactive mode (default)
|
prompt switch to interactive mode (default)\n\
|
||||||
pwd display your current path
|
pwd display your current path\n\
|
||||||
quit terminate connection
|
quit terminate connection\n\
|
||||||
set <var> <val> set <var> to a new <val>
|
set <var> <val> set <var> to a new <val>\n\
|
||||||
show <var> synonym for get
|
show <var> synonym for get\n\
|
||||||
view next display next view
|
view next display next view\n\
|
||||||
view prev display prev view
|
view prev display prev view\n\
|
||||||
view set <n> display view 'n'
|
view set <n> display view 'n'\n\
|
||||||
view get return current view index
|
view get return current view index\n\
|
||||||
view current return current view index
|
view current return current view index\n\
|
||||||
";
|
";
|
||||||
push( msg );
|
push( msg );
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue