Tweaks to scenery version number keyword.
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@ -330,7 +330,7 @@ ssgBranch *fgObjLoad( const string& path, FGTileEntry *t) {
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in >> token;
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in >> token;
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if ( token == "version" ) {
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if ( token == "Version" ) {
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// read scenery versions number
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// read scenery versions number
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in >> scenery_version;
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in >> scenery_version;
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// cout << "scenery_version = " << scenery_version << endl;
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// cout << "scenery_version = " << scenery_version << endl;
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