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Patch from Cameron Moore:

* Fixed (un)signed comparisons
This commit is contained in:
david 2002-07-18 22:32:50 +00:00
parent bf1e7c7881
commit 973ffbf289

View file

@ -151,7 +151,7 @@ read_interpolation_table (const SGPropertyNode * props)
if (table_node != 0) { if (table_node != 0) {
SGInterpTable * table = new SGInterpTable(); SGInterpTable * table = new SGInterpTable();
vector<SGPropertyNode_ptr> entries = table_node->getChildren("entry"); vector<SGPropertyNode_ptr> entries = table_node->getChildren("entry");
for (int i = 0; i < entries.size(); i++) for (unsigned int i = 0; i < entries.size(); i++)
table->addEntry(entries[i]->getDoubleValue("ind", 0.0), table->addEntry(entries[i]->getDoubleValue("ind", 0.0),
entries[i]->getDoubleValue("dep", 0.0)); entries[i]->getDoubleValue("dep", 0.0));
return table; return table;
@ -176,7 +176,7 @@ FG3DModel::~FG3DModel ()
// since the nodes are attached to the scene graph, they'll be // since the nodes are attached to the scene graph, they'll be
// deleted automatically // deleted automatically
int i; unsigned int i;
for (i = 0; i < _animations.size(); i++) for (i = 0; i < _animations.size(); i++)
delete _animations[i]; delete _animations[i];
} }