Patch from Cameron Moore:
* Fixed (un)signed comparisons
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1 changed files with 2 additions and 2 deletions
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@ -151,7 +151,7 @@ read_interpolation_table (const SGPropertyNode * props)
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if (table_node != 0) {
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SGInterpTable * table = new SGInterpTable();
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vector<SGPropertyNode_ptr> entries = table_node->getChildren("entry");
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for (int i = 0; i < entries.size(); i++)
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for (unsigned int i = 0; i < entries.size(); i++)
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table->addEntry(entries[i]->getDoubleValue("ind", 0.0),
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entries[i]->getDoubleValue("dep", 0.0));
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return table;
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@ -176,7 +176,7 @@ FG3DModel::~FG3DModel ()
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// since the nodes are attached to the scene graph, they'll be
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// deleted automatically
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int i;
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unsigned int i;
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for (i = 0; i < _animations.size(); i++)
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delete _animations[i];
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}
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