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Restructuring how tiles are freed to allow us to eventually spread the task

out over multiple frames.
This commit is contained in:
curt 2002-07-25 21:57:58 +00:00
parent d86a513997
commit 96d499f4f1
4 changed files with 87 additions and 12 deletions

View file

@ -171,6 +171,54 @@ bool FGNewCache::make_space() {
}
// Return the index of the oldest tile in the cache, return -1 if
// nothing available to be removed.
long FGNewCache::get_oldest_tile() {
// we need to free the furthest entry
long max_index = -1;
double timestamp = 0.0;
double min_time = 2419200000.0f; // one month should be enough
double max_time = 0;
tile_map_iterator current = tile_cache.begin();
tile_map_iterator end = tile_cache.end();
for ( ; current != end; ++current ) {
long index = current->first;
FGTileEntry *e = current->second;
if ( e->is_loaded() && (e->get_pending_models() == 0) ) {
timestamp = e->get_timestamp();
if ( timestamp < min_time ) {
max_index = index;
min_time = timestamp;
}
if ( timestamp > max_time ) {
max_time = timestamp;
}
} else {
SG_LOG( SG_TERRAIN, SG_DEBUG, "loaded = " << e->is_loaded()
<< " pending models = " << e->get_pending_models()
<< " time stamp = " << e->get_timestamp() );
}
}
SG_LOG( SG_TERRAIN, SG_INFO, " min_time = " << min_time );
SG_LOG( SG_TERRAIN, SG_INFO, " index = " << max_index );
SG_LOG( SG_TERRAIN, SG_INFO, " max_time = " << max_time );
return max_index;
}
// Clear a cache entry, note that the cache only holds pointers
// and this does not free the object which is pointed to.
void FGNewCache::clear_entry( long cache_index ) {
tile_cache.erase( cache_index );
}
// Clear all completely loaded tiles (ignores partially loaded tiles)
void FGNewCache::clear_cache() {

View file

@ -85,6 +85,14 @@ public:
// Ensure at least one entry is free in the cache
bool make_space();
// Return the index of the oldest tile in the cache, return -1 if
// nothing available to be removed.
long get_oldest_tile();
// Clear a cache entry, note that the cache only holds pointers
// and this does not free the object which is pointed to.
void clear_entry( long cache_entry );
// Clear all completely loaded tiles (ignores partially loaded tiles)
void clear_cache();

View file

@ -62,6 +62,7 @@ SGLockedQueue<FGDeferredModel *> FGTileMgr::model_queue;
queue<FGTileEntry *> FGTileMgr::attach_queue;
queue<FGDeferredModel *> FGTileMgr::model_queue;
#endif // ENABLE_THREADS
queue<FGTileEntry *> FGTileMgr::delete_queue;
// Constructor
@ -69,7 +70,8 @@ FGTileMgr::FGTileMgr():
state( Start ),
current_tile( NULL ),
vis( 16000 ),
counter_hack(0)
counter_hack(0),
max_cache_size(100)
{
}
@ -128,6 +130,19 @@ void FGTileMgr::sched_tile( const SGBucket& b ) {
FGTileEntry *t = tile_cache.get_tile( b );
if ( t == NULL ) {
// make space in the cache
while ( tile_cache.get_size() > max_cache_size ) {
long index = tile_cache.get_oldest_tile();
if ( index >= 0 ) {
FGTileEntry *old = tile_cache.get_tile( index );
delete_queue.push( old );
tile_cache.clear_entry( index );
} else {
// nothing to free ?!? forge ahead
break;
}
}
// create a new entry
FGTileEntry *e = new FGTileEntry( b );
@ -174,7 +189,7 @@ void FGTileMgr::schedule_needed( double vis, SGBucket curr_bucket) {
// cout << "xrange = " << xrange << " yrange = " << yrange << endl;
// note * 2 at end doubles cache size (for fdm and viewer)
tile_cache.set_max_cache_size( (2*xrange + 2) * (2*yrange + 2) * 2 );
max_cache_size = (2*xrange + 2) * (2*yrange + 2) * 2;
SGBucket b;
@ -345,6 +360,14 @@ int FGTileMgr::update( double lon, double lat, double visibility_meters,
// cout << "Adding ssg nodes for "
}
if ( !delete_queue.empty() ) {
FGTileEntry* e = delete_queue.front();
delete_queue.pop();
e->disconnect_ssg_nodes();
e->free_tile();
delete e;
}
// no reason to update this if we haven't moved...
if ( longitude != last_longitude || latitude != last_latitude ) {
// update current elevation...
@ -364,7 +387,8 @@ int FGTileMgr::update( double lon, double lat, double visibility_meters,
// timer event driven call to scheduler for the purpose of refreshing the tile timestamps
void FGTileMgr::refresh_view_timestamps() {
SG_LOG( SG_TERRAIN, SG_INFO,
"Refreshing timestamps for " << current_bucket.get_center_lon() << " " << current_bucket.get_center_lat() );
"Refreshing timestamps for " << current_bucket.get_center_lon()
<< " " << current_bucket.get_center_lat() );
schedule_needed(fgGetDouble("/environment/visibility-m"), current_bucket);
}

View file

@ -105,6 +105,7 @@ private:
/**
* tile cache
*/
int max_cache_size;
FGNewCache tile_cache;
/**
@ -129,6 +130,7 @@ private:
static queue<FGTileEntry *> attach_queue;
static queue<FGDeferredModel *> model_queue;
#endif // ENABLE_THREADS
static queue<FGTileEntry *> delete_queue;
public:
@ -137,13 +139,6 @@ public:
*/
static void ready_to_attach( FGTileEntry *t ) { attach_queue.push( t ); }
#ifdef WISH_PLIB_WAS_THREADED // but it isn't
/**
* Tile is detatched from scene graph and is ready to delete
*/
inline void ready_to_delete( FGTileEntry *t ) { loader.remove( t ); }
#endif
/**
* Add a pending model to the 'deferred model load' queue
*/