Allow distinct rule and symbol definitions for navDisplays.
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0b6579e0e4
commit
96cd6018f9
2 changed files with 153 additions and 70 deletions
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@ -57,6 +57,8 @@ using std::setw;
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using std::setfill;
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using std::cout;
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using std::endl;
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using std::map;
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using std::string;
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#include <Main/fg_props.hxx>
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#include <Main/globals.hxx>
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@ -180,19 +182,24 @@ private:
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///////////////////////////////////////////////////////////////////
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class SymbolDef
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class SymbolRule
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{
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public:
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SymbolDef() :
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enable(NULL)
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{}
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SymbolRule()
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{
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}
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bool initFromNode(SGPropertyNode* node, NavDisplay* owner)
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{
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if (!node->getChild("type")) {
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return false;
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}
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type = node->getStringValue("type");
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SGPropertyNode* enableNode = node->getChild("enable");
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if (enableNode) {
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enable = sgReadCondition(fgGetNode("/"), enableNode);
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enable.reset(sgReadCondition(fgGetNode("/"), enableNode));
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}
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int n=0;
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@ -205,6 +212,66 @@ public:
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}
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} // of matches parsing
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return true;
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}
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void setDefinition(SymbolDef* d)
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{
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definition = d;
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}
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SymbolDef* getDefinition() const
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{ return definition; }
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bool matches(const string_set& states) const
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{
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BOOST_FOREACH(const string& s, required_states) {
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if (states.count(s) == 0) {
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return false;
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}
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}
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BOOST_FOREACH(const string& s, excluded_states) {
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if (states.count(s) != 0) {
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return false;
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}
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}
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return true;
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}
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void checkEnabled()
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{
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if (enable.get()) {
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enabled = enable->test();
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} else {
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enabled = true;
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}
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}
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bool enabled; // cached enabled state
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std::string type;
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private:
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SymbolDef* definition;
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std::auto_ptr<SGCondition> enable;
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string_set required_states;
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string_set excluded_states;
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};
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class SymbolDef
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{
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public:
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bool initFromNode(SGPropertyNode* node, NavDisplay* owner)
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{
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if (node->getChild("type")) {
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SymbolRule* builtinRule = new SymbolRule;
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builtinRule->initFromNode(node, owner);
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builtinRule->setDefinition(this);
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owner->addRule(builtinRule);
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}
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if (node->hasChild("width")) {
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float w = node->getFloatValue("width");
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float h = node->getFloatValue("height", w);
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@ -256,13 +323,6 @@ public:
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return true;
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}
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SGCondition* enable;
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bool enabled; // cached enabled state
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std::string type;
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string_set required_states;
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string_set excluded_states;
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osg::Vec2 xy0, xy1;
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osg::Vec2 uv0, uv1;
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osg::Vec4 color;
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@ -290,22 +350,6 @@ public:
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bool drawRouteLeg;
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bool matches(const string_set& states) const
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{
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BOOST_FOREACH(const string& s, required_states) {
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if (states.count(s) == 0) {
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return false;
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}
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}
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BOOST_FOREACH(const string& s, excluded_states) {
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if (states.count(s) != 0) {
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return false;
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}
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}
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return true;
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}
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};
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class SymbolInstance
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@ -396,6 +440,7 @@ NavDisplay::NavDisplay(SGPropertyNode *node) :
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SGPropertyNode* symbolsNode = node->getNode("symbols");
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SGPropertyNode* symbol;
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map<string, SymbolDef*> definitionDict;
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for (int i = 0; (symbol = symbolsNode->getChild("symbol", i)) != NULL; ++i) {
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SymbolDef* def = new SymbolDef;
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if (!def->initFromNode(symbol, this)) {
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@ -403,8 +448,38 @@ NavDisplay::NavDisplay(SGPropertyNode *node) :
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continue;
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}
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_rules.push_back(def);
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const char* id = symbol->getStringValue("id");
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if (id && strlen(id)) {
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definitionDict[id] = def;
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}
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_definitions.push_back(def);
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} // of symbol definition parsing
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SGPropertyNode* rulesNode = node->getNode("rules");
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if (rulesNode) {
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SGPropertyNode* rule;
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for (int i = 0; (rule = rulesNode->getChild("rule", i)) != NULL; ++i) {
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SymbolRule* r = new SymbolRule;
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if (!r->initFromNode(rule, this)) {
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delete r;
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continue;
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}
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const char* id = symbol->getStringValue("symbol");
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if (id && strlen(id) && (definitionDict.find(id) != definitionDict.end())) {
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r->setDefinition(definitionDict[id]);
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} else {
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SG_LOG(SG_INSTR, SG_WARN, "symbol rule has missing/unknown definition id:" << id);
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delete r;
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continue;
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}
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addRule(r);
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} // of symbol rule parsing
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}
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}
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@ -618,12 +693,8 @@ NavDisplay::update (double delta_time_sec)
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}
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_symbols.clear();
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BOOST_FOREACH(SymbolDef* def, _rules) {
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if (def->enable) {
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def->enabled = def->enable->test();
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} else {
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def->enabled = true;
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}
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BOOST_FOREACH(SymbolRule* r, _rules) {
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r->checkEnabled();
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}
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if (_testModeNode->getBoolValue()) {
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@ -915,7 +986,7 @@ void NavDisplay::processRoute()
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state.insert("next-wp");
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}
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SymbolDefVector rules;
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SymbolRuleVector rules;
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findRules("waypoint" , state, rules);
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if (rules.empty()) {
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return; // no rules matched, we can skip this item
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@ -927,16 +998,16 @@ void NavDisplay::processRoute()
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computeWayptPropsAndHeading(wpt, g, vars, heading);
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osg::Vec2 projected = projectGeod(g);
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BOOST_FOREACH(SymbolDef* r, rules) {
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addSymbolInstance(projected, heading, r, vars);
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BOOST_FOREACH(SymbolRule* r, rules) {
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addSymbolInstance(projected, heading, r->getDefinition(), vars);
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if (r->drawRouteLeg) {
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if (r->getDefinition()->drawRouteLeg) {
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SGGeodVec gv(path.pathForIndex(w));
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if (!gv.empty()) {
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osg::Vec2 pr = projectGeod(gv[0]);
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for (unsigned int i=1; i<gv.size(); ++i) {
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osg::Vec2 p = projectGeod(gv[i]);
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addLine(pr, p, r->lineColor);
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addLine(pr, p, r->getDefinition()->lineColor);
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pr = p;
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}
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}
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@ -979,7 +1050,7 @@ FGNavRecord* NavDisplay::processNavRadio(const SGPropertyNode_ptr& radio)
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bool NavDisplay::anyRuleForType(const string& type) const
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{
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BOOST_FOREACH(SymbolDef* r, _rules) {
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BOOST_FOREACH(SymbolRule* r, _rules) {
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if (!r->enabled) {
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continue;
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}
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@ -994,7 +1065,7 @@ bool NavDisplay::anyRuleForType(const string& type) const
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bool NavDisplay::anyRuleMatches(const string& type, const string_set& states) const
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{
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BOOST_FOREACH(SymbolDef* r, _rules) {
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BOOST_FOREACH(SymbolRule* r, _rules) {
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if (!r->enabled || (r->type != type)) {
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continue;
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}
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@ -1007,9 +1078,9 @@ bool NavDisplay::anyRuleMatches(const string& type, const string_set& states) co
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return false;
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}
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void NavDisplay::findRules(const string& type, const string_set& states, SymbolDefVector& rules)
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void NavDisplay::findRules(const string& type, const string_set& states, SymbolRuleVector& rules)
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{
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BOOST_FOREACH(SymbolDef* candidate, _rules) {
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BOOST_FOREACH(SymbolRule* candidate, _rules) {
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if (!candidate->enabled || (candidate->type != type)) {
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continue;
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}
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@ -1034,7 +1105,7 @@ void NavDisplay::foundPositionedItem(FGPositioned* pos)
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string_set states;
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computePositionedState(pos, states);
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SymbolDefVector rules;
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SymbolRuleVector rules;
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findRules(type, states, rules);
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if (rules.empty()) {
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return; // no rules matched, we can skip this item
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@ -1050,8 +1121,8 @@ void NavDisplay::foundPositionedItem(FGPositioned* pos)
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projected = projectGeod(rwy->threshold());
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}
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BOOST_FOREACH(SymbolDef* r, rules) {
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SymbolInstance* ins = addSymbolInstance(projected, heading, r, vars);
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BOOST_FOREACH(SymbolRule* r, rules) {
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SymbolInstance* ins = addSymbolInstance(projected, heading, r->getDefinition(), vars);
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if (pos->type() == FGPositioned::RUNWAY) {
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FGRunway* rwy = (FGRunway*) pos;
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ins->endPos = projectGeod(rwy->end());
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@ -1190,7 +1261,7 @@ void NavDisplay::processAI()
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// with fg-positioned.
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string_set ss;
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computeAIStates(model, ss);
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SymbolDefVector rules;
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SymbolRuleVector rules;
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findRules(mapAINodeToType(model), ss, rules);
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if (rules.empty()) {
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return; // no rules matched, we can skip this item
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@ -1205,8 +1276,8 @@ void NavDisplay::processAI()
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model->setIntValue("flight-level", fl * 10);
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osg::Vec2 projected = projectGeod(aiModelPos);
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BOOST_FOREACH(SymbolDef* r, rules) {
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addSymbolInstance(projected, heading, r, (SGPropertyNode*) model);
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BOOST_FOREACH(SymbolRule* r, rules) {
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addSymbolInstance(projected, heading, r->getDefinition(), (SGPropertyNode*) model);
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}
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} // of ai models iteration
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}
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@ -1258,15 +1329,15 @@ void NavDisplay::addTestSymbol(const std::string& type, const std::string& state
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stateSet.insert(s);
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}
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SymbolDefVector rules;
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SymbolRuleVector rules;
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findRules(type, stateSet, rules);
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if (rules.empty()) {
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return; // no rules matched, we can skip this item
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}
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osg::Vec2 projected = projectGeod(pos);
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BOOST_FOREACH(SymbolDef* r, rules) {
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addSymbolInstance(projected, heading, r, vars);
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BOOST_FOREACH(SymbolRule* r, rules) {
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addSymbolInstance(projected, heading, r->getDefinition(), vars);
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}
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}
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@ -1302,4 +1373,8 @@ void NavDisplay::addTestSymbols()
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addTestSymbol("fix", "", a1, 0.0, NULL);
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}
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void NavDisplay::addRule(SymbolRule* r)
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{
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_rules.push_back(r);
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}
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@ -44,6 +44,7 @@ class FGNavRecord;
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class SymbolInstance;
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class SymbolDef;
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class SymbolRule;
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namespace flightgear
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{
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@ -51,6 +52,7 @@ namespace flightgear
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}
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typedef std::set<std::string> string_set;
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typedef std::vector<SymbolRule*> SymbolRuleVector;
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typedef std::vector<SymbolDef*> SymbolDefVector;
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class NavDisplay : public SGSubsystem
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@ -95,6 +97,11 @@ protected:
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SGPropertyNode *getInstrumentNode(const char *name, DefaultType value);
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private:
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friend class SymbolRule;
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friend class SymbolDef;
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void addRule(SymbolRule*);
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void addSymbolsToScene();
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void addSymbolToScene(SymbolInstance* sym);
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void limitDisplayedSymbols();
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@ -112,7 +119,7 @@ private:
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bool anyRuleForType(const std::string& type) const;
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bool anyRuleMatches(const std::string& type, const string_set& states) const;
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void findRules(const std::string& type, const string_set& states, SymbolDefVector& rules);
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void findRules(const std::string& type, const string_set& states, SymbolRuleVector& rules);
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SymbolInstance* addSymbolInstance(const osg::Vec2& proj, double heading, SymbolDef* def, SGPropertyNode* vars);
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void addLine(osg::Vec2 a, osg::Vec2 b, const osg::Vec4& color);
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@ -171,7 +178,8 @@ private:
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double _rangeNm;
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SGPropertyNode_ptr _rangeNode;
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SymbolDefVector _rules;
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SymbolDefVector _definitions;
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SymbolRuleVector _rules;
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FGNavRecord* _nav1Station;
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FGNavRecord* _nav2Station;
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std::vector<SymbolInstance*> _symbols;
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