- /sim/model/h-rotation renamed to /sim/model/heading-offset-deg
- /sim/model/p-rotation renamed to /sim/model/roll-offset-deg - /sim/model/r-rotation renamed to /sim/model/pitch-offset-deg - /sim/model/x-offset += "-m" - /sim/model/y-offset += "-m" - /sim/model/z-offset += "-m"
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1 changed files with 6 additions and 6 deletions
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@ -1726,12 +1726,12 @@ int main( int argc, char **argv ) {
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sgMat4 rot_matrix;
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sgMat4 rot_matrix;
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sgMat4 off_matrix;
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sgMat4 off_matrix;
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sgMat4 res_matrix;
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sgMat4 res_matrix;
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float h_rot = fgGetFloat("/sim/model/h-rotation", 0.0);
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float h_rot = fgGetFloat("/sim/model/heading-offset-deg", 0.0);
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float p_rot = fgGetFloat("/sim/model/p-rotation", 0.0);
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float p_rot = fgGetFloat("/sim/model/roll-offset-deg", 0.0);
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float r_rot = fgGetFloat("/sim/model/r-rotation", 0.0);
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float r_rot = fgGetFloat("/sim/model/pitch-offset-deg", 0.0);
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float x_off = fgGetFloat("/sim/model/x-offset", 0.0);
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float x_off = fgGetFloat("/sim/model/x-offset-m", 0.0);
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float y_off = fgGetFloat("/sim/model/y-offset", 0.0);
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float y_off = fgGetFloat("/sim/model/y-offset-m", 0.0);
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float z_off = fgGetFloat("/sim/model/z-offset", 0.0);
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float z_off = fgGetFloat("/sim/model/z-offset-m", 0.0);
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sgMakeRotMat4(rot_matrix, h_rot, p_rot, r_rot);
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sgMakeRotMat4(rot_matrix, h_rot, p_rot, r_rot);
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sgMakeTransMat4(off_matrix, x_off, y_off, z_off);
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sgMakeTransMat4(off_matrix, x_off, y_off, z_off);
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sgMultMat4(res_matrix, off_matrix, rot_matrix);
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sgMultMat4(res_matrix, off_matrix, rot_matrix);
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