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Modified Files:

src/Main/options.cxx:
	Olaf Flebbe: Make use of SGSceneFeatues for anisotropic filtering,
        clean up.
This commit is contained in:
frohlich 2007-06-08 06:50:38 +00:00
parent 2e1756156f
commit 94bb4ac29b

View file

@ -99,7 +99,6 @@ atoi( const string& str )
#endif #endif
} }
/** /**
* Set a few fail-safe default property values. * Set a few fail-safe default property values.
* *
@ -205,7 +204,7 @@ fgSetDefaults ()
fgSetBool("/sim/rendering/shading", true); fgSetBool("/sim/rendering/shading", true);
fgSetBool("/sim/rendering/skyblend", true); fgSetBool("/sim/rendering/skyblend", true);
fgSetBool("/sim/rendering/textures", true); fgSetBool("/sim/rendering/textures", true);
fgTie( "/sim/rendering/filtering", SGTextureFilterListener::getFilter, SGTextureFilterListener::setFilter, false); fgTie( "/sim/rendering/filtering", SGGetTextureFilter, SGSetTextureFilter, false);
fgSetInt("/sim/rendering/filtering", 1); fgSetInt("/sim/rendering/filtering", 1);
fgSetBool("/sim/rendering/wireframe", false); fgSetBool("/sim/rendering/wireframe", false);
fgSetBool("/sim/rendering/horizon-effect", false); fgSetBool("/sim/rendering/horizon-effect", false);