Oops, remove some unwanted debugging output.
This commit is contained in:
parent
8c7fe4c328
commit
94b6d4fed5
1 changed files with 0 additions and 3 deletions
|
@ -150,8 +150,6 @@ FGNewMat::Object::get_model_count () const
|
||||||
inline void
|
inline void
|
||||||
FGNewMat::Object::load_models () const
|
FGNewMat::Object::load_models () const
|
||||||
{
|
{
|
||||||
cout << "loading ground cover objects:" << endl;
|
|
||||||
|
|
||||||
// Load model only on demand
|
// Load model only on demand
|
||||||
if (!_models_loaded) {
|
if (!_models_loaded) {
|
||||||
for (unsigned int i = 0; i < _paths.size(); i++) {
|
for (unsigned int i = 0; i < _paths.size(); i++) {
|
||||||
|
@ -159,7 +157,6 @@ FGNewMat::Object::load_models () const
|
||||||
path.append(_paths[i]);
|
path.append(_paths[i]);
|
||||||
ssgTexturePath((char *)path.dir().c_str());
|
ssgTexturePath((char *)path.dir().c_str());
|
||||||
ssgEntity * entity = load_object((char *)path.c_str());
|
ssgEntity * entity = load_object((char *)path.c_str());
|
||||||
cout << " " << path.str() << endl;
|
|
||||||
if (entity != 0) {
|
if (entity != 0) {
|
||||||
float ranges[] = {0, _range_m};
|
float ranges[] = {0, _range_m};
|
||||||
ssgRangeSelector * lod = new ssgRangeSelector;
|
ssgRangeSelector * lod = new ssgRangeSelector;
|
||||||
|
|
Loading…
Add table
Reference in a new issue