Merge commit 'refs/merge-requests/1554' of git://gitorious.org/fg/flightgear into merge-requests/1554
This commit is contained in:
commit
94828f8acd
3 changed files with 122 additions and 56 deletions
|
@ -97,6 +97,7 @@ FGEnvironmentMgr::init ()
|
|||
{
|
||||
SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
|
||||
SGSubsystemGroup::init();
|
||||
fgClouds->Init();
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -111,7 +112,7 @@ FGEnvironmentMgr::bind ()
|
|||
{
|
||||
SGSubsystemGroup::bind();
|
||||
_environment->Tie( fgGetNode("/environment", true ) );
|
||||
|
||||
|
||||
_tiedProperties.setRoot( fgGetNode( "/environment", true ) );
|
||||
|
||||
_tiedProperties.Tie( "effective-visibility-m", thesky,
|
||||
|
@ -128,27 +129,27 @@ FGEnvironmentMgr::bind ()
|
|||
for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
|
||||
SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
|
||||
|
||||
_tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
|
||||
_tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
|
||||
&FGEnvironmentMgr::get_cloud_layer_span_m,
|
||||
&FGEnvironmentMgr::set_cloud_layer_span_m);
|
||||
|
||||
_tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
|
||||
_tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
|
||||
&FGEnvironmentMgr::get_cloud_layer_elevation_ft,
|
||||
&FGEnvironmentMgr::set_cloud_layer_elevation_ft);
|
||||
|
||||
_tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
|
||||
_tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
|
||||
&FGEnvironmentMgr::get_cloud_layer_thickness_ft,
|
||||
&FGEnvironmentMgr::set_cloud_layer_thickness_ft);
|
||||
|
||||
_tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
|
||||
_tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
|
||||
&FGEnvironmentMgr::get_cloud_layer_transition_ft,
|
||||
&FGEnvironmentMgr::set_cloud_layer_transition_ft);
|
||||
|
||||
_tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
|
||||
_tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
|
||||
&FGEnvironmentMgr::get_cloud_layer_coverage,
|
||||
&FGEnvironmentMgr::set_cloud_layer_coverage);
|
||||
|
||||
_tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
|
||||
_tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
|
||||
&FGEnvironmentMgr::get_cloud_layer_coverage_type,
|
||||
&FGEnvironmentMgr::set_cloud_layer_coverage_type);
|
||||
|
||||
|
@ -174,9 +175,9 @@ FGEnvironmentMgr::bind ()
|
|||
_tiedProperties.Tie("clouds3d-vis-range", thesky,
|
||||
&SGSky::get_3dCloudVisRange,
|
||||
&SGSky::set_3dCloudVisRange);
|
||||
|
||||
|
||||
_tiedProperties.Tie("precipitation-enable", &sgEnviro,
|
||||
&SGEnviro::get_precipitation_enable_state,
|
||||
&SGEnviro::get_precipitation_enable_state,
|
||||
&SGEnviro::set_precipitation_enable_state);
|
||||
|
||||
_tiedProperties.Tie("lightning-enable", &sgEnviro,
|
||||
|
@ -198,7 +199,7 @@ void
|
|||
FGEnvironmentMgr::update (double dt)
|
||||
{
|
||||
SGSubsystemGroup::update(dt);
|
||||
|
||||
|
||||
_environment->set_elevation_ft( _altitudeNode->getDoubleValue() );
|
||||
|
||||
simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(),
|
||||
|
@ -226,7 +227,7 @@ FGEnvironmentMgr::update (double dt)
|
|||
}
|
||||
else
|
||||
{
|
||||
const string currentId = fgGetString("/sim/airport/closest-airport-id", "");
|
||||
const string currentId = fgGetString("/sim/airport/closest-airport-id", "");
|
||||
if (currentId != nearestAirport->ident())
|
||||
{
|
||||
fgSetString("/sim/airport/closest-airport-id",
|
||||
|
@ -349,31 +350,31 @@ FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const
|
|||
return thesky->get_cloud_layer(index)->getCoverage();
|
||||
}
|
||||
|
||||
double
|
||||
double
|
||||
FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const
|
||||
{
|
||||
return thesky->get_cloud_layer(index)->getVisibility_m();
|
||||
}
|
||||
|
||||
void
|
||||
void
|
||||
FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m)
|
||||
{
|
||||
thesky->get_cloud_layer(index)->setVisibility_m(visibility_m);
|
||||
}
|
||||
|
||||
double
|
||||
double
|
||||
FGEnvironmentMgr::get_cloud_layer_maxalpha (int index ) const
|
||||
{
|
||||
return thesky->get_cloud_layer(index)->getMaxAlpha();
|
||||
}
|
||||
|
||||
void
|
||||
void
|
||||
FGEnvironmentMgr::set_cloud_layer_maxalpha (int index, double maxalpha)
|
||||
{
|
||||
thesky->get_cloud_layer(index)->setMaxAlpha(maxalpha);
|
||||
}
|
||||
|
||||
void
|
||||
void
|
||||
FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type )
|
||||
{
|
||||
if( type < 0 || type >= SGCloudLayer::SG_MAX_CLOUD_COVERAGES ) {
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include <simgear/environment/visual_enviro.hxx>
|
||||
#include <simgear/scene/sky/cloudfield.hxx>
|
||||
#include <simgear/scene/sky/newcloud.hxx>
|
||||
#include <simgear/structure/commands.hxx>
|
||||
#include <simgear/math/sg_random.h>
|
||||
#include <simgear/props/props_io.hxx>
|
||||
|
||||
|
@ -47,12 +48,13 @@ extern SGSky *thesky;
|
|||
|
||||
FGClouds::FGClouds() :
|
||||
snd_lightning(0),
|
||||
clouds_3d_enabled(false)
|
||||
clouds_3d_enabled(false),
|
||||
index(0)
|
||||
{
|
||||
update_event = 0;
|
||||
}
|
||||
|
||||
FGClouds::~FGClouds()
|
||||
FGClouds::~FGClouds()
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -65,7 +67,7 @@ void FGClouds::set_update_event(int count) {
|
|||
buildCloudLayers();
|
||||
}
|
||||
|
||||
void FGClouds::init(void) {
|
||||
void FGClouds::Init(void) {
|
||||
if( snd_lightning == NULL ) {
|
||||
snd_lightning = new SGSoundSample("Sounds/thunder.wav", SGPath());
|
||||
snd_lightning->set_max_dist(7000.0f);
|
||||
|
@ -75,6 +77,10 @@ void FGClouds::init(void) {
|
|||
sgr->add( snd_lightning, "thunder" );
|
||||
sgEnviro.set_sampleGroup( sgr );
|
||||
}
|
||||
|
||||
globals->get_commands()->addCommand("add-cloud", do_add_3Dcloud);
|
||||
globals->get_commands()->addCommand("del-cloud", do_delete_3Dcloud);
|
||||
globals->get_commands()->addCommand("move-cloud", do_move_3Dcloud);
|
||||
}
|
||||
|
||||
// Build an invidual cloud. Returns the extents of the cloud for coverage calculations
|
||||
|
@ -101,7 +107,10 @@ double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_
|
|||
double x = sg_random() * SGCloudField::fieldSize - (SGCloudField::fieldSize / 2.0);
|
||||
double y = sg_random() * SGCloudField::fieldSize - (SGCloudField::fieldSize / 2.0);
|
||||
double z = grid_z_rand * (sg_random() - 0.5);
|
||||
|
||||
|
||||
float lon = fgGetNode("/position/longitude-deg", false)->getFloatValue();
|
||||
float lat = fgGetNode("/position/latitude-deg", false)->getFloatValue();
|
||||
|
||||
SGVec3f pos(x,y,z);
|
||||
|
||||
for(int i = 0; i < box_def->nChildren() ; i++) {
|
||||
|
@ -111,7 +120,7 @@ double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_
|
|||
string type = abox->getStringValue("type", "cu-small");
|
||||
cld_def = cloud_def_root->getChild(type.c_str());
|
||||
if ( !cld_def ) return 0.0;
|
||||
|
||||
|
||||
double w = abox->getDoubleValue("width", 1000.0);
|
||||
double h = abox->getDoubleValue("height", 1000.0);
|
||||
int hdist = abox->getIntValue("hdist", 1);
|
||||
|
@ -147,38 +156,10 @@ double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_
|
|||
z = h * z + pos[2]; // Up/Down. pos[2] is the cloudbase
|
||||
|
||||
SGVec3f newpos = SGVec3f(x, y, z);
|
||||
SGNewCloud cld = SGNewCloud(texture_root, cld_def);
|
||||
|
||||
double min_width = cld_def->getDoubleValue("min-cloud-width-m", 500.0);
|
||||
double max_width = cld_def->getDoubleValue("max-cloud-width-m", 1000.0);
|
||||
double min_height = cld_def->getDoubleValue("min-cloud-height-m", min_width);
|
||||
double max_height = cld_def->getDoubleValue("max-cloud-height-m", max_width);
|
||||
double min_sprite_width = cld_def->getDoubleValue("min-sprite-width-m", 200.0);
|
||||
double max_sprite_width = cld_def->getDoubleValue("max-sprite-width-m", min_sprite_width);
|
||||
double min_sprite_height = cld_def->getDoubleValue("min-sprite-height-m", min_sprite_width);
|
||||
double max_sprite_height = cld_def->getDoubleValue("max-sprite-height-m", max_sprite_width);
|
||||
int num_sprites = cld_def->getIntValue("num-sprites", 20);
|
||||
int num_textures_x = cld_def->getIntValue("num-textures-x", 1);
|
||||
int num_textures_y = cld_def->getIntValue("num-textures-y", 1);
|
||||
double bottom_shade = cld_def->getDoubleValue("bottom-shade", 1.0);
|
||||
string texture = cld_def->getStringValue("texture", "cu.png");
|
||||
|
||||
SGNewCloud cld =
|
||||
SGNewCloud(type,
|
||||
texture_root,
|
||||
texture,
|
||||
min_width,
|
||||
max_width,
|
||||
min_height,
|
||||
max_height,
|
||||
min_sprite_width,
|
||||
max_sprite_width,
|
||||
min_sprite_height,
|
||||
max_sprite_height,
|
||||
bottom_shade,
|
||||
num_sprites,
|
||||
num_textures_x,
|
||||
num_textures_y);
|
||||
layer->addCloud(newpos, cld.genCloud());
|
||||
//layer->addCloud(newpos, cld.genCloud());
|
||||
layer->addCloud(lon, lat, z, x, y, index++, cld.genCloud());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -266,7 +247,6 @@ void FGClouds::buildLayer(int iLayer, const string& name, double coverage) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Now we've built any clouds, enable them and set the density (coverage)
|
||||
|
@ -335,7 +315,7 @@ void FGClouds::buildCloudLayers(void) {
|
|||
layer_type = "sc";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
cloud_root->setStringValue("layer-type",layer_type);
|
||||
buildLayer(iLayer, layer_type, coverage_norm);
|
||||
}
|
||||
|
@ -349,8 +329,86 @@ void FGClouds::set_3dClouds(bool enable)
|
|||
}
|
||||
}
|
||||
|
||||
bool FGClouds::get_3dClouds() const
|
||||
bool FGClouds::get_3dClouds() const
|
||||
{
|
||||
return clouds_3d_enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a 3D cloud to a cloud layer.
|
||||
*
|
||||
* Property arguments
|
||||
* layer - the layer index to add this cloud to. (Defaults to 0)
|
||||
* index - the index for this cloud (to be used later)
|
||||
* lon/lat/alt - the position for the cloud
|
||||
* (Various) - cloud definition properties. See README.3DClouds
|
||||
*
|
||||
*/
|
||||
static bool
|
||||
do_add_3Dcloud (const SGPropertyNode *arg)
|
||||
{
|
||||
int l = arg->getIntValue("layer", 0);
|
||||
int index = arg->getIntValue("index", 0);
|
||||
|
||||
SGPath texture_root = globals->get_fg_root();
|
||||
texture_root.append("Textures");
|
||||
texture_root.append("Sky");
|
||||
|
||||
float lon = arg->getFloatValue("lon-deg", 0.0f);
|
||||
float lat = arg->getFloatValue("lat-deg", 0.0f);
|
||||
float alt = arg->getFloatValue("alt-ft", 0.0f);
|
||||
float x = arg->getFloatValue("x-offset-m", 0.0f);
|
||||
float y = arg->getFloatValue("y-offset-m", 0.0f);
|
||||
|
||||
|
||||
SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
||||
SGNewCloud cld = SGNewCloud(texture_root, arg);
|
||||
bool success = layer->addCloud(lon, lat, alt, x, y, index, cld.genCloud());
|
||||
|
||||
// Adding a 3D cloud immediately makes this layer 3D.
|
||||
thesky->get_cloud_layer(l)->set_enable3dClouds(true);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a 3D cloud from a cloud layer
|
||||
*
|
||||
* Property arguments
|
||||
*
|
||||
* layer - the layer index to remove this cloud from. (defaults to 0)
|
||||
* index - the cloud index
|
||||
*
|
||||
*/
|
||||
static bool
|
||||
do_delete_3Dcloud (const SGPropertyNode *arg)
|
||||
{
|
||||
int l = arg->getIntValue("layer", 0);
|
||||
int i = arg->getIntValue("index", 0);
|
||||
|
||||
SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
||||
return layer->deleteCloud(i);
|
||||
}
|
||||
|
||||
/**
|
||||
* Move a cloud within a 3D layer
|
||||
*
|
||||
* Property arguments
|
||||
* layer - the layer index to add this cloud to. (Defaults to 0)
|
||||
* index - the cloud index to move.
|
||||
* lon/lat/alt - the position for the cloud
|
||||
*
|
||||
*/
|
||||
static bool
|
||||
do_move_3Dcloud (const SGPropertyNode *arg)
|
||||
{
|
||||
int l = arg->getIntValue("layer", 0);
|
||||
int i = arg->getIntValue("index", 0);
|
||||
|
||||
float lon = arg->getFloatValue("lon-deg", 0.0f);
|
||||
float lat = arg->getFloatValue("lat-deg", 0.0f);
|
||||
float alt = arg->getFloatValue("alt-ft", 0.0f);
|
||||
|
||||
SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
||||
return layer->repositionCloud(i, lon, lat, alt);
|
||||
}
|
||||
|
|
|
@ -47,17 +47,24 @@ private:
|
|||
int update_event;
|
||||
SGSoundSample *snd_lightning;
|
||||
bool clouds_3d_enabled;
|
||||
int index;
|
||||
|
||||
public:
|
||||
FGClouds();
|
||||
~FGClouds();
|
||||
|
||||
void init(void);
|
||||
void Init(void);
|
||||
|
||||
int get_update_event(void) const;
|
||||
void set_update_event(int count);
|
||||
bool get_3dClouds() const;
|
||||
void set_3dClouds(bool enable);
|
||||
|
||||
};
|
||||
|
||||
static bool do_delete_3Dcloud (const SGPropertyNode *arg);
|
||||
static bool do_move_3Dcloud (const SGPropertyNode *arg);
|
||||
static bool do_add_3Dcloud (const SGPropertyNode *arg);
|
||||
|
||||
#endif // _FGCLOUDS_HXX
|
||||
|
||||
|
|
Loading…
Reference in a new issue