Merge commit 'refs/merge-requests/1554' of git://gitorious.org/fg/flightgear into merge-requests/1554
This commit is contained in:
commit
94828f8acd
3 changed files with 122 additions and 56 deletions
|
@ -97,6 +97,7 @@ FGEnvironmentMgr::init ()
|
||||||
{
|
{
|
||||||
SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
|
SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
|
||||||
SGSubsystemGroup::init();
|
SGSubsystemGroup::init();
|
||||||
|
fgClouds->Init();
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|
|
@ -33,6 +33,7 @@
|
||||||
#include <simgear/environment/visual_enviro.hxx>
|
#include <simgear/environment/visual_enviro.hxx>
|
||||||
#include <simgear/scene/sky/cloudfield.hxx>
|
#include <simgear/scene/sky/cloudfield.hxx>
|
||||||
#include <simgear/scene/sky/newcloud.hxx>
|
#include <simgear/scene/sky/newcloud.hxx>
|
||||||
|
#include <simgear/structure/commands.hxx>
|
||||||
#include <simgear/math/sg_random.h>
|
#include <simgear/math/sg_random.h>
|
||||||
#include <simgear/props/props_io.hxx>
|
#include <simgear/props/props_io.hxx>
|
||||||
|
|
||||||
|
@ -47,7 +48,8 @@ extern SGSky *thesky;
|
||||||
|
|
||||||
FGClouds::FGClouds() :
|
FGClouds::FGClouds() :
|
||||||
snd_lightning(0),
|
snd_lightning(0),
|
||||||
clouds_3d_enabled(false)
|
clouds_3d_enabled(false),
|
||||||
|
index(0)
|
||||||
{
|
{
|
||||||
update_event = 0;
|
update_event = 0;
|
||||||
}
|
}
|
||||||
|
@ -65,7 +67,7 @@ void FGClouds::set_update_event(int count) {
|
||||||
buildCloudLayers();
|
buildCloudLayers();
|
||||||
}
|
}
|
||||||
|
|
||||||
void FGClouds::init(void) {
|
void FGClouds::Init(void) {
|
||||||
if( snd_lightning == NULL ) {
|
if( snd_lightning == NULL ) {
|
||||||
snd_lightning = new SGSoundSample("Sounds/thunder.wav", SGPath());
|
snd_lightning = new SGSoundSample("Sounds/thunder.wav", SGPath());
|
||||||
snd_lightning->set_max_dist(7000.0f);
|
snd_lightning->set_max_dist(7000.0f);
|
||||||
|
@ -75,6 +77,10 @@ void FGClouds::init(void) {
|
||||||
sgr->add( snd_lightning, "thunder" );
|
sgr->add( snd_lightning, "thunder" );
|
||||||
sgEnviro.set_sampleGroup( sgr );
|
sgEnviro.set_sampleGroup( sgr );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
globals->get_commands()->addCommand("add-cloud", do_add_3Dcloud);
|
||||||
|
globals->get_commands()->addCommand("del-cloud", do_delete_3Dcloud);
|
||||||
|
globals->get_commands()->addCommand("move-cloud", do_move_3Dcloud);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Build an invidual cloud. Returns the extents of the cloud for coverage calculations
|
// Build an invidual cloud. Returns the extents of the cloud for coverage calculations
|
||||||
|
@ -102,6 +108,9 @@ double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_
|
||||||
double y = sg_random() * SGCloudField::fieldSize - (SGCloudField::fieldSize / 2.0);
|
double y = sg_random() * SGCloudField::fieldSize - (SGCloudField::fieldSize / 2.0);
|
||||||
double z = grid_z_rand * (sg_random() - 0.5);
|
double z = grid_z_rand * (sg_random() - 0.5);
|
||||||
|
|
||||||
|
float lon = fgGetNode("/position/longitude-deg", false)->getFloatValue();
|
||||||
|
float lat = fgGetNode("/position/latitude-deg", false)->getFloatValue();
|
||||||
|
|
||||||
SGVec3f pos(x,y,z);
|
SGVec3f pos(x,y,z);
|
||||||
|
|
||||||
for(int i = 0; i < box_def->nChildren() ; i++) {
|
for(int i = 0; i < box_def->nChildren() ; i++) {
|
||||||
|
@ -147,38 +156,10 @@ double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_
|
||||||
z = h * z + pos[2]; // Up/Down. pos[2] is the cloudbase
|
z = h * z + pos[2]; // Up/Down. pos[2] is the cloudbase
|
||||||
|
|
||||||
SGVec3f newpos = SGVec3f(x, y, z);
|
SGVec3f newpos = SGVec3f(x, y, z);
|
||||||
|
SGNewCloud cld = SGNewCloud(texture_root, cld_def);
|
||||||
|
|
||||||
double min_width = cld_def->getDoubleValue("min-cloud-width-m", 500.0);
|
//layer->addCloud(newpos, cld.genCloud());
|
||||||
double max_width = cld_def->getDoubleValue("max-cloud-width-m", 1000.0);
|
layer->addCloud(lon, lat, z, x, y, index++, cld.genCloud());
|
||||||
double min_height = cld_def->getDoubleValue("min-cloud-height-m", min_width);
|
|
||||||
double max_height = cld_def->getDoubleValue("max-cloud-height-m", max_width);
|
|
||||||
double min_sprite_width = cld_def->getDoubleValue("min-sprite-width-m", 200.0);
|
|
||||||
double max_sprite_width = cld_def->getDoubleValue("max-sprite-width-m", min_sprite_width);
|
|
||||||
double min_sprite_height = cld_def->getDoubleValue("min-sprite-height-m", min_sprite_width);
|
|
||||||
double max_sprite_height = cld_def->getDoubleValue("max-sprite-height-m", max_sprite_width);
|
|
||||||
int num_sprites = cld_def->getIntValue("num-sprites", 20);
|
|
||||||
int num_textures_x = cld_def->getIntValue("num-textures-x", 1);
|
|
||||||
int num_textures_y = cld_def->getIntValue("num-textures-y", 1);
|
|
||||||
double bottom_shade = cld_def->getDoubleValue("bottom-shade", 1.0);
|
|
||||||
string texture = cld_def->getStringValue("texture", "cu.png");
|
|
||||||
|
|
||||||
SGNewCloud cld =
|
|
||||||
SGNewCloud(type,
|
|
||||||
texture_root,
|
|
||||||
texture,
|
|
||||||
min_width,
|
|
||||||
max_width,
|
|
||||||
min_height,
|
|
||||||
max_height,
|
|
||||||
min_sprite_width,
|
|
||||||
max_sprite_width,
|
|
||||||
min_sprite_height,
|
|
||||||
max_sprite_height,
|
|
||||||
bottom_shade,
|
|
||||||
num_sprites,
|
|
||||||
num_textures_x,
|
|
||||||
num_textures_y);
|
|
||||||
layer->addCloud(newpos, cld.genCloud());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -266,7 +247,6 @@ void FGClouds::buildLayer(int iLayer, const string& name, double coverage) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now we've built any clouds, enable them and set the density (coverage)
|
// Now we've built any clouds, enable them and set the density (coverage)
|
||||||
|
@ -354,3 +334,81 @@ bool FGClouds::get_3dClouds() const
|
||||||
return clouds_3d_enabled;
|
return clouds_3d_enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a 3D cloud to a cloud layer.
|
||||||
|
*
|
||||||
|
* Property arguments
|
||||||
|
* layer - the layer index to add this cloud to. (Defaults to 0)
|
||||||
|
* index - the index for this cloud (to be used later)
|
||||||
|
* lon/lat/alt - the position for the cloud
|
||||||
|
* (Various) - cloud definition properties. See README.3DClouds
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
static bool
|
||||||
|
do_add_3Dcloud (const SGPropertyNode *arg)
|
||||||
|
{
|
||||||
|
int l = arg->getIntValue("layer", 0);
|
||||||
|
int index = arg->getIntValue("index", 0);
|
||||||
|
|
||||||
|
SGPath texture_root = globals->get_fg_root();
|
||||||
|
texture_root.append("Textures");
|
||||||
|
texture_root.append("Sky");
|
||||||
|
|
||||||
|
float lon = arg->getFloatValue("lon-deg", 0.0f);
|
||||||
|
float lat = arg->getFloatValue("lat-deg", 0.0f);
|
||||||
|
float alt = arg->getFloatValue("alt-ft", 0.0f);
|
||||||
|
float x = arg->getFloatValue("x-offset-m", 0.0f);
|
||||||
|
float y = arg->getFloatValue("y-offset-m", 0.0f);
|
||||||
|
|
||||||
|
|
||||||
|
SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
||||||
|
SGNewCloud cld = SGNewCloud(texture_root, arg);
|
||||||
|
bool success = layer->addCloud(lon, lat, alt, x, y, index, cld.genCloud());
|
||||||
|
|
||||||
|
// Adding a 3D cloud immediately makes this layer 3D.
|
||||||
|
thesky->get_cloud_layer(l)->set_enable3dClouds(true);
|
||||||
|
|
||||||
|
return success;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Removes a 3D cloud from a cloud layer
|
||||||
|
*
|
||||||
|
* Property arguments
|
||||||
|
*
|
||||||
|
* layer - the layer index to remove this cloud from. (defaults to 0)
|
||||||
|
* index - the cloud index
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
static bool
|
||||||
|
do_delete_3Dcloud (const SGPropertyNode *arg)
|
||||||
|
{
|
||||||
|
int l = arg->getIntValue("layer", 0);
|
||||||
|
int i = arg->getIntValue("index", 0);
|
||||||
|
|
||||||
|
SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
||||||
|
return layer->deleteCloud(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Move a cloud within a 3D layer
|
||||||
|
*
|
||||||
|
* Property arguments
|
||||||
|
* layer - the layer index to add this cloud to. (Defaults to 0)
|
||||||
|
* index - the cloud index to move.
|
||||||
|
* lon/lat/alt - the position for the cloud
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
static bool
|
||||||
|
do_move_3Dcloud (const SGPropertyNode *arg)
|
||||||
|
{
|
||||||
|
int l = arg->getIntValue("layer", 0);
|
||||||
|
int i = arg->getIntValue("index", 0);
|
||||||
|
|
||||||
|
float lon = arg->getFloatValue("lon-deg", 0.0f);
|
||||||
|
float lat = arg->getFloatValue("lat-deg", 0.0f);
|
||||||
|
float alt = arg->getFloatValue("alt-ft", 0.0f);
|
||||||
|
|
||||||
|
SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
|
||||||
|
return layer->repositionCloud(i, lon, lat, alt);
|
||||||
|
}
|
||||||
|
|
|
@ -47,17 +47,24 @@ private:
|
||||||
int update_event;
|
int update_event;
|
||||||
SGSoundSample *snd_lightning;
|
SGSoundSample *snd_lightning;
|
||||||
bool clouds_3d_enabled;
|
bool clouds_3d_enabled;
|
||||||
|
int index;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
FGClouds();
|
FGClouds();
|
||||||
~FGClouds();
|
~FGClouds();
|
||||||
|
|
||||||
void init(void);
|
void Init(void);
|
||||||
|
|
||||||
int get_update_event(void) const;
|
int get_update_event(void) const;
|
||||||
void set_update_event(int count);
|
void set_update_event(int count);
|
||||||
bool get_3dClouds() const;
|
bool get_3dClouds() const;
|
||||||
void set_3dClouds(bool enable);
|
void set_3dClouds(bool enable);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static bool do_delete_3Dcloud (const SGPropertyNode *arg);
|
||||||
|
static bool do_move_3Dcloud (const SGPropertyNode *arg);
|
||||||
|
static bool do_add_3Dcloud (const SGPropertyNode *arg);
|
||||||
|
|
||||||
#endif // _FGCLOUDS_HXX
|
#endif // _FGCLOUDS_HXX
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue