#669: reset fly-by-view when a new replay loop begins
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ac841ac44f
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1 changed files with 7 additions and 1 deletions
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@ -302,7 +302,8 @@ FGReplay::update( double dt )
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{
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{
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// replay active
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// replay active
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double current_time = replay_time->getDoubleValue();
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double current_time = replay_time->getDoubleValue();
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if (current_time<=0.0)
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bool ResetTime = (current_time<=0.0);
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if (ResetTime)
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{
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{
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// initialize start time
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// initialize start time
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double startTime = get_start_time();
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double startTime = get_start_time();
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@ -325,6 +326,11 @@ FGReplay::update( double dt )
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char StrBuffer[30];
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char StrBuffer[30];
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printTimeStr(StrBuffer,current_time);
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printTimeStr(StrBuffer,current_time);
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replay_time_str->setStringValue((const char*)StrBuffer);
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replay_time_str->setStringValue((const char*)StrBuffer);
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// when time skipped (looped replay), trigger listeners to reset views etc
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if (ResetTime)
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replay_master->setIntValue(replay_state);
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return; // don't record the replay session
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return; // don't record the replay session
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}
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}
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case 2: // normal replay operation
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case 2: // normal replay operation
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